2020 SL project updates week #14: TPVD summary

The Muse – The Library, February 2020 – blog post

The following notes are taken from the TPV Developer meeting held on Friday, April 3rd, 2020. These meetings are generally held every other week, unless otherwise noted in any given summary. The embedded video is provided to Pantera – my thanks to her for recording and providing it. Time stamps are included with the notes will only the video at the point(s) where a specific topic is discussed.

This was a short meeting – less than 20 minutes.

SL Viewer News

[0:13-2:43]

There were no viewer updates in week #14, leaving the official viewer pipelines as follows:

  • Current Release version  version 6.3.8.538264, dated March 12, promoted March 18th. Formerly the Premium RC viewer – No change.
  • Release channel cohorts:
    • Camera Presets RC viewer, version 6.3.9.538729 March 25.
    • Love Me Render RC viewer, version 6.3.9.538760, March 25.
    • EEP RC viewer updated to version 6.4.0.538823, March 20.
    • Zirbenz Maintenance RC viewer, version 6.3.9.538719, issued March 19.
  • Project viewers:
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

General Viewer Notes

  • EEP is now extremely close to release. The hope is to have the final RC version available for users in week #15 (commencing Monday, April 6th).
    • Providing no major issues are encountered with that version, and allowing for it gaining sufficient user hours as an RC cohort, it will then be promoted to de facto release status.
    • This viewer still has one of the lowest crash rates for the official viewer, and which is described as being “dramatically lower” than the current viewer release.
  • The Love Me Render (LMR) and Camera Presets RC viewers are both getting close to a point where they could be released at some point after EEP.
  • Tools update (Visual Studio 2017 and a more recent version of Xcode): the first full viewer build is ready to be issued, so an RC could be appearing in week #15. If so, it may be fast-tracked to release status behind EEP and ahead of other RCs.
  • There is still work to be done on the Copy / Paste and Legacy Profiles viewers to get them up to RC status.
  • Work is also continuing on the mesh uploader viewer, a version of which had yet to be made available to users as a compiled viewer.

Server / Simulator News

[3:44-6:42]

  • The server team believe they have fixes for the issue off-line inventory losses from objects (see: BUG-227179 “All offline inventory offers from scripted objects are STILL lost”).
  • These fixes should be going to a simulator RC release in week #15, and no viewer-side updates are required for either of the fixes (UDP and HTTP).
  • TPVs have been asked to confirm the HTTP fix works, and if so, to switch to that mechanism (if they have not already done so), rather than continuing to rely on UDP messaging for off-line inventory offers, so that path can be deprecated.
  • Details on where the fixes can be tested will be made available to TPVs through the Open-Source Dev mailing list.
  • Apologies have been offered for the time it took LL to fix and fix the underlying causes.

2020 SL project updates week #12: TPVD summary

Florence at Low Tide, February 2020 – blog post

The following notes are taken from the TPV Developer meeting held on March 20th, 2020. These meetings are generally held every other week, unless otherwise noted in any given summary. The embedded video is provided to Pantera – my thanks to her for recording and providing it. Time stamps are included with the notes will only the video at the point(s) where a specific topic is discussed.

SL Viewer News

[0:07-4:35]

  • The Premium RC viewer,version 6.3.8.538264 dated March 12th, updated to de facto release status on Wednesday, March 18th.
  • The Zirbenz Maintence RC viewer, version 6.3.9.538719, was issued on Thursday, March 19th.
  • The EEP RC viewer updated to version 6.4.0.538823 on Friday, March 20th.

