The Colour of Unspoken Words in Second Life

Nitroglobus Roof Gallery: The Colour of Unspoken Words

Officially opening on Thursday, May 24th, 2018 at 12:00 noon SLT, is the latest exhibition at Nitroglobus Roof Gallery, curated by curated by Dido Haas.

One of the reasons I return to this gallery so often is Dido’s ability to inviting artists to exhibit who have a talent to provoke the mind, give rise to feelings, and give us pause for contemplation with their art. In this The Colour of Unspoken Words by Natalia Serenade is no exception.

“Looking around me I’ve been wondering why at certain moments there’s silence and no words are spoken,” Natalia says in her introductory notes. “Where do all these unspoken words go? Do they disappear in nowhere, get stuck in our throats, or are they flying away like birds? When this happens you realise how much silence there really is.”

Nitroglobus Roof Gallery: The Colour of Unspoken Words

She continues, “I want to paint the silence, the words not spoken, the freedom, thoughts swirling around me, the desire, the joy, the fear, the pain; AND there is my mind that is thinking constantly as it’s always filled with ideas and I have no choice but to create. Putting the colours together, with many cheerful tones, I will colour the day before it gets dark. So, let’s make today the most colourful of days.”

The result is 16 images of a distinctly abstract tone, utilising a measured approach to tone and colour which are both unique and also rich in emotional content. This might be hinted at when looking at a specific painting and then given form by its title, or it might be clear from the lines of an image without the need to reference its name.

In the latter category, I’d point to the likes of A Broken Heart Can’t Bare To Speak and If You Would Know… Then there ar pieces which seem to contain subtext within them: Someone hears every unspoken word and Reborn, both of which can offer up at least two potential narratives within their lines. In all of them the use of colour plays an important role if revealing their meaning and story: the colours used, their proportions relative to one another, their individual prominence in an image.

Nitroglobus Roof Gallery: The Colour of Unspoken Words

“Some people only speak when their words are more beautiful than the silence, some hide their words because of shyness,” Natalia says of the exhibition. In these paintings she brings all of those words and the silence in which they can exist, colourfully to life.

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Captain’s Log: on the bridge of the USS Enterprise in Sansar

The Bridge of the USS Enterprise; Inara Pey, May 2018, on FlickrThe Bridge of the USS Enterprise, NCC-1701 in Sansar

Tuesday, May 22nd saw the launch of a new  enterprise for Sansar, with the public opening of a model of one of the icons of the original Star Trek TV series: the Bridge of the USS Enterprise, NCC-1701.

The experience has been developed as a joint venture between Roddenberry Entertainment, run by Eugene “Rod” Roddenberry Jr, the son of Star Trek creator Gene Roddenberry, and Linden Lab through Sansar Studios.  It has been designed as a tie-in with the Mission Log Live podcasts / live streams hosted every Tuesday by Ken Ray and or John Champion, which cover all things Star Trek (and often beyond), with news, discussions, Q&A sessions, guests, and  so on.

The core rendering for the experience has been produced by OTOY, the creator of the OctaneRenderer. Some might be familiar with OTOY’s work on the opening title sequence of HBO’s stunning TV series Westworld. Given this pedigree, and having seen some of the publicity shot (as I covered here), I admit  – as a long-term Star Trek fan – to looking forward to seeing the experience first-hand.

The Bridge of the USS Enterprise – a Sansar social space where people can watch weekly broadcasts of the Mission Log Live series, hosted by Ken Ray (seen on the viewscreen) and John Champion

Sadly, the official opening of the experience between 03:00 and 06:00 BST on the morning of Wednesday, May 23rd – FAR too late (or early!) for me. So it wasn’t until well after the event had finished that I was able to jump into the experience and have a look around.

The Bridge of the USS Enterprise is, first and foremost, visually stunning. It is beautifully rendered, with almost everything a Trek fan would expect to see there and (for the most part) in the correct colours. Visitors arrive close to the turbo elevator doors at the back the the bridge; to the left is the Engineering station, Montgomery Scott’s usual station when on the bridge, and to the right, Uhura’s Communications with Spock’s science station just beyond it.

Of course, the Captain’s chair is there, sitting in the central well behind the helm / navigation console and facing the main viewscreen. A point of note here is that the show isn’t actually recorded  in the experience, but is intended as a place where fans of Star Trek and science fiction can drop into and watch the live stream broadcasts – or catch up with them after the fact – and enjoy the ambience of the Bridge. I understand that for the opening, around 25-30 people gathered in the experience – which must have been cosy, and Ken and John, the hosts of the show, dropped in after the fact.

The Bridge of the USS Enterprise; Inara Pey, May 2018, on FlickrThe Bridge of the USS Enterprise – “The engines cannae take it, Cap’n!” – Scotty’s bridge station

All of the detailing ia for the most part exquisite, although it is – aside from the viewscreen – a static rendering (at least in Desktop Mode with Sansar – I cannot speak to VR mode).

For the hardcore Trek fan there are perhaps one or two missing elements: the commissioning plaque is absent from the wall next to the turbo elevator doors; Spock’s station is lacking his “I see all through this box with a glowing slit” dohicky, for example. Also, the helm and navigation console also appears to have been taken from the game Star Trek: Bridge Crew, rather than conforming to the original TV series design and colours. On the flip side, it’s interesting to see the upper sensor dome that sits above the bridge deck shown as a skylight with stars zipping by – something of a nod of the head towards the original Trek pilot episode The Cage, perhaps?

The Bridge of the USS Enterprise; Inara Pey, May 2018, on FlickrThe Bridge of the USS Enterprise -“Take us out of orbit, Mr. Sulu. Ahead, warp factor one…”

It would be nice to see some interactive elements in the design – being able to touch Sulu’s console and see his weapons target / sensor relay unfold itself, or to be able to “flick” switches on the ring consoles and see the images on the screen above them change – just to give visitors more of a sense of presence (not to mention the hoary old ability to sit on the chairs). However, these little niggles aside, for those who like / love / appreciate the original Star Trek TV series, the experience is a wonderfully nostalgic homage.

It’s a little disappointing that the first Mission Log to be broadcast with the opening of the experience didn’t show more in the way of images of the space to encourage interest among Trek fans watching the show – although it certainly was mentioned several times. However, this was somewhat made up for the broadcast including an interview with one of the incarnations of James T. Kirk himself, Vic Mignogna, the man behind the engaging web series Star Trek Continues, which picks up right where the original series left off at the end of its third season, and includes some unique follow-ups to some of the episodes from that series and well as featuring several special guest stars from the worlds of Star Trek.

The Bridge of the USS Enterprise; Inara Pey, May 2018, on FlickrThe Bridge of the USS Enterprise – “The engines cannae take it, Cap’n!” – Scotty’s bridge station

While Sansar and the Enterprise bridge aren’t visually featured in the show, it is interesting to hear some of the comments Ken and John make in passing about Sansar – particularly where their avatars are concerned. While casual in nature, they do perhaps reflect one of the more noticeable “limitations” with the platform that even casual users are noting: the “sameness” evident in Sansar avatars at the moment, born out of a current lack of broad customisation capabilities.

Overall, Bridge of the USS Enterprise is an interesting experiment on the idea of offering social environments in virtual spaces that are specific to audiences who might not otherwise have an interest in such environments. With the planned tie-in with the Overwatch League now apparently on hold (assuming it still goes ahead), Bridge of the USS Enterprise is Sansar’s sole “partnership” social space of this kind right now, so it’ll be interesting to see how it continues to be used.

The next Mission Long Live event will be on Tuesday, June 5th, as John and Ken will be taking a break on Tuesday, May 29th.

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