2026 SL viewer release summaries week #11

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, March 15th, 2026

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • This list reflects those viewers available via the first four links in the LL Viewer Resources section, below.
    • Default viewer  – Legacy search; WebRTC improvements; QoL improvements – 26.1.0.22641522367 – March 12NEW
    • Second Life Project Viewers:
      • Second Life Lua Editor Alpha viewer 26.1.0.21525310258, February 12.
      • Second Life Voice Moderation viewer 26.1.0.20139269477, December 12.
        • Introduces the ability to moderate spatial voice chat in regions configured to use webRTC voice.
      • Second Life One Click Install viewer 26.1.0.21295806042, January 26, 2026 – one-click viewer installation.

LL Viewer Resources

Third-party Viewers

V7-style

  • Kirstens Viewer S24(5) VETR Beta 4 (Build 2955) – March 13 – release notes.

V1-style

Mobile / Other Clients

  • Second Life Mobile version 1081/2, March 6 – object chat fixes.
  • Radegast client version 2.52, March 3 – release notes.

Additional TPV Resources

Related Links

Space Sunday: of China’s goals and radiation belts

A artist’s impression of the first Chinese crewed mission to the surface of the Moon, taking some liberties with the appearance of the Lanyue lunar lander and the position of the Earth relative to the horizon. Credit: Getty Images

I’ve covered China’s space programme in some detail in these pages, not so much because I’m a fan of the Chinese government, but because – and US readers may not like it – China has proven it can put together a highly competent and integrated national space programme. One that is, and despite all of its magnificent achievements to date over the decades, is far more integrated in terms of projects and goals than the US national space programme, which has, where manned space exploration is concerned, largely plodded along somewhat aimlessly for some 40 years.

Obviously, a lot of this comes down to politics and governance. The US government is answerable to the people, and this includes NASA which is – completely and utterly wrongly – seen by many as a high-cost waste of taxpayer money. I say “wrongly” deliberately, as NASA’s budget accounts for just 0.35% of the US federal budget. Compare that to the 62% gobbled up annually by the Pentagon.

Of course, there are considerable differences in scale and need between the Pentagon and NASA, but considering all the latter does achieve annually in the fields of space science, astronomy, space exploration health and safety, avionics and aeronautics even without firmer integration of its major goals and ambitions, adds up to NASA doing a huge amount for very little in the overall scheme of things.

China’s government does not answer to its people, ergo, its spending is entirely at its own whim. This means China can be more indulgent in its spending around space goals (something also helped by the fact that a good portion of the Chinese space programme is linked to the People’s Liberation Army, which can swallow costs and overruns in what might otherwise be seen as civilian operations in the name of “national security”).

Even so, since the 1970s, China has sought to pace its activities in space in a manner that is both pragmatic and which has enabled them to build expertise in planetary science, rocketry, launch capabilities and to develop a coordinated approach to space exploration. The latter, as I recently covered in these pages, is particularly notable within China’s lunar ambitions, which have throughout seen both robot missions (their family of Chang’e landers, orbiters and rovers) and upcoming human missions tied together in one over-arching programme – the Chinese Lunar Exploration Programme, or CLEP. True, NASA did something similar with Project Apollo and is doing so again with Project Artemis, but the degree of shared goals and progression from robotic to human exploration is not on the same scale as China’s.

China’s Tiangong space station not only operates as a Earth-orbiting research station, it has a number of roles to play in China’s lunar ambitions. Credit: CMSA

The same is true when it comes to China’s Tiangong space station and CLEP. This operates both as an independent orbital research facility and as an Earth-bound extension to CLEP, providing an on-orbit medical research facility, a training environment to help lunar crews carry out tasks in microgravity as they might whilst going to or returning from the Moon, and providing the means to develop food cultivation methods which could be employed on the Moon to help supplement diets.

As a part of this work, 2026 will see the launch of Shenzhou 23 in April. The 17th Chinese crewed spaceflight and the 23rd for the Shenzhou programme overall, the mission carry three tiakonauts to Tiangong, as is usual for such missions. However, unlike all crewed missions to date, which have seen personnel spend no longer than 6 months on the station, Shenzhou 23 will see one of the crew (as yet unnamed) spend a full year in orbit.

Such long duration missions are the stuff of legend for NASA and Roscosmos, with astronauts and cosmonauts alike spending in excess of a year in space, largely for medical research purposes (such as studying the impact of microgravity on the human physiology) and kind-of tangentially focused on some ideas of human deep space missions, such as the now defunct near-Earth asteroid rendezvous mission or looking towards some far-off mission to Mars.

