Relatives, ice men, family, and telling life’s story

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, July 14th 13:00: Tea Time with Jeeves

Just for summer, Seanchai Library takes a dive into the world of Reginald Jeeves, a well-educated, intelligent valets of indeterminate age who is employed by the amiable young man-about-town, Bertie Wooster, whom Jeeves routinely has to benignly rescue from the consequences of his idiocy.

Created by author, humorist, and lyricist (working with Guy Bolton and Jerome Kern) Pelham Grenville Wodehouse (October 1881 – February 1975), Jeeves and Wooster are perhaps his most iconic characters, their adventures eventually growing to 35 short stories and 11 novels, the majority of which are first-person narrated from the perspective of Bertie Wooster.

In Jeeves and the Hard-Boiled Egg things get very turned around as – once again – things go sideways, thanks to the relative of one of Bertie’s friends.

Set in New York, the tale sees Bertie visited by his friend “Bicky” Bickersteth, who is in something of a panic. Bicky has been living off of an allowance supplied to him by his uncle, the Duke of Chiswick – the condition being that Bicky use the allowance to improve himself financially, which he hasn’t found particularly appealing. Now his uncle is coming to New York to see just how well he is doing.

At Jeeves’ suggestion, Bertie and Bicky hit on a plan: Bicky will pretend to own Bertie’s apartment and Bertie will pose as his valet. To ensure things don’t get too out of hand, Jeeves will take on the role of Bicky’s visiting friend.

Things start out well enough: the Duke of Chiswick arrives and is duly impressed with the apartment and Bicky’s apparent success. Perhaps a little too well: the Duke has decided that since Bicky is doing so well, he doesn’t actually require any allowance.

From here, confusion steps in, involving chickens, handshakes-for-money, and a touch of blackmail; but it all leads to a satisfactory outcome, one that also includes the loss of a moustache that has caused some distress…

Join Da5id Abbot, Kayden Oconnell, and Caledonia Skytower as they read this delightful series at Ceiliuradh Glen.

Monday, July 15th 19:00: The Ice is Coming

Gyro Muggins reads Patricia Wrightson’s 1977 novel.

Frost is seen in summer and ice patches form in spite of the hot Australian sun. To the Happy Folk, living on the continent’s green edges live the Happy Folk. For the Inlanders (Wrightson’s fantasy view of the Australian Aboriginals), however, the frost was once seen as a warning that an ancient foe, the ice-bearded Ninya, were on the rise – and so it might be that they are again.

The first to recognise the rise of the old threat is young Wirrun of the People. He leaves his job and sets out to meet the Ninya, taking with him as a sidekick, the petulant Mimi, and for protection, the Power bestowed by the first of the creatures in their path.

To assist in his quest, Wirrun sends for the men from Mount Conner to sing the Ninya down and keep them in their caves. But he must also beat the Ninya to the Eldest Nargun, source of fire, and use it to hold the Ninya until the men from Mount Conner arrive. And so his adventure begins.

Tuesday, July 16th 19:00: The Penderwicks in Spring

Springtime is finally arriving on Gardam Street, and there are surprises in store for each member of the family. Some surprises are just wonderful, like neighbour Nick Geiger coming home from war. And some are ridiculous, like Batty’s new dog-walking business.

Batty is saving up her dog-walking money for an extra-special surprise for her family, which she plans to present on her upcoming birthday. But when some unwelcome surprises make themselves known, the best-laid plans fall apart.

Filled with all the heart, hilarity, and charm that has come to define this beloved clan, The Penderwicks in Spring is about fun and family and friends (and dogs), and what happens when you bring what’s hidden into the bright light of the spring sun.

Dive into Jeanne Birdsall’s classic revisiting to the lives of the Penderwicks, read by Caledonia Skytower.

Wednesday, July 17th: The Faraway Nearby

In this exquisitely written personal, lyrical narrative about storytelling and empathy, Rebecca Solnit explores the ways we make our lives out of stories, and how we are connected by empathy, by narrative and by imagination.

In the course of unpacking some of her own stories – of her mother and her decline from memory loss, of a trip to Iceland, of an illness – Solnit revisits fairy tales and other stories as she considers life. Her ruminations carry her through tales of Arctic explorers and of Che Guevara’s time among the lepers of the San Pablo colony in Peru during his great motorcycle ides around and through South America in 1951 and 1952; through to the romantic horror of Mary Shelley’s Frankenstein, and more.

