RFL of SL: Team Registrations, Relay Rap and Fashion for Life

RFL-logoThis week sees activities for the 2013 Relay for Life of Second Life well and truly get underway with the return of Relay Rap and the opening of this year’s Team Registrations.

As with previous years, activities will be held across the grid in the months and weeks ahead of the Relay for Life weekend in July, and will also follow-on from the weekend through until the end of the year, and participating teams are being encouraged to join-in, organise events and raise money for the fight against cancer.

Team Registrations Open

On Friday 8th February, Team Registrations for RFL of SL opened. To quote from the official documentation on the role of RFL of SL Teams:

Forming a Relay For Life team in Second Life is an important undertaking. It will be a lot work and a huge commitment, but one of the most rewarding experiences you will ever have in Second Life. You and your team will become part of the Relay family, and together we will raise money and awareness in the fight against cancer!

Teams require both a Captain and a Co-captain as well as a name. There are no restrictions on the overall size of a team, but both the Captain and Co-captain must be prepared to give up a sizeable amount of their SL time throughout the 2013 RFL season, leading  and motivating their team and keeping everyone focused on success in fundraising. There will be Team Captain training and informational meetings held throughout the season to assist Team Captains, and all Captains are encouraged to attend.

2013_RFL_Logo

Teams hold events throughout SL with the aim of raising funds for the cause, can have camps at the Relay Weekend regions and of course participate in the Relay Weekend itself. For further ideas on team and activities, see the RFL of SL team roster, and example of events already being organised by teams can be found on the Team Events webpage.

There are a few basic rules and guidelines to go with group formation and applications:

  • Team names should be PG and not have sexually explicit connotations, inappropriate wording or curse words
  • All team names must be approved by the RFL of SL Team Chair
  • For ease of communications, it is recommended that teams should form an in-world group with the team name, or use a suitable mailbox system, as available on the SL Marketplace.

Once a team has been registered with RFL of SL, a member of the Teams Coordination Committee will pass along information to help get things started, including contact details for the RFL of SL Coaches Committee, to whom teams can reach out to with questions and requests.

The team registration form is now available on the RFL of SL website.

Fashion For Life

This year’s Fashion for Life runs from Sunday March 9th through until Monday March 17th. With the theme of “The Seven Wonders of the World”, the event will take place across seven themed regions and two event regions, and shop reservations are now being taken. The following should be noted if applying for a store:

  • The entry fee for a Fashion For Life store is L$5,000
  • All payments must only be made to FASHION4LIFE2013 Resident
  • Once the entry fee has been paid, the transaction record should be copy/pasted to Anne Daumig who will send an invite to join the FASHION4LIFE Group
  • Designers are asked to contribute 3 new and EXCLUSIVE items to be sold only at Fashion For Life with 100% of sales going to Relay For Life. Sales from any other vendor go completely to the designer.

For further information on Fashion for Life, please refer to the Best of SL blog.

Sponsorship Opportunities

There are still some RFL of SL sponsorship opportunities available. Sponsorship brings with it special recognition and promotion, and is open to organisations and business both inside of and outside of Second Life, as well as individuals and teams.

Details on the available sponsorship opportunities can be found on the RFL of SL website,, which includes details of who to contact in the RFL of SL team.

Relay Rap – Starting Sunday 10th February

relayrapSunday February 10th marks the return of the Relay Rap radio show. From 16:00 SLT on the 10th February through until 10:00 on Saturday July 13th, Relay Rockers  proudly present a weekly talk show for and about Relay For Life of Second Life, The American Cancer Society, The Teams, The Events, and YOU-Relay World and an hour of fun and information.

The show is open to the public to attend the broadcasts, which will be held at the Relay Raps stage on Arinultra Cay every Sunday through until the Relay Weekend.

Related Links

Longfellow, valentines and intrigue

Once again, the Seanchai Library will be presenting a round of stories and readings in Voice this coming week, with the continuation of a number of stories and also delving into Longfellow’s classic narrative poem.