For China, the goals are both similar and more immediate: the Chinese want to know more about the physical and psychological impact of a long-duration stay in near zero gravity and how the more debilitating effects might be countered and they want to start gathering data on the effects of something like a voyage to Mars undertaken in microgravity – a human mission to Mars also being one of their stated medium-term goals once they have established a presence on the Moon.

Also coming up this year is the first – and uncrewed – orbital flight test of China’s Mengzhou multi-purpose crewed space vehicle. Set to initially operate alongside Shenzhou (itself a derivative of Russia’s Soyuz vehicle), Mengzhou is set to be – as I’ve also mentioned previously – an integrated and highly-capable vehicle, designed to both provide three crew (as standard, although it can carry up to 6 or 7) with access to Tiangong, and also in an extended operations mode providing 3-4 taikonauts with a ride to lunar orbit.

China’s workhorse Shenzhou (left), comprising a forward cargo module with integrated airlock, a central crew module capable of supporting up to three tiakonauts and large service module, is due to be joined by the more up-to-date Mengzhou vehicle, capable of carrying crews of up to 6 or 7 in the forward (top) capsule unit, which can also include cargo racks, and a service module for power and propulsion. Credit: various

No target date for this orbital flight test has yet been given, but all major milestones required for it to take place have been successfully cleared, and its dedicated launch vehicle, the Long March 10 (CZ-10) is also very close to being ready for an orbital launch attempt, having passed the majority of its development and testing milestones.

Nor does it end there in terms of ambitions and integration. Like NASA and Roscosmos, China is working to encourage international cooperation and participation in its space aspirations.  CLEP is set to evolve into the International Lunar Research Station (ILRS) project which will see participation in China’s lunar project from Russia, South Africa, Belarus, Azerbaijan, Venezuela, Pakistan and Egypt, to name the headline nations.

Whilst not as all encompassing as the Artemis Accords (which involve 61 countries at the time of writing), ILRS nevertheless points to the fact that China is determined to be a major leader in space-based human activities. To this end, Shenzhou 24, scheduled for later in 2026, will see a Pakistani astronaut fly to Tiangong, and there are plans to fly astronauts from both Macau and Hong Kong to the station as well (although these are more from Chinese-managed Special Administrative Regions rather than representatives from genuine foreign nations).

China’s First lunar Mission May Target Rimae Bode

Whilst the Chinese Lunar Exploration Programme is, like Project Artemis, focused on the South Polar Region of the Moon for the establishment of a lunar research station, the first crewed lunar landing on the Moon by Chinese nationals will not be in that region; instead, it will likely be to the lunar nearside, not too far from the equator.

Currently, the possible prime candidate for China’s first crewed mission to the Moon is Rimae Bode  (crater Bode) located to the left of Mare Vaporum (seen towards the right of the image above), within semi-chaotic and volcanic terrain. Credit:  Selenochromatics

There are several good reasons for this. Most notably, such a location would enjoy direct line-of-sight communications with Earth throughout the majority of the mission. Secondly, it can be timed to take place under more favourable lighting conditions than might be the case with a mission to the South Polar Region. Thirdly, it doesn’t require a lot of complex orbital manoeuvring in order to get the lander into the desired obit, again simplifying the overall mission profile. There’s also the fact that China has never been to the Moon before with a human crew, thus a nearside mission with full communications, etc., allows mission managers to gain vital experience in managing such a mission without the complications a polar landing might bring.

The potential landing zone for this – as yet unnamed mission, which is targeting 2030 – is Rimae Bode. Located at the boundary between Mare Vaporum and the highlands on the central lunar nearside, the area has been selected as the likely landing site because of its scientific value. Diversely volcanic, the region provides easy access to assorted  lunar material and differing terrain types within a relatively small area – ancient lava flows, rilles (long, narrow, channel-like features formed by ancient lava flows) and local impact craters which have left subsurface materials exposed on the surface for easy collection and study.

The Rimae Bode region (Bode also being the name of a local crater) is rich in “young” impact craters which may reveal secrets as to the Moon’s interior. Credit: NASA

Rimae Bode is actually one of 106 potential landing candidates under consideration for the first Chinese crewed landing on the Moon, but it has grown in popularity with scientists and mission planners because of its sheer diversity and opportunities for exploration. further, it has long been considered a site worthy of human and / or robotic exploration and because it is relatively accessible.

Of particular interest to scientists is the potential for Rimae Bode to reveal insights into the Moon’s deep interior.

The most ground-breaking discovery from the Rimae Bode region would likely come from the dark mantle deposits, which consist of volcanic ash and glass beads that were violently erupted from the moon’s deep interior billions of years ago. These samples act as ‘messengers’ from the lunar mantle, offering a rare opportunity to directly analyse the chemical composition of the moon’s deep heart — information that is usually hidden beneath miles of crust.