Through these and other stories, Solnit consider the lives and works of artists and activists who experienced tremendous growth after witnessing or enduring great pain, and uses fairy tales to examine the idea of self-transformation. In doing so, she weaves these stories, real and fantastical, into a tapestry that charts the territories and extent of storytelling and shows how it allows us to explore, understand and even reframe who we are and how we might tell our own story.

Join Caledonia Skytower as she reads selections from this remarkable book.

Thursday, July 18th 19:00: Monsters and Myths

Shandon Loring resumes a tour through Bernard Evslin’s examination of monsters and myths with The Sphinx – Part 1. Also Also in Kitely – teleport from the main Seanchai World grid.kitely.com:8002:SEANCHAI.

 

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A little more Jeeves and ice for summer in Second Life

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, July 7th

13:00: Tea Time with Jeeves

Just for summer, Seanchai Library takes a dive into the world of Reginald Jeeves, a well-educated, intelligent valets of indeterminate age who is employed by the amiable young man-about-town, Bertie Wooster, whom Jeeves routinely has to benignly rescue from the consequences of his idiocy.

Created by author, humorist, and lyricist (working with Guy Bolton and Jerome Kern) Pelham Grenville Wodehouse (October 1881 – February 1975), Jeeves and Wooster are perhaps his most iconic characters, although they didn’t arrive until he was into his “second” period as a writer, which commenced in 1915 (the first having ended in 1908), when they had their first outing in the short story Extricating Young Gussie, published by the Saturday Evening Post in September 1915. However, it was arguably not until Leave It to Jeeves, published in 1916, that the pair were recognisably “themselves”.

The Jeeves series came at a time when Wodehouse also enjoy Broadway success through his partnership with Bolton and Kern (1915-1919). However with the popularity of his stories increasing in both the US and back in the UK, Wodehouse started to focus more on his stories and novels. This allowed the Jeeves series to eventually grow to 35 short stories and 11 novels, the majority of which are first-person narrated from the perspective of Bertie Wooster.

As the popularity of the series grew, so too did it start to be translated to film, radio and, later, to television. In the latter regard, the comedy team of Hugh Laurie (Wooster) and Stephen Fry (Jeeves) in Jeeves and Wooster, is perhaps the quintessential representation of the pair. Airing from 1990 through 1993 in the UK, the series set all the stories in a period spanning the 1920-1930s, with each 50-minute episode taking its title from a Jeeves story, but often combining two or more of the tales into its plot. It is not unfair to say the series introduced Wodehouse, Jeeves and Wooster to a new generation of fans.

For their outing in Jeeves’ world, Seanchai Library delve into My Man Jeeves. Published in 1919, it draws together four early outings for the series, all originally published in the Saturday Evening Post, with Jeeves and the Unbidden Guest, first published in December 1916, the subject for this session.

Join Da5id Abbot, Kayden Oconnell, and Caledonia Skytower as they read this delightful series at Ceiliuradh Glen.

18:00: James and the Giant Peach

Caledonia Skytower continues Roald Dahl’s classic at the Magicland Golden Horseshoe.

Monday, July 8th 19:00: The Ice is Coming

Gyro Muggins reads Patricia Wrightson’s 1977 novel.

Frost is seen in summer and ice patches form in spite of the hot Australian sun. To the Happy Folk, living on the continent’s green edges live the Happy Folk. For the Inlanders (Wrightson’s fantasy view of the Australian Aboriginals), however, the frost was once seen as a warning that an ancient foe, the ice-bearded Ninya, were on the rise – and so it might be that they are again.

The first to recognise the rise of the old threat is young Wirrun of the People. He leaves his job and sets out to meet the Ninya, taking with him as a sidekick, the petulant Mimi, and for protection, the Power bestowed by the first of the creatures in their path.

To assist in his quest, Wirrun sends for the men from Mount Conner to sing the Ninya down and keep them in their caves. But he must also beat the Ninya to the Eldest Nargun, source of fire, and use it to hold the Ninya until the men from Mount Conner arrive. And so his adventure begins.

Tuesday, July 9th 19:00: The Penderwicks in Spring

Springtime is finally arriving on Gardam Street, and there are surprises in store for each member of the family. Some surprises are just wonderful, like neighbour Nick Geiger coming home from war. And some are ridiculous, like Batty’s new dog-walking business. Batty is saving up her dog-walking money for an extra-special surprise for her family, which she plans to present on her upcoming birthday. But when some unwelcome surprises make themselves known, the best-laid plans fall apart.

