Da Vinci and Steampunk in Second Life

Astral Dreams Project: 500 Leonardo

The latest edition of the Astral Dreams project, curated by Jack Davies and Mina Arcana, opened its doors at the start of June 2019 to present 500 Leonardo “celebrating 500 years since the death of Leonardo da Vinci in [a] Steampunk setting”.

Featuring art and models by Nabreji Aabye, Caly Applewhyte (Calypso Applewhyte), Sergio Delacruz, Desy Magic, Lara Tommaso and Ciottolina Xue, this is something of an installation in two parts: a celebration of the works of Leonardo di ser Piero da Vinci, the most famous polymath of the Italian Renaissance, and a selection of steampunk inspired displays.

Astral Dreams Project: 500 Leonardo – Sergio Delacruz

The setting is a series of island floating in the sky dome, the largest of which features the Leonardo Museum and the landing point. In the grounds are marvellous models of some of da Vinci’s inventions: notably his proposal for a wheeled fighting machine, and his aerial screw.

While neither of these was built in da Vinci’s time (and the fighting machine would have been impractical under battlefield conditions), the fighting machine contained a number of elements and ideas still found in modern tanks and armoured vehicles, while the aerial screw is regarded as an antecedent of the helicopter. Sharing the outdoor space with both is a model of his catapult, all three beautifully modelled by Sergio Delacruz.

Astral Dreams Project: 500 Leonardo – Sergio Delacruz

Within the museum building is a broader celebration of da Vinci’s work, featuring reproductions of some of his paintings and his anatomical sketches, together with more models and reproductions of drawings of some of this other inventions – most notably his flying machine, celebrated in both model and drawing. Information in Italian on all of these, and the models outside, can be obtained via web links supplied by touching individual drawings / paintings or the easels alongside the models. In this, the display may well have been made more accessible to a visiting audience by providing language options in the links.

Just outside the door to the museum building are teleports that will take visitors to the installations by Nabreji Aabye, Caly Applewhite, Desy Magic, Lara Tommaso and Ciottolina Xue. These all focus more on the steampunk element of the installation, offering both 2D or 3D works by the respective artists. The teleports come in two flavours: a plain disk system that will auto-teleport you around the artists’ installations, and a menu-driven teleport unit (with a large floating sign) that allows you to choose your destination.

Astral Dreams Project: 500 Leonardo – Desy Magic

500 Leonardo is a curious mix; on the one hand the celebration of da Vinci’s life and the installation celebrating steampunk and art stand distinctly apart; on the other, they are somewhat linked.

As an engineer, inventor and visionary, de Vinci saw far ahead of his time, developing tools and technology that were far ahead of their time, from winches to the aforementioned fighting and flying machines; so too is steampunk associated with invention and machines. Da Vinci was also a cartographer, a science associated with exploration, and steampunk often encompasses the idea of exploration and discovery. I also have little doubt that da Vinci himself would be fascinated by the whole steampunk genre and its inventiveness as it sits within its 19th century framework.

Astral Dream Project: 500 Leonardo – Ciottolina Xue

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Still messing about in (house)boats in Second Life

Yes, I’m playing with my Linden Home houseboat again. Note the “extra door” on the side of the Windlass design, about which more below

A lot has been written about the “new” Linden Homes and their continent, Bellisseria – I know, because I’m one of those doing a lot of the writing 🙂 . However, the truth is that with four styles of house or houseboat to play with (and the promise of new types of both on the horizon), it’s really hard to stop playing with them and trying different interior layouts – as can be seen in the ever-growing forum thread on interior designs.

I started with the Windless, which has the largest interior floor space of the four houseboats initially offered by the Lab, using a simple open-plan design. From that I moved on to the Barnacle, playing with various designs, one of which I inflicted on you in a blog post. More recently, I’ve played with the Wallower – but I’ll spare you that! – before returning to the Windlass once more.

The Windlass actually has a high-ceilinged element which can, with care, be turned into an additional room

My reasons for going back to the Windlass rather than playing with the Evening Star – the forth design in the current houseboat styles – come down to the facts that, a) I’m actually not that keen on the Evening Star; b) I really wanted to see if I could come up with a Windlass design that’s a little more “cosy” thsn my original open-plan design; and c), I’ve been intrigued by the way people have added an “upper floor” to the Windlass.

