One of the things I’ve enjoyed doing in Second Life is filming short video pieces. Most of my work, such as it is, is available on my YouTube channel. This contains a mix of videos of regions I’ve visited, art exhibits and installations I’ve enjoyed and the odd promotional piece.
My video efforts largely tailed-off in 2015/16 as a result of the software I was using to capture footage deciding it didn’t really want to play nicely with the Second Life viewer any more. Essentially, while flycammig would appear smoothing during the capture process, on playback I’d suffer a lot of dropped frames (with no indication they were being dropped during capture), and just get general choppiness.
After a lot of fiddling around, trying different CODECs, trying different versions of the software I prefer to use and so on (not all at once, but as and when time has allowed, which actually hasn’t been that often), coupled (perhaps) with recent updates within the viewer has encouraged me to try again here and there with mixed results.
I recently updated my capture software (Bandicam) to the latest release (May 2018), and this seems to have smoothed out a few more issues. I’ve also recently picked up the latest release of my preferred editing software – Cyberlink Power Director – and have been finding my way around it. So, with both in hand, I thought I’d have a go with a short video of our Second Life island home to see how things turned out. More projects may now follow!
If anyone watching this piece is interested in having their home parcel / region landscaped, feel free to give me a shout in-world to discuss.
2 thoughts on “Getting back to filming in Second Life”
Inara does a GREAT job landscaping. I highly recommend her.
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