Trans-Sansara Causeway opens in Second Life

Trans-Sansara Causeway and tunnel: Aptos Recreational Area, September 2026

Friday, September 18, 2026, saw the official opening of a new road link bringing together Bay City in the north-west of Sansara to the rest of the continent in the form of the trans-Sansara Causeway and tunnel.

It’s a project I’d first been made aware of back in August be the ever-vigilant Miro Collas (who also pointed me to the ongoing improvements to Linden Memorial Park), as elements of the project have already been made visible to the public. However, ahead of the opening of the final part of the new extension, Wendi Linden was kind enough to contact me with an offer to explain more of the project to me and also show me the final part of the work; an offer I was only too happy to accept.

The trans-Sansara Causeway, heading for the Aptos Recreational Area from the toll gates at Mavericks
This project came to us a couple years back, as Residents requested a road link up on the Mainland, connecting the roads around Bay City to the rest of the Sansara continent. It took a while to develop and greenlight a suitable road that would both provide the connection desired, and not overly disrupt either legacy mainland content of ours, for example the Ahern Welcome Area, or Oak Grove, nor that owned by existing Residents.

– Wendi Linden, describing the origins of the Trans-Sansara Causeway and tunnel to me

So, to save the disruption and possible upset, the Lab opted to go both over and under the water to offer a circuitous but potentially fun-to-drive route to link Bay City and the Sansara road network.

The tunnel entrance, Luna

The parts of the project already visible to the public have been at either end: the elevated causeway road looping out from the end of end of Frog Road over the “wee islands” in the coastal waterway regions of Cleone, Falk and Tunitas and ending at Swanton, together with the tunnel starting opposite the Luna Oaks Galleria in Luna and snaking its way underwater to an island in Thetis where it resurfaces.

However, causeway and tunnel have been awaiting their own link-up, and that has now been made via the Aptos Recreational Area, which Wendi invited me to preview and which has now opened.

The new steel through arch bridge linking the Aptos Recreational Area with Swanton Island and the Causeway road

Occupying an island spanning the regions of Aptos and Tomales, the recreational area allows the road link to return to ground level and pass through a nicely-landscaped area with a view overlooking the historic (if relocated and much-changed) Abbots Aerodrome to the north.

As its name suggests, the area also offers the opportunity to take a break in travels, with a large rest area being provided to one side of the road.

One of the coastal walking areas on Aptos, alongside the bridge to Thetis

This more-or-less follows the lines of a typical US highway rest-stop: minimal formal facilities and plenty of parking – which is not to say it should be completely ignored; there is much on the island to be appreciated (do make sure you take a peek inside the ranger hut and can the construction sketch for the island, for example) .

For one thing the entire island on which it sits has been carefully landscaped in a manner akin to that seen with the updates to the Linden Memorial Park mentioned above. As well as original elements, good use has been made of landscaping and flora and trees found within various Bellisseria Linden Home regions.

The rezzing areas and slipway at the Aptos Recreational Area
One of the unique features to this area is the parking. Along the road there is a 30 minute Auto Return on untended vehicles. Within this parking lot, it is 120 minutes. That way, people can come in, park, and explore without having to immediately re-rez their vehicle. The slipway and the area in front of it is a rez zone.

– Wendi Linden, describing the Aptos Recreational Area of the Trans-Sansara Causeway to me

Not only is the extended Auto Return period intended to encourage people to explore the location, the fact that it straddles the water as well offers the opportunity for mixed-transport trips, combining driving and boating for those in the mood – and for those with a floatplane, flying into or out of Aptos.

Aptos Recreational Area car parking and rez zone

If there is one small niggle to be had, it is not with the new route itself, but rather what it highlights: the need for water exclusion volumes once more in SL. Whilst we have water exclusion surfaces, these are only good for hiding Linden Water when looking at it from above; they cannot hide it when we’re actually underwater.