For those unfamiliar with the design, the Windlass offers a split level layout, with one end having a raised ceiling so that it is possible to access the open-air roof deck via an internal staircase.

On the one hand, making this raised space into a room of its own is a simple matter of slapping in a new ceiling / floor. On the other, it’s a bit of a pain, because the newly-created space cannot be directly accessed from the existing staircase. This means either installing a teleport between the two floors, or giving up some of the available floor space “upstairs” in order to add a second staircase. But, teleports are terribly passé, and even allowing for losing some floor space, having two stairways relatively close together in a living space can look … odd.

I opted to solve this by minimising the impact of a second stairway through the use of a spiral staircase from VL Designs by Veronica Lockwell. I’ve used her Mesh Spiral Staircase – Walnut kit in the past and find it highly adaptable. It’s also well made, with low LI, good LOD, and a small overall footprint, allowing me to minimise the amount to floor I has to “lose” in the new bedroom.

The spiral stairway leading up to the new bedroom space, together with the walls separating the Windlass interior stairs from the rest of the design, and which create a space for the kitchen.

To overcome the issue of have two open-plan stairways in the houseboat, I installed a couple of new walls to separate the “built-in” stairs. Doing this had the additional positive of allowing me to create space for a gallery-style kitchen, as shown in the image above. In addition, dropping in a simple prim block (partially obscured by the spiral staircase in the image above) and false door allowed me to create a faux bathroom.

However, this left me with another issue. What’s the point of having an “upstairs” room adjacent to the huge roof deck on the Windlass if you can’t easily get from the bedroom to the roof?  You can’t easily use the houseboat’s own roof door due to the intervening banister wall.

The new bedroom, reached via the spiral staircase in the left corner

I solved this through the use of the Curio Obscura Anywhere Door by Pandora Wrigglesworth. Sure, it’s a teleport system, but it gives the illusion of “walking” through a doorway rather than just being teleported, and can be modified with ease.

A pair of these mounted on the side wall of the new bedroom (one inside, one out), complete with a set of images added to suggesting showing the “indoors” or “outdoors” views when open, and presto! instant bedroom access to the roof deck!

Using an Anywhere Door to add roof deck access from my Windlass bedroom

The Anywhere Door system also solved another annoyance I have with the Windlass: it only has one “ground level” door. If you have a parcel like mine that places your houseboat “beam on” to the shore, this can make getting to the waterside mooring a nuisance. Either use the front door and walk around, or drop in additional piers and steps from the small lower deck balcony on the Windlass. I find neither approach particularly attractive.

So, with the simple expedient of two more Anywhere Doors (again with suitable images to added to suggest the interior and exterior views when the doors are open), I created a way to get from inside the Windlass to the moorings and my boats / planes with relative ease, with one of the Anywhere Doors forming a “back door” between kitchen and “bathroom”.

Borrowing a section of Blush Bravin’s Party Add-on for the Barnacle Houseboat and combining them with prims, allowed me to neatly section-off the raised part of the Windlass floor space to create a cosy lounge area, complete with a little entrance are fr the front door. To further add warmth to this space, I also blanked of a couple of the large windows at that end of the boat to create additional “solid” walls, providing space for a fireplace on one side and a little corner for my piano on the other.

Looking across the lounge area towards the front door from the fireplace, and peeking over the top of the carriage clock on the fireplace mantle

I’m still not 100% sure about using my Linden Home as a “full-time” living space, but as it is I think I now had enough variations of designs for three of the houseboat types to keep living there interesting, should I end up going in that direction! 🙂 .

2019 viewer release summaries week #22

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, June 2nd

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version 6.2.2.527338, formerly the Teranino RC viewer, promoted May 22nd – NEW.
  • Release channel cohorts:
    • Rainbow RC viewer, version 6.2.3.527584, released on May 29th. Contains a Windows / Nvidia fix.
    • Love Me Render viewer updated to version 6.2.3.527478, on May 28th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V5/V6-style

  • No updates.

