The seasons at Bay of Dreams in Second Life

Bay of Dreams; Inara Pey, December 2018, on Flickr
Bay of Dreams – click any image for full size

Bay of Dreams is the Full region home of Valor Poses Mainstore and Photo Sim, operated by Keegan Kavenagh (AlexCassidy1). As the name implies, the region offers both a base for the Valor Poses store, and the opportunity to explore a changing environment beyond its doors.

In February 2018 Caitlyn and I visited the region whilst the region offered a summertime look and feel (you can read more about that visit here), so with the end of the year approaching, I thought I’d drop in again to see what had changed.

Bay of Dreams; Inara Pey, December 2018, on Flickr
Bay of Dreams

Now designed by Adalynne Romano (AdalynneReed) working with Keegan and Tessa Kavenagh (TessaGrace51), the region presents something of a mix of seasons, all within walking distance of one another. For the store, which forms the landing point, and its surroundings, there is a decidedly springtime look and feel.

Occupying a table of land in the south-east of the region, the store is surrounded by a garden setting. The trees and flowers are all in bloom, the grass lush and green, visible through the windows of the store, inviting patrons to step outside. Those who do will find a richly mixed setting, one complete with ruins of different ages and pieces of art – notably by Mistero Hifeng – while horses and deer lay dotted across the lawns.

Bay of Dreams; Inara Pey, December 2018, on Flickr
Bay of Dreams

The store looks northwards over a low-lying headland dominated by a broad board walk and pier that stretches out over the water, a narrow ribbon of beach running around the north and east side of the headland adding to the feeling that this is the “summer quarter” of the region. Volleyball can be played on the grass, while the board walk and little pier include places to sit and enjoy refreshments.

Between the footbridge leading back to the store and the board walk, a track runs off to the west, following the bent finger of land, serpent-like in its narrowness. This ends in a bridge leading to a small island that in turns links to the south-western side of the region, a grassy quarter clearly caught in the gentle embrace of autumn. Here the trees are rich in golds, brown, oranges and reds. Pumpkins lie on the ground, while the single large barn offers a greeting of Happy Fall.

Bay of Dreams; Inara Pey, December 2018, on Flickr
Bay of Dreams

The final quarter of the region, reached via “autumn” hosts, appropriately enough, winter. Crowned by a rocky crenelation, this is another plateau within the ring of rock, the land is covered in snow, complete with a frozen pond and with a snow blanketed wooden house of impressive size. This offers plenty of seating inside and out.

Finding your way around the region is simply a matter of following the paths and using the bridges. All four aspects of the setting perfectly present each of the seasons, with a fairly neutral region-wide windlight used for all four. This also works well, but it did have me wondering about how a setting like this, with four different regional settings will look when EEP – the environmental Enhancement Project – has come into common use.

Bay of Dreams; Inara Pey, December 2018, on Flickr
Bay of Dreams

There are one or two little rough edges – path segments not meeting one another or the landscape here or there; some floating trees together with the odd plain prim or semi-floating rock. But, by-and-large, the design comes together to offer a visually interesting setting. Those wishing to rez props for photograph can join the local group.

For those who might be feeling they’ve seen a little too much snow in Second Life, or who wish to revisit their preferred season, or simply want to experience an entire year in a short walk, Bay of Dreams perhaps offers the perfect visit.

Bay of Dreams; Inara Pey, December 2018, on Flickr
Bay of Dreams

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