The following notes are taken from the TPV Developer meeting held on Friday, November 2nd, 2018. A video of the meeting is embedded below, my thanks as always to North for recording and providing it.
This was again a short meeting.
- Current Release version 126.96.36.1999298, dated September 5th, promoted September 26th. Formerly the Rakomelo Maintenance RC viewer – No change.
- Release channel cohorts:
- Spotykach Maintenance RC viewer, version 188.8.131.520686, October 30th.
- Animesh RC viewer, version 184.108.40.2060636, October 18th.
- Estate Access Management (EAM) RC viewer, version 220.127.116.110057, September 28th.
- BugSplat RC viewer, version 18.104.22.1689462, September 10th. This viewer is functionally identical to the current release viewer, but uses BugSplat for crash reporting, rather than the Lab’s own Breakpad based crash reporting tools.
- Love Me Render RC viewer, version 22.214.171.1248751, released on August 20th.
- Project viewers:
- Linux Spur viewer, version 126.96.36.1999906, dated November 17th, 2017 and promoted to release status 29th November – offered pending a Linux version of the Alex Ivy viewer code.
- Obsolete platform viewer, version 188.8.131.520847, May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.
It is likely – but not certain – the Animesh RC viewer will be the next viewer to be promoted to de facto release status, being slightly ahead of the Bugsplat RC viewer in terms of readiness for promotion.
As per my last Animesh update, a simulator bug has been found. In short, if an Animesh object has a conventional prim as its root, the required 15 LI for the Animesh skeleton is not applied. This 15 LI is an aggregate value for Animesh arrived at during testing Animesh performance across a range of systems. It has also been subject to some alarmist blog posts about unexpected prim returns, but given Animesh products are not generally available as yet, this is unlikely.
The fix is now working through the simulator release cycle.
Bakes On Mesh
As noted in my initial week #44 update, the Bakes On Mesh project viewer updated to version 184.108.40.2060711 at the start of the week. Simulator support for the service should now be grid-wide. However, as reported in my most recent Content Creation updates, the Bake Service itself is still awaiting update.
Non-HTTP Asset Fetching / UDP Path Deprecation
Vir referenced the deprecation and removal of simulator code support for UDP asset fetching. This means that from around January 6th, 2019, any viewers still fetching the affected asset types via UDP will not longer work correctly.
The specific asset types affected by this change are: system body parts, system clothing, gesture, animations, sounds, landmarks and textures (textures have been HTTP for some time, along with mesh and avatar appearance, but the UDP support for textures has thus far not been removed from the simulator).
A region will be set-up on Aditi without the code to allow TPVs to test against it ahead of the switch-over.
TPV Developer Meetings to Year End
There should be three more TPV Developer meetings prior to year-end:
- November 16th 2018
- November 30th, 2018
- December 14th, 2018 – although this is subject to further confirmation.