Hence, whilst the entrances to the tunnel linking Luna and Thetis look nice and free from water when approached from above ground, the illusion is immediately shattered on driving into the tunnel: we’re clearly submerged, and exclusion volumes are needed to keep the water “out” of the tunnel spaces. But this is a factor common to SL as a whole, and time will tell if it will be addressed.

Heading back through the tunnel from Bay City towards the Aptos Recreational Area

In the meantime, the new road extension around Sansara from Mavericks to Bay City (and vice versa) is complete and fully driveable for all those who enjoy road trips in SL. As such, I’ll say no more here other than to suggest that if you enjoy driving – go pay a visit 🙂 – and again extend my thanks to Wendi Linden for both the invitation and for taking the time to chat with me about the project.

SLurl Details

Lab provides Zindra new land update for Second Life

via Linden Lab

Following the recent announcements about Zindra and Gaeta 1 – particularly the update on the decision to keep Gaeta  open, on Tuesday, September 2, 2026, Linden Lab provided an update on Zindra and the new land developments there.

The Headlines

  • 92 region have been added to Zindra (the Adult continent).
  • Some parcels within these new regions have been allocated to former Gaeta 1 residents who expressed a wish to relocate the Zindra following the original announcement of the (now cancelled) closure of Gaeta 1.
  • The remaining regions will start to be released to the community commencing on Tuesday, September 8, 2026, from 12:00 noon SLT.
  • However, parcels will not be offered through the Mainland land auction service.
  • Instead, parcels will be released in batches over a period of time, with users given the opportunity to enter draws to purchase them.
Left: Zindra as it appeared in 2012 (and much of its life); Right; as it is with the additional 92 regions

  How the Draw System Will Work

  • As per Mainland requirements, those interested in obtaining land in Zindra must have a Plus, Premium or Premium Plus Second Life subscription.
    • Note that adding a new Mainland parcel may increase your monthly tier depending on your current land holdings. If you have questions about how a parcel may affect your tier, the Land Operations team can help address them.
  • Parcel will be released in batches. For each batch:
    • Parcels will be of varying sizes, all aligning with Mainland tier levels.
    • Available parcels will have a kiosk placed on them as each batch is opened for a draw.
    • Interested parties can enter the draw for a specific parcel by clicking the Click To Enter button on the kiosk – only one entry per account will be allowed for each parcel.
    • Kiosks will be available for a time-limited period: 72 hours in the case of the first draw.
  • For details on available parcels, users should refer to this forum post: New Zindra Land: A New Way to Find Your Next Parcel Forum Post – the first list will be made available at 12:00 noon on Tuesday, September 8, 2026, as noted.
    • Please follow this thread for all release notices and to have general questions addressed.
  • Notification and acceptance of parcels:
    • Once the availability period has expired, the draw will take place at Linden Lab.
    • The successful entrant will be informed, and will then have 72 hours to visit the parcel and claim it via the About Land floater and making a payment of L$1 per square metre.
  • Those successfully obtaining a parcel in any particularly draw will be ineligible to participate in future draws in this release programme.

Related Links

A visit to the updated Linden Memorial Park

Linden Memorial Park, August 2026: Shrine of Remembrance

Linden Lab recently indicated that they would be carrying out various small-scale projects to improve part of Second Life Mainland following the decision not to close the Gaeta 1 continent. Various aspects of this work are now in progress, as numerous Second life users have noted through the forums and elsewhere.

One location in particular where improvement has long been requested has been the 12-region estate of the Linden Memorial Park, located off the north coast of Corsica.

Linden Memorial Park, August 2026: dedication

For those not familiar with the Memorial Park regions, they were established in 2009 as a place where Second Life residents who have passed away in the physical world could be remembered by their SL families and friends. While its active life was relatively short – the Lab ceased accepting requests for new memorials to be added to the Park in July 2011 – it has remained a part of Second Life, whilst looking increasingly aged.

While there have been various attempts to revitalise the regions (I think I’m correct in saying the last being in 2020, although my memory is hazy on this), it now appears it is subject to improvement, with the first phase of the work now complete, as recently noted by Oatmeal Linden in a comment added to a request made via the Feedback Portal, and which Miro Collas pointed me towards.

