It’s once again that annual time of reflection. The winter is with us, the old year is slowing dying, the new year awaits, and it is time to look back across the highs and lows of the virtual year as seen through the pages of this blog.
This year has been even busier for me than previous years, so rather than give you a sea of text to wade through, I’ve opted to break things down into three more manageable offerings, starting with January through to April, and have tried to limit myself to bullet-points to the various links. I’ve not attempted to dot every “I” and cross every “T”; rather my aim is to highlight the main items of news for each month (or those which raised a smile), and those aspects of other VWs I had time to cover and well as a look back on some personal elements of my SL times over the year.
For those into art and SL exploration, I’ve also summarised installations and regions visited by month in the hope that doing so will stir your own memories of those events / places.
- January-April can be found here
- September-December can be found here.
May
Second Life and the Lab
- The Lab announces their viewer release process is to be revamped to avoid the bottlenecks which occurred in late 2012. Further details were also given at an Open-source Dev meeting and later in the month I provide a preview
- The Drax Files episode 5 is released, and Draxtor and I start collaborating on our Conversations With series to run alongside the show
- Following Ciaran Laval’s lead, I contemplated using SL as a platform for “outside” events
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Changes to the ToS spark speculation that the Lab is relating to recent FINCEN guidelines LL update the SL Terms of Service relating to third-party exchanges (TPE) and withdraw the risk API, The move prompts speculation that the Lab is responding to recent FINCEN documents. The Lab later contacts some TPEs, others find their accounts suspended prior to the Lab launching an authorized L$ reseller programme
- Designing Worlds hold a special show on Server-side Appearance and Materials and I provide a summary of the key points on SSA
- The Lab announces its own approach to SL’s tenth anniversary
- Amidst all the interest in Oculus Rift, I take a look at CastAR, an augmented reality headset
- I look at Tatara, a tool for creating mesh and sculpts and also look at SL browser extensions for Google Chrome and Helpers for Firefox
- MadPea’s long-running Carneval closes its gates
Platform News

- A fix for the missing prim issue was held-up at the start of the month due to viewer crashing issues & region crossings were being a pain
- Further viewer-side SSA updates announced, together with materials updates Fmod Ex sound stuttering continues
- The “stay within parcel” update to pathfinding arrive server-side
- The Lab adds JSON support to LSL
- Group ban list work progresses
- At the end of the month, the Lab officially announces SSA and work continues trying to eliminate remaining issues such as SUN-74. In the same report, I cover an issue with sudden region disconnects which resemble a region crash
Art Reviews
- Raglan Shire Art Walk – Raglan Shire
- Nin9 – LEA
- Da Vinci’s World – LEA
- Machinima Open Studio Project – LEA
Events
- World Goth Fair
- Bay City at 5
- SL Home and Garden Expo
- I give a small trailer for SL10BCC
- The Berlin 1920s Project celebrates four years
- SLB10A preview
Pey’s Travelogue
- Keisei
- Luminarios Divide (gone)
- Baja Norte
- Cape Ekim
- SolAria
- It all starts with a smile
- Winter Moon
- Brussels Grand Place
- Lula
- Sol Existence
- FuriZona
- Sea Salts

Personal Notes
- I answer Strawberry Singh’s “Why do I blog” meme
- NASA’s Curiosity rover ‘phones home after a month-long break in communications due to a solar conjunction
- I contemplate my relationship with my Alt in-world and also mark four years of blogging with WordPress
- I take to the water in an E-Tech Sparrow
Other Worlds
- Cloud Party holds a $1000 competition
- Kitely open their market to merchants
- First annual OpenSim community conference announced
June
Second Life and the Lab
- Materials processing arrives in the beta viewer and I give and overview
- The Drax Files features Rod Humble and he confirms the Lab is working on Oculus Rift integration
- The Lab issue a bear avatar which demonstrates materials & celebrates SL’s 10th anniversary. More gifts from the Lab follow through the month

- Uzi Boa provides a comparison page for L$ resellers
- Catznip becomes the latest TPV to offer SSA support together with pathfinding navmesh support
- Magellan Linden returns – if only to get others to do his work!
- LL announce SL Marketplace to transition to SL billing engine, this is completed later in the month, and additional new payment options are introduced for purchases
- The official SL 10th anniversary press release and infographic are released, I answer the BBC’s question of “Whatever happened to Second Life?“
- A tie-in with Dell sees US SL users have a to chance to win a high-end laptop to mark SL10B
- Misty Mole resigns from the LDPW
- RFL of SL reports $300,000 already raised in 2013, with the Relay Weekend still to come
- Firestorm gains SSA support
- A preliminary settlement agreement is reached between Evans et al and Linden Lab in a long-running dispute over account bans and virtual land ownership, after the judge denied the Main Class of the suit, but granted the Subclass A of the suit
Platform News
- The Lab continues to try to resolve SUN-74
- LL announce scripted means to return objects in a parcel which appear in a server-side RC update later in the month, only to be temporarily rolled-back due to a potential griefing vector
- Snapshot issues continue and the mesh deformer remains stalled
- The Lab moves closer to resolving the SUN-74 asset corruption issue
- A further SSA load test takes place on the main grid and server-side deployment announced as “imminent”
- Materials Processing reaches the SL release viewer, and Black Dragon and Kokua offer materials support
- Region visibility issues continue, additional issues are found with materials, and the materials resources get a listing from me
- The “stay within parcel” pathfinding capabilities result in some regions suffering continuous navmesh rebaking, hurting simulator performance
Art Reviews
- MadPea Art Festival and Art in Hats – MadPea / Art India
Events
- I preview the SL10BCC A’stra live stage; later in the month the event launches, and I provide my personals Picks of the Day through the week, starting with Monday, and on through Tuesday, Wednesday, Thursday, Friday and Saturday, and the Lab joins-in; finally, and on behalf of Toady and Flea, I offer a special on the A’stra Live Stage