Let it Snow! Isles of Lyonesse (Flickr) – blog post
Server Deployments – Week 50 Recap
As always, please refer to the server deployment thread in the forums for the most recent news and updates.
On Tuesday, December 9th, the Main (SLS) channel was updated with the server maintenance package deployed to the three RC channels in week #49.
On Wednesday, December 10th, all three RC channels received a new server maintenance package primarily comprising fixes for Experience Keys / Tools issues.
Server Deployments and the no Change Window
Week #51 (commencing Monday, December 15th) marks the run-up to the Christmas / New Year holiday break.
While it is still subject to official confirmation, it looks likely that the server maintenance update deployed to the RC channels will be promoted to the Main (SLS) channel on Tuesday, December 16th. However, due to the no change (code freeze) window coming into effect for the holiday period, there is likely to be no updates made to the RC channels until normal operations are resumed in week #2 of January 2015.
Wednesday, December 10th saw the to remaining release candidate viewers updated to match the most recent release viewer:
- The Maintenance viewer RC updated to version 220.127.116.117296. This includes a broad range of fixes for for voice, rendering, avatar distortion, inventory, sounds, the viewer UI, and more, plus a series of fixes for avatar attachments
- The HTTP Pipelining RC viewer updated to version 18.104.22.1687272. This reduces pipelined texture and mesh fetching time-outs so that stalled connections fail quickly allowing earlier retry. The time-out value is changed from 150 seconds to 60 seconds.
It is likely that one of these two viewers will be promoted to the de facto release viewer in week #51, prior to the no change window coming into force for the holiday period.
All other official SL viewer versions remain as per my Current Viewer Releases page.
Map Tile Issues
Some people may have noticed that World Map tiles reverted to some very slow loading behaviour recently (after being shifted to the CDN for a faster delivery of tile textures to the viewer back when use of the CDN was first being rolled-out). The lag in tile rendering should now be fixed.
Group notices from Group “(none)”
There has been an intermittent and recurring problem with group notices being received with a group of “(none)” assigned to them. This has been ongoing for a while, and those affected by it can detect no discernible patten in how it occurs; just that once or twice a week, rather than a notice carrying the group name as a URI, it is received with “(none)” as a clickable (and unresolvable) link. Some reports suggest that people will receive perhaps two or three such notices in a row before they again start receiving notices with the proper group name.
The problem doesn’t appear to be endemic to any specific viewer, and can occur randomly with notices from any group. Due to its intermittent and random behaviour, it is hard to pin down a specific cause – such as the viewer failing to resolve the associated group name. However, should you encounter the problem, please consider checking your viewer logs for any messages which appear to be associated with the problem, and raising a JIRA on the matter, appending said log entries.
Continue reading “SL Project news week 50/2: viewer updates, no change window, misc news”