Linden Memorial Park, August 2026: Memorial Gardens
Hello everyone! We have made some cosmetic updates to the regions in Linden Memorial Park. This is the first part of the revitalization efforts for this project.
We are still reviewing updates for the Day of Remembrance Garden. The original build in remains in its current location for now, with scripts disabled to prevent damage to or loss of the existing content. We hope to be able to provide a means to continue to leave messages and record the account names for those we’ve lost before the end of this year.
We are also exploring enabling the addition of new stand-alone memorials.

– Oatmeal Linden, August 21, 2026.

Linden Memorial Park, August 2026

This work appears to be focused on general landscaping, with elements designed and used in some of the Bellisseria themes being given new purpose in updating the general look of the park.

For example:  rock forms used within the Stilt, Houseboat and Newbrooke Linden Homes themes been used to redress key areas of the Park, such as the waterfalls surrounding the Greco-Roman style circular Shrine of Remembrance. Meanwhile, trees and shrubs from the Sakura, Newbrooke and Chalet themes have been used to refresh the woodlands and many of the plants throughout the parklands.

Linden Memorial Park, August 2026

For those who have not previously visited the Park, the Shrine, sitting upon its artificial island, forms the Landing Point for the Park, with three sides of the lake fed by pairs of waterfalls, and the 4th (at the time of writing at least) be a single fall.

A bridge crosses the waters on the north side of the Shrine’s island to offer a way up to the Memorial Gardens, a set of five tended plots arranged in the form of a cross with the names of those being remembered rising from the flowers therein.

Linden Memorial Park, August 2026

Exploration of the Park can be carried out by following the paved paths running around and through most of its regions, or simply by wandering freely. The former pass many of the larger memorials placed within the Park between 2009 and 2011 as well as some of the more general contemplative areas – such as the Hyper Mole memorial garden. Wandering freely, meanwhile, particularly through the woodlands might bring visitors to various ruins and memorials such as the  LDPW Mausoleum.

With the Highgate Monument, Winterspire and Derran Moor regions in the south-east of the Park largely devoid of landscaping outside of the coastline (as is San Michele to the north-west), it appears the Memorial Park has room to expand. If so, what form the expansion might take could be a further point of interest for future visits.

Linden Memorial Park, August 2026

At Oatmeal notes in their update, scripts within the Park regions remain inactive for the time being. Nevertheless, the facelift carried out so far greatly increases the beauty of the regions without either overwhelming them or replacing the original builds of the Shrines, monuments, etc. The fact the work has been carried out (albeit  seemingly paused as of the writing of this piece) makes the Memorial Park well worth (re)visiting. My thanks again to Miro for the poke about the update!

Slurl Details

All Park regions are rated General.

Linden Lab: Gaeta 1 closure reversed + Mainland improvements

Gaeta 1: no longer to be removed from Second Life – but will it ever be completed?

Back in April 2026, Linden Lab announced some significant Mainland changes involving the Gaeta 1 continent and the Adult continent of Zindra.

In particular, the announcement noted Gaeta 1 would be closed and removed from the grid once all land holders (and any tenants they might have) had been assisted with relocating elsewhere within the Mainland continents.

A Town Hall meeting was held subsequent to the announcement of these changes, which saw – along with a forum topic on the subject – considerable concerns raised (see all relevant links at the end of this article for further details).

However, on Monday, August 2nd, 2026 Linden Lab announced a change of direction with the plans for Gaeta 1, which notes in part:

After further review of resident feedback, relocation activity, and our long-term plans for Mainland, Linden Lab has decided that Gaeta 1 will remain open.
… We are sorry for the disruption and uncertainty this reversal has caused, especially for residents who made decisions or completed relocations based on the information and direction we previously provided. We recognize that those residents acted promptly and in good faith, and we are committed to providing affected residents with meaningful choices moving forward.

