Something is rotten in the state of Battery Street

Alex Hayden carries an interesting blog post today. It appears that, for a limited time period, Linden Lab are offering “Starter Homes” to SL users.

No, not “Linden Homes”, available to Premium Members only, but “Starter Homes”, available to anyone who wants them.

The LL email on Starter Homes

For anyone who has chosen a Linden home, the e-mail will appear very familiar: an introductory graphic leading to a web page where you can select your home from a range of options or, if you prefer, an empty lot of land.

Options

The promotion actually started on April 19th, and runs for the month through until May 18th. So what are LL doing? Going into competition with themselves? Are these some kind of “next generation” Linden Home being offered on the basis that after 15 days you must up to Premium to keep yours?

No and no.

The truth is revealed in the offer small print:

Linden Lab is sponsoring the Start Home Program, which will be operated and supported by Anshe Chung Sims. You acknowledge that if you agree to participate in the Starter Home Program, in addition to the Linden Lab Terms of Service you also agree to be subject to the terms of service required by Anshe Chung sims. After 15 days you decide whether you want to keep your home or not. If you do want to keep it you will need to pay for it pursuant to the applicable terms of service. If you don’t want to keep it you won’t be billed for it.

Yup, Linden Lab are “sponsoring” ACS; which, when you look at it, is mind-boggling in itself – but I’ll refrain from digressing… I’ll also avoid re-treading ground Alex covers so well.

One cannot actually blame ACS for this per se – unless some form of unequal leverage was brought to bear on Linden Lab in order for the “sponsorship” to be initiated, as least.

The problem here is, as Alex points out, LL’s willingness to start playing favourites, and in the process, tilt the board in favour of one reseller.

Over the last couple of years, Linden Lab has been trying to repaint itself as a service provider. Well, this is all fair and good, but as Crap Mariner pointed out via Twitter, in the service provisioning business, one does not advantage one reseller over another. Yet that is precisely what LL are going here. Whether or not they opt to repeat the “offer” down the road, it still results in a very unpleasant taste in one’s mouth at the thought of the market being so blatantly manipulated.

Of course, LL may feel justified in doing so inasmuch as there is little their other resellers can do. Their power is limited, and their finances are almost completely locked-in to SL. Again, as Crap observes:

This has been pretty much an ace-in-the-hole for Linden Lab in many respects, and doubtless a comfort blanket for them when they do opt to start tinkering around with more than the technical aspects of their service. Which is not to say that at some point it won’t come back to bite them on their collective arse.

In his piece, Alex asks, “How can you justify sponsoring the Starter Home Program and yet not sponsor a collection of Sims so that the Annual SL Birthday Celebrations can take place?”

Well, the answer is simple. This sponsorship programme carries the promise / potential of financial gain to Linden Lab; providing sims for SLB doesn’t, period. If this scheme is successful, ACS may well end-up ordering additional regions to handle the demand. And if they do, who is to say other estates, their feathers ruffled, won’t be offered a piece of the action as well. As such, the Lab may again feel perfectly justified in poking their collective mitt into things. It doesn’t, however do much for the growing number of SL users who, like Alex, are feeling as if they are being treated as little more than a commodity ripe for the financial picking.

The offer also raises some wider questions as well, such as what prompted the deal in the first place?

  • Is it that estate owners are growing increasingly jittery over region losses, and have been demanding LL “do something” (and, however much we’d like it to be, simply “lowering tier” isn’t going to be seen as a “safe” option within the Lab). If so, this approach is still decidedly one-sided, unless offered month-on-month to other estates, which is hardly likely to happen
  • Is it that LL themselves are worried about the continuing decline in regions and, having seen that the “Land Sale” from last year failed to achieve long term benefits (although the immediate benefits cannot be denied), they are desperate to try something else in the hope of hitting upon a magic formula to recover “lost” revenue?
  • Or is it, again as Crap wryly observes, “merely” the case that “ACS may be squeezing Rod’s nuts”?

You decide.

There’s another aspect to this as well. A month ago, Rod Humble made a big play about talking community and getting back to the family / frontier “feel” of Second Life. In it, he said, “I will be kicking off another monthly roundtable (probably Monday) to chat about getting that family/frontier feel back with an eye to some area-like project,” [my emphasis]. Shortly thereafter, this promised “round table” morphed into “closed door” discussions. Now I may be doing Rod Humble a great disservice here in linking the two – and if I am, I’ll say here and now, I’ll have no hesitation in apologising openly – but, if this arrangement has anything whatsoever to do with developing “some area-like project”, then I’m fast losing faith in what is going on at Battery Street.

With thanks to Alex Hayden for his kind permission to re-use screen captures from his blog.

