SL projects update 10/2: group ban preview

Server Deployments: week 10 – recap

As always, please refer to the server deployment thread in the forums for the latest updates / changes.

  • On Tuesday March 4th, the Main channel was updated with the infrastructure update deployed the RC channels  in week 9.
    • On Wednesday March 5th, Magnum remained on the same server version as week 9, comprising the infrastructure update and enabled support for AIS v3.  BlueSteel and LeTigre were updated with a new server maintenance project which contains the following bug fixes:
      • Fixed a bug in which the server release notes link in “About Second Life” would sometimes fail to appear
      • Fixed a bug in which certain objects had incorrect status when crossing between regions
      • Fixed a crash mode

A question in the forum thread on the nature of the fix for “bug in which certain objects had incorrect status when crossing between regions” was responded to by Maestro Linden, who explained the fix was limited to what appears to be a single-case issue.

SL Viewer

The Sunshine project viewer moved to RC status on March 5th, with the release of version 3.7.3.287158 (download and release notes), and a new Voice viewer with Vivox updates entered the release channels as an RC viewer, version 3.7.3.287288 (download and release notes), both of which I previewed here.

The Maintenance RC viewer updated on March 6th to version 3.7.3.287491 (download and release notes). This view includes a range of LL-driven MAINT fixes, including crash fixes, updates to address CHUI-related issues, bug fixes and some localisation work – please refer to the release notes for details.

Group Bans

The Group Ban viewer is approaching a point where it will be appearing in a project viewer form, and it was put through its paces in a group test on Aditi (where some regions have the server-side support), during the Sever Beta meeting on Thursday March 6th.

I’ll be providing a complete overview of how this ability, which allows group own and those within the group assigned the group ban power, to eject and ban people – such as spammers – from a group. The capability is specifically aimed at groups with open enrolment, and those banned are unable to re-join it until such time as their ban has been lifted – although there is a maximum limit of 500 on the group ban list. Go beyond this, and attempts at further banning will fail until such time as one or more names are removed from the list.

I’ll be reviewing the capability in full once the viewer reaches a project viewer status, but in the meantime I’m including a couple of screen caps showing the some of the addition to the group floater which allow group bans to be managed but those empowered to do so.

Goup bans: the option to ban people from a group is available from the Members tab (l), and allws individual or multiple bans to be applied. Those banned are listed in Banned Agents tab (r), which include a button to unban names and a button to pre-actively add names to the ban list using the people picker
Group bans test viewer: the option to ban people from a group is available from the Members tab (l), and allows individual or multiple bans to be applied. Those banned are listed in Banned Agents tab (r), which include a button to unban names and a button to pre-actively add names to the ban list using the people picker

There’s still some work to be done on the viewer (there are some missing notifications, for example, and some issues were found in the when banning people, which need to be addressed). Also, the server-side code has yet to be deployed to the Main grid. So it may still be a little while before we see the group ban functionality progressing more towards more widespread use.

Other Items

Inventory Loss Issue

There are reports of some users experiencing inventory loss. It is said that around three JIRA reports have been filed on the matter, which started occurring on Magnum regions after the AIS v3 was enabled. However, whether or not the losses are linked to the code or not is unclear. The issues are being described as corrupt inventories, with all contents gone, and LL’s own inventory repair tools have failed to rectify matters. The situation is currently under investigation by the Lab, and it appears that the issue may be related to the use of “obscure” viewers.

One thought on “SL projects update 10/2: group ban preview

  1. Obscure viewers i do hope they mean Copy bot ones , perhaps LL finally found a solution to end its use on Second Life, if any that uses them lost all the inventory forever;)
    Until the hackers find (as they always do) a solution!

    Like

Comments are closed.