– Professor Jun Huang, China University of Geosciences, Wuhan

Examining this material together with studying the region’s complex network of lava channels, could help in the reconstruction of the Moon’s early volcanic history, with samples perhaps indicating how the Moon cooled and what triggered its most massive eruptions. Studies of the region and its rocks and minerals might even inform scientists on how all rocky planets, including Earth, cooled and evolved after their birth.

The final decision on a landing zone for the first Chinese crewed mission to the Moon has yet to be made, so Rimae Bode may yet lose out. However, given the nature of the region, its location and the fact it has long been the focus of scientific curiosity possibly makes this unlikely.

Van Allen Probe Makes Belated Return to Earth

Wednesday, March 11th, 2026 saw the return to Earth of one of two probes launched in 2012 to increase our understanding of the Van Allen radiation belts around our planet.

Named for James Van Allen, who discovered them in 1958 using data gathered by America’s first successful satellite, Explorer 1, the Van Allen belts are missive, if invisible doughnut like structures surrounding Earth in two layers – the inner and outer radiation belts. Combined, they range in altitude from a few hundred kilometres to some 96,000 km, and comprise protons and electrons trapped within the Earth’s magnetic field.

A simplified cross-section of the Van Allen radiation belts. Credit: Booyabazooka

The Van Allen belts are what might be called frienemies of life. On the one side, they act as a shield, deflecting harmful cosmic radiation and the relentless stream of charged particles blasted out by the Sun, making our planet far more supportive of life than would otherwise be the case. On the other, they’d happily kill you if you loiter in them for too long. They are also a constant hazard to satellites orbiting through them, as they will also merrily fry unprotected electronics and, during periods of high solar activity, they “puff up” with even greater concentrations of radiation which can easily kill satellites completely and disrupt Earth-based communications, GPS systems, and so on.

Spaceflight and Moon landing deniers point to the Van Allen Belts as “proof” that all space missions are “fake” as “no-one can survive them” – although their reasoning is far more a demonstration of their inability to grasp concepts such as velocity together with an overly simplistic view of what the belts are and what is required form them to have a lasting impact. However, they are correct in their stance that loitering within the influence of the belts is definitely not a good idea.

The two Van Allen Belt probes double stacked in one half of the payload fairing of their Atlas V 401 launch vehicle, ahead of their 2012 launch. Credit: Kim Shiflett

The twin Van Allen Probes were specifically built and launched to increase our understanding of the Van Allen Belts in terms of their ability to severely harm the inner electronics and workings of satellites that have no other choice but to loiter within the radiation environment as they orbit the Earth. Armed with hyper-sensitive sensors and recorders, the two probes of an identical design were given an initial 2-year primary mission. However, both continued to operate through until 2019, when their stocks of manoeuvring propellants were exhausted, leaving them unable to main a proper communications / power generation orientation, and both were retired. In that time, the craft – called simply “Probe A” and “Probe B” gathered a huge amount of data concerning the belts and the dynamics at work within them; data which has both altered our understanding of the belts and which is still being researched and studied.

Given their extreme orbital regime (617 km to over 30,000 km), both Probe A and Probe B were expected to remain in orbit until the mid-2030s. However, such has been the level of solar activity from 2019 onwards (with Solar Maximum being reached in 2024), the upper reaches of our atmosphere have been greatly inflated as a result of solar radiation influx. This has increased drag on multiple satellites, including the 600 kg Van Allen probes, with Probe A in particular being impacted.

By 2025 it was clear that Probe A was coming down sooner rather than later, the atmospheric drag having significantly lowered its altitude overall, with its perigee in the low hundreds of kilometres. By early 2026, it became obvious the probe only had weeks or months at the most left before it reached interface with the denser atmosphere and started to break / burn up. This started on March 11th (UTC) as it entered the denser atmosphere over the Galapagos Islands. The majority of the probe was destroyed in the upper atmosphere as it passed over South America, although some debris is believed to have fallen into the Atlantic Ocean.

Whilst also affected by the Sun’s activity, Probe B currently remains in orbit, although it is expected to now re-enter the atmosphere in 2030, rather than the mid-2030s as originally anticipated.

2026 week #11: SL CCUG meeting summary

Hippotropolis Campsite: venue for CCUG meetings
The following notes were taken from:

  • My chat log and audio recording  of the Content Creation User Group (CCUG) meeting of Thursday, March 12th, 2026.
  • Please note that this is not a full transcript of either meeting but a summary of key topics.
Table of Contents

 

Meeting Purpose

  • The CCUG meeting is for discussion of work related to content creation in Second Life, including current and upcoming LL projects, and encompasses requests or comments from the community, together with related viewer development work.
    • This meeting is generally held on alternate Thursdays at Hippotropolis and is held in a mix of Voice and text chat.
  • Dates and times of meetings are recorded in the SL Public Calendar.

