The Raglan Shire Artwalk is one of the staples of the SL art calendar, and for 2026 it will take place between Sunday, May 17th and Sunday, June 14th, inclusive.
Running across four weeks, the Artwalk is popular event among artists and residents, often attracting over 150 artists, who display their 2D and 3D art across the regions of Raglan Shire. All the displays are open-air, with 2D art is displayed on hedgerows in and around the regions, while sculptures and 3D art is displayed in a number of designated areas, all of which allows visitors to both appreciate the art and explore the Shire regions.
Qualifying Art
For the purposes of this show, qualifying art is defined as original representations of RL photography, painting, drawing, printmaking, collage, and digital fine art that can be displayed on a prim; and SL photography, manipulated SL photography and SL sculpture. AI-generated art and pictures of RL crafts, such as beadwork, leatherwork, etc., are not part of this show definition.
Call to Artists
A Call For Artists for the 2026 event has been issued for those wishing to participate, and key points about the exhibition in addition to the above, are as follows:
It is a non-juried show.
Artists can display more than one piece if they wish.
2D artists (“flat” art – photos, paintings, etc.) will be awarded a maximum of 15 LI. Individual pictures should be 1 prim, including the frame, and pieces should not exceed the height of the hedgerows against which they are displayed. No hovertext allowed.
3D artists (sculptures, etc.), will be awarded a maximum of 500 LI for up to three pieces of work. Artists are requested to state the LI per piece in their application, together with its overall dimensions (length, width & height). Note that any piece exceed 10m in any of these will require special permission from the organisers.
In addition:
Sales of art are allowed, but tip jars and floating text are not allowed.
All art must be rated PG / G: so no nudity, please!
Group membership will be required in order to display work.
Touch-based landmark / biography givers may be included, but will count against an artist’s total LI allowance.
The CCUG meeting is for discussion of work related to content creation in Second Life, including current and upcoming LL projects, and encompasses requests or comments from the community, together with related viewer development work.
This meeting is generally held on alternate Thursdays at Hippotropolis and is held in a mix of Voice and text chat.
2026.02 remains the current Release Candidate viewer (next in line for promotion to release status).
This viewer will likely have a further RC update prior to any promotion. This update should result in much sharper text rendering within the UI.
Viewer 2026.03
LL are working on implementing “whatever performance wins that we can”.
This includes “batching” changes – that is, taking multiple objects within a scene and rendering them in a single pass, rather than multiple passes.
This work was initially undertaken for what is called the “simple draw pool”, which had batching logic added some time ago, but the work was never extended to the Blinn-Phong or PBR draw pools, and this is now being done.
The hope is that this change should help lower specification computers render scenes more comfortably.
General Viewer Notes
Work is currently stalled on the Graphics Care Package (GCP) viewer given the focus on performance improvements for 2026.03. However, work should resume on the graphic improvements and updates for this viewer soon.
Given the above, it is still anticipated that the Lua Editor viewer (which is currently available as a project viewer) will go to RC status and then release ahead of the GCP viewer.
WebRTC Deployment
The current deployment of WebRTC has hit a few bumps, but the Lab is hopefully the deployment will be completed in “the next two weeks”, and certainly before SL23B.
The lack of voice attenuation over distances less than 60 metres (allowing personal conversations to be heard over a large distance) will likely not be addressed prior to WebRTC deployment is complete, and will be looked at afterwards – although it was also noted that attenuation under WebRTC will be different to Vivox.
General Discussions
Question: will there will be further updates to Animesh, particularly with regards to having to click on them without having to put a transparent prim around them for interactions?
Short answer: the need to click is intentional, and currently, there is no work on Animesh any time soon.
Question: will the one-click installer process also be applied to alpha and beta/release candidate viewers, or will these have their own install options?
LL is looking at “future options to make opting-in to alphas and betas have a lot less friction”, but discussions a re ongoing and not ready to be announced.
