The following notes were taken during the Simulator User Group meeting of Tuesday, July 7th, 2020.
Please refer to the server deployment thread for news and updates:
- There was not main channel deployment on Tuesday, July 7th, leaving the servers on server release 543526, comprising further infrastructure updates to support Group chat improvements / support of the cloud uplift work.
- On Wednesday, July 8th, the RC channels should be updated with server release 544419, which should resolve issues with off-line inventory offers and group notice attachments
- Note that this requires a viewer-side update, which should currently be in all the Viewer RC versions.
- The Arrack Maintenance RC viewer updated to version 188.8.131.524465 on July 6th.
- The Tools Update RC viewer updated to version 184.108.40.2064474 on July 7th.
The rest of the current range of official viewers remains as follows:
- Current Release viewer version 220.127.116.113157, dated June 11, promoted June 23, formerly the CEF RC viewer – No Change.
- Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
- Love Me Render RC viewer, version 18.104.22.1684028, June 30.
- Project viewers:
- Custom Key Mappings project viewer, version 22.214.171.1244079, June 30.
- Mesh uploader project viewer, version 126.96.36.1993141, June 11.
- Copy / Paste viewer, version 188.8.131.523365, December 9, 2019.
- Project Muscadine (Animesh follow-on) project viewer, version 184.108.40.2062999, November 22, 2019.
- Legacy Profiles viewer, version 220.127.116.110836, September 17, 2019. Covers the re-integration of Viewer Profiles.
- 360 Snapshot project viewer, version 18.104.22.1689111, July 16, 2019.
Region Restarts and Region Crossings
The server deployment threads generally reference rolling restarts being performed if channels have been running for 10 days or longer, regardless as to whether there is an accompanying deployment (e.g. so at least once every 14 days).
However, during the Simulator User Group meeting, comments from the Lab suggest this is not an absolute. For example, if agents (avatar or scripted) are in a region, a restart may not occur. As it is, there is currently a fair number of mainland and private regions that have not seen a restart in 2-3 weeks.
This is causing some consternation among road vehicle users who see region restarts as (currently) the main panacea for their region crossing woes; there may well be fair mileage in this – no pun intended; but equally, there are reasons why restarts may not resolve issues, but as they are a non-trivial matter, could be disruptive to other users, requiring a balance to be struck.
The fact is the physical region crossings involving vehicles are a complicated issue. There is no single point of failure – and issues can be exacerbated by factors external to SL; it might even be argued that as script load plays a role in bad region crossings, loading vehicles up with scripts to monitor / log crossings could actually exacerbate the problems being encountered by those using said scripts. However, Given that rolling restarts are expected every 14 days, regardless of deployments, it might not be a bad idea to try to ensure this is a regimen that is more rigorously held to, in that restarts can be seen as calming region crossing issues.