Official Viewer Status

  • Default viewer  – Legacy search; WebRTC improvements; QoL improvements – 26.1.0.22641522367 – March 12 – NEW
  • Second Life Project Viewers:
    • Second Life Lua Editor Alpha viewer 26.1.0.21525310258, February 12.
    • Second Life Voice Moderation viewer 26.1.0.20139269477, December 12.
      • Introduces the ability to moderate spatial voice chat in regions configured to use webRTC voice.
    • Second Life One Click Install viewer 26.1.0.21295806042, January 26, 2026 – one-click viewer installation.

Viewer Notes

Viewer 2026.01

  • Promoted to default release ahead of the meeting – see above.

Viewer 2026.01.o1

  • The next viewer targeting promotion to default status.
  • Comprises the one-click installer / updater.
  • It is hoped promotion of this viewer is “weeks away” rather than “months”.

Viewer 2026.02

  • 2026.02 remains on track for the “Flat” UI and font updates + plus a possible refresh of the log-in splash screen.
  • It now also includes the WebRTC voice moderation capabilities (as seen in the project viewer) to help align viewer-side WebRTC updates more with the hoped-for server-side deployment.
Example of the upcoming flat UI. Via: Geenz Linden / Github #4681/2

Viewer 2026.03

  • Some changes on this – originally defined as the SLVP – Second Life Visual Polish viewer, the status has changed such that 2026.03 is liable to one of the following:
    • The SLUA viewer update, or
    • The Visual Polish viewer, including the long awaited SSR improvements. PBR specular for residents who are more familiar with the old Blinn-Phong work flow + HDR controls in EEP so residents can decide how bright or dark things should be, or
    • A new performance improvements viewer option.
  • It is possible that further water improvements might find their way to this SLVP viewer, and also that as some of the updates require sever-side changes, the promotion of SLVP might be subject to delay once available, to allow time for the server changes to be slotted into the simulator release schedule.
  • It is also possible some of the above might be combined into a single viewer release under the 2026.03 banner.
  • The potential for making monthly promotions to get all the current inflight viewers up to release status is also being discussed at the Lab. 

Viewer Performance Discussion

  • Better performance is obviously always a benefit to using SL, and currently there is an internal discussion at the Lab overtrying to make some further performance improvements ahead of any release of the SLVP viewer, to enable the latter to better leverage them (e.g. by “shaving off” some VRAM usage).
  • VRAM is particularly problematic for performance as many SL creates will try to crank the texture resolution for every single material slot to the maximum, whether it is visually beneficial to do so or not. The 2K white emissive texture is an example of this.
  •  Geenz Linden has been making changes to introduce “texture channels”. That is, to more intelligently stream specific maps  – diffuse, normal, emissive,, specular, etc., at different resolutions to more intelligently manage VRAM usage with little reduction by way of a scene’s visual fidelity, particularly in scenes with a lot of high resolution textures for every material / material slot.
  • It has been noted that for this to work, there must be a means for users to make adjustments to suit their visual needs. These might take the form of a texture quality drop-down in the viewer’s Graphics settings.
  • The texture discussion led to musings on how best to identify texture size / resolution, and the complexities involved (e.g. the asset system doesn’t know – or need to know the specific resolution of a texture, it doesn’t entirely make sense for the logical to determine a texture’s resolution and how to manage it o sit within the server, which leaves the viewer – which requires the texture to be downloaded anyway – and such controls can be ignored by specific viewers simply by not adopting the code, so proactively handling texture resolutions is complicated.
  • Other work on performance might see changes to the avatar render cost calculations because, ironically, these appear to impact performance.

General Discussions

  • SLua:
    • There is a “breaking change” coming to SLua “in the next couple of weeks” which is apparently not deemed worthy of a blog post, so notification will be via Discord and social media – because “communications”.
    • It will require every current SLua script to be recompiled and restarted.
  • A discussion on using GPU texture compression to help with performance – something that would require work on LL’s part, but not out of the question for consideration.
  • HDRI support for environments – again, not out of the question. The major question is how are they to be encoded:
    • Creating a new asset type specifically for them is not seen as “super practical”.
    • While the JPEG2000 specification supports HDRI, it is “probably not the most effective application for SL’s specific use for HDRIs.
    • There needs to be a means of encoding them that is GPU memory friendly, as HDRIs are memory heavy (whilst HDRIs are already used in the rendering pipeline,  LL uses them as sparingly as possible for this reason.
    • EEP would also require updates to fully support them.
    • None of the above is seen as particularly impossible to overcome, it does require further discussion among all the relevant stakeholders0.
  • It is hoped that tweaks to the EEP ambient sky settings will help make environments using PBR to “pop” more and will help improve the current Mainland ambient lighting issues.
  • A number of general discussions on WIBNis (“wouldn’t it be nice if….”), none of which are currently in development..

