Tag Archives: SL Marketplace

Lab announces Marketplace search beta

secondlifeOn Wednesday, November 11th, the Lab announced the trial of a new Marketplace search. In particular, the Lab states they’ve been working on infrastructure changes to improve the relevance of search results and have made changes for search to scale better as more content and categories are added to the Marketplace.

Search has always been one of the large issues with the Marketplace over the years, as likely most who have used it will be able to attest. There have been attempts to improve / tweak / amend search over the years, but none have really seemed to hit the nail on the head in terms of generating appreciable improvements, which has potentially been the biggest annoyance faced by anyone using the Marketplace.; so it will be interesting to see how the new updates fare.

The updates can be tested using a special beta search Marketplace  – note they are not yet a part of the main Marketplace, so don’t expect to see changes there just yet -, with the Lab noting that further work is still in hand for boolean searches (or at least, excluding keywords from searches).

When testing the updated search capabilities, make sure your using the beta search marketplace, not the "main" marketplace

When testing the updated search capabilities, make sure your using the beta search Marketplace, not the “main” marketplace

Users are invited to use the beta Marketplace “to perform all your regular Marketplace activities”, and to report and specific issues via a JIRA bug report with the SLM Beta Search component.

In addition, there is a forum thread available for general discussion on the new search capabilities, which currently offers some mixed feedback, with ChinRey in particular (at the time of writing) offering considered feedback on some of the pluses and minuses she has observed / can see. There is also an interesting note from Grumpity Linden on why the beta search might appear to be a lot slower than the “main” MP, which is worth keeping in mind when trying it, because it is currently very slow in responding.

Again, if you do give the search beta a good try, and want to leave feedback,  make sure you use the Lab’s forum thread to do so. Comments left here aren’t likely to be read by the relevant staff at the Lab.

Viewer-managed Marketplace feedback meeting: video, audio and Q&A transcript

On Friday, December 12th, Brooke Linden chaired a meeting on the Aditi grid to discuss the upcoming Viewer-managed Marketplace (VMM) changes, which are currently undergoing beta testing on that grid. With her were core members of the Viewer-managed Marketplace development team, comprising:

  • Baker Linden has been working on the back-end of the web service for the project
  • Merov has been working on the viewer updates
  • Sklar Linden has been working on the updates to the SL marketplace itself
  • Steeltoe linden is one of the Lab’s user experience designers

Also in attendance from the Lab were Xiola Linden, lead community manager, Jeremy Linden, who is responsible for the VMM Knowledge Base documentation, and Kurt Linden from the Lab’s QA team.

The meeting was intended to gather feedback from TPV developers and merchants on the existing status of the VMM changes, as they are presented on Aditi and through the VMM project viewer. However, and for whatever reasons, attendance was somewhat low (and I plead guilty to this myself, being unable to attend), with the majority of non-Lab people attending being from TPV and viewer code development and support.

The meeting was recorded by Chakat Northspring, while Baker Linden produced an audio recording of the meeting as well.

I have embedded the video below for reference  – my thanks as always to North for providing it. It is followed by a summary of the core areas of discussion as shown in the recording, with particular emphasis on the Q&A session. Time stamps are provided so that comments can be heard in full for those preferring to read rather than listen, but do keep in mind the first part of this article is a summary, not a transcript.

Also, please note that there was a region disconnect issue at around the 32:40 mark which lasted a number of minutes. during that time the video (and voice) kept running until people re-logged, after which there was a very brief discussion. As the meeting disbanded shortly after the required relog from the disconnect, with the exception of a brief note on accessing the Aditi test regions, coverage of the meeting in this article ends at the time the disconnect occurred.

VMM Overview

The first half of the meeting [04:57 onwards] deals with how VMM will function from the user’s perspective. Most of what is discussed is covered in my overview of the VMM beta and the VMM project viewer. as well s the Lab’s VMM Knowledge Base article. However, as a very brief summary of key points:

The Marketplace listing panel is the viewer-side hub of the new VMM functionality

The Marketplace listing panel is the viewer-side hub of the new VMM functionality

  • VMM doesn’t replace the marketplace, but improves aspects of managing inventory and Marketplace listings
  • With it, items can be delivered to customers directly from a merchant’s inventory (including items which are No Copy to the merchant), eliminating the need to upload items to the Marketplace servers or use Magic Boxes in-world
  • VMM allows basic listing operations to be performed from within the viewer: creating a listing, assigning a new or updated item to a listing, amend listings, remove items from a listing, and unlist goods entirely
  • VMM does this by replacing the Merchant Outbox with a new panel, the Marketplace Listing Panel (a hidden system folder within inventory)
  • Merchants can easily “migrate” existing Marketplace listings with items to be delivered by VMM in a simple 3-step process.

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Viewer-managed Marketplace meeting

secondlifeFurther to discussions at the TPV Developer meeting on Friday, December 5th, the Commerce Team have confirmed that there will be an in-world meeting at which the new Viewer-managed Marketplace (VMM) functionality will be discussed, and feedback sought.

The meeting has been scheduled for Friday, December 12, 2014, at 11:00 SLT, and will take place on the VMM test region of ACME F on Aditi. Content creators and merchants who use the SL Marketplace to sell their creations and goods are invited to attend the meeting, although (obviously) familiarity with using the Viewer-managed Marketplace functionality is required.

The meeting announcement reads in full:

Friday, December 12, 2014, at 11am Pacific time, several Lindens will be inworld to get your feedback on the Viewer-Managed Marketplace (VMM). We’ll be meeting on Aditi in the “ACME F” region (secondlife://Aditi/secondlife/ACME%20F/128/128/24).