– from the official blog post on plans for Gaeta 1 and the Mainland as a whole

What This Means

For Former and Current Gaeta 1 Land Holders

  • Those who have relocated from Gaeta 1 should have already received direct communications from the Lab outlining their options (e.g. remaining where they are or receiving assistance in relocating back to their original parcels on Gaeta 1).
  • Those who hold land on Gaeta 1 / have yet to complete any planned relocation will be receiving communications from LL outlining their options (e.g. those who have not given up their land on Gaeta 1 no longer having to face relocation if they have no wish to move).

For Gaeta 1 and Mainland

  • Gaeta 1 will remain as an active Mainland continent.
  • Mainland will in turn see a renewed focus on making small, but noticeable improvements and updates, such as:
    • The addition of further open water homesteads in an effort to improve the sailing and flying experiences around some of the continents.
    • Repairs to many legacy Mainland regions with badly baked edges, to fix longstanding region crossing issues between these specific regions, and make them more attractive overall.
    • The restoration of several legacy  Mainland builds such as the Balloon Tour in Linden Village, the Snowlands chairlifts, and the Pomponio Crater areas within Sansara.

For the Zindra Continent

  • The expansion of, and improvements to, Zindra is to continued unchanged from the April 2026 announcement.

Feedback and Personal Observations

A forum topic has been opened for discussion of the August 2nd announcement†.

Of the comments made thus far, feedback appears to be the typical mix of Second Life responses: favourable, unfavourable, questioning, theorising, arguing.

In broad terms, that the Lab has reversed direction on Gaeta 1 and is indicating that the Mainland continents outside of Bellisseria are to have a renewed focus for improvements and updates has been welcomed. I find myself particularly in agreement with the positive response to the Mainland as a whole.

Whilst understanding that Bellisseria is a core part of demonstrating the valve of Second life subscription memberships, the overwhelming focus it has received during the last five years has been to the broader detriment of the rest of the Mainland (I also think the entire development of Bellisseria has been poorly managed, leaving the Second Life World Map looking like a cat coughed up across it – but that’s another matter entirely). So seeing a commitment being offered to make even small improvements to the latter is a positive thing (one which will hopefully continue well beyond those outlined).

In terms of Gaeta 1, I have no strong feelings other that noting it would be nice to see it completed, and  – more particularly – emphasising with Gaeta 1 land holders and their tenants for any consternation they may have felt or feel towards both announcements, and any relief felt at this latest announcement.

It is not unfair to say that everything from presenting Gaeta 1’s demise as a fait accompli, through the Town Hall to taking a further three months before announcing a change of course, has been a less than optimal course of events; one that just might have been avoided had there been more in the way of a closed discussion with those directly affected ahead of any announcement. But then, anything is possible with 20/20 hindsight – although hopefully, a lesson has been learned, should it be required in the future.

† Those with specific feedback, suggestions or requests about Gaeta 1 or Mainland improvements they wish LL to see/ consider, should make them via the forum  topic rather than here, as LL are far more likely to take note of such feedback via the forums than they are by reading this blog!

Related Links

Virtual Ability launches L$250,000 wheelchair design contest in Second Life

via Virtual Ability

Second Life has long held a deserved reputation for assisting people with a wide range of disabilities to share in virtual activities, make friends and connections, and thrive in ways not always available to them in the physical world. As a core part of this, Virtual Ability Inc (VAI) has been continuously active in Second Life for almost two decades.

In doing so, VAI has gained international renown for its annual conferences and symposia – some of which I’ve tried to support through these pages – and is recognised throughout Second Life for its unstinting work to support all those with disabilities who participate in the platform and the rich diversity of opportunities it offers.

More than just a “virtual place,” Virtual Ability is a true community, where individuals who physically live across the globe come together for conversation, learning, social activities, expeditions, and fun. Some take courses; others teach. Some mentor, others are mentored. Members create or build virtual architecture, write books or poetry, perform in plays, DJ, dance, play games, raise virtual gardens and virtual animals, or experience adventures of every type… all in a virtual world, from the comfort of their own computer. Community members bring extremely diverse backgrounds and experiences to the group and many are also active in other virtual world groups.