The rest of the upcoming official viewer remain unchanged as:

  • Release channel cohorts:
    • Love Me Render RC viewer, version 6.3.7.536179, February 10.
    • Camera Presets RC viewer, version 6.3.6.535138, January 24.
  • Project viewers:
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

General Viewer Notes

Premium Viewer and Future Viewer Blocking
  • The Premium RC viewer contains new code to specifically handle benefits information related to benefits / limits applied to accounts based on subscription level (Basic, Premium or the upcoming Premium Plus).
  • Previously, this information can from a variety of sources, with some also hard-coded into the viewer, which made management of benefit changes etc., difficult.
  • With the future launch of Premium Plus and multiple benefits / limitations and associated values across multiple SL account types, all of this information will be provided directly by the server to the viewer at log-in, to make the on-going maintenance of such benefits and values (including the addition of new benefits / values) as used by the viewer easier to implement and manage.
  • Until Premium Plus goes live (there is no date at present for when this will happen, other than after Name Changes has been deployed), the changes in this viewer should not impact users. However, TPVs are being asked to adopt the code as soon as they can.
  • [0:39-0:54] At some point after Premium Plus has been implemented, Linden Lab will be blocking older viewers that do not have this code update, in order to encourage users to switch to viewer that utilise the code.
    • This step is being taken to ensure the viewer presents accurate information to users about their benefits / fees  / limitations, rather than being provided with out-of-date information that is hard-coded into their viewer.
  • [18:42-20:10] Benefits Service log-in failure messages: some people may have encountered an intermittent log-in failure messages similar to the one shown below over the past couple of weeks (I first encountered the problem on March 7th, 2020, others have been encountering it as recently as March 19th).
Benefits Service log-in failure, March 7th, 2020
    • The problems have apparently been due to “super brief” outages (and automatic recoveries) with the benefits service, which the Lab is still investigating for a root cause.
    • This is the type of message people will eventually see when trying to log-in to SL on viewers that do not have the code currently in the Premium RC viewer, once the Premium Plus service is live, and the switch to using the new benefits information service has been made.
EEP RC Viewer and Promotion

[1:03-1:50]

  • Depending on its time in an RC cohort and the nature of any issues found, EEP version 6.3.8.538264 could be the final version of this viewer, and destined for promotion to release status in the next few weeks.
  • It is unlikely any promotion will occur during week #13 (commencing Monday, March 23rd), because a) the viewer requires time in its cohort to check for issues / crash rates, etc.; and b) the week #12 promotion of the Premium RC viewer.
  • If the viewer performs well, and no significant issues are found with it or with EEP in general, it would seem likely the view will be promoted some time in the two weeks after week #13.
  • However, if problems remain with EEP, it is possible the tools update viewer (see below), when available, might be fast-tracked for promotion ahead of EEP.
  • The previous iteration of the EEP viewer reportedly had one of the lowest crash rates for any LL viewer.
Remaining RC and Project Viewers

[1:52-4:35; 7:05-7:31 and as timestamped below]

  • The love Me Render RC viewer is unlikely to be promoted until some time after EEP has reached de facto release status, so as not to have two blocks of rendering changes released one atop the other.
  • The Camera Presets RC viewer has an update, and should be appearing shortly, once merged with the new release viewer code. This will also not be promoted prior to EEP.
  • The first public viewer using the updated viewer build tools (VS 2017 and a recent version of Xcode for Mac and which uses the new Github repositories) is going through its “last massive rebuild”, and an RC version is expected to be made available in week #13.
    • This viewer will be functionality identical to the release viewer; there are no UI or other changes to it, other than bug fixes required by the move to the newer build tools.
    • This build has yet to address the notarising MAC application issue that results in warnings being issued by OS X “Catalina”. However, LL recognise this issue needs to be addressed , and will be doing so.
    • Depending on how this viewer fairs in RC compared to the EEP viewer, it might be fast-tracked for promotion to de facto release ahead of EEP.
  • [10:23-11:04] The Legacy Profiles RC viewer has a bug where under some circumstances it will display the profile web feed information in error, which needs to be addressed before the viewer progresses further (the web feed to the viewer will be turned off from the back-end once the Legacy Profiles viewer is promoted to release status).

