2018 Sansar Product Meetings week #42: licensing changes

Courtesy of Linden Lab

Note: This should have been a Product Meeting summary for week #42 2018. Unfortunately, my PC blue screened on me, some 45 minutes into the meeting, and I lost all audio to that point. As such, these notes focus only on the licensing  / permissions changes as reported in the official blog, with some additional notes from the meeting.

Licensing and Permissions

Following the R26 Thumbs Up release on Tuesday, October 9th, 2018 and the feedback provided, Linden Lab are making changes to the new Licensing and Permissions system. The full details can be found in the official blog post, and summarised below:

  • All items uploaded prior to the R26 Thumbs Up release are re-designated “Unlicensed” objects.
    • Unlicensed items will once again be editable as they were prior to the R26 release. This includes editing values in scripts, editing materials and all other object properties.
    • Unlicensed items can be combined and saved back to inventory, but they cannot be uploaded to the store and sold.
  • All items uploaded after the R26 deployment are designed as “Licensed” objects.
    • These will have fully editable properties  – including materials (so items no longer have to be set to Full Permissions in order to have their materials editable).
    • Unlicensed items can be combined with Licensed objects (e.g. an unlicensed script can be included in a licensed object) and saved back to inventory. However, the combined object cannot be uploaded to the Store for sale.

These changes will come into effect with a Sansar point release due on or around Thursday, October 18th, 2018.

An important point to note with the changes is that all objects uploaded since the R26 release will, by default have materials editing enabled by default as Licensed objects. Therefore, those items for which the creator does not wish to have materials editing enabled will have to be modified after the update has deployed.

Sample of updates properties editing on Licensed and Unlicensed objects. This was a work-in-progress at the time the images were captured, and the final design may be different on release. Credit: Linden Lab

Additional notes:

  • The official blog post on licensing also includes an FAQ that was a WIP at the time of writing this update, therefore please refer to that post for further updates.
  • There will be a further licensing / permissions update (most likely R28 in November) to surface what is, and what is not, an editable parameter on an object.or combined object.
  • As a reminder: all of the above, and the licensing / permissions system in general, only applied to “in scene” objects, Clothing and worn accessories are currently not a part of the licensing / permissions system, but will be added in the future.
  • To become Licensed products, any objects uploaded prior to R26 must be re-uploaded into order to enabled the ownership / license tracking on it.

 

 

 

 

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