Alpha and beta/release candidate viewers will retain their own cohorts within github, allowing people who opt to use them from the Alternate Viewers page to continue to be opted-in to updates to those viewers as they are made available.
The ability to select and download a viewer from the Alternate Viewers page will continue.
Aside from general text chat on matters such as Animesh (between users) and on Fantasy Faire, this was a quiet meeting, and as such was brought to a close after some 30 minutes.
If you are just after links and Surls, click here to jump to them!
The largest fantasy-related event to take place in Second Life, Fantasy Faire 2026, opened its gates to Fairelanders at 12:00 SLT on Thursday, April 23rd, 2026. It will remain open through until Sunday May 10th, 2026 inclusive, once again raising money for Relay for Life and the American Cancer Society’s (ACS) efforts to bring about a World Without Cancer.
As with previous years, 2026 will see a wide range of activities and events taking place at the Faire, with role-play, parties, Jail & Bail, the LitFest, live performances, auctions, and more, together with the using multiple opportunities for fantasy- focused shopping.
The notes below are intended to get Fairelanders old and new up-to-speed with a one-page look at the event as it opens.
If You Are New to the Faire and Other Notes
If you are new to Fantasy Faire, the many regions it encompasses can be overwhelming to the point where you might fill panicked into trying to see everything at once.. But – the Fire is here for two weeks, so you have lots of time to visit, and remember: shopping and sightseeing can be much easier once all the initial rush is over!
The best place to start a first-time visit is Fairelands Junction. From here you can reach all of the regions via the teleport portals, so it makes a good hub for exploring. You can also grab a Fantasy Faire teleport HUD from here (or at the region landing points).
Also:
Keep up-to-date with the Faire and all that is going on through the official Fantasy Faire website.
The Fairelands have their own mythology and history. If fantasy is your thing, be sure to read about the History of the Fairelands.
Fantasy Faire 2026 – UlimHyl
Enjoying a Better Experience / Performance
For the best visual experience:
Make sure your viewer is set to Use Shared Environment (World → Environment) as the regions all have their own environment settings, and several have dedicated day / night cycles.
Try to travel light! Remove heavily scripted attachments you do not require for visiting the Fairelands – including any HUDs you don’t need while visiting (thus reducing things like the texture footprint they take up on your computer and the resources they might claim on the simulator, making the latter a little better for everyone).
Please don’t use particle-generating attachments / effects, they may look pretty on you, but they can really impact performance.
If you use them, turn off Shadows rendering.
When there is no Linden Water visible, set Water reflections to None: Opaque.
Reduce your Draw Distance to lighten loading.
If you’re familiar with it, use the Improve Graphics Speed floater to adjust your viewer’s rendering and performance on-the-fly.
Regions can be busy! So if you teleport into one, be sure to move a little way from the landing point as soon as you can to avoid becoming part of an avatar tower!
And, despite the comments about HUDs above, don’t forget to pick up the Fantasy Faire Teleport HUD for quick and easy access to all the regions!
Fantasy Faire 2026 – Golden Hour
Shopping
Fantasy Faire is very much about shopping. Merchants from across SL can be found in the shopping regions, all of whom offer some of their items through official RFL of SL vendors, so that proceeds of sales go to RFL / ACS.
The Fairechylde will once again be docked at the Faire, spending her time within The Golden Hour region, hosting DJ parties to keep Fairelanders entertained. These parties – live or via Fantasy Faire Radio – will be running right throughout the Faire.
Throughout the run of the Faire will be live performances by musicians, singers, dance troupes and more from across Second Life. Performances will be hosted on the Arts and Performance region of Pixieland.
Fancy a more formal soiree where tuxedoes and gowns are encouraged and an air of mystery is added with eyes behind masks? Then head for the Fantasy Faire Masked Ball. Keep an eye on the 2026 Masked Ball page on the Fantasy Faire website for details..
