SL project updates: week #48/1: server, viewer

Voile; Inara Pey, November 2015, on Flickr Voile (Flickr)blog post

Server Deployments Week #48

As always, please refer to the server deployment thread for the latest updates.

  • On Tuesday, November 24th, the Main (SLS) channel was updated with the server maintenance package previously deployed to the three RC channels. This comprises the updates code for server-side attachment and upload validations (see below). The release also includes new code for a new upcoming SL feature to be revealed soon.
  • There is no RC channel deployment planned for the week, due the the US Thanksgiving weekend no change window.

Server-side Validation Enforcement

A new server maintenance package had been due for deployment on Wednesday, November 11th. This packed includes simulator-side enforcement checks against attachment point IDs (attachments using invalid attachment point ID will be moved to the chest attach point), and validation checks against animation and mesh to prevent the upload of animations and meshes weighted to invalid attachment points.

Baking Service Update

Speaking at the Simulator User Group meeting on Tuesday, November 24th, Oz Linden indicated an update to the avatar baking service (server-side appearance) has been made. This is aimed at dealing with a number of issues with the service (unfortunately Oz didn’t have a list of issues to hand).

SL Viewer Updates

After mysteriously vanishing from the viewer release channel, the HTTP project viewer (Project Azumarill) reappeared on Tuesday, November 17th, still with the same version number (3.8.7.306796, dated November 2nd) as previously. This may have been a error, and the viewer has once again been removed from the viewer release channel.

Friday, November 20th saw the current Maintenance viewer updated to version 3.8.7.308081. This viewer brings with it some 38 fixes and improvements, including updates for some regressions introduced into the viewer with the current release viewer (version 3.8.6.305981).

Note: this week is a relatively light week for technical updates from the Lab due to it being Thanksgiving week in the US, which is always marked by a no change window, as noted in the report, to allow Lab staff to enjoy a long weekend at the end of the week.

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