The end of the year is once more approaching, which is often a time of reflection as we look back over the old before pausing to await the arrival of the new. It’s become something of a tradition in these pages for me to look back over the articles and coverage of the year’s events I’ve managed to write-up, and offer a chance to revisit the ups and downs and the good and the bad the last twelve months have brought us.
To keep things digestible, I’ve broken this year’s review into two parts. This one covers July through December. January through June can be found here, and a look at SL’s technical developments through the years is available here.
The month opened with Jayjay Zifanwe contacting me to give me the (then) exclusive news that UWA’s regions would be remaining in Second Life for a further two years, albeit it on a reduced scale, rather than closing as anticipated. A celebratory Art of the Artists machinina challenge followed the announcement. The lab launched their “Bento equipped” starter avatars, and issued updates to the Terms of Service, while some purchase notifications were also updated. Nicky Perian announced he would be retiring from Kokua development in October 2017 to enjoy a well-earned rest, in the hope that someone else would take up the reins.
The end of July saw the Creator Beta launch, with the platform opening to anyone wishing to join. The run-up through the month was marking with an increase in Preview invitations, plus profile videos featuring Ria, Blueberry and London-based Unit 9, all of which I reviewed and added some thoughts around vis Sansar’s reach and marketing. With the Public Beta openI did a quick getting started guide.
VR and AR
Space and Astronomy
July 2017 marked 20 years of continuously studying Mars from both the surface of the planet and from orbit, and also marked the anniversary of the first lunar landing. Remarkable images of Betelgeuse were revealed, and further traction was gained for NASA’s Deep Space Gateway while Elon Musk walked back some expectations around the first flight of the SpaceX Falcon Heavy rocket.
Wouldn’t you just know it – I revised the island home again!
Travel and Arts
It’s a quiet month for me, reporting-wise, the focus being on my weekly series of SL user group meeting reports, although Bay City does announce the 2017 Hot City Nights event, which takes place towards the end of the month.
With the Public Beta open, I offer some initial hints’n’tips and suggestions of places to visit, following by a more detailed look at the Runtime Desktop Mode. I also look at what the media is saying, and offer my own thoughts on the opening. Three visits to Sansar experiences launch my Exploring Sansar series, while also taking a look at some of the Creator Challenge winners before starting my series of reports on Sansar Product Meetings. Keeping with the spirit of competitions, the Lab co-sponsors an avatar design competition, and Bjorn and Widely Linden discuss the new platform (with audio), while there’s a further official Creator Profile video.
VR and AR
AltspaceVR announces a reprieve from closure may be in the wind, and there’s a look at VR and AR in the wake of Sansar’s public Creator Beta while High Fidelity reveals currency and IP protection plans.
Space and Astronomy
There’s another anniversary to be celebrated – this one marking 40 years of the Voyager mission. Curiosity celebrates five years of Mars surface operations, and exoplanets once more step into the spotlight, while the 2017 total solar eclipse is tracked across America.