Fantasy Faire 2025, Misplaced Melody
Events and Activities Highlights
Literature, Theatre and Film Festivals 2026
Now in its 12th year, the Fantasy Faire Literary Festival is being hosted at The Golden Hour, and brings with it a celebration of fantasy in the form of story. The LitFest offers many ways to experience the stories of the Faire and inspire your own tales of journeys, wonders, and adventures.
A core part of the LitFest are the region tours. Held on most days of the Faire at 13:00 and / or 17:00 SLT, offering the chance to explore the Fairelands and seeking the stories they have to tell as well as their special secret places and details. Find out more on the LitFest Tours of the Fairleands page.
A further part of the LitFest is the Poetry Festival (TBA at the time of writing).
The Theatre Festival will feature Talks, Practical Sessions and Rehearsals all focused on stage productions in Second Life, and will include the premiere of a new play, 310788, at the end of the Faire!
The Film Festival is returning for its fifth year at Fantasy Faire. Led by Chantal Harvey and Saffia Widdershins within the Great Library, where there will be almost daily events at 11:00 SLT, including talks, discussions and retrospectives of the works of different machinimatographers.
All Literature, theatre and film festival events take place on The Lost Pages, and the full schedule of these events can be found in the Festivals Calendar.
Once upon a Time, Junction was the only Faireland that returned from the Mysts periodically. Every year, this magical realm changed completely and without explanation. The nature of Junction remains debated by scholars to this day with secrets still to be discovered. On the rare cases other realms returned from the Mysts they were mostly the same. However, the Golden Hour has now returned to the Faire for several years, but like Junction they constantly alter their own appearance.
The Golden Hour had always been seen as a realm devoid of danger. The Order saw the chance to delegate the study of the realm to Scholars and their Squires. The Squires of Garland are apprentice Bards that have not proven themselves worthy of advancement yet. They might not completely understand the orders ideals, but their hearts are ‘mostly’ in the right place. This is their chance to prove themselves.
– from The Squires of Garland and the Mystery of the Golden Hour
This year’s chapter of the Fantasy Faire adventure quest series is The Pilgrim’s Forest (details TBA at the time of writing). Once again the Bard Queen will call upon adventurers bold of heart to purchaser a Quest HUD (also proceeds to RFL / ACS) and follow the clues in a quest of two parts, the first a Fairelands-wide Hunt, and the second focus on the Quest region of ???.
You don’t have to join the Quest as soon as it opens; the prizes are for everyone who completes the adventure, and the Quest will be open right through until the end of the Faire.
On Tuesday April 21st, 2026, Linden Lab announced it is ending support for Project Zero, the viewer-in-a-browser application launched just 14 months ago, and which I was able to co-announce through this blog following a Zoom meeting between myself and Brad Oberwager and Philip Rosedale.
The project, which saw the viewer streamed to a person’s web browser from Amazon AWS servers remained in something of a beta state throughout its lifespan, initially overseen by Philip Rosedale and then (the now Lab-departed) Sntax Linden, with a dedicated User Group meeting being formed around it (although meetings ceased in the latter half of 2025). It also gained much interest among existing users, despite it being largely aimed at incoming new users, leaving access to it limited for established SL users.
The revised Avatar Picker for Project Zero saw the function moved out of the viewer window and displayed within the browser tab, leaving the viewer window unencumbered. This approach was ported to the SL Mobile App.
The project did see some interesting development – such as the updated Avatar Picker mechanism, which was also ported to the SL Mobile App, and at the time of its launch at the start of 2025 and through the initial six or so months of its development, there were plans to undertake a gradual rebuilding of the viewer UI as presented through a browser, using modern tools such as HTML5 and React. To further interest in streaming the viewer through a web browser, Linden Lab also worked with the Firestorm team to take a version of the latter’s viewer and present that as a streaming service as well – although this experiment was ultimately short-lived.
By September 2025, the Lab was indicating that between them, Project Zero (using the official viewer) and the SL Mobile App had lead to a “10x” increase in the numbers of people trying out Second Life when compared to the more traditional requirement to sign-up and then download the viewer (the latter having long been a break-point for sign-ups, with many would-be users turning away from the platform rather than downloading and installing the viewer on their computers). However, not long after this update, things began to go quiet on the Project Zero front.