As always, all times SLT, and unless otherwise stated, events will be held on the Seanchai Library’s home on Imagination Island.

Sunday 10th February

13:30 – Tea-time at Baker Street – The Adventure of the Gloria Scott

Holmes himself recounts the tale of the very first case in which he employed his powers of deduction to solve a mystery.

In his college days, Holmes was invited by his friend, Victor Trevor to spend a month at the family’s estate in Norfolk. While there, Holmes amazed Trevor’s father, a justice of the peace, with his powers of reasoning by correctly identifying the elder Trevor had made his fortune in the goldfields in Australia and was once connected to someone with the initials “J. A.” whom he wanted to forget.

Holmes himself is somewhat surprised when the elder Trevor passes out in shock at the accuracy of his deductions, and is less-than-convinced by the older man’s explanation that Holmes had touched upon a sore spot, and that “J.A.” had once been a lover.

Perceiving he was making his host’s father uncomfortable with his presence, Holmes opts to leave, but before he can do so, he witnesses the elder Trevor inebriated after receiving an unexpected guest  – a shipmate he had known some 30 years before. This shipmate, called Hudson, came seeking employment. Seven weeks after his departure, Holmes is contacted by Victor Trevor and learns that things at the Norfolk estate are very much amiss, that Victor’s father is near death – and everything seems to revolve around Hudson, the former shipmate and now estate employee. Thus, Holmes returns to Norfolk and embarks on his first adventure – that of the Gloria Scott.

Caledonia Skytower returns to bring us more from The Memoirs of Sherlock Holmes continues!

18:00 Mary Poppins (at Magicland Park)

mary-poppinsMade famous through the hugely successful 1964 Disney film starring Julie Andrews and a wobbly accented Dick van Dyke (albeit an adaptation despised by Travers herself), and more recently the focus of a successful West End and Broadway stage production, the adventures of the famous umbrella piloting nanny need no real introduction here in terms of their story.

First published in 1934, Mary Poppins was actually the first in a series of stories about the character written by Travers between 1934 and 1988, all illustrated by Mary Shephard, the daughter of Winnie the Pooh and The Wind in the Willows illustrator, E.H. Shephard. Mary actually took the job on account of her father being too busy with other work, and later became regarded as a co-author of the tales.

Join Caladonia at Magicland Park as she continues with Part 3 of this magical tale.

Monday 11th February, 19:00 – “Who you callin’ Valentine?”

Crap Mariner returns with a host of 100 word stories with a theme to suit this romantic time of year…

Tuesday 12th February, 19:00: Inkspell

Faerie Maven-Pralou bring us the conclusion of Cornelia Funke’s young adult which forms the second part of her Inkworld trilogy. The books chronicle the adventures of teenager Meggie Folchart whose life changes dramatically when she realizes that she and her father, a bookbinder named Mo, have the unusual ability to bring characters from books into the real world when reading aloud. Mostly set in Northern Italy and the parallel world of the fictional Inkheart book, the central story arc concerns the magic of books, their characters and creatures, and the art of reading.

In Inkspell, a year has passed since the events related in Inkheart, the first book in the series. Not a day goes by without Meggie thinking of Inkheart, a book that has characters that come to life. Resa is back. The fire-eater, Dustfinger, wants to go back to his wife daughters-who are in the story. When he finds a crazy, self-absorbed psycho storyteller, Orpheus, who can read him back into the book, he goes into the pages. Soon Farid convinces Meggie to read him into the book so he can warn Dustfinger of Basta. But Meggie has figured out how to read herself and Farid into the book Inkheart.

Wednesday 13th February, 19:00: Quite a Year for Plums

plumsAnyone who has read the best-selling Mama Makes Up Her Mind or listened to Bailey White’s commentaries on NPR knows that she is a storyteller of inimitable wit and charm. Now, in her stunningly accomplished first novel, she introduces us to the peculiar yet lovable people who inhabit a small town in south Georgia.