Filled with all the heart, hilarity, and charm that has come to define this beloved clan, The Penderwicks in Spring is about fun and family and friends (and dogs), and what happens when you bring what’s hidden into the bright light of the spring sun.

With Caledonia Skytower.

Wednesday, July 10th: TBA

Check the Seanchai website for updates..

Thursday, July 11th

19:00: Monsters and Myths

Shandon Loring resumes a tour through Bernard Evslin’s examination of monsters and myths with The Sphinx – Part 1. Also Also in Kitely – teleport from the main Seanchai World grid.kitely.com:8002:SEANCHAI.

21:00: Seanchai Late Night

Contemporary Sci-Fi-Fantasy with Finn Zeddmore.

 

BURN2 Conception 2019 announced for Second Life

On June 29th, the BURN2 team announced the dates and theme for the BURN2 Conception 2019 event – and with them comes an invitation for builders and performers  to get involved.

Conception this year will take place on the weekend of Friday, July 19th through Sunday July 21st,  with the theme Communal Earth.

The BURN2 announcement of the event describes the theme thus:

At Conception we look back to the roots of our regional in SL, reaching back to Burning Man. How the years have flown by! Our past event themes often relate to the Earth – Fertility, Balance. Our virtual Regional is comprised of Burners from across the world and all of us are concerned about the damage to the planet, and the realisation that the cause of it is us. Recovery from the damage must also begin with us.

Established and novice builders are invited to participate in the event and place their creations on the dusty Deep Hole playa. Novice builders or those unfamiliar with BURN2 builds can attend the BURN2 building classes. Those interested in applying for the event should read the building guidelines that can be viewed via the application form.

What is this theme about? It’s a concept around the communal effort needed to remember the origin of Earth and for everyone on the planet to preserve and heal it. We remember our roots, the first stirrings of life, and how we got from there to here, and recognise the impact our existence has had on our mother Earth. There is no magic bullet, no single solution to solve all the Earth’s problems. Therefore, it is on all of us, each in our different ways that we can do, to find and apply healing. In the process, we will see that we are all in this together.

– from the BURN2 press release for Conception 2019

Performers – DJs, live singers and performing groups – are also invited to participate in Conception. Those interested should read the performance guidelines on the Performer’s Sign-up Page.

About BURN2

BURN2 is an extension of the Burning Man festival and community into the world of Second Life. It is an officially sanctioned Burning Man regional event, and the only virtual world event out of more than 100 real world Regional groups and the only regional event allowed to burn the man.

The BURN2 Team operates events year around, culminating in an annual major festival of community, art and fire in the fall – a virtual echo of Burning Man itself.

Links

Bellisseria JulyFest in Second Life

Having been inaugurated on July 4th, 2019, the Bellisseria Fairgrounds will play host to its second major event on Saturday, July 6th, when JulyFest is held.

Running from 12:00 noon through until 18:00 SLT, JulyFest carries on something of a July 4th celebratory feel, while inviting residents of Bellisseria and their friends to come together for events and entertainment  – and Second Life residents are also invited to join in with the fun and meet those on us living on the continent.

The fairgrounds are located on an island within the eastern “bay” of Bellisseria, and can be reached via boat, using the moorings on the north side of the island, or by air using the adjoining airstrip (note that boats and planes will be auto-returned after arrival). For those who prefer, there’s the direct teleport, as given above, that will drop people at the entrance to the fairgrounds.

For the event, the Fairgrounds offers booths promoting groups active within Bellisseria, together with games and challenges (including a pole dancing challenge!), located either side of the main stage and sandy dance area. There’s also a fun fair with a Ferris wheel and other rides.

JulyFest: music, entertainment, games., information and a fun fair

As well as events on the Fairgrounds island, there will also be a parade of boats that will sail around some of Bellisseria’s waterways before arriving at the fairgrounds island.

Departing from the vicinity of the Calm Waters Lighthouse, the parade – or “floatilla”, as it is being called – will depart at 12:00 noon and proceed westwards, passing along one of Bellisseria’s main rivers before looping back to the east to anchor off the fairgrounds island. Those wishing to see the boats, the map below marks the route, and the parade will include motorboats and sailing craft.