As a part of the new user sign-up, those directed towards using Project Zero, rather than to having to download and install the viewer, were directed to a revised splash screen comprising a static backdrop and a “Polaroid snapshots” slide show whilst they were connected to a Project Zero streaming server
With the curtailment of the Project Zero User Group meetings and, later, the departure of Sntax Linden from Linden Lab, the Project as a whole seemed to go dark, with little in the way of direct news being given through any User Group meetings. As such, the announcement that the project is now being ended comes as both a surprise (given the enthusiasm for it evidenced by Linden Lab in 2025) and a non-surprise (lack of news / updates on the project through late 2025 and the start of 2026 suggesting it was perhaps withering on the vine).
The announcement blog post offers little in the way as to why Project Zero is being halted, other than the decision being based on both “feedback” and what the Lab has “learned” in running the project, and “insights gained from Project Zero will directly inform improvements” to both the Desktop viewer and the SL Mobile App. However, the beneficial nature of the project in circumventing the need to download and install the viewer is acknowledged.
As it stands, support for Project Zero will end on Friday, April 24th at 17:00 SLT.
Further:
If you have remaining paid time associated with Project Zero, you are encouraged to use it before the [project is shuttered – access allowing, given the potentially limited number of slots at any given time.
If you have any unused time on Project Zero after April 24th, please file a support ticket for a refund (which will be processed up to 30 days after the ticket is received).
Exactly “what’s next” isn’t actually indicated in the official blog post (despite the post’s title), other than
Note that the ending of Project Zero does not affect either the desktop viewer or the ongoing development on the SL Mobile App, which will “continue to operate as usual”.
Linden Lab has announced changes to the standalone Gaeta 1 continent, and the Zindra adult continent. Via the SL Wiki
On Monday, April 20th, 2026 Linden Lab hosted a Town Hall meeting to discuss the upcoming transition of the Gaeta 1 standalone Mainland continent and the 90-region expansion to the Zindra Adult continent. For detailed context on these changes, please refer to the following blog posts:
The Town Hall was held to offer more information on the upcoming changes – which will be implemented over the course of the rest of the year and see those on Gaeta 1 transitioned away from that continent to land holdings of equitable size elsewhere on Mainland (and not necessarily Zindra), prior to Gaeta 1 being taken off-line, with the steady built-up of the more coastal region of Zindra over the same time period – and to address questions and feedback from Second Life residents.
A number of Lab Land and Support staff attended the meeting, with Derrick Linden fielding the majority of questions, with support from Oatmeal Linden, Whitney Linden and Wendi Linden.
The following is not intended as a full transcript of the Town Hall, but a summary of key questions / suggestions and their responses.
There was a large degree of conversation, particularly during the latter parts of the meeting, which was technically outside the scope of the meeting. This broader conversation included subjects like Zindra land prices, GTFO hubs, extending Mainland road systems, ad farms, Tiny Empires bots, and Yava pods, and is not reflected in the notes below, given the topics a) were mostly outside of any discussion on the Gaeta-1 / Zindra focus and b) did not garner significant responses from the Lab personnel at the meeting.
The meeting utilised local chat rather than Voice, and these notes have been taken from a chat transcript of the meeting provided by Pantera Północy (I missed the meeting myself, due to various reasons), and a summary of major questions and answers supplied by Neon Lyter. Pantera’s video of the session is also embedded at the end of this article – my thanks to both Pantera and to Neon for providing the video and information.
Introductions – Main Speakers
Derrick Linden – Senior Manager of Product Operations, who has been with the Lab for almost 15 years.
Whitney Linden – Supervisor of the Land Operations Team, who has been at the Lab for 14 years.
Oatmeal Linden: Land Specialist with 4+ years at the Lab.