– From the VAI website

Now, through the generosity of Linden Lab with the donation of L$250,000 (one of four such donations given to deserving organisations announced during SL23B Golden Ticket Giveaway event), VAI has launched Mobility Without Limits, a contest a contest for creators to build wheelchairs that improve accessibility, mobility, expression, and roleplay for Second Life residents, and which offers generous  Linden Dollar prizes of up to L$50,000 to winning entrants.

The Contest

The contest invites Second Life creators to design innovative, full-permission wheelchairs that enhance mobility, self-expression and role-play for residents. Linden Dollar prizes totalling the L$250,000 awarded to VAI by Linden Lab will be presented to winning entrants across four categories of design:

  • Everyday Mobility – practical chairs for daily use. This includes traditional-looking wheelchairs such as those typically found in hospitals, clinics, or care facilities. It may include full-sized or lightweight chairs, elderly-friendly, or other chairs with a standard appearance.
  • Racing and Sports – wheelchairs used in competition or recreation such as marathons, basketball, tennis, etc. They are typically sleeker or more streamlined than traditional chairs. These chairs will be judged higher if they have items such as custom racing animations, speed effects, and/or sports-related accessories.
  • Fantasy and Sci-Fi – for whimsical but usable designs. Potential examples include steampunk, cyberpunk, elven, magical floating chairs, drone/jetpack chairs, retro. Creativity is encouraged!
  • Mobility for Every Avatar – for designs created specifically for avatars whose size or proportions require something beyond a standard wheelchair, including tinies, dinkies, larger avatars, or fantasy and other unique body types.

Wheelchairs should preferably be wearable objects to ensure maximum opportunities for use. However, vehicle-style wheelchairs are not excluded from entry.

Judging

Entries will be judged by a volunteer panel that includes residents who regularly use wheelchairs in-world, experienced Second Life creators, accessibility advocates, and event organisers from the Virtual Ability community.

The judges will evaluate each entry across the criteria of functionality, creativity, appearance, and script/animation integration. Wheelchairs that are easy to use, exhibit appropriately integrated animations, adjustable seating and avatar positioning, adjustable colouring and styling of wheels, cushions or accessories, and compatibility with different body types will score higher.

Winning entries will receive in-world Linden Dollar prizes, and the winning wheelchairs will be provided by Virtual Ability to anyone in the SL community.

Prizes

Within each of the four categories, prizes will be awarded as follows:

  • First prize: L$30,000
  • Second prize: L$15000
  • Third prize: L$5,000
  • Special grand prize across all categories: L$50,000.

Note that all prizes will be made only in Linden Dollars via in-world transfer to the wheelchair’s named creator (as shown via the viewer’s Edit floater).

Requirements for Entry and How to Enter

Requirements

All wheelchairs submitted must be original and created specifically for this contest. Use of pre-fabricated parts in a design is allowed, so long as the wheelchair is substantially new, the builder has transferable rights to all components, and the submitted wheelchair has the permissions listed below.

Collaborative entries are allowed, but any prize awarded will only be paid to the avatar identified as the wheelchair’s creator. It is up to the members of any collaborating groups to ensure the disbursement of winnings among themselves; Virtual Ability Inc., will not be party to any disputes arising there from.

Entries should be made in-world via an Inventory folder bearing a suitable name and containing:

  • A notecard bearing the following information:
    • The entrant’s avatar user name or names (please do not use Display Names).
    • The name of the wheelchair.
    • The contest category being entered.
    • The following language, which represents an agreement to the contest terms and conditions:

I hereby provide a non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to Virtual Ability whereby they may use, copy, display, distribute, or modify my contest entry and all its components in support of Virtual Ability’s accessibility, educational, and community programs, or for any purpose Virtual Ability wishes, free of charge. I confirm that I, the creator, retain all intellectual property rights to my work beyond this license.