Next Meeting

The aging charm of Falling Tide in Second Life

Falling Tide, March 2026 – click any image for full size

I came across Falling Tide in the Destination Guide recently, where the description pricked my curiosity, so off I hopped to take a look.

Falling Tide is a weathered coastal town where old songs, faded lights and quiet stories linger in the salt air. Wander the docks, paths and streets, find hidden markers, listen, remember. Take your time, explore, let the place get under your skin.

– Falling Tide description

Falling Tide, March 2026

A part of the Winchester estate operated by Clara Winchester (clarabellwinters) and Daniel Winchester, Falling Tide occupies a Full region located between, but not connected to, two other of the estate’s regions. Several of the other regions in the estate also have their own public areas, although for this article I’m focussing solely on Falling Tide.

The Landing Point for the region as given by the Destination Guide, sits within the centre of the little town occupying half the setting. A second Landing Point (neither is strictly enforced) is located on the north-west coast of the region, atop a deck built out over the water. This appears to be favoured by the teleport HUD and boards.

Falling Tide, March 2026

The town Landing Point has a giver for the Winchester Group HUD, which can be used to access other public areas in the estate, whilst equally close to the Landing Point is a teleport board which does much the same. Both are Experience driven, so do be sure to accept it if prompted.

The coastal Landing Point, reached via the TP HUD or whilst exploring, has two notecard givers in the form of empty crates. One offers the opportunity to find stories about Falling Tide scattered around the region (six in all), the other offers visitors the chance to join The Lost Playlist Hunt, which comes with its own back-story.

Falling Tide, March 2026

The town is very much as its description states: somewhat rundown and past its prime but still marching forward and offering various attractions – notably the art gallery – with the old motel offering visitors opportunities to stay a while. At the southern end of the town and extending eastwards is a row of six modestly-size cabins available for rent, so please be aware of this when exploring so as to avoid trespass into rented units.

Water forms a good part of the setting, with a large bay separating it from the region to the east, and the land breaking into a couple of islands to the north-east, reached via a tarmac road surface. However, it appears these two islands have been recently formed as a result of tidal incursion, despite the setting’s name, which has washed away parts of the road in separating the islands from the rest of the land, leaving the locals to place a couple plank bridges to cross the new channels.

Falling Tide, March 2026

It is this outer landscape to the east and north of the town which really brings home the tired beauty of the setting. The buildings, from the lighthouse to the boat repair shop all carry a sense of age and of slipping gently into retirement. Where once tourists might have roamed, birds and waterfowl prevail, notwithstanding the presence of a tramp steamer sitting just off the northern coast.

This quiet sense of age, coupled with the dour grey sky actually makes Falling Tide very photogenic – although some tidying-up of footpath / road prims around the town is in order to remove overlaps and the resultant texture flickering. The outlying islands certain offer plenty of opportunities for photography, and more can be found in following the outlying roads and trails.

Falling Tide, March 2026

Serene in its gentle aging, quietly linked to the wider Winchester estate and even with opportunities for a bit of boating on the waters, Falling Tide makes for an unhurried visit.

SLurl Details

Falling Tide (Winchester Sound, rated Moderate)

2026 SL viewer release summaries week #10

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, March 8th, 2026

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • Default viewer 2025.08 – 7.2.3.19375695301 – maintenance update with bug fixes and quality of life improvements – December 2.
    • Notable addition: new VHACD-based convex decomposition library for mesh uploads.
  • Second Life Release Candidate viewer 2026.01 – 26.1.0.22641522367, March 5 – NEW
    • Legacy search; WebRTC improvements; QoL improvements.
  • Second Life Project Viewers:
    • Second Life Lua Editor Alpha viewer 26.1.0.21525310258, February 3.
    • Second Life Voice Moderation viewer 26.1.0.20139269477, December 12.
      • Introduces the ability to moderate spatial voice chat in regions configured to use webRTC voice.
    • Second Life One Click Install viewer 26.1.0.21295806042, January 26, 2026 – one-click viewer installation.

LL Viewer Resources

Third-party Viewers

V7-style

  • Black Dragon for Windows –  5.6.0 March 1 – release notes.
  • Kirstens Viewer S24(5) VETR Beta 4 (Build 2955) – March 7 – release notes.
  • Megapahit viewer version – 26.1.0.55026 – March 7 – changelog.

V1-style

  • No Updates.

Mobile / Other Clients

  • Second Life Mobile version 1081, March 6 – object chat fixes.
  • Radegast client version 2.52, March 3 – release notes.

