Mistero Hifeng at Astral Dreams in Second Life

Mistero Hifeng at Astral Dreams
Mistero Hifeng at Astral Dreams

Now open in the gardens and piazza of Astral Dreams is an open-air exhibition by Mistero Hifeng, featuring his 3D art.

Caught is the grip of a frozen winter, the garden and piazza are an excellent setting for Mistero’s evocative pieces, and he has exhibited measured care in placing his work such that it appears as a natural part of the garden, rather than being simply placed within it.

Mistero Hifeng at Astral Dreams
Mistero Hifeng at Astral Dreams

Take Bruciando Ricordi (“Burning Memories” – at the top of this article) for example, as it sits within the slowly rotating cog set into the ground at the landing point. The latter is the first visible sign that Astral Dreams has a strong steampunk influence, but Bruciando Ricordi occupies the centre of the cog as if the two were intended for one another. Meanwhile, the two figures of Veglio su di te (“Watch Over You), which are bent over the piece blend perfectly with the frosted branches and leaves of the tall oak tree shading the landing point, they could almost at first glance be mistaken for tree trunks.

Given the theme of the gardens is that of romance (alongside the steampunk element), Mistero has also selected pieces which offer feelings of passion for the core of this exhibition. Along with Bruciando Ricordi, there is  Ti respiro e ti trattengo rising from the nearby pond, while the stage is dominated by Le ultime frasi degli amanti and Tu hai  l’anima che io vorrei, with La…chiamano realta’ and Aneladam occupying two corners of the dance floor.

Mistero Hifeng at Astral Dreams
Mistero Hifeng at Astral Dreams

This is not an extensive exhibit, but for those who enjoy Mistrero’s work or would like an introduction to his sculptures, it is an ideal one to visit. Should you do so, note that all of the major pieces are for sale, and do be sure to follow the untitled figure of the woman with the umbrella as it sits along the path away from the landing point, over the bridge and to one of the buildings at the edge of the garden – not all of Mistero’s pieces are displayed outside.

SLurl Details

Kultivate Spring 2017 Fashion Event in Second Life

Kultivate Spring Fashion Event
Kultivate Spring Fashion Event

The first annual Kultivate Spring Fashion Event opened its doors on Saturday, February 11th, and runs through until Sunday February 26th, in aid of Feed A Smile  / Live And Learn Kenya.

The event features over 50 designers and creators,  a variety of fashion shows organised by event partners Amazing Impressions Modelling (AIM), a shopping area with exclusives, two special hunts, entertainment, and more! The Fantasy Angels will also present a special themed show as the grand finale to the event.

You can find out full details on participating merchants and designers on the Spring Fashion Event web pages, and the shows scheduled for the event are as follows (all time SLT, check the event schedule for any updates):

    • February 11th:
      • 10:00 – Exclusives Show
      • 16:00 – Bliensen & Mai Tai, Sonatta Morales, & The Bohemian Underground.
    • February 12th:
      • 10:00 – Mahlberg Tailors, Virtual Diva, & Prism
      • 16:00 – Tayren’s Fantasy Fashions, Feyline, & Spyralle.
    • February 18th:
      • 10:00 – Zibska, Alpha Tribe, & Zuri Jewelry
      • 16:00 – Flowerdreams, Snowpaws, & Sascha’s Designs.
    • February 19th:
      • 10:00 – Ghee, Dob.Be, Prism for Men, & Sweet E’s Designs
      • 16:00 – Market Show.
    • February 25th:
      • 10:00 – White Room Couture, Entice, & Closer to Heart
      • 16:00 – Chop Zuey, GIULIA Designs, & Emerald Couture.
  • February 26th:
    • 10:00 – Chiffon Launch Show
    • 14:00 – The Fantasy Angels presents.
Kultivate Spring Fashion Event catwalk
Kultivate Spring Fashion Event catwalk

Entertainment for the event will kick off at 13:00 SLT on Saturday, February 11th, with Dimivan Ludwig.