In Brief

  • [17:15-17:36] There are some inventory operations (e.g moving a folder, renaming a folder, etc.) that are under UDP. There is a plan to move all such operations to AIS (HTTP), but this work will likely not be tackled until after the work on the cloud uplift has been completed.
  • [17:39-18:18] Because of the uplift work, and outside of major projects such as EEP, Name Changes and Premium Plus, the number of server / back-end changes that the Lab make will be “quite constrained” over the course of the next 12 months or so.
  • [20:15-21:53] The texture caching work in the viewer in on-going, alongside all other viewer-side work, as none of this conflicts with the cloud uplift work.
    • The first step will be to re-implement the VFS in a “simpler, cleaner way”.
    • After this, work will extend into revising the texture cache.
    • Also, “behind” the texture cache work, there is further work on texture fetching via HTTP2.
  • [22:02-26:25 (inlc. text chat)] BUG-227179 “All offline inventory offers from scripted objects are STILL lost” – LL are still “trying to figure out” the cause of this long-term issue. Firestorm reverted the problem, and requests have been made for LL to do the same, but the Lab would rather “fix” the problem – which doesn’t entirely help those who are victim to inventory loss resulting from it.

2020 SL project updates week #10: TPVD and CCUG

Countryside, January 2020 – blog post

The bulk of the following notes are taken from the TPV Developer meeting held on March 6th, 2020. These meetings are generally held every other week, unless otherwise noted in any given summary. Also included this week are notes from the very brief Content Creation User Group (CCUG) meeting of Thursday, March 5th. These are indicated by [CCUG] appearing before them.

The embedded video is provided to Pantera – my thanks to her for recording and providing it. Time stamps are included with the notes will only the video at the point(s) where a specific topic is discussed.

In terms of the TPVD meeting:

  • The core of the meeting (10:05-45:08) revolved around specific issues TPVs that have implemented their own shader changes are encountering with merging EEP (note: not Firestorm) and views on EEP assets and permissions. In the interests of brevity, these are not recorded in the notes below.
  • The latter part of the meeting (45:15 onwards) is an esoteric, somewhat tongue-in-cheek discussion concerning on-line status.

SL Viewer News

[1:46-5:02]

  • The new Premium RC viewer, version 6.3.8.537335, was released on Tuesday March 3rd. See the notes below for more.

The remainder of the current SL viewer pipelines were unchanged for week #10:

  • Current release viewer version: 6.3.7.535996, formerly the Yorsh Maintenance RC viewer, dated February 7th and promoted February 20th.
  • Release channel cohorts
    • EEP RC viewer updated to version 6.4.0.536347, February 11.
    • Love Me Render RC viewer, version 6.3.7.536179, February 10.
    • Camera Presets RC viewer, version 6.3.6.535138, January 24.
  • Project viewers:
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

General Viewer Notes

  • Given the delays to EEP due to some late-breaking issues (see below), it is now possible the Lab may opt to promote one of the other RC viewers in the period between now and when EPP is ready for viewer-side release. In particular, the Premium RC viewer may be fast-tracked to release status (although the back-end support will not be activated until Premium Plus is launched later in the year).
  • The Camera Presets RC viewer remains “crashy”, and any merge with releases is currently being held pending a decision on whether EEP is ready for release or if another RC should be promoted ahead of it.
  • Viewer build tools update viewer (using the VS 2017 + a more recent Xcode version, etc.), has become “complicated” due to the repository migration, the need to update libraries, etc. As a result, and depending on the amount of work involved in the libraries aspect of the work, this may become a two-phase project: put the RC viewer out, then finalise the libraries for future builds.

