Toys for Tots Breedables Expo and Fair in Second Life

Toys for Tots Expo 2015
Toys for Tots Expo 2015

Saturday November 21st marked the start of the seventh annual SL Toys for Tots season in support of the United States Marine Corps Reserve Toys for Tots programme, which distributes toys to children whose parents cannot afford to buy them Christmas gifts.

The Toys for Tots Breedables Expo and Fair will run through until November 29th, and features two regions, sponsored by WK Wild Kajaera, dedicated to all Breedables in SL and also non-breedable vendors/sellers. Events throughout the week will include live performers, raffles, and a very special auction.

The 2014 SL Toys 4 tots Expo raised over L$9,566,604 for the programme, and the organisers are hoping this year marks an even greater success, with L$838,163 donated even before the Expo gates have opened. Since its inception, SL Toys 4 Tots has raised over US $90,000 for the Toys for Toys programme.

If you would like to help with fund-raising, you can obtain the Toys for Tots fund-raising kit by contacting one of the following people in-world: Rocky Hillburton, Marissa Goodliffe, or Shannon Hillburton (Shannon Dubratt). You can also join the Annual T4T Christmas Benefit in-world group (key: secondlife:///app/group/28795771-c4a8-ac48-cf40-ead01828608c/about – paste into your viewer) to keep up-to-date on news and information.

Toys for Tots Expo 2015
Toys for Tots Expo 2015

About Toys for Tots

Toys for Tots began as a Los Angeles charitable effort in 1947. William Hendricks was inspired by his wife Diane, when she tried to donate a home-made Raggedy Ann doll to a needy child but could find no organisation to do so. At her suggestion he gathered a group of local Marine reservists, who together coordinated and collected some 5,000 toys for local children that year from collection bins placed outside of Warner Bros. movie theatres. Their efforts were so successful that, in 1948, Toys for Tots was launched as a national campaign in the United States, with a mission to “collect new, unwrapped toys during October, November and December each year, and distribute those toys as Christmas gifts to needy children in the community in which the campaign is conducted.”

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Kokua 3.8.6: notify me

kokua-logoOn Tuesday, November 17th, Nicky Perian announced the release of Kokua,  which brings the popular SL and OpenSim viewer to parity with both recent Linden Lab code releases and with Marine Kelley’s RLV,  while including some additional tweaks from the Kokua team.

The release was preceded by a test release version focused on integrating the most recent updates for RLV in order to ensure there were no unpredictable outcomes from multiple merges, etc. A request was put to Kokua users to assist in testing that pre-release, which saw around 600 people respond and download the viewer. Their feedback formed the basis for additional refinements to the code leading up to this release, with Nicky passing on his personal thanks to all of those who participated.

The Lab code releases in the Kokua 3.8.6 comprise:

  • Release, dated October 13th – an Maintenance release comprising 90+ fixes, updates and feature requests from the Lab (release notes)
  • Release, dated October 26th – the notifications viewer, incorporating the new notifications floater (release notes).

Notifications Update

The notifications update presents a new floater for managing all your incoming notifications and notices, the result of a feature request to the Lab from Aki Shichiroji.  This sees incoming notifications split between four tabs: System, Transactions, Invitations and Group, with each tab displaying the total number of notices stored within it.

Kokua 3.8.6 incorporates the Lab's new notifications floater, itself the result of a feature request from Aki
Kokua 3.8.6 incorporates the Lab’s new notifications floater, itself the result of a feature request from Aki Shichiroji

Clicking on an individual notice, or the down arrow to the right of a notification will open the details within the preview panel. Individual notices can also be closed by clicking the X to the right of them. The two buttons at the foot of the floater will either collapse all “open” notifications within the current tab, or deleted them all from the tab.

The RLV updates bring Kokua fully up to par with RLV 2.9.15, including the hotfix release of on November 9th intended to correct BUG-10601.

The Kokua team contributions for this release comprise:

  • Uploading a Blender generated dae, and NOT retaining material group order (see Bug 10326)
  • OpenSim update –  Set Lag Meter Server section to operate at 11 fps.

There are a number of known issues with this release – please refer to the Kokua 3.8.6 release notes for details.

I confess to (once again) not having have that much time to drive this release due to having a busy schedule at the moment. However, when I was able to run it however (sans RLV active), I encountered no significant issues. My apologies (also again) to Nicky for not having spent more time using the release ahead of this summary review.

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