The route of the parade of boats

Entertainment for the event will also start at 12:00 noon, and will comprise (all times SLT):

  • 12:00 noon – 13:30: DJ North Crannock.
  • 13:30 – 15:00: DJ Scottish Sarah.
  • 15:00 – 16:00: Live music with Ry Anne.
  • 16:00 – 17:00: Live music with Wolfie Starfire.
  • 17:00-18:00: DJ NoisyApp.
JulyFest offers Bellisseria residents and those hoping to move to the community the opportunity to discover the many active groups within Bellisseria, which cover a wide range of activities, including horse riding, sailing, boating, and more

The Fairgrounds aren’t the only place where events talk place in Bellisseria. There are several locations across the continent that feature music, horse riding and more. Keep up-to-date with activities via the Bellisseria Happenings events page.

SLurl Details

Jeeves with ice and a little poetry

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, June 30th 13:00: Tea Time with Jeeves

A new series just for summer, featuring Reginald Jeeves, a well-educated, intelligent valets of indeterminate age who is employed by the amiable young man-about-town, Bertie Wooster, whom Jeeves routinely has to benignly rescue from the consequences of his idiocy.

Created by author, humorist, and lyricist (working with Guy Bolton and Jerome Kern) Pelham Grenville Wodehouse (October 1881 – February 1975), Jeeves and Wooster are perhaps his most iconic characters, although they didn’t arrive until he was into his “second” period as a writer, which commenced in 1915 (the first having ended in 1908). They appeared as Wodehouse turned his hand to a more farcical style of writing through what would become his other popular series of stories that documented the goings-on at the fiction English stately home of Blandings Castle.

Jeeves and Wooster had their first outing in the short story Extricating Young Gussie, published by the Saturday Evening Post in September 1915. However, it was arguably not until Leave It to Jeeves, published in 1916, that the pair were recognisably “themselves”.

Both the Blanding Castle and the Jeeves series came at a time when Wodehouse also enjoy Broadway success through his partnership with Bolton and Kern (1915-1919). However with the popularity of his stories increasing in both the US and back in the UK, Wodehouse started to focus more on his stories and novels. This allowed the Jeeves series to eventually grow to 35 short stories and 11 novels, the majority of which are first-person narrated from the perspective of Bertie Wooster.

As the popularity of the series grew, so too did it start to be translated to film, radio and, later, to television. In the latter regard, the comedy team of Hugh Laurie (Wooster) and Stephen Fry (Jeeves) in Jeeves and Wooster, is perhaps the quintessential representation of the pair. Airing from 1990 through 1993 in the UK, the series set all the stories in a period spanning the 1920-1930s, with each 50-minute episode taking its title from a Jeeves story, but often combining two or more of the tales into its plot. It is not unfair to say the series introduced Wodehouse, Jeeves and Wooster to a new generation of fans.

For their outing in Jeeves’ world, Seanchai Library delve into My Man Jeeves. Published in 1919, it draws together four early outings for the series, all originally published in the Saturday Evening Post:

  • Leave It to Jeeves, first published in February 1916.
  • The Aunt and the Sluggard, first published in April 1916.
  • Jeeves and the Unbidden Guest, first published in December 1916.
  • Jeeves and the Hard-boiled Egg, first published in March 1917.

Join Da5id Abbot, Kayden Oconnell, and Caledonia Skytower as the read this delightful series at Ceiliuradh Glen.

Monday, July 1st 19:00: The Ice is Coming

Gyro Muggins reads Patricia Wrightson’s 1977 novel.

Frost is seen in summer and ice patches form in spite of the hot Australian sun. To the Happy Folk, living on the continent’s green edges live the Happy Folk. For the Inlanders (Wrightson’s fantasy view of the Australian Aboriginals), however, the frost was once seen as a warning that an ancient foe, the ice-bearded Ninya, were on the rise – and so it might be that they are again.

The first to recognise the rise of the old threat is young Wirrun of the People. He leaves his job and sets out to meet the Ninya, taking with him as a sidekick, the petulant Mimi, and for protection, the Power bestowed by the first of the creatures in their path.

To assist in his quest, Wirrun sends for the men from Mount Conner to sing the Ninya down and keep them in their caves. But he must also beat the Ninya to the Eldest Nargun, source of fire, and use it to hold the Ninya until the men from Mount Conner arrive. And so his adventure begins.

Tuesday, July 2nd 19:00: The Penderwicks in Spring

Springtime is finally arriving on Gardam Street, and there are surprises in store for each member of the family. Some surprises are just wonderful, like neighbour Nick Geiger coming home from war. And some are ridiculous, like Batty’s new dog-walking business. Batty is saving up her dog-walking money for an extra-special surprise for her family, which she plans to present on her upcoming birthday. But when some unwelcome surprises make themselves known, the best-laid plans fall apart.