Premium RC Viewer

[5:34-8:33]

  • This viewer is contains new code to specifically handle benefits information related to benefits / limits applied to accounts based on subscription level (Basic, Premium or the upcoming Premium Plus).
  • This data will in the future be provided by the server at log-in, rather than being received through an assortment of mechanisms or being hard-coded into the viewer. However, until the server-side support is turned on, the viewer code does not actually do anything.
  • Once the back-end support switch for these changes is thrown – which will not be until Premium Plus is launched later in the year -, it is possible that users on viewers / clients lacking the necessary code changes may find things like uploads failing (due to the incorrect L$ value being applied).
  • However, TPVs are encouraged to start trial integrations with the code so that they are ready to go with updates which the switch is thrown, as the code will be required as a part of the log-in process, so TPVs need to be ready for it in order to avoid users experiencing log-in issues.
  • Other than these changes and some UI improvements, this viewer is functionally identical to the release viewer, and it is anticipated it will rapidly move to release status because of this – possibly ahead of any EEP release, depending on how the final issues resolution process for EEP advances.

EEP Status and Deployment

[CCUG] The full resources of the rendering team (including Runitai Linden, recently returned to SL from Sansar) are now working on trying to solve some remaining shader issues with the Environment Enhancement Project, which is having some lighting problems that need further work

Note the with regards to EEP:

  • It is no longer a goal to make all environments across Second Life appear *exactly* as they do under Windlight.
  • Because of this, some content may look different under EEP lighting than it does under Windlight.
  • This means some region designers and some content creators may have to make adjustments to their region environments  / their content for optimal viewing with EEP.
  • There will be some known issues with EEP when it is released, but the belief is that these will be minor.
  • There will be fixes for rendering issues following EEP, mostly likely through the Love Me Render project.
  • If there are what LL consider to be “significant” breakages, then effort will be made to address these.

Fun facts:

  • The current EEP viewer (RC 6.4.0.536347 at the time of writing) has accumulated over 185,000 user hours thus far, and has a crash rate 2% below the current LL release viewer.
  • Over 600 Jira issues have been filed against EEP, the vast majority of which have been cleared by LL.

ARCTan

[CCUG]

Project Summary

An attempt to re-evaluate object and avatar rendering costs to make them more reflective of the actual impact of rendering both. The overall aim is to try to correct some inherent negative incentives for creating optimised content (e.g. with regards to generating LOD models with mesh), and to update the calculations to reflect current resource constraints, rather than basing them on outdated constraints (e.g. graphics systems, network capabilities, etc).

This project is in two phases:

  • Phase 1: viewer-side changes, primarily focused on revising the Avatar Rendering Cost (ARC) calculations and providing additional viewer UI so that people can better visibility and control to seeing complexity.
  • Phase 2: provide updates on in-world object rendering costs, etc., using the avatar ARC methodology as a basis for this work.

Status

  • Vir’s  fix for the appearance / Bake Service issue he encountered appears to work within the text environment he has created, although it is still awaiting a QA thumbs-up
  • The next element of work he is anticipating is putting together a “version 2.0” of ARC calculations, which may use a similar scheme to Animesh.

In Brief

  • [8:49-10:05] viewer updates: a reminder was given that users should update to recent viewer updates from the Lab / their preferred TPV on a regular basis, as necessary changes (such as the Premium RC updates plus others in the pipeline) will mean that older viewers lacking the necessary code will cease behaving as expected in certain ways.
  • The next CCUG meeting will be on Thursday, March 28th, and my summary of that meeting will likely be back in its own separate blog post.

2020 TPVD meetings week #8 summary

Valium Creek, January 2020 – blog post

The following notes are taken from the TPV Developer meeting held on February 21st, 2020. No video this time around, as Pantera was unable to attend, so the notes are taken from my audio recording of the meeting.

SL Viewer News

  • The Yorsh Maintenance RC viewer, version 6.3.7.535996 and dated February 7th, was updated to de facto release status on Thursday, February 20th.

The remainder of the current SL viewer pipelines are as follows:

  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • EEP RC viewer updated to version 6.4.0.536347, February 11.
    • Love Me Render RC viewer, version 6.3.7.536179, February 10.
    • Camera Presets RC viewer, version 6.3.6.535138, January 24.
  • Project viewers:
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

General Viewer Notes

  • The next potential view promotion to release status is seen as being EEP, with Vir indicating that LL do not plan to promote any other viewer prior to EEP, unless there is a significant blocker.
  • After EEP, the next likely candidate for promotion is currently the Lover Me Render viewer.
  • The new Premium Plus subscription viewer-side code updates will soon be appearing in an RC. This is a set of log-in code changes required for easier management of values, etc., set for different Premium levels. At this point, the code will not interfere with anything.
  • The Camera Presets RC viewer is having some additional UI work done as a result of it experiencing a higher than average crash rate.