V1-style

  • Cool VL viewer Stable branch updated to version 1.26.22.49 and Experimental branch to version 1.26.23.2 on June 1st  (release notes).

Mobile / Other Clients

Additional TPV Resources

Related Links

Space Sunday: ExoMars, a magic movie and a “forbidden planet”

A model of the ExoMars rover, Rosalind Franklin, in the ROCC Mars Yard. Credit: ESA

When it comes to Mars rover missions, eyes tend to be firmly on NASA’s Mars Science Laboratory Curiosity vehicle and the upcoming Mars 2020 rover.

However, if all goes according to plan, come 2021, Curosity and Mars 2020 will have a smaller European cousin trundling around Mars with them, thanks to the arrival of ExoMars rover Rosalind Franklin. While the rover isn’t due to be launched for just over 12 months, the European Space Agency (ESA) take two further steps towards the mission in June 2019.

At the start of the month, ESA inaugurated the Rover Operations Control Centre (ROCC) in Turin, Italy. Designed to be the hub that orchestrates all operational elements supporting Rosalind Franklin once it has been delivered to the surface of Mars by its Russian-built landing platform, ROCC is one of the most advanced mission operations centres in the world.

This is the crucial place on Earth from where we will listen to the rover’s instruments, see what she sees and send commands to direct the search for evidence of life on and under the surface.

– Jan Wörner, ESA’s Director General

As well as providing communications with the rover, data processing, and science and engineering support, the ROCC boasts one of the largest “Mars Yard” sandboxes currently available. Filled with 140 tonnes of Martian analogue soil, it offer a range of simulated terrains similar to those the rover might encounter within its proposed landing site. Such simulation capabilities will allow Earth-based teams to carry out a wide range of activities  using the rover’s Earth-bound twin before committing to particular courses of action, or to help assist the rover should it get into difficulties on Mars.

Use of such environments is not new; NASA uses an assortment of indoor and outdoor Mars Yards to help support their static and rover surface operations on Mars. However, the ROCC Mars Yard is somewhat unique in its capabilities.

For example, as ExoMars has a drilling system designed to reach up to 2 metres (6 ft) below the Martian surface, the ROCC Mars Yard includes a “well” that allows rover operators to exercise the full sequence of collecting Martian samples from well below the Martian surface. This well can be filled with different types / densities of material, so if the Rosalind Franklin gets into difficulties in operating its drill, engineers can attempt to replicate the exact conditions and work out how best to resolve problems.

The “well” in the ROCC Mars Yard, as seen from underneath, allowing the ExoMars rover mission team rehearse the full range of sample gathering operations. Credit: ESA

And while it is not part of the main Mars Yard, ROCC rover operations will be assisted by a second simulation centre in Zurich, Switzerland. This 64-metre square platform can be filled with 20 tonnes of simulated Martian surface materials and inclined up to 30-degrees. Engineers can then use another rover analogue to see how the rover might – or might not – be able to negotiate slopes.

For example, what might happen if the Rosalind Franklin tries to ascend / descend a slope covered in loose material? What are the risks of soil slippage that might result in a loss of the rover’s ability to steer itself? What are the risks of the surface material shifting sufficiently enough that the rover might topple over? What’s the best way to tackle the incline? The test rig in Zurich is intended to answer questions like these ahead of committing the Mars rover to a course of action. In fact, it has already played a crucial role in helping to develop the rover’s unique wheels.

Both the Mars Yard and the Zurich facility will be used throughout the rover’s surface mission on Mars, right from the initial deployment of the rover from its Russian landing platform (called Kazachok, meaning “little Cossack”).

With the Mars yard next to mission control, operators can gain experience working with autonomous navigation and see the whole picture when it comes to operating a rover on Mars. Besides training and operations, this fit-for-purpose centre is ideal for trouble shooting.

– Luc Joudrier, ExoMars Rover Operations Manager

The Mars Yard can also simulate the normal daytime lighting conditions on Mars. Credit: ESA

June will see the new centre commence a series of full-scale simulations designed to help staff familiarise themselves the centre’s capabilities before commencing full-scale rehearsals for  the rover’s arrival on Mars in March 2021.

