Further Dreams in Space in Second Life

Dreams in Space 2

In 2013, Sculptor Barry Richez presented Dreams In Space, an immersive arts / story environment focusing on a group of survivors who escape the poisoning of life on Earth and establish themselves as a small colony in the M51 galaxy.

Now he presents the sequel to that installation, Dreams in Space 2, currently open through until the end of June 2018. It builds on the original, utilising elements from that story – the pyramid on Earth; the (now flourishing) colony at M51. It’s a multi-level setting, commencing on the ground and moving up into the sky. It’s also, to start with, a little bit of a mystery in that visitors must find their way from the landing pint to a hidden teleporter.

Dreams in Space 2

On arrival, visitors are advised to set their time of day to midnight (if their viewer doesn’t accept the local windlight) and enable local sounds and particles. The arrival point is within the pyramid, on three of the internal walls of which scroll texts (in French), one of which focuses on the Buddhist Sutta Nipata and another from Confucius. The exit from the pyramid sits opposite the landing point, with a couple of airlocks and stairs leading to the surface.

Here one passes into the alien environment the Earth has become – a place of night and glowing plants and trees through which a path winds, passing through further airlock type doors. These offer access and egress to / from a biodome – possibly the attempt by the colonists to re-introduce flora and fauna to Earth which, as the story notes from 2013 (provided in the introductory note-card) indicate.

Dreams in Space 2

The path eventually comes to an end – but the journey is just beginning. From the end of the path, follow the red arrow and flashing lines, and with patience visitors will reach a conical structure in which sits the teleporter to the rest of the installation. This offers access to five areas:

  • City Arts – an orbital environment, in which elements of Barry’s art can be found travelling through tunnels and airlocks.
  • Gallery Alphalune Creations – a space station where more 2D and 3D art is on display. Note that to access it, you’ll need to join the local group (follow the instructions from inviter by the station’s entrance, then touch the door keypad, followed by touching the door).
  • Theatre – a retrospective of Barry’s 2015 Othello, the Moor of Venice, also know as Desdemona, Killed By A Pool Cue.
  • Flying Arts – a space offering further destinations via a second teleport, including the opportunity to fly, Inspire Space like. Note this second teleporter will also take visitors back “downstairs” through the different levels.
  • Colony – the human colony in M51, waiting to be explored.
Dreams in Space 2

With around 27 teleport destinations, 2D and 3D art elements and  experiences, Dreams In Space 2 makes for a mixed art / experiential style environment which makes for an interesting and intriguing visit.

SLurl Details