Filled with all the heart, hilarity, and charm that has come to define this beloved clan, The Penderwicks in Spring is about fun and family and friends (and dogs), and what happens when you bring what’s hidden into the bright light of the spring sun.

With Caledonia Skytower.

Wednesday, July 3rd 19:00: Poems For America

With Caledonia Skytower.

Thursday, July 4th 19:00: Closed

The Library is dark as people mark July 4th.

 

SL16B Among the Moles of Second Life

Courtesy of Linden Lab

On Friday, June 28th, 2019 at the SL16B celebrations, the last of five Meet the Lindens sessions took place at the SL16B Auditorium. This was a special session, featuring as it did members of the Linden Department of Public Works – aka, the Moles.

A veritable host of Moles surfaced for the session, along with Patch Linden, comprising Abnor Mole, Naughty Mole, Squeaky Mole, Missy Mole and Alotta Mole, all of who can be heard in the video. They were joined by Glowing Mole, Quartz Mole, Spiffy Mole, Lost Mole, Squishy Mole, Glamorous Mole, Ancient Mole, Garden Mole, Paranor Mole, Shimmy Mole and Magic Mole.

Meet the Moles: front row (l-to-r): Abnor Mole, Naughty Mole, Saffia Widdershins, Patch Linden, Squeaky Mole, Missy Mole and Alotta Mole, all of who can be heard in the video. Behind them (l-to-r) are: Glowing Mole, Quartz Mole, Spiffy Mole, Lost Mole, Squishy Mole, Glamorous Mole, Ancient Mole, Garden Mole, Paranor Mole, Shimmy Mole and Magic Mole. Screen capture via SL4Live – TV

The nature of the event, with so many people available to answer questions makes producing a summary a little difficult; instead, I offer an outline of what the Moles are, and the feedback of the key speakers on how they became Moles, and notes based both on comments during the session and the LDPW wiki page on how to become a Mole. For the rest, I recommend watching the video in full!

Who or What the Moles?

As surprising as it may seem, lot of SL users are not aware of what or who the Moles are.

Officially called the Linden Department of Public Works (LDPW) the Moles are SL residents from all over the world who have either applied to the Lab, or have been asked by the Lab, to work as paid freelance contractors. The LDPW is specifically geared towards enhancing the Mainland, as noted in the official wiki page, but they actually do a lot more than this.

The Linden Department of Public Works (LDPW) is a programme focused on improvements related to the experience of living on, or visiting the Linden Mainland. The LDPW will organize teams of Resident builders, artists, and scripters (the Moles!) to create new content on Linden Lab’s behalf and to the benefit of all.

– From the official LDPW SL wiki page

Today, the nominal “home” of the Moles is Meauxle Bureaux, where you can – among other spaces – visit Ye Olde Abner Mole Pub

The LDPW initially formed in 2008, and so is now in its eleventh year, and many of those involved in the programme today were recruited back then. The team is managed be Derrick Linden, the Product Operations Manager for Second Life, who reports into Patch Linden, and the team includes a number of Linden staff as well, including Guy Linden, Madori Linden, Kona Linden and Izzy Linden.

Within the Mainland, the Moles are probably best known for their infrastructure work – the roads, the railway lines, general continent layout, and all the many elements thereto. There have also been responsible for the development on Mainland projects such as the infrastructure within Nautilus City and, perhaps more particularly, the development of Bay City – which in their honour hosts an annual Mole Day festival.

The Horizons Experience (November 2016) built and scripted by the Moles

Most recently, the Moles have been responsible for – and perhaps most visible with – the new Linden Homes continent, Bellisseria. They also produce the infrastructure for Lab-led events, including SL16B, the Lab-run shopping events, the town hall meeting spaces. But they also do far more than this, and work in many different areas, for example – and as a short list:

  • They produce content such as the Premium gifts.
  • The build and script the Lab-provided games such as Linden Realms, Paleoquest, Horizons and the grid-wide Tyrah and the Curse of the Magical Glytches – all accessible via the Portal Parks.
  • Their work is often used as an example of what can be achieved in SL, particularly with regards new functions and capabilities.
  • They work with multiple teams at Linden Lab, such as Marketing and the engineering team (Moles participated in projects such as Bento, for example, producing test content used in the development of Bento capabilities and in testing the Bento skeleton).
  • Helping with QA activities.