Marketplace update April 26th

With trying to cover / enjoy Fantasy Faire last week, I missed the following when it came out.

On Friday 26th April, Commerce Team Linden (CTL) provided an update on attempts to sort out the ongoing issues with the Marketplace. The update reads in full:

[UPDATE: April 26, 2012] We are continuing to work on outstanding Marketplace issues. 

The most significant issue that has been addressed over the past week was slowness on the Marketplace website, which occurred intermittently between April 18 and April 21. Page loads should be much faster now. 

Here is the status on additional JIRAs:

  • (WEB-4587/WEB-4601) Search results, best-selling lists and related items showing up on other merchants items or images. Current status: other merchants’ listings should not be appearing in store search results, best-selling lists, related items, etc. Other merchants’ images may still appear on your listings, but this is less likely to occur as we work on a solution.
  • (WEB-4676) ANS for SLM does not populate the Location field with internal ID. Current status: this is in progress and will be deployed soon. 
  • (WEB-4696) Deleted listings appearing in search results for consumers and in Merchant Admin. Current status: we are working on resolving this issue.
  • (WEB-4441) Orders stuck in Being Delivered. Current status:  the orders stuck here due to unicode problems was addressed, and we continue to investigate remaining orders stuck in this state.
  • (WEB-4567) Bulk delete failing. Current status: the work-around on this is to delete each item. We continue to work on resolving this. 
  • (WEB-4574) Direct Delivery products are re-delivered to purchaser instead of recipient. Current status: we are working on resolving this.

We continue to work on the other Marketplace JIRAs and will provide additional updates as soon as possible.

My apologies for not catching this at the time of publication.

The Incomparable Lightness of Tweeting*

*With apologies to Milan Kundera, but given the subject matter, it was too hard to resist the title.

Twitter can be a fun place, especially when it comes to Second Life (no, really…). Take last night, when I noticed Mistletoe Ethaniel tweeting to a hashtag entitled “LessAmbitousNovels”  – the idea being to take the name of a novel and turn it into something a little … less ambitious. I couldn’t help but reply with one of my own: The Hitch-Hiker’s Guide to Your Local Store. which prompted a rapid exchange between Mistletoe and myself:

Thus was born a few hours of silliness that illustrated the range of talent and humour that is part and parcel of the SL community. Here are a few of my personal favourites by “author”:

  • Abel Undercity:
    • An LSL Bridge Too Far
    • For Whom the Lag Rolls
    • Crash
    • My Fair JIRA
  • Ahuva Heliosense – The Sun Also Rezzes
  • Alex Hayden
    • The Prim of Miss Jean Brodie
    • The Fall of the House of Linden
  • Antony Fairport – Rendezvous With Drama
  • Bear Silvershade – Where Avatars Fear to Rez
  • Cinder Roxley:
    • Stranger in a Strange Sim
    • Old Man and the Blake Sea
    • Something Scripted This Way Comes
    • War and Grief
    • Uncle Tom’s Skybox
    • The Tenant of Ravenglass Hall
  • Gypsy Quixote – The Handmaid’s Tail
  • Gwendolyn Ann Smith – A Tale of Two Bay Cities
  • Miso Susanowa
    • Lord of the Sims
    • For Whom The Tier Tolls
    • One Flew Over The Cuckoo’s Sim
  • Mistletoe Ethaniel
    • I, Copybot
    • Master and Kajira
    • To Kill a Sion Chicken
  • Ossian – The Grid-Wide Hunt For Red October
  • Salazar Jack – Prim and Primibility
  • Sling Trebuchet
    • Charlotte’s Mesh
    • The Muted American
  • Spikeheel Starr
    • The Avatar is a Harsh Mistress
    • Welcome Island of Dr. Moreau

And there are more besides under the hashtag #SLNovels. While I hate pointing to my own contributions (ego, ego!), I hope the following selection raised a smile or two:

  • I, Rodvik
  • Rosedale Shrugged
  • The Catcher in the Cornfield
  • The Thirty-Nine Prims
  • To Sculpt a Mockingbird
  • SL Confidential
  • A Passage to Zindra
  • A Prim With A View
  • Gone With The Windlight (also submitted by Marx Dudek)
  • The Scripted Agent
  • Do Avatars Dream of Breedable Sheep?

So, does anyone else have ideas for suitable SLNovels?

Land Impact change: “Is it a prim? Is it a sculpt? It’s a…”

Update May 14th: Speaking at the Simulator User Group meeting on May 1tth (transcript), Falcon Linden confirmed that under the new mesh accounting system, sculpts will be capped at 2: [16:43] Falcon Linden: Namely that sculpts will be capped at 2.0 streaming cost, not 1.0. (Note, that’s a CAP, so if they were less than 2.0 in new accounting before, they’ll still be less than 2.0).