For those of you not yet familiar with VMM, it allows you to easily manage your inventory on the Second Life Marketplace using the Second Life Viewer. Items no longer need to be loaded into the Merchant Outbox or a Magic Box, and are instead sold directly from your inventory.

If you are interested in attending the session, please try out VMM* and bring your feedback to the meeting. If you are unable to attend, you can submit feedback through JIRA or by commenting on this post.

* If you are prompted in the viewer to sign up for Beta access, you must first log into Marketplace on Aditi and Create a Store before signing up.

Those who have yet to try the VMM functionality, but who would like to attend the meeting, will need to download the VMM project viewer and log into one of the following regions on Aditi: ACME D; ACME E or ACME F, and, as the Commerce Team note, have a store on the Aditi Marketplace. In addition, my overview notes on the beta and the project viewer may be of assistance when trying-out the viewer within the test regions.


SL project updates week 49/3: TPV Developer meeting and VMM

The following notes are drawn from the TPV Developer meeting held on Friday, December 5th, as shown in the video below. Where relevant, timestamps are included in the article to allow for referencing to the video. My thanks as always to North for the recording.

SL Viewer

[00:30] The Benchmark viewer RC, containing the fix for the crash-on-start-up issue (see BUG-7776, BUG-7783), version, was promoted to the de facto release viewer on Friday, December 5th – release notes.

[21:15] One change that has come from the move away from the GPU table to benchmarking is that GPUs that may have been previously blocked (e.g. because they simply aren’t supported) are no longer blocked. This is because the Lab is no longer attempting to spend time on identifying GPUs that don’t work with SL. Instead, best efforts are made on the basis of the data obtained from testing a system’s GPU and applying the Lab’s own heuristics, but if a card doesn’t work with SL, the view being taken is that – it doesn’t work. A suggestion has been made where this is the case to provide some kind of feedback to the user informing them that their GPU cannot support SL.

[01:10] Data from the HTTP Pipelining RC, version, is still being being studied; however, it may not progress to release status. Whether this means further updates may be made or not prior to the viewer progressing further, isn’t clear.

[01:30] The Attachments RC, version, was withdrawn from the release channel on Wednesday, December 3rd, after being merged with the Maintenance release RC, However, the repository for the viewer which contains just the attachment fixes is being kept open for the time being to allow those TPVDs who wish to cherry-pick the fixes and incorporate them into their viewers.

[02:15] It is anticipated the the Experience Tools project viewer (currently version and the Viewer-managed Marketplace viewer (currently version will both be moving to release candidate  status “soon”.

Tool Chain Update

[13:24] The Lab is now “very close” to being able to build on both Mac (e.g. Xcode 6.1. with clang on Yosemite) and Windows (e.g. Visual Studio 2103) with the new Autobuild process “cleanly and with all the right stuff”.

[16:26] Linux is lagging well behind Windows and Mac in terms of the new tool chain, and the Lab welcomes any help TPV developers are willing to provide to help get it updated. In the meantime, it looks likely that the Windows and Mac versions of the viewer built using the new tools and process will start to be deployed once everything is ready, rather than being held-up while the Linux version of the viewer is brought up to speed.

CDN Update

[02:45] The Lab is continuing to “play with” how the CDN is working, making tweaks and changes, some of which have helped Highwinds make improvements to the service, and monitoring of the service is continuing. Thanks is again expressed to all those users who have helped the Lab pin-down issues.

Viewer-managed Marketplace

If you're a merchant or creator using the SL Marketplace, and haven't already done so, you might want to check-out the Viewer-managed Marketplace beta

If you’re a merchant or creator using the SL Marketplace, and haven’t already done so, you might want to check-out the Viewer-managed Marketplace beta

[03:20] Testing of the new Viewer-managed Marketplace (VMM) functionality is continuing on Aditi.

Various issues have been logged against the project, and the Lab has been addressing them. The testing facilities on Aditi will remain available through the holiday season to January – although, as noted above, the viewer may move from project to RC status in that time.

Beta testing is still very open to anyone with an interest in trying VMM out for themselves – particularly content creators and merchants who use the SL Marketplace, obviously. If you haven’t already availed yourself of the opportunity, the Lab encourages you to do so over the holiday period. Note that you must have the VMM project viewer and be on the VMM regions on Aditi in order to do so – see my VMM beta test and viewer overview.

In-world Meeting

Also, merchants and content creators should note that the Commerce Team is liable to hold a meeting to discuss VMM in the near future. This will mostly likely be held on Aditi, and Brooke Linden is organising it. So please watch for notice of the meeting via the forums, blogs, etc.

Avatar Z-offset Height Adjustment

[11:11] No major news here, other than “work is continuing”.

Other Items

Wiki Editing

[14:27] In October, the SL Wiki was made read-only (editable by LL staff only) while it underwent maintenance, and has remained that way since. However, updates are now being tested, and it is hoped that the wiki will be unlocked to allow users to edit (where applicable) soon.

Viewer Stats and GPU Frame Rates

[17:24] Some stats on viewers are being to be produced for TPVs once more, related to operating systems, and some have been produced (for the SL viewer) by GPU. This led to a request for the Lab to update an old Frame Rates by GPU table (bear in mind the table shown is very old, and doesn’t take into consideration a lot of more recent updates to SL which affect frame rates). This also came up at a recent Open-source development meeting, and Oz has passed a request onwards within the Lab to see if an updated for of the table could be produced.

Firestorm Release

The next Firestorm release is scheduled for 18:00 SLT on Wednesday, December 10th, 2014. This release will, among other things, include the group ban capability. I’ll have my usual review available when the viewer is issued.