Two hunts will be running throughout the event. The Rose Hunt features 25 roses scattered across the event areas. Simply follow the hints and find the roses. The free-to-enter, HUD-based Fashion Quest offers a prize bag of 10 items for all who complete it. Someone has deliberately hidden much-needed items for an upcoming fashion show across the event areas. Can you follow the clues and recover them all to solve the Fashion Quest mystery?

Throughout the week, visitors to the event will also be able to donate directly to Feed A Smile via their official kiosks and / or by buying tickets to a special raffle.

You can find out more and keep up-to-date with the event via the Kultivate Spring Fashion Event web pages.

About Feed A Smile

Feed A Smile is a programme run by Live and Learn Kenya (LLK) to provide nutritious warm lunches for over 400 children every day, paid for entirely from donations to the project. Over a third of the money directed at the programme comes from donations received through Feed a Smile in Second Life – and that’s a remarkable figure.

The money is raised through fund-raisers like this, and through live music played at the Feed A Smile Region, which stages around 5 or 6 events weekly. At these music events, musicians donate their tips, and visitors are asked to donate just L$100 ($0.30), which is enough to purchase a filling meal for a child in Kenya, a fact that within itself is also quite mind-boggling!

If you would like to offer support to Feed A Smile through fund-raising, etc., please contact Brique Topaz in-world.

 SLurl and Links

SL project updates 2017-6/2: recap and Love Me Render viewer

East River Community - Blog post
East River CommunityBlog post

Server Deployments – Recap

  • On Tuesday, February 7th, the Main (SLS) channel received the same server maintenance package a deployed to the three RC channel in week #5.
  • There was no planned deployment to the three RC channels for the week.

SL Viewer

Love Me Render

On Thursday, February 9th, the Lab released the first of the new branch of release candidate viewers focusing entirely on fixes an improvements for the viewer’s rendering system. To distinguish it from the current Maintenance RC viewer, the rendering RC has been called (for this release, at least) Love Me Render.

Version comprises a handful of updates – but as the Lab notes, changes to the viewer’s rendering system can be a little scary, and things can easily go wrong, so huge lists of updates for this type of viewer may not be common. This first round of updates comprises:

  • An improvement to mesh LOD calculation (account for CTRL+0).
  • A fix for a mesh avatar deformation issue, which was due to bounding box / LOD swaps.
  • A fix for the issue where some mesh becomes invisible when camming. This was due to an earlier fix for another issue (non-public JIRA MAINT-6125).
  • A fix for the bug where setting one avatar to Do Not Render (right-click avatar context menu) caused all avatars to become imposters.

The last item above is related to the Avatar Complexity code, which gets which also gets what might be the most important change in terms of rendering / performance. With this viewer, agents (avatars) which are rendered as “Jelly Dolls” should now have any attachments they are wearing render at 0 LOD.

This change is designed to prevent attachments with high render LOD from being loaded into memory, thus further deterring worn graphics crashers. Note that in order for this improvement to work, you must leave the debug setting   RenderAutoMuteByteLimit at its default of 0.

Remaining Pipelines

The rest of the official viewers list remains as per the start of the week:

  • Current Release version:, dated January 25, promoted February 3 – formerly the Maintenance RC viewer.
  • RC viewers:
    • Maintenance RC viewer, version released on February 3 – new features, improvements and bug fixes
  • Project viewers:
    • Project Alex Ivy (LXIV), 64-bit project viewer, version for Windows and Mac, released on January 10
    • 360-degree snapshot viewer updated to version on November 23, 2016 – ability to take 360-degree panoramic images – hands-on review.
  • Obsolete platform viewer version dated May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Where Is Everybody?

Regular attendees of in-world meetings cannot help but have noticed that the majority of meetings this week were cancelled, mostly due to scheduling conflicts with internal meetings at the Lab. Normal service resumes in week #7 (commencing Monday, February 13th). As the cancellations for this week included the TPVD meeting for this week, this will also now take place on Friday, February 17th, 2017.