Update May 5th: Nalates carries a very in-depth piece on the proposed Land Impact changes and pathfinding in general, written as a result of recent UG meetings.

Nalates Uirriah caries more on the proposed Land Impact changes which look as if they will be implemented as a part of Pathfinding – and the news carries something of a possible warning.

While the new accounting system promises to offer benefits with regards to prims, and help encourage scripting efficiency within rezzed linksets, just how it will impact sculpties is unclear.

Sculpts have always been something of a problem-in-waiting since their introduction. Like complex prims (tori, etc.), sculpts were given the same “impact” cost as “regular” prims under the old accounting (prim count) system. So wither you rezzed a cube, a torus or  sculpt, they all had an impact of 1. However, like mesh, sculpts are more complex than regular prims and could be said to be somewhat more complex than tori in terms of their download weight due to the need for a texture and a sculpt map to be downloaded and applied to the object.

When Land Impact (initially PE, or Prim Equivalence at the time) was introduced, sculpts continued to be treated as prims – although from comments made at the time, it was evident that, at least on technical grounds, some Linden Lab staff were unhappy with this. However, it is hard to see how the accounting system could have been adjusted to account for the extra “cost” of sculpt without causing mass upset and potentially some breakage across the grid.

The new accounting system that has been proposed, and was revealed in part last week by Falcon Linden as Nalates reported, is specifically to be applied to “legacy prims”.  However, whether sculpts are to be classed as “legacy prims”, it would appear, is still a matter to be determined within the Lab.

Speaking at Monday’s Content Creation Group meeting, Nyx Linden had the following to say on the proposed changes:

The proposed streaming cost cap, if implemented and deployed (nothing is final until it is released), would affect legacy prims – streaming cost of meshes would not be capped. It would affect legacy prims even if they are linked to meshes (and thus fall under the new accounting system). Please note that this is a proposal, and we reserve the right to change any part of it if necessary before release.

“Whether sculpties will be considered “legacy” or not in this context is not 100% determined yet. Since they do require more texture data to display properly, we need to carefully consider exactly how to weight them. The proposed server cost change would be independent of prim type. It’s still in the early stages so bear with us if we end up needing to make tweaks between now and release, but we wanted to let everyone know that changes would be coming.”

After noting that the new accounting process will also be used for linksets using the new physics shape types as well as those containing meshes, Nyx concludes:

“I don’t want to speculate as to the exact status of sculpties under the new streaming cost rules, as we’re still discussing it internally, but your concerns are being considered when looking at the numbers and algorithms.

The problem here of course is that LL are once again in something of a corner. Altering the impact cost of sculpts is going to have potentially far-reaching effects which are unlikely to be seen as positive. It may even negate the changes being made to llVolumeDetect(TRUE), given this hack is often used in linksets involving sculpts. At the same time, and has been pointed out by Chalice Yao, sculpts could be considered tori, so treating them as legacy prims would make the new accounting system even more worthwhile.

Similarly, Qie Niangao points out that currently, the LI calculations are somewhat biased with regards to mesh:

Yes, but on the other hand, the LI calculations are terrifically generous to Mesh content for exactly the reason that Nyx (bizarrely) mentions as a problem with sculpties: extra textures. Although it’s true that a sculpt necessarily involves a sculptmap as well as a (single) surface texture, a single Mesh can have eight 1024×1024 textures and still get a 0.5 land impact.

It is clear that things are in a state of flux – and that LL are considering options and concerns. Overall, the proposed changes are being regarded as being favourable to all at this time where script costs are concerned. Whether this remains the case will be dependent on what – if anything – needs to be changed in order to handle sculpts.

Related Links

Fantasy Faire 2012: $25K for RFL

Fantasy Faire 2012 has closed. It’s been an amazing week: 9 sims of stunning builds – eight representing the incredibly diverse nature of fantasy and role-play in Second Life.

In all, some $25,080 USD has been raised through the nine days of the Faire for Relay For Life. However you look at it, that is an amazing total, and represents the generosity of Second Life users.

For those who have yet to visit the sims, there is still time: they’ll remain open until midnight SLT on Monday 30th April – and they really are worth a tour.

For my part, I’ve had great fun exploring the sims, taking photos for the articles here and visiting the various stores. I did stupidly miss out on a couple of things in the silent auction I intended to bid for, but I’ve no-one to blame but myself for that.

To all involved in the event, organisers, support teams, sim builders, sponsors, creators, entertainers and everyone else many, many thanks for your hard work and efforts; it’s been a great event, and now looking forward to 2013!

Here are a few highlights, courtesy of SL machinimatographers:

Related Links