As residents, how much time Moles spend on their resident  / personal accounts understandably varies in accordance with the work they’re engaged in. Some of the longer-serving Moles perhaps tend to focus predominantly on their Moles accounts / personas, while those who have more recently joined the team might spend more time split between their personal accounts and Mole accounts.

As freelance contractors, Moles also get to pretty much choose their hours of work – providing tasks are completed on time. An advantage here is that as the Moles are based around the world, some projects can at times move forward on something of a round-the-clock basis.

Over the years, the Moles have to deal with a with a lot, starting with selecting their Mole name. For this, they have to put forward three preferences, and either are award the one that’s available, or get to pick from those that are available – although there can be opportunities for them to change their names. They also have to deal with the more unusual in Second Life, as Abnor Mole explained:

With the games, we’ve had a lot of people who try to find a lot of creative ways not to play the game as you’re supposed to … In the Paleoquest game [in which tasks must be completed against the clock] … at the end, where you’re supposed to take a giant swab and you have to go and find the dino DNA, and you do that with the giant cotton swab … we found that somebody was going around and they would always find the “good poop” to swab the very first time, and we were, “how are they doing this?” And we’re looking and we’re looking and we’re looking, and finally we realised there was a time stamp on the creation of the object that was a  little bit different on the “good” ones … they had gone that deeply into it to tell that that was how to do it [find the right item and complete the task]

– Abnor Mole on one of the weird things Moles sometimes have to deal with

Cape Ekim is an oft-overlooked Mole surprise in Second Life – although as it is on an “old” Linden Homes mini-continent, it might eventually disappear as those mini-continents are retired

How Did You Become A Mole?

Abnor Mole: read about the formation of the LPDW in 2008, put in an application – back then this could be done via the Second Life website (and later the wiki), was interviewed by Michael Linden, who at that time managed the LPDW, and was accepted – so has been a Mole for 11 years. Among his many roles as a part of the team, he produces some of the videos associated with the like of the Paleoquest game.

Naughty Mole: was approached by Jack Linden (who used to manage the SL land team) as the LPDW was being formed with the aim of improving the Mainland, and he asked her if she’d like to join. One of the first projects she worked on was Barney’s Bay.

Barney’s Bay, one of the first LDPW projects, and which also includes one of the first examples of trying to add a little “history” to the world in SL, with a statue dedicated to Captain Bernard “The Navibator” McSchnott (you can read how he got his nickname by visiting the statue! Note that like many LDPW locations across SL, Barney’s Bay is a destination you can also visit when playing the grid-wide Tyrah and the Curse of the Magical Glytches (read here for more on this)

Squeaky Mole: is one of the “youngest” Moles, having joined the LDPW just over a year ago. He was “discovered” as a result of exhibiting at SLB, and the Lindens visited his region after which he received an invitation from Patch to become a Mole – and initially thought it was a joke!

Missy Mole: is also one of the “younger” moles, having joined the LDPW on June 28th, 2018. Also like Squeaky, she was approach by Patch to join the team, specifically in taking photos in support of Marketing work. She and Squeaky are two of the Moles who have done a lot of the work on SL16B.

Alotta Mole: like Missy, was approached by Patch as a result of his in-world photography, and joined the LDPW initially in support of Marketing work.

What Does It Take To Become A Mole?

  • Drop your resume (note card) on Derrick Linden or in-world or to Patch Linden. Include your areas of expertise and any links you have where the Lab can see examples of your work (in-world, Flickr, You Tube, etc).
  • Fully rounded content creators are encouraged to apply, but the Lab will also accept specialists.
  • Be outgoing, communicative, willing to work within a team.
  • Have a genuine passion for SL.
  • Remember, it is an actual paid job, and is treated as such. You will be interviewed, you’ll be expected to have a résumé (c.v.), and be able to demonstrate your SL-related work.

Everyone on the team has their specialities, what they’re strong with … we do have Moles who specifically do scripting; we have moles who specifically so mesh content work and texturing or just texturing; we have Moles who do texturing and photography; we have Moles who do sound work, animation work. So, if you can think of each thing, or each area you can do content creation work for Second Life and in Second Life – we pretty much have to cover every single one of those areas, and in some of those areas we need more than one person.

There’s folk that specialise in terraforming, folks that do region décor work [trees, road, etc] … people who have got an eye for putting that stuff together and out there, being good with Land Impact … maybe they don’t have a lot of capability in making that stuff, but the other people in the team that make that content do that for them,  and then they’re the ones that carry through that next step.

– Patch Linden on Mole skills

Catch the rest of the session in the video below.