Nevgilde Forest in Second Life

Nevglide Forest; Inara Pey, December 2018, on Flickr
Nevgilde Forest – click any image for full size

Occupying a quarter region, Nevgilde Forest is a cosy corner of Second Life co-owned by Neaira Rose Allegiere (Neaira Aszkenaze) and Sarge Red. It offers a very outdoors setting, complete with an element of shabby chic.

Although it contains “forest” in the name, this is not actually a densely wooded setting; outside of the landing point in the north-east corner of the parcel, which is hemmed in by trees and shrubs, the land is mostly open, affording good views out over the sea to the west and south.

Nevglide Forest; Inara Pey, December 2018, on Flickr
Nevgilde Forest

The woodland hides not only the landing point, where the local group joiner can be found together with a donations box and information giver, but also a little camp site nestled under an old hut raised on wooden legs to resemble a ramshackle tree house, backed into the surrounding trees and shrubs, some of which have found their way through the loose boards of the walls to invade the interior.

Between the camp site, with its circle on places to sit or sleep ringed around the fire setting, and the landing point sit an old tractor. It points its blunt snout along a track that winds between the trees to the more open landscape. Short in length, the trail exits the trees at the foot of a rocky, moss-and-grass coated hillock on which sits the most curious little cabin.

Nevglide Forest; Inara Pey, December 2018, on Flickr
Nevgilde Forest

A single room in size and based on Cory Edo’s Garden Bard Abode), this presents a strange façade to the world: one side of it made up of a variety of wooden window frames, all glazed and joined together to form a wall and part of the roof. Single- and double-hung window frames sit with sash and casement, while picture and skylight join them in a mosaic of plan glass and wood; a strangely attractive hodgepodge design that just … works.

The cabin looks from north to south across the open landscape of grass and shrub, separated from it by both elevation and by two dry stone walls that seem to curve protectively around it. A large barn looks back towards the cabin from the eastern tree-line, whilst also keeping watch on the sea. It offers a further cosy setting for sitting and chatting (the cabin itself has wine on offer as well as music and chairs and stools).

Nevglide Forest; Inara Pey, December 2018, on Flickr
Nevgilde Forest

Southwards, the parcel ends in a low, flat table of rock and a pocket of sandy beach. The rocky table offers music, both via a DJ’s deck and also via a careworn grand piano, with the beach presenting plenty of room for dancing, with baked clams available close by, together with multiple places to sit and / or cuddle. This area will apparently be the location for local events, due to start in January 2019, and those interested in attending are invited to join the local group to receive updates and news.

The shabby-chic element to the region comes in all the little “untidy” touches: the bicycles lying or propped around as if abandoned; the overturned cart; the carcass of the old tractor (a second tractor appears to have been almost reversed over a step of rock that might have put an end to its useful career); the bathtub and old cooking range seemingly tossed out of the cabin; and so on. While these might all at first appear to be the abandoned detritus of human habitation, they actually add a certain, well, charm to the setting; their presence adds an air of this place being lived in, rather than simply another little set piece.

Nevglide Forest; Inara Pey, December 2018, on Flickr
Nevgilde Forest

This is a place where socialising and spending time is welcome, be it at the camp site, in the cabin (or alongside it) or in the barn or on the sand or grassland. The group description emphasises this, as does the introductory note card available via the giver at the landing point (click to receive; it won’t spam you). Photography is welcome, and picture can be shred via the Flickr group.

All told, a nice little retreat, well put together and photogenic. Just as a final note, while Nevgilde Forest is on an Adult rated region, the owners request that visitors kindly treat it as a Moderate setting. My thanks (as always) to Shakespeare for the pointer!

Nevglide Forest; Inara Pey, December 2018, on Flickr
Nevgilde Forest

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7 thoughts on “Nevgilde Forest in Second Life

  1. It seems that “abandoned and decaying” has become a standard for installations with LEAA. Why? What is so interesting about falling-down buildings, rusting vehicles and trash-strewn greenery that artist after artist seizes upon and produces in growing repetition in these installations? Honestly, why don’t we see more living, healthy, vital installations than we currently do? Is this because the artist is in a personal low area in their lives? Seriously, I don’t understand the why of this or the reason for it. If I might be enlightened, I’d appreciate these installations more than I do now,


    1. Nevgilde isn’t “abandoned and decaying”, there’s just a certan amount of shabbiness around the setting that adds a certain chic. That said, there are a fair few post-apocalyptic / dystopian regions scattered across the grid, just as there are tropical regions, summer coastal regions, (and at this time of year) snowbound regions, etc. I don’t think it is reflective of anything beyond people being drawn to specific themes they find appealing. That said, there does seem to be a small pool of very specific models that get persistently re-used across many different regions that can end up giving them a sense of “sameness”, even when the underpinning theme is different.


  2. Oh wow, this blog post was such a nice surprise to see. Thank you so much for blogging our little scenic music and hangout spot INara Pey, and for saying so many nice things about it! We put a lot of love and thought into this and we hope people like it only half as much as we do!
    Only need to add one small correction. We do have a Flickr group:)

    I really get mackellerann’s point about the trend of run down places. Yes there is a lot of them and they might be a trend and fade into oblivion later, but my reason for loving it and building Nevgilde Forest is simply the inspiration behind it all. I drew from the feeling of wonder and excitment I got as a child while exploring the forests around me and the joy I felt each time I discovereds something that didn’t naturally belong there that I could explore. Like an old bike, (lots of them around here) or a ruin. My thought always lingered around the questions of who owned it? What were they doing? Why did they leave it here? How long has that been? And in some cases how did that even end up right here? The area where I live in RL is also filled with ruins of old farms long abandoned and almost gone, but still people travel out to see them, take pictures, set up camp and smply experience them. That is just my take on it and I really wanted to recreate it in Second Life.

    Liked by 1 person

    1. Flickr group link added, thanks! And I do agree; the odds and ends around the setting really add to the sense of it being a place that is lived-in.


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