Additional TPV Resources

Related Links

Space Sunday: of Vera C. Rubin, pollution and a question of life

The Vera C. Rubin Observatory is a facility I’ve covered numerous times in Space Sunday as it has been constructed and outfitted. Perched atop Cerro Pachón in Chile, at an altitude of 2.67 kilometres, the Vera C. Rubin promises – with a caveat – to totally alter the way we see the cosmos around us.

This is because the telescope is to carry out a 10-year survey to probe the deepest reaches of our universe to reveal its secrets. Called the Legacy Survey of Space and Time, or LSST (“legacy” here referring to the fact that the observations and images the telescope makes will be of interstellar objects as they appeared hundreds of thousands through hundreds of millions of years ago), the survey will be the most comprehensive of its kind to date, and involve astronomers from around the world.

The secret weapon the observatory uses in this survey is the largest telescope-camera system ever built. The primary lens of this behemoth is 8 metres across, with the entire camera weighing some 3 tonnes. Its construction took a decade, after which it had to be carefully packaged and shipped to Chile and up to the observatory, where it was installed into the facility as the core part of the Simonyi Survey Telescope (named for the private donors who sponsored the telescope, Charles and Lisa Simonyi).

A rendering of Vera C. Rubin’s Simonyi Survey Telescope with the camera system and lenes at its centre. Credit: Rubin Observatory project office.

Overall, the telescope is a 6.5m class optical telescope, with a 3.2 gigapixel charge coupled device (CCD) for imaging. Over the course of the LSST, the observatory is expected to reveal and catalogue a wide range of objects, including some 5 million Sun-orbiting asteroids (including around 100,000 near-Earth asteroids at least 300 metres across, some of which might present the risk of colliding with our planet at some point in the future); imaging around 20 billion galaxies, 17 billion stars and up to 6 million planetary systems orbiting other stars.

In addition, it is hoped the observatory will be able to catalogue “primitive” objects in the Kuiper belt (i.e. those thought to have existed at the time of the birth of our Sun), observe thousands of novae and supernovae to help astronomers to further understand the nature of the galaxy

The telescope had is “first light” – the first practical use of a telescope after it has been constructed, calibrated and commissioned – took place in June 2025. These took the form of “teaser” images as to what the telescope would be capable of, featuring the  Trifid and Lagoon nebulae and extracts from a wide-field view of galaxies in the Virgo Cluster.

More recently, the images of the Virgo Cluster have been further cleaned-up and re-annotated, revealing the sheer power and depth of observations Vera C. Rubin can make. The image below covers a 3.5 degree diameter field-of view and reveals over 100 galaxies and numerous stars (particularly those within the constellation of Virgo) within our own galaxy, presenting a stunning insight into just how vast our universe is.

An annotated version of the Vrgo Cluster showing some of the 10 million galaxies captured in the observatory’s first light images. (Image credit: RubinObs/NOIRLab/SLAC/NSF/DOE/AURA) – click for full size & then zoom for detail

The telescope is designed to take multiple pictures during each observation period, the main camera taking a 30-decond exposure for each image, with an active optics system with wavefront sensors within the telescope keeping the mirrors precisely configured, aligned and focus for the clearest possible images.

However, whilst images from the telescope are stunning an informative, they also come with a problem, albeit not one of the observatory’s own making. That problem is satellite pollution. In short, megaconstellations like SpaceX Starlink and China’s Guowang are lobbing thousands of low-Earth orbiting satellites into the space around us. These satellites inevitably reflect the Sun’s light as they travel across the sky, and in time-lapse images, this reflected light appears as narrow streaks across an image – and not just one or two, but potentially dozens at a time. All of which has to be painstakingly cleaned-up in order for the full value of images to be obtained.

The issue here is that removing satellite steaks is not just a case of pulling up Photoshop and then editing – the very act of trying to clean up images to remove the streaks can introduce its own errors which might prove impossible to account for and which risk misinterpretations of what is being seen being made.

A time-lapse image of Comet C/2023 A3 (Tsuchinshan–ATLAS) taken from Italy on August 1st, 2024, demonstrating the issue of satellite pollution – the lines crossing the image are caused by the passage of satellites (predominantly Starlink) Credit: Rolando Ligustri)

Nor do the problems end there. A relatively new company, Reflect Orbital has grand designs of orbiting a 50,000-strong megaconstellation of satellites which can deploy large Sun-reflecting mirrors. The aim? To provide “responsive lighting after dark and to increase the effective hours of solar energy production”.

Currently, the company plans to launch a proof-of concept satellite called Eärendil-1 (which likely has Tolkien spinning in his grave) capable of deploying and 18m by 18m Mylar mirror utilising the same material as used to reflect sunlight off of space vehicles, sometime in 2026. This project has drawn such condemnation from astronomers and others (additional concerns about directing sunlight onto specific parts of the Earth and turning “night into day” are that it could have a serious negative impact on the circadian cycles of animals and humans), that Reflect Orbital has promised to work to minimise the broader impact of their idea. Time will tell on whether this offer is genuine or not.

