|On Wednesday, May 27th, 2020, Firestorm released version 184.108.40.206205 of their viewer.
This release brings Firestorm up-to-date with all official viewer releases prior to the EEP update, and includes assorted updates and fixes from upstream of that release from the Lab, plus fixes and improvements from the Firestorm team, including OpenSim updates.
However, it should be noted that this release does not include EEP (Environmental Enhancement Project). As such, this is perhaps best seen as a maintenance release to prepare the way for a later EEP release.
|Table of Contents
As always, the focus is on those updates that may be of particular general interest, rather than trying to cover absolutely everything. Readers are referred to the release notes for a full list of updates / fixes and all associated credits.
The Usual Before We Begin
As per my usual preamble:
- There is no need to perform a clean install with this release if you do not wish to.
- Do, however, make sure you back-up all your settings safely so you can restore them after installing 6.3.9.
- Again, please refer to the Firestorm 6.3.9 release notes for details of specific Lab-derived fixes for this release.
Note that with this release:
- Firestorm versions 6.0.2 for Second Life and 6.0.2 for OpenSim will both be blocked from logging into the Second Life grid in three weeks time.
- 6.0.2 for OpenSim will not be blocked from accessing OpenSim Grids.
Lab Derived Updates
The version of Firestorm brings the viewer to parity with the Linden Lab 6.3.8 code base. This means Firestorm now includes all viewer releases up to and including the Ordered Shutdown updates, which should reduce the frequency of the viewer crashing on shut-down, and the Premium enhancements viewer (version 220.127.116.118264), which includes updates specifically for Premium Plus. However, with regards to the latter, it is important to note that:
- The precise benefits for Premium Plus have yet to be confirmed.
- The deployment of Premium Plus has been delayed, mostly likely until early 2021. See Second Life Premium Plus roll-out postponed for more on this.
Client AO Updates
Firestorm 18.104.22.1680205 includes a number of updates / fixes for the client-side AO system, including:
- AO floater should no longer appear empty if open on logging-in to the viewer (see FIRE-29192).
- The AO should now be more robust when in or leaving Linden Water:
- Transitions between animations should now be far smoother, as double start / stops should no longer occur.
- Animations should not longer stick on cycling (particularly sits / ground sits) See: FIRE-14925.
- Additional fixes for sitting, smart sit and region crossings:
- Tabbing out of the AO name field should set the AO name if newly edited – no need to press ENTER to apply the new name (see FIRE-29078).
- The Default check box should no longer become active when the currently-open AO set is already the default for an avatar (see FIRE-29101).
Menu and Preferences Updates
Avatar menu → Avatar Health → Scripts:
- Clicking on the help icon (“?”) in the top-right of the scripts floater now correctly opens the Firestorm wiki page about the floater, rather than the Script Information help page dealing with in-world object script information.
Build → Upload:
- Misleading “lossless” check box removed from image upload floater (see: BUG-228331).
Preferences → Colours:
- Pick Radius has been updated to read Pick Radius Colour, to make the option’s function clearer.
- Both the Pick Radius Colour swatch and distance / opacity slider now have tool tips to explain their functions.
Preferences → User Interface → 2D Overlay:
- The Group Notices and Chiclets in Top Right check box has been replaced by radio buttons offering a choice of top or bottom right to display group notices and chiclets (changing location still requires a viewer restart to take effect).
Jellydolls: if an avatar is Jellydolled even though the avatar is below your Maximum Complexity setting, it is because the avatar’s texture area is above the maximum texture area limit (set via the RenderAutoMuteSurfaceAreaLimit Debug setting). Firestorm will therefore display their “Texture Area” number in red in their name tag (see FIRE-23495).
- Inspect Own Attachments: a new option to inspect your own attachments has been added to the avatar right-click context menu / pie menu. Presents the same information as inspect attachments on other avatars. (see FIRE-23987).
- It should now be possible to detach temporary attachments from Appearance → Wearing tab.
- It should now be no longer possible to wear more than one physics layer.
- Protected Folders: a new option to prevent accidental drag / drop or deletion of inventory folders.
- Right-click on an inventory folder and select Protect from the context menu.
- Folder is now protected, and will display “(protected) alongside it.
- Select the folder, right-click and select Unprotect to remove protection.
- All protected folders in inventory can be summarised in the Protected Folders floater (Avatar → Protected Folders).
- Double clicking on a folder name in the Protected Folders floater will automatically highlight it in Inventory, allowing you to quickly locate any protected folder.
- Note: sub-folders and objects in a Protected folder can still be deleted or drag / dropped.
- Uploading an image or saving a snapshot should no longer cause Inventory to jump from the recent tab jumps to the main tab (see: FIRE-22943 and BUG-225229).
- It should now be possible to copy / paste into outfits folders in inventory.
- Possible fix for attachments randomly ending up in inventory Lost & Found folder. This hopefully fixes FIRE-23364 and BUG-228813.
- The outmoded Merchant Outbox system folder should now be deletable with this release.