EEP Status and Deployment

As per Ebbe Altberg’s comments during the Lab Gab session of February 21st (see: for the video and a bullet-point summary), and the notes above, EEP will be moving to official release status very soon. With it comes notice from the Lab – with apologies –  that:

  • It is no longer a goal with EEP to make all environments across Second Life appear *exactly* as they do under Windlight.
  • Because of this, some content may look different under EEP lighting than it does under Windlight.
  • This means some region designers and some content creators may have to make adjustments to their region environments  / their content for optimal viewing with EEP.
  • There will be some known issues with EEP when it is released, but the belief is that these will be minor.
  • There will be fixes for rendering issues following EEP, mostly likely through the Love Me Render project.
  • If there are what LL consider to be “significant” breakages, then effort will be made to address these.

Ebbe’s comment on EEP can by heard between 44:10 and 46:45 in the official video of the Lab Gab session.

In Brief

  • BUG-228227: “Avatar face darkens when sitting on an object” – this is a lighting-related issue that appears to have been introduced with viewer release 6.3.6.535003 (formerly the Xanté RC viewer). It is a known issue and a fix should be appearing in the next maintenance viewer which should hopefully resolve the majority of these issues.
  • BUG-227179 – “All offline inventory offers from scripted objects are STILL lost” – remains an issue, but an internal request has been made to raise the priority so that investigation and resolution might move forward sooner rather than later.
  • It is hoped that the viewer caching work will reach project viewer status fairly soon.
  • There is a known issue of the viewer release pages and index not updating correctly to reflect the current status of viewers (e.g. at the time of writing, 6.3.6.535003 is still listed as the default release viewer, when in fact it is 6.3.7.535996).

2020 TPVD meetings week #6 summary

Greenhouse, December 2019 – blog post

The following notes are taken from the TPV Developer meeting held on February 7th, 2020. A video of the meeting is embedded below, my thanks to Pantera for recording and providing it. As always:

  • Time stamps are given with links that will open the video at the appropriate point.
  • Core points of the meeting are listed below. Other subjects of lesser import may have been discussed, please refer to the video.

This was a relatively short meeting, information-wise, with much of the actual meeting time given over to general text chat.

SL Viewer News

[0:27-2:21]

  • The Yorsh Maintenance RC viewer updated to version 6.3.7.535996 on February 7th.
  • The Love Me Render RC viewer updated to version 6.3.6.535087 on February 6th.

The remainder of the current SL viewer pipelines are as follows:

  • Current Release version 6.3.6.535003, formerly the Xanté Maintenance RC, dated January 22nd, promoted January 27th.
  • Release channel cohorts:
  • Project viewers:
    • Copy / Paste viewer, version 6.3.5.533365, December 9th, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22nd, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17th, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16th, 2019.

General Viewer Notes

  • The three potential candidates for the next release promotion are quoted as being the Yorsh Maintenance RC, the Love Me Render RC and (even though it is still a project viewer at the moment) the Legacy Profiles viewer.
  • The Camera Presets RC viewer is experiencing a higher than average crash rate, with investigations on why still ongoing.
  • [19:47-20:30] As noted in my week #6 CCUG summary, EEP is now in burn-down mode – which means more bugs are being fixed than are being reported. It is anticipated that the formal deployment is now weeks, rather than months, away.
  • [28:06-28:41] The cache replacement viewer project is once more making progress, but there is no date as to when a public version of the viewer is likely to surface.