Meet serious, studious Roger, the peanut pathologist and unlikely love object of half the town’s women. Meet Roger’s ex-mother-in-law, Louise, who teams up with an ardent typographer in an attempt to attract outer-space invaders with specific combinations of letters and numbers. And meet Della, the bird artist who captivates Roger with the sensible but enigmatic notes she leaves on things she throws away at the Dumpster.

Kayden Oconnell is joined by Caledonia Skytower as they continue to read from the novel.

Thursday 14th February, 19:00: The Courtship of Miles Standish

Thus for a while he stood, and mused by the shore of the ocean,
Thinking of many things, and most of all of Priscilla;
And as if thought had the power to draw to itself, like the loadstone,
Whatsoever it touches, by subtile laws of its nature,
Lo! as he turned to depart, Priscilla was standing beside him.

Written in 1858 by Henry Wadsworth Longfellow, and set against the backdrop of a fierce Indian war, this narrative poem tells the tales of a love triangle between three Pilgrims: Miles Standish, Priscilla Mullens, and John Alden.

A work of fiction, or a tale handed down over generations? Longfellow claimed he was relating oral history handed down through the generations of his family. Mullens, Standish and Alden were the names of real-life Pilgrims, but skeptics dismiss the poem as folklore, and the historical evidence is inconclusive. Nevertheless, the poem was very popular in nineteenth-century America, immortalizing the Mayflower Pilgrims.

Join Shandon Loring as he presents Longfellow’s poem for Valentine’s Day.

Please check with the Seanchai Library SL’s blog for updates and additions to the week’s schedule.

Note that throughout January and February, all donations to Seanchai Library SL will go to the real-world charity, Doctors Without Borders! Have questions? IM or notecard Caledonia Skytower.

Related Links

Inspiring Orientation: getting users started, stage 2

In June 2012, I reviewed MetaHarpers’ The Inspiring Orientation, an installation intended to be part gallery, part orientation course, with various interactive elements intended to teach new users the basics of getting around in Second Life – walking, flying, chatting, using the camera, sitting, etc.

The originia Inspiring Orientation - from the outside
The original Inspiring Orientation – from the outside

Opened to the public on February 5th, The Inspiring Orientation, Stage 2 now takes the concept a step further by providing additional interactive lessons covering such diverse subjects as in-world shopping, instant messaging, inventory management, profile creation, in-world combat and games, and exploration. At the same time, it revamps the original installation, and incorporates features such as media-on-a-prim. So what is it like?

On arrival, the installation appears familiar – the welcome area is the same as its first iteration, and the familiar tablet-like guides are still there. However, on stepping inside, it is clear things have been changed. Basic movement – walking and jumping – is quickly dealt with before moving onto the basics of camera control, which used to come somewhat later in the piece, and which is dealt with in a more compact manner. The rest of the initial elements of the piece remain largely unchanged until one arrives at the teleport portals, which in the original more-or-less marked the end of the process. While people can still teleport away at this point, a sign points the way to the new additions waiting to be explored.

Inspiring Orientation Stage 2
The Inspiring Orientation Stage 2

Here people can learn about shopping, instant messaging, profiles, inventory (including attachments, clothing layers, etc), dealing with “hidden objects” and combat, all in discrete units linked by footpaths, chair lifts and ladders.

There are several routes around this part of the installation, which can lead to a degree of repetition in instructions (accessing inventory, for example). However, this is no bad thing in that it allows for easy re-caps on lessons and pointers.

The Inspiring Orientation Stage 2
The Inspiring Orientation Stage 2

The inclusion of combat options might at first glance seem a little odd, but it actually does make sense given that, while “Second Life is not a game”, many people actually do join SL in anticipation of engaging in roleplay (which can include combat elements) and engaging in combat-related activities (the dreaded zombie hunting beloved of the official SL promo videos, etc). Ergo, getting people started on how weapons, HUDs, mouselook, etc., all work within the realms of combat isn’t necessarily a bad thing.

Whither the context menu?
Whither the context menu?

The use of media-on-a-prim in the portal area, is both new and subtle. Drawing on the Destination Guide to provide a click-through list of destinations and descriptions related to the selected portal, it does much to present users with far more choice on where they go next, and on seeing where they are likely to meet other users.