Wendi Linden: Land Specialist with 7 years at the Lab.
Recap: Why are These Changes Being Made?
Overall, these changes are designed to reflect how Mainland is currently being used.
Adult regions continue to see strong demand and high occupancy, while some General and Moderate areas, including Gaeta 1, have seen lower usage over time.
Rather than expanding total Mainland size, LL is reallocating capacity to better match that demand.
Impact on Gaeta 1 Residents
For Gaeta 1 landowners, this will be a gradual, supported process running through the end of 2026.
No regions will close without advance notice, and every impacted landowner will receive direct outreach with relocation options.
This includes size-for-size parcel replacements, with flexibility to move to Zindra or other Mainland areas depending on individual preferences.
The goal is to make this transition thoughtful and resident-focused, and LL want to give residents time, clear options, and direct support throughout.
Questions and Answers
General
Suggestion: Zindra has lots of troubles with open water traversal. The HOA-gated nature of Linden Homes could be a solution here. Build A-rated Linden Homes along the outskirts of the new expansion, among water like the stilt/houseboat concept, so that LL doesn’t have to run water regions with no paying customers in them while also restricting people from blocking access routes?
Response: Unfortunately we’re not here to talk about Bellisseria or Linden Homes products. This is certainly an option that we have available to us, and we will take it into consideration as we consider future plans here.
Q: Will small areas of protected land possibly be opened?
A: Currently we don’t have any plans to open any existing protected areas, and the new regions that are being created in Zindra will have protected roads and waterways.
Q: will there be any water regions along the protected waters opening for purchase? Most of the ones that are here have already been purchased up by land companies.
A: Yes, there will be some water regions that will be resident occupied. However, the first priority is the individuals that are impacted on Gaeta 1 and those are getting first dibs on the new land being made available on Zindra. We will not make any of the new land available for anyone else to purchase or claim until those individuals are sorted through.
Q: I live in a PG location so I have a concern: is this the beginning of a trend to reduce PG lands to zero?
A: No, no plans on that with PG land.
Q: [Is] Sharp (formerly the Teen Grid continent, and also unfinished, like Gaeta-1) next?
A: We have no plans or changes anticipated for Sharp or any other Mainland continents at this time.
Q: Four older (Nascera) Linden Homes continents were deleted last year. What has happened to those regions (and the financial savings they created) and why have those Nascera regions not been redistributed to complete both Zindra and Gaeta 1, while also connecting Gaeta 1 to the remainder of Mainland?
A: Those four continents of old Linden Home regions were brought down and the redistribution of those regions is a slower phased process, and are being released with new style Linden Homes over the longer period of time. Those regions were earmarked for Linden Homes, and not Mainland.
[Note: a follow-on question to this asking why resources are allocated / reserved for Linden Homes when the older themes have such a high vacancy rate, rather than revamping them. This went unanswered as outside the scope of the meeting.]
Q: Is this part of an overall resurgence in a focus on Mainland architecture? Or is this a one- time project?
A: This is definitely one step in the direction of looking at working with our Mainland product, and we have several initiatives that we’re currently working on. For instance, we’ve been doing some stuff that I don’t really want to spill the beans on here, however, those of you that have been paying attention to New Bloom Mountain might have some indication on things to come.
We have also been doing more maintenance on existing Mainland (for example, the snow lands chair lifts, etc.). Please let us know about other potential broken content that needs some fixing, too.
Q: Will we see more projects like this in the future of land being recycled to for better purposes to be more efficient and progress SL forward?
A: We are entirely focused and only have plans currently for Gaeta 1. Afterwards, I can make no guarantees for what the future holds, but I want to make it clear that we understand how impactful this is and do not take decisions like this lightly. So this will continue to be evaluated for the future of the Mainland and SL as a whole.
Concerns were also raised throughout the meeting about:
The potential lack of available land facing open water on other Mainland continents which could be offered like-for-like to those on Gaeta-1 who have shorefront / open water land at present.