  • A full permission (copy, modify, and transfer) version of the wheelchair, plus any in-world accessories designed to be used with it (if applicable).
  • Any required HUD for use with the wheelchair (the HUD and all scripts used within the wheelchair and accessories can be no-modify, but must allow copy and transfer).

In addition, and if entrants so wish, they can include an optional second notecard with brief information about themselves as a wheelchair creator, and which may also include items such as links to their stores (in-world or Marketplace), etc. For winning entrants, these cards will also be included with the relevant wheelchair when it is distributed to residents.

How To Enter

  • Completed entry folders should be passed in-world to the avatar VirtualAbility Gumbo.
  • All entries must be received no later than Wednesday, September 30, 2026.
  • Winners will be announced by Saturday, October 10, 2026.

Further information

  • Full information on the contest, including requirements for entry as noted above and a FAQ addressing likely questions on the contest can be found on the VAI contest page.
  • All enquiries or feedback on the competition should be made to Eme Capalini or Pecos Kidd in-world. If you are an active Discord user, contact either Eme or Pecos for an invite to the contest-specific VAI Discord channel and post comments there.
  • Please note that feedback and enquiries cannot be addressed through this blog.

Commenting on the gift of L$250,000 and the contest, VAI’s President, Gentle Heron said:

On behalf of the Virtual Ability community, I would like to extend our sincere thanks to Linden Lab for their generous L$250,000 donation announced at the recent SL23B Golden Ticket Giveaway event. One of Virtual Ability’s core values is giving back to the Second Life community. We are delighted to announce that we will pay Linden Lab’s generosity forward and use their donation to fund Mobility Without Limits. By funding prizes that will go directly to Second Life creators, we hope to help strengthen the broader virtual world community while expanding the range of mobility options available to residents. 
We are honoured to be recognised in the work we have to help make Second Life more welcoming and accessible for everyone, and to be able to continue to be part of this remarkable world.

– Gentle Heron, President, Virtual Ability, Inc.

Related Links

LL announces the Trust and Safety User Group

via Linden Lab

On Tuesday, June 9th, 2026, Linden Lab announced the launch of the Trust and Safety User Group, together with a note that there will be an increase in communications on Trust and Safety matters.

The new Trust and Safety User Group will effectively replace the former Governance User Group meetings (Governance effectively having been rolled in Trust and Safety). As such, the new user group will generally take place as follows:

  • The third Tuesday of the month between 11:00-12:00 noon SLT.
    • The first meeting will therefore be on Tuesday, June 16, 2026.
  • The meetings will be held at Linden Estate Services.
  • Meetings will be chaired by Melody Linden and at times feature other members of the Trust and Safety team and Linden guests.

Details on the user group are now available on the User Group Meeting page in the SL Wiki. It is not clear from the blog post as to the format of the meeting – Voice or local chat or a mixture; however, I would suspect the latter would seem to be the most likely.

Linden Estate Services: Trust and Safety User Group meeting place

The user group is to provide a forum to discuss topics relating to safety and security in Second Life. However, please note that for matters of privacy and personal safety, the following will not be openly discussed by members of the team:

  • Reports of abuse, together with the outcome of investigations or actions taken in response.
  • Specific account information (including terminations, suspensions, warnings, etc.).
  • DCMA or copyright issues.
  • Internal processes.
  • ToS interpretations.

In addition, topics which are considered sensitive or outside of the scope of Trust and Safety may been declined comment / discussion during meetings.

Trust and Safety Office and Blog Posts

Alongside of the User Group meetings, the Trust and Safety announcement indicates that the Team:

  • Will begin releasing regular Community Blog posts to assist in keeping the community informed and educated on various topics. These blogs will include topics related to maintaining good account security practices, tips and tricks, and helpful how-to guides.
  • Will shortly be opening a new in-world Office Second Life users will be free to visit outside of the User Group meetings. Details on this will be made available once the Office has opened.

For further information, please refer to the official blog post: Trust and Safety Tuesdays.