That said, there are a few niggles with the update. Given this is an exhibition intended to demonstrate a new user orientation, the almost exclusive use of screen shots of a popular TPV is surprising. Yes, it may weel be the most popular viewer in use in SL, but given this is a new user experience, and presumably something the creators would hope users would encounter early-on in their explorations of Second Life, I can’t help but feel that there should perhaps be more emphasis on the official viewer – particularly as this is the viewer the majority of new users will initially be using when they log-into SL.

It could also be argued that other essentials are missed or given scant explanation as well – such as the Marketplace, the use of the world map, search and the concept of teleports (although teleports is touched upon throughout the exhibit, if not fully explained). However, the piece is a work-in-progress (the team behind it plan to move it to a location of its own at the conclusion of its time at the LEA), so these are matters which may still be addressed.

One thing that does still disappoint me with the update, though, is that it still fails to reference the viewer’s own means of providing help to users. The How To guide still goes unmentioned, as does the Help options in the menu. The How To guide is certainly worth a reference, given it forms an easy aide-mémoire to some of the lessons given during the orientation tour.

Some might argue that The Inspiring Orientation fails to offer any significant advantages over a more straightforward approach to user orientation such as that provided by the Phoenix Firestorm Support Region. In some respects, I’m inclined to agree; the latter has the beauty of keeping to a KISS approach which make progress perhaps seemingly less time-intensive. However, The Inspiring Orientation perhaps offers greater visual and aural stimulation, and thus may better hold a new user’s attention than a more traditional “walk-and-read” approach.

Whether it is viewed as a prototype / alternative approach to engaging new users and unlocking some of the mysteries of the viewer or whether it is seen purely in terms of an art installation which encompasses learning experiences, The Inspiring Orientation remains an interesting insight into how an engaging and interactive user experience might be built. As such, it has always made for  an interesting visit, and the Stage 2 updates provide plenty of additional food for thought, particularly for those interested in the new user experience ethos.

Related Links

OBR: photo contest and official SL video launch

one-billion

One Billion Rising in both RL and SL will be taking place on February 14th. Work is well underway for a in-world events, including a number of regions dedicated to the day.

To further mark the event, the organisers of One Billion Rising in Second Life are hosting a special photo contest and this weekend will also launch the official One Billion Rising In SL dance video.

Photo Competition

The photo competition, which opened on February 3rd, will see the five winners entries displayed on the official One Billion Rising blog, and will be featured through the day itself. The rules are requirements are straightforward:

  • Entrants must wear the official OBR T-Shirt (available free from the One Billion Rising Information location at Prim Perfect Headquarters
  • Photos should be submitted to the One Billion Rising in Second Life Flickr group
  • Photos must be submitted by midnight (SLT) on February 13, 2013
  • Photos must be PG (nude or distasteful photo(s) will be disqualified)
  • There should be no additional text on the photo, although post-processing with editing software is permitted
  • Only two entries allowed per person
  • One Billion Rising in Second Life reserves full rights to all photos submitted.

OBR In SL: The Video

Break the Chain is the official anthem of One Billion Rising, and is featured in a specially commissioned video. To mark the event in Second Life, a group of volunteers have been busy working at locations across the grid to present an in-world interpretation of the OBR dance, using the anthem itself, with special choreography by Pyper Dollinger and Tatiana Kurri.

OBR music video recording (image courtesy of One Billion Rising In SL /
OBR music video recording (image courtesy of One Billion Rising In SL /  Scheherazade Storyteller

The video is due to be premiered this weekend through the One Billion Rising In SL blog. In the meantime, here’s the original video.

Further Information

About One Billion Rising

One in three women on the planet is raped or beaten in her lifetime. That is ONE BILLION WOMEN violated. One billion daughters, mothers, grandmothers, sisters, lovers and friends. On February 14, 2013, V-Day’s 15th Anniversary, we are inviting ONE BILLION women and those who love them to WALK OUT, DANCE, RISE UP, and DEMAND an end to this violence. ONE BILLION RISING will move the earth, activating women and men to dance across every country.