The risk of those on Zindra losing their open water views as new regions are added.
Neither of these concerns were directly addressed by the Lab.
Gaeta 1 Specific
Q: Did the Lindens already mention how many people this is estimated to actually affect who actually log on?
A: There were 349 unique land owners or groups as of April 15th that owned land on Gaeta 1.
Q: How will the actual moving process take place? Is the land owner responsible for actually moving their own items?
A: Yes, however we’re planning to work with each individual person and give them time to move the content they need or want to move over, and pick up anything they don’t plan on carrying over.
Q: Why not finish Gaeta 1?
A: This was certainly an option that we had considered, however, there are large swaths of land available here, especially those that are not along any waterways or nearby roads which is unoccupied and unutilised. As mentioned in the blog, we want to shift this land into more desirable adult Mainland, and use it as an opportunity to finish out the Zindra continent.
Q: Will residents be able to hold Gaeta1 land and the replacement land without additional costs during the move to allow for builds to be more easily moved? Or will they have to drop one and start over on another?
A: This is something we anticipate some users needing, and we will absolutely be working with them to the best ability we can to make this transition as smooth as possible. And that does include possibly assisting them in this exact manner.
Q: What about people who have SL families with child avatars who are living on Gaeta I? They can’t move to an adult continent.
A: We are assisting everyone with their particular land needs. If they are unable to or do not prefer Adult Mainland, we are helping them find alternatives.
[Also it has been made clear in the official blog post that no-one currently on Gaeta 1 must move to Zindra, the creation of new Zindra regions is somewhat tangential to the Gaeta 1 transition, the two only linked by timing and the aforementioned wish to re-balance land allocation towards the higher demand of Adult regions.]
Q: [abridged and partially paraphrased for length]: Gaeta 1 was originally created in 2008. Why was the continent left unfinished? Zindra meanwhile, was announced in June 2009 with work on the land starting shortly after, but then left incomplete for 15 years. Why the change of heart after over a decade of residents pleading with Linden Lab to provide additional adult Mainland? Why is Gaeta 1 being sacrificed? Gaeta 1 has 10.2% of land abandoned, but Jeogeot has 29.6% and Satori 27%. Why should the residents of these continents not be concerned that their creations, their effort and time, might just be done away with?
Bellisseria also has large tracts of unoccupied homes (e.g. Alpine Homes (69%); Fantasy Homes (48% occupied), with Bellisseria as a whole only 39% occupied. Why is more effort being put into expanding Bellisseria when there’s this much product currently unused? Why not halt the expansion of Bellisseria or repurpose land from there instead?
A: I can’t speak to Gaeta 1’s creation or its unfinished state, this happened prior to my tenure here, and pretty much all of the individuals that were in decision-making positions at the time are no longer here. I totally understand this sentiment, but I unfortunately don’t have much I can answer on this front.
However, I did see the figures on the forums that are being quoted here based on externally-collected data, and these numbers are not accurate to the information that we have. Gaeta 1’s occupancy on non-protected parcels was actually only 44%. And it being disconnected was a contributing factor, but not the primary reason.
Q: If we have a xx amount of land in Gaeta 1 we will be given choice for equal amount of land or we can also choose to buy more than what we currently own for example if it’s a 1/2 sim can we get a full region in the expansion option too? And what will be the pricing on that?
A: No, it will be same sized parcels for parcel placement.
Q: When managing relocations or land disputes on Gaeta, do you take into account how long someone has owned their land? Specifically, do long-term residents receive priority over those who purchased land just this week?
A: Overall, our priority is the largest impacted communities first. Afterwards, we’ll be working with individuals and smaller groups. However, we are giving priority to residents and groups who owned their land prior to April 15th when this blog was released.