Both the International Astronautical Union (IAU) and the US National Science Foundation have called on companies launching satellite constellations to be more aware of their negative impact and to reduce the reflectivity of their satellites – the IAU recommending that all satellites should appear no brighter than magnitude 7 objects.

Multiple companies have agrees to try to reach this goal, but thus far few have shown any real movements towards it. SpaceX, for example, gave assurances that it would work to reduce the reflectivity of its version 2 Starlink satellites compared to its version 1.x units. However, whilst effects were made, they fell far short of the level requested by the IAU, and efforts to further reduce reflectivity appear to have ceased. Others, such as  Texas-based AST SpaceMobile raised a middle finger to the IAU’s recommendation by launching its Bluewalker 3 satellite with a reflectivity some 400 times greater than magnitude 7. Currently, that company plans to launch some 60 even larger and more reflective Bluebird Block 2 satellites into LEO during 2026/27.

The Vera C. Rubin Observatory imaged in 2022 during the final construction phase, seen against the backdrop of the Milky Way galaxy. time-lapse views of the night sky like this – and those captured by observatories like the Vera C. Rubin, are under increasing threat from low earth orbiting satellite clusters like Starlink and  Guowang. Credit: Rubin Observatory/NSF/AURA/B. Quint

What is evident from this is that formalised regulation is required to try to minimise the impact the over-use of the low-to-medium Earth orbit regime, lest our ability to learn about our planet, solar system and the cosmos around us be otherwise degraded to an unconscionable level.

“Life Here Began Out There”

Battlestar Galactica fans will likely recognised this quote, being some of the opening words of the original series (as spoken by Patrick “John Steed” Macnee!), and a refrain which popped up in Ronald D. Moore’s largely excellent reimagining of the Galactica tale. It’s also a phrase which has taken on a certain nuance in recent times.

ALH84001 on display at the Smithsonian Museum of Natural History, Washington DC

It has long been known that – particularly in the very early history of the solar system – asteroid and other impacts on Mars could carry enough force to send chunks of Martian rock clean off the planet and into space, with some of them eventually coming under the influence of Earth’s gravity and falling down on our planet. One of the most famous pieces of evidence for this is the notorious Allen Hills fragment ALH84001. This was a fragment of rock shown to be consistent with the rocks of Mars discovered in the Allen Hills region of Antarctica in 1984,and which went on to cause a stir when it was announced the rock apparently contained evidence of fossilised Martian life (spoiler alert: it likely didn’t).

ALH84001 is not the sole example – Antarctica is actually a popular (but not the singular) place for asteroid fragment hunting, as the charred and discoloured can often be found close to the surface of the ice and snow fields, where they send out starkly to the human eye. Multiple expeditions have found lumps of asteroid and rocks which have later proven to have arrived here from the Moon or Mars.

Whilst the investigations around ALH84001 may have been flawed, they did help kick-start a debate as to whether life here on Earth might have originated elsewhere – such as on Mars – or might have been kick-started not by Earthly processes alone, but with the assistance of organics-bearing asteroid fragments plummeting through our atmosphere to arrive here.  The idea even as a name: lithopanspermia.

Now, a new study suggests that, if not the actual case, either scenario is actually possible. Published in the journal PNAS Nexus, the study demonstrates how bacterium can survive the massive forces of an asteroid impact blasting the rock containing them into space, the extremes of interplanetary space and their fiery arrival on another world possibly altered, but otherwise largely unharmed.

In particular, the study shows that Deinococcus radiodurans, a particularly hardy bacterium known for its thick outer shell and an ability to repair its own DNA, as well as being tolerance of the kinds of radiation it might be exposed to in interplanetary space, could indeed survive all the trials and tribulations of being blown off of somewhere like Mars and landing here on Earth. In fact, so hardy is D. radiodurans that it has for some time had the nickname, “Conan the Bacterium”.

Most intriguingly, the bacterium has been found within rocks in the highlands of Chile and other regions were asteroid fragment hunting is popular.

To simulate the forces involved in an asteroid impact, the researchers sandwiched samples of D. radiodurans between two steel plates. Using a gas-powered gun, they fired a projectile at roughly480 km/h), subjecting the microbes to pressures between 1 and 3 gigapascals. That’s around 10 times greater than the maximum pressure which can be experienced here on Earth (and at the bottom of the Mariana Trench): 0.1 gigapascals.