For more information go to http://www.onebillionrising.org/

About V-Day

V-Day is a global activist movement to end violence against women and girls that raises funds and awareness through benefit productions of Playwright/Founder Eve Ensler’s award winning play The Vagina Monologues and other artistic works. In 2012, over 5,800 V-Day benefit events took place produced by volunteer activists in the U.S. and around the world, educating millions of people about the reality of violence against women and girls. To date, the V-Day movement has raised over $90 million and educated millions about the issue of violence against women and the efforts to end it, crafted international educational, media and PSA campaigns, reopened shelters, and funded over 14,000 community-based anti-violence programs and safe houses in Democratic Republic of Congo, Haiti, Kenya, South Dakota, Egypt and Iraq. Over 300 million people have seen a V-Day benefit event in their community.

For more information go to http://www.vday.org/

SL projects news week 6 (3): viewer and CHUI, SSB, materials

SL Beta Viewer and CHUI

As noted in part 2 of this report, a new beta release of the SL viewer was made on February 6th. The crash rates for this version, some 48 hours on from the release, are reported by Oz Linden as being “remarkably low”, with some 1400 users / half-a-million minutes logged against it to date. If this continues through the weekend, the chances are the code will go to a release version of the viewer early in week 7 (week commencing Monday 11th February).

If things go according to plan, there is likely to be one more 3.4.5 beta release prior to a merge taking place with the Communications Hubs User Interface (CHUI) code.

Currently, the CHUI code is now fully merged with the viewer-dev code, although it is slightly out-of-step with the beta code. Once the merge to beta has been made, and with everything else going on with the viewer, it is anticipated that CHUI will have “a nice long run,” as a beta release.

Server-side Baking and Pile-on Test Pre-announcement

Avatar bake fail
SSB: looking to solve avatar bake fail

Nyx Linden and his team continue to work on server-side baking (SBB), both on the server and the viewer side of things. An update to the project viewer and viewer code was made back on January 30th, and Nyx has indicated that another push is due early in week 7.

The major news on this project is that a pile-on test is in the planning stage. While dates and times have yet to be confirmed, this is being targeted for later in February on Aditi, and the Lab is looking to have people running a Server-side baking viewer (e.g. the project viewer or any TPV which has implemented the necessary viewer-side code) attend and help provide a thorough load test for the new code.

The test will require viewers to be enabled for certain types of data logging in order to ensure LL gather the relevant information. Details on what will be required will be passed on to those TPVs which indicate they can participate in the test. For those individuals wishing to help out, but whose preferred viewer has not enabled the SSB code by the time of the test, the LL project viewer will have the necessary logging options already enabled. Further details on the proposed test will be published here as they become available.

In terms of TPV integration, it has been confirmed that the SSB code changes for the viewer impact RLVa. Details of the overall impact is unclear, other than RLVa  is affected in several areas and Kitty Barnett is working to fix issues. However, this does mean that integration of the SSB code has slowed for some TPVs.

Materials Processing and Project Viewer

As previously reported, the server-side code is on the BlueSteel RC channel, and there are no apparent issues with the code which might prevent its wider distribution. There are still some issues to resolve with materials processing, which means that a project viewer may be delayed another week or so.

Some of the problems appear to have been network related. When testing recent versions of the pre-release materials viewer on a materials-enabled region of the Main grid, it was noted that they (quote) “significantly added” to the network load for the test region, impacting performance. These problems required additional investigation in order to resolve, and it is hoped that they have now been “wrestled to the ground”. There were also some reports of a couple of things still to be fixed in the UI, although it appears that, again, these have now been dealt with.

Given this, and while a publicly available project viewer appearing in week 7 is “not out of the question”, the Lab appear to be looking at week 8 (commencing Monday 18th February) as the week in which a materials project viewer will surface. In the meantime, the recommendation remains that TPVs do not pull code from the current materials code repository for integration into their own viewers.