Q: What if you first tried to redesign Gaeta I and move it to Gaeta V, for example between the North-western part of Gaeta V and the North-eastern part of Corsica, reducing Gaeta I’s size so that you get rid of the abandoned land but keep the Sandy Beach Trail, the coastline and the existing communities, moving the other regions as needed to reshape it? It cannot be more work than these planned relocation efforts, and if that doesn’t bring you the desired results, you can still shut it down, but trying couldn’t hurt more than keeping all the abandoned land online already has for so many years.
A: There were considerations put into this, but the primary concern that we’re attempting to work toward a resolution here is that there is an imbalance between A vs. G/M regions. This opportunity allows us to help the land market on Zindra while also solving for lower occupancy numbers on Gaeta 1.
Q: What is LL going to do to help residents with very strong memories attached to their land? For example, residents who still have things rezzed out from family and friends who have passed away in real life. Is there some way for Linden Lab to move these objects to the new land?
A: Unfortunately, we don’t have any options available to us to selectively relocate specific objects like this.
Q: Can we have a meeting with just Gaeta 1 people, just to sort out things more in detail?
A: We’re currently planning to do a smaller town hall specifically as an invite-only to individuals and groups that have land on Gaeta 1. These will be sent as personal invitations, so keep an eye out for incoming communication over the coming couple of weeks. These will be sent via notecard from a Linden.
Q: How is contact being handled in the case of group owned land?
A: We’re balancing and weighing depending on if the founder still active, in lieu of that we prioritize the individuals that are contributing the tier to the groups.
Q: Does anyone know if any of the Gaeta I regions have already begun to disappear?
A: Not yet – we’re beginning the process over the next 2-3 weeks.
We are not deactivating any regions until the land owners there have been able to find new locations.
Zindra Specific
Q: What steps are you going to take to ensure that the new land in Zindra is not immediately bought up by land barons?
A: We are not making any parcels of land available there until everyone that is being moved from Gaeta 1 has been taken care of and have claimed parcels there, or elsewhere, as they desire and we work with them. That leaves us several months ahead that these regions will begin to be added to Zindra, but not made available to claim the land.
The timeline for this whole process is through the end of this year, so realistically no land will be made publicly available until that time. After that, we’re currently discussing strategies for how to make the remainder of the new land available, and it will likely be some sort of mixture of auctions and/or a possible lottery system that we are discussing internally. However, if you have other thoughts, we’d love to hear about them.
Q: So, will Gaetans also get first dibs on scooping up some additional Adult land before the land hoarders that aren’t Gaetans? If so how much we looking at pricing wise?
A: Answered this already, but just to reconfirm – yes, Gaeta 1 landowners will get first dibs [on the new Zindra lands, if they want]. Pricing will remain the same on your current tier structure as long as you’re just doing a like-for-like parcel switch.
Q: In terms of void edge land on Gaeta, what is considered comparable on Zindra? Is it ocean access?
A: This land [void on Gaeta 1] is being considered as interior land and not water. However, the new land being spun up on Zindra has plenty of available water, and that doesn’t necessarily immediately disqualify you from owning water-adjacent parcels.
Q: Will the new Zindra regions have PBR terrain?
A: We are updating the land textures to a higher resolution [2k], but not PBR.
Q: Can you set expectations as to how much land will be available to non-Gaeta residents? 97 regions are moving to 90. What percent of those 97 were abandoned before the announcement?
A: We don’t have any clear indications yet just because we don’t know how many will opt for new land on Zindra vs. existing G/M land. We anticipate having left over land on Zindra, we just can’t estimate exactly how much.
Q: Will there be a possible chance in the future that Zindra might be connected to the rest of Mainland?
A: No, this is not possible. We do not place Adult and G/M rated regions adjacent to one another.
Those wishing to offer feedback on the Gaeta-1 and Zindra changes, these can be posted via the forum discussion thread.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week through to Sunday, April 19th, 2026
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.
Official LL Viewers
Default viewer – One-Click Installer = 26.1.1.23806384790 – April 10 – No change.
Second Life Release Candidate (RC) viewer: Flat UI – 26.2.0.24254827122, April 15 -“flat” UI and font update – NEW.