Meanwhile, in the UK – which carries responsibility for assembling the rover – Rosalind Franklin is coming together. The drill and a key set of scientific instruments—the Analytical Laboratory Drawer—have both been declared fit for Mars and integrated into the rover’s body. Next up is the rover’s eyes – the panoramic camera systems. Once integration in the UK has been completed, the rover will be transported to Toulouse, France, where it will be put through a range of tests to simulate its time in space en route to Mars and the conditions its systems will be exposed to on the surface of Mars.

The targeted landing site for Rosalind Franklin is Oxia Planum, a region that preserves a rich record of geological history from the planet’s wetter past. With an elevation more than 3000 m below the Martian mean, it contains one of the largest exposures of clay-bearing rocks that are around 3.9 billion years old. The site sits in an area of valley systems with the exposed rocks exhibiting different compositions, indicating a variety of deposition and wetting environments, marking it as an ideal candidate for the rover to achieve its mission goals.

Continue reading “Space Sunday: ExoMars, a magic movie and a “forbidden planet””

The return of Calas’ Santorini in Second Life

New Santorini; Inara Pey, June 2019, on FlickrNew Santorini, June 2019 – click any image for full size

Once upon a time within the Calas Galadhon park regions lay a tribute to Santorini, the largest island of a archipelago in the southern Aegean Sea. Officially called Thira (Thera in classic Greek), the island is world-renowned for the brilliant, white-washed walls of its buildings – most keenly, perhaps, exemplified by photographs of the principal city, Fira.

Obviously scaled-down, the Calas tribute to Santorini was nevertheless a marvellous build. So, when in 2014, Ty Tenk and Truck Meredith, owners of the Calas park regions, announced the Santorini build would be closing at the end of  that year (see A farewell to Santorini, December 2014), the news was greeted with disappointment among Calas Galadhon fans – myself among them.

New Santorini; Inara Pey, June 2019, on FlickrNew Santorini, June 2019

However, in April 2019, Tapped me with a photo of him standing in one of the Santorini terraces looking up at the distinctive houses and with the comment, “Just thought you’d enjoy seeing what we are working on 🙂 still a big secret but I know you loved the original ..all mesh 🙂 “. To say I was excited would be an understatement.

The new build – called, appropriately enough, New Santorini – was unveiled by invitation only on May 25th, 2019 – and Caitlyn and I were fortunate enough to be along those invited, although we were like all the guests, asked to keep quiet about what we saw until after the public unveiling, which took place on the weekend of June 1st / 2nd, 2019.

New Santorini; Inara Pey, June 2019, on FlickrNew Santorini, June 2019

Located on the Calas “holiday regions” of Eriador and Erebor, New Santorini recaptures almost everything from the original (although the waterfront café / events area has been replaced by a new open-air events area called Phoenix, sitting across the water from the main build, and within Erebor (Santorini itself lies within Eriador). However, being mesh and finely designed and implemented New Santorini offers much for explorers to discover both within its whitewashed walls and on and under the surrounding waters.

The landing point lies off to the east side of the region, within a semi-submerged cave. Follow the signs, and you’ll be led from this cave to a watery footpath that will present you with your first view of Santorini and the new events area (you may have to pump your draw distance up to see both, if your computer can handle things). This paths passes the gateway and steps leading down to the submerged gardens of Thera – an attraction in their own right, and again seeing a happy return (with a few revisions) as an ideal for merfolk to enjoy – although folk with legs are free to explore them as well.

New Santorini; Inara Pey, June 2019, on FlickrNew Santorini, June 2019

The town offers a lot to see: terraces offer places to sit and to dance, stairs climb between houses and buildings, plants offer bright bursts of colour and cafés beckon the weary. Around the base of the main island and on the surrounding islets are hints of a much older civilisation, echoing Minoan Thera. Some of these are best seen from the automated boat tour around the islands that starts at the Santorini end of the long, low causeway linking the island with the Phoenix events area.

One aspect of the town that should not be missed is the updated interiors of many of the houses. These represent a fine mix of different historical / cultural styles that are a complete delight to see, each one decorated, I understand, by Truck.