At the low-to-mid-ranges of impact (1 to 2.4 gigapascals), D. radiodurans showed either no sign of damage or varying degrees of cell rupturing. At the higher pressure, damage was more extensive, but in both the mid-to-high level ranges, the team behind the study witnessed the bacterium’s self-repair mechanisms go into action, repairing damaged DNA and renewing damaged cell membranes.

Researchers exposed the bacterium Deinococcus radiodurans to the pressures experienced during an asteroid strike. The microbe survived, suggesting that impacts could spread life from planet to planet. Credit: Lisa Orye/Johns Hopkins University
We expected it to be dead at that first pressure. We started shooting it faster and faster. We kept trying to kill it, but it was really hard to kill.

– Lily Zhao, study lead, John Hopkins University

In fact, so hardy did the bacterium prove, the experiment was halted not because the team eventually killed it – but because the steel plates sandwiching the samples started giving out under the pressure of the gas gun impacts!

Of course, this doesn’t prove that life – or the ingredients of life – came to Earth from Mars or from asteroids. For one thing, we have yet to discover any solid evidence for Mars having once harboured basic life-forms, despite all the evidence it once have the conditions to do so, and they this formed in advance of Earth. There’s also currently no evidence for organics on asteroid having been able to form more complex structures.

However, and on a broad level, it does demonstrate that basic life forms such as bacteria are certainly hardly enough to travel from one place to another – and that if the conditions are just right in the place where they arrive, they might it turn go on to help kick-start more complex life there (assuming the place they arrive doesn’t already harbour some form of basic life which regards them as an invader to be wiped out).

Rockets and Satellites: Proof of Pollution

I’ve written about the growing problem of upper atmosphere pollution resulting from the increasing number of commercial launches around the world, and the potential impact it might be having or come to have on the stratosphere’s weather systems and in damaging things like the ozone layer (in particular, see: Space Sunday: space debris and atmospheric damage + some updates).

Now a team of researchers at the Leibniz Institute for Atmospheric Physics have published the first direct correlation between space vehicle debris re-entering the atmosphere and an increase in atmospheric pollutants – namely lithium.

In February 2025, Spaces launched a Falcon 9 to deliver 22 Starlink satellites to low Earth orbit (LEO). Whilst the upper stage of the rocket successfully delivered its payload to orbit, it suffered a malfunction during a planned de-orbit engine burn which should have lead to its controlled entry into the atmosphere and eventually destruction as it burned-up. As a result, the stage remained orbiting the Earth for 18 day before starting an uncontrolled re-entry some 100 km west of Ireland and proceeding over populated Europe to the point of kindly dropping debris on Poland.

During the event, atmospheric researchers at the Leibniz Institute, Germany, were surveying the upper atmosphere composition using a highly sensitive resonance fluorescence Lidar system when the noticed a sudden and rising spike in upper atmosphere lithium. Normally, lithium exists within the atmosphere to the tune of around 3 atoms per cubic centimetre, but the researchers at Leibniz saw levels climb to some 31 atoms per cubic centimetre at altitudes between 96.8 km and 94.5 km – the range in which Falcon 9 upper stages start to break-up and the risk of pollutant spillage is greatest.

The spike in upper atmosphere lithium (in red) as seen by the researchers at Leibniz Institute, showing its intensity and altitude – the latter of which matches the break-up of a Falcon 9 upper stage. Credit: Robin Wing et al

Intrigued, the atmospheric researchers continued to monitor the rising levels of lithium whilst also running some 8,000 simulations of backward wind paths from the Lidar station to the skies over Ireland. What they found, after eliminating any other potential causes for the spike they could think of, was that it commenced almost exactly at the time the Falcon 9 upper stage entered the Earth’s atmosphere west of Ireland and almost exactly tracked the stage’s passage over Ireland and the UK as it reached its point of initial break-up and fell through to around 94 km altitude, very much tying the plume to the stage’s demise – the upper stage of Falcon 9 rockets using lithium extensively in their components.

Whilst this is the first definitive time a significant increase in atmospheric pollutants has been directly tied to a re-entry event, but doesn’t supply all of the answers. For example, no-one actually knows how such concentrated dumps of lithium – which occur following every Falcon 9 launch and every re-entry of a Starlink satellite (which SpaceX have been disposing an accelerated rate in order to “get rid” of their version 1.x satellites in favour of the v2 unit) – will have on high-altitude weather systems or on other aspects of the atmosphere as they disperse and descend.

An images showing a backtracking of wind paths over Europe at the time of the Falcon 9 upper stage re-entry. Not how the initial track closely follows the track of the upper stage, including the period of maximal lithium dispersion as the vehicle breaks-up between 97 and 94 km altitude. Credit: Robin Wing et al   

However, it is indicative that the commercial launch sector as a whole has a major question to answer in terms of what they should be doing to minimise the potential for damage to our atmosphere they are creating