In Brief

  • [2:46-11:30] The new Premium Plus subscription level requires viewer-side changes. These predominantly relate to logging-in, where a user’s account level (Basic, Premium and – in the future – Premium Plus) is obtained from the back-end via a received block of LLSD code containing benefits tags and values.
    • This code is now in a public repository, and will be seeing some changes to various values specified within it prior to Premium Plus being launched.
    • The server-side code supporting the new LLSD code block will be made available on some Aditi servers soon, so TPVs can ensure the code doesn’t interfere with their ability to connect to the SL servers with their current viewer versions, and to start testing the viewer-side code in non-public versions of their viewers in preparation for the launch of Premium Plus.
    • At some point the server-side code will be deployed to the main grid, where it should not impact current viewer versions.
    • As side notes to this:
      • Once Premium Plus has been launched, the new code will refuse to connect if the required data is missing, but the system will let a viewer that ignores it to connect.
      • However, under the current roadmap, Premium Plus will not be going live until some time after Name Changes has been released (as per statements made at the monthly Web User Group meetings).
  • [14:42-14:50] Work on migrating viewer repos from Mercurial to Github is progressing.
  • [21:38-26:08] The SL system requirements page no longer references Windows 7 as this is no longer a supported operating system version. However, a broader update to the requirements page is being considered, as the current information is considered “woefully to aged.”
    • As part of this discussion, it was reiterated that when EEP does go live, it removes the option for turning off basic shaders, which will prevent systems than cannot support basic shader operates from accessing Second Life. The fixed function OpenGL code that supports the disabling will then be removed as a part of a future viewer code clean-up pass.
  • [15:19-17:20 (incl. text chat)] Both Singularity and Alchemy have been working towards making formal releases Soon™. Singularity has an up-to-date beta available to users, and Alchemy is close to making an updated beta available as well.

2020 TPVD meetings week #4 summary

Recollection, December 2019 – blog post

The following notes are taken from the TPV Developer meeting held on January 24th, 2020. A video of the meeting is embedded below, my thanks to Pantera for recording and providing it. As always:

  • Time stamps are given with links that will open the video at the appropriate point in a separate browser tab for reference.
  • Core points of the meeting are listed below. Other subjects of lesser import may have been discussed, please refer to the video.

The latter part of this (brief) meeting comprised a text chat discussion amongst Firestorm people on profile picture aspect ratios and Firestorm UI skins. If interested, please refer to the video.

SL Viewer News

[0:13-6:35]

The rest of the viewer release pipelines remain unchanged:

  • Current Release version 6.3.5.533275, formerly the Wassail RC viewer, dated December 4, promoted December 12 – No change.
  • Release channel cohorts:
  • Project viewers:
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

General Viewer Notes

  • It is anticipated the Xanté Maintenance RC will be promoted to de facto release status in week #5 (commencing Monday, January 27th). This is a milestone viewer for the Lab as it will be the first to be built and released using the new Github infrastructure.
    • Under the new structure, both viewer-dev and viewer build should have their master branch updated when a viewer is promoted.
    • Most viewer builds outside of the release version should now be seen as branches within viewer-dev.
  • Viewer build work is now primarily focused on the transition to using Visual Studio 2017 and a recent version of Xcode.
    • Python 3 will be made a part of the viewer build process “over the next couple of months”.
  • [13:48-14:00] Despite it being only a project viewer, the Legacy Profiles viewer is being touted as the next in line for release after the Xanté Maintenance RC, so it would seem the viewer is going to go through a rapid RC promotion and cycle.

In Brief

  • [9:16-10:25] the graphics / rendering team has been focused on trying to clear the EEP bugs so that project can be released. However, the issue of OSX OpenGL deprecation issue is “pretty much” next on their list to dig into. Even so, it might still be a while before the Lab is in a position to discuss anything related to decisions and future direction on the matter, although as changes start to be made, they will be through publicly-viewable repos.
  • [13:17-13:46] There are some issues in dealing with “long names” that are affecting the deployment of Name Changes. As this is a web-based capability, it is not anticipated there will be a project of RC viewer specific to the capability.