New Santorini; Inara Pey, June 2019, on FlickrNew Santorini, June 2019

Just how long new Santorini will remain is uncertain, and Ty candidly informed me.

We weren’t sure how we were going to show it off. We wanted it to be a special build, but we weren’t sure people would let us pack it up! But these are the regions we use for the holidays and our other special builds … although [as] both [Erebor and Eriador] are full regions now, we could put our special sky builds above where we have the [Phoenix] venue now. I’ve kept scripts down on Erebor to make room for builds above, so we’re still mulling it over.

– Ty Tenk on the new Santorini build and the future

However, the fact that it is back is a cause for celebration, and if you never got to see the original build (first built back in the days when prims were everything), then I cannot recommend finding the time to partake an excursion to New Santorini enough.

New Santorini; Inara Pey, June 2019, on FlickrNew Santorini, June 2019

As it is, Phoenix will be the focus for all of the planned Calas musical events through June. These start on Sunday, June 2nd, at 14:00 SLT with Samm Qendra, and will include Reggie Sunset, Savannah Rain, Djembe Dragonfire, Voodoo Shilton, Antonio Galloway and Chapman Zane. There will also be two special themed FlyGearz events in June – Toga & Greek Mythology and Pirates. To stay informed of all Calas Galadhon events, be sure to check out the Calas Galadhon website and the Calas in-world group.

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Art with a touch of HippiMagic in Second Life

HippiMagic: Fuyuko ‘冬子’ Amano

Update: due to illness in Sophie’s family, and as per Fuyuko’s comment below, the opening has been postponed until 14:00 on Wednesday, June 5th.

HippiMagic Art Studio and Gallery opens its doors for its first public exhibition at 12:00 noon SLT on Sunday, June 2nd, 2019, featuring the art of TaraAers and Fuyuko ‘冬子’ Amano (Wintergeist), supported with art by the gallery’s curator, Sophie Dunn (Sophie72 Congrejo) and a pair of fractal pieces by Raytracer (rinomon).

Occupying a 4096 sq m parcel, the gallery is split between in-door and out-door spaces in which the art is displayed, the landing point area neatly linking the two, and acting as an information point.

HippiMagic: Fuyuko ‘冬子’ Amano

Within the gallery building is the display of Fuyuko’s art, which shares the gallery’s two levels with Sophie’s work (you might need to right-click on some of the images to determine the art through the Edit / Build floater, as the placement of the art is deliberately mixed). The upper level of the gallery also features a study space reserved for staff / invitees.

Fuyuko is well-known for her landscape art captured from within Second Life, and this is encompassed within the selection on offer here – but it is also mixed with some of her physical world photography to further demonstrate the breadth of her work. And in this, I confess to being constantly drawn to her photograph Past is Prologue, which has a beautiful melding of light, reflection, colour, symmetry (with the candle bowls), and the subtle hint of standing on the cusp between old and new years, all of which builds within it a wonderful sense of story.

HippiMagic: TaraAers

Out in the garden (although with a couple of pieces tucked into the gallery building as well), Tara presents a selection of her art with each piece paired with a verse by Olean (Oleanhorok). This makes the selection something of a partner to her selection of images paired with Olean’s words for the May 2019 Visual Poems exhibition at The Edge Gallery (see: The magic of images and words in Second Life).

Each image  – captured from within Second Life – is rendered as a painting, with the  images displayed in the garden split between a version framed as a picture, and an unframed version that has been paired with Olean’s words. Both versions of each piece are offered for sale (as are Fuyuko’s pieces inside the gallery), offering those interested in the art a choice of potential purchases. There is a softest of colour and tone that makes Tara’s work attractive in its own right, and there is something captivating about the blending of her images with Olean’s verses.

HippiMagic: TaraAers

A short wander in the garden in the direction of the 1960’s decorated VW camper van will reveal Raytracer’s fractal pieces neatly tucked into a candlelit corner, while indoors, Sophie’s work mixes will with Fuyuko’s to complete the exhibition.

The opening event for the gallery will feature both the key artists and music by DJ Phee Wonder. It will run through until 14:00 SLT.

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