The look of things to come: Materials Processing
The look of things to come: Materials Processing should have a public viewer available in the next two weeks

FMODex

Oz confirmed that the Lab now has FMODex working internally on both Windows and Linux, and passed on thanks to members of the Singularity team for their work in making this possible. The code is to be made available for wider testing by TPVs “Pretty Soon”TM.

As per my last update on the matter, it is unlikely that LL will be able to pre-build the code for TPVs, but the goal is to have something which is not “dramatically different” to how TPVs previously obtained the required code. However, with all that is happening at the moment, it is possible that those TPVs which haven’t already looked to using FMODex may continue “as is” with FMOD until some of the pressure is off in terms of other viewer projects which are rolling forward.

Related Links

Information source: TPV Dev meeting, Friday 8th February, 2013. There is unlikely to be an official audio recording of this meeting due to it being relocated due to ongoing issues with the Hippotropolis region.

Les évolutions dangereuses

This month sees the third round of the Linden Endowment for the Arts Artist-in-Residence programme drawing to a close. With applications for round 4 now open, I thought it time I caught-up on some LEA-related posts on various exhibits which have been in draft form over the past for weeks and got them blogged.

Given that science forms the basis for a large part of my non-SL posts here, I thought I’d begin with Kicca Igaly and Nessuno Myoo’s Danger in Evolution, currently on display at LEA27.

Danger in Evolution
Danger in Evolution

The artists describe the work, which comprises two separate but interlinked installations by each of them respectively, as:

The contradiction that is at the heart of any technological and scientific evolution when there is not  growth, maturity and an awareness of value potential risks that this implies evolution in the life of everyone. Especially when interests of prevarication or economic, social, religious interests come into play.

It’s a dark piece – literally, given the recommended windlight settings and overall hue and tone of the builds themselves – which is both provocative and rich in imagery, challenging us to consider the ethical, moral and religious challenges, both positive and negative, inherent both in the pursuit of science and technological development.

Danger in Evolution
Danger in Evolution

Nessuno Myoo presents us with a scene which is both chaotic and yet potentially joyful – a huge carousel-like ball on which people ride. From a distance all seems to be fun and laughter – but as one draws closer, it is apparent that this is not the case. Those riding the carousel are perhaps not really in control, but are perhaps trapped by the very thing they sought to create.

Closer examination still reveals that the carousel is far from innocent; at its heart lay a representation of of the atomic structure of uranium 235, of which the nucleus is that of “Little Boy”, the first atomic weapon ever used in anger, which exploded over the city of Hiroshima on August 6th, 1945. This brings the carousel’s design into sharp relief – it is in fact the mushroom cloud of a nuclear explosion, and thus the surrounding chaos can be understood, as can the myriad of eyes witnessing the scene.

Danger in Evolution
Danger in Evolution

In her piece, Kicca Igaly continues the nuclear theme central to Nessuno’s work, as she presents a piece depicting nuclear research, wherein those performing the work are seemingly oblivious to the fact that while they have the benefit of every protection which can be afforded them in their work, the real nightmare is already out in the world in the form of nuclear waste which is poisoning the world, and ruining lives, as shown by the two children who innocently play with toxic waste, themselves seemingly oblivious of their own missing parts…

The children are perhaps a link into the second aspect of Kicca’s work, as she also presents a tableau depicting genetic research as a scientist, surrounded by models of DNA, peers steadfastly into a microscope. Will he find a new means of aiding the sick or overcoming sickness – or will his research result in further chaos and destruction? As Kicca notes, “The timing of the research are often too short to fully evaluate the consequences of what is produced afterwards. I wanted to emphasize in these scenes, that these aspects need to be taken into extreme account by researchers and by who finances them and often influence their activities, with cursory expectations. ”

Danger in Evolution
Danger in Evolution

Of course, scientific and technological advancement are often rarely without risk. That does not mean we should turn out backs on either – and neither Kicca nor Nessuno are implying we should. But we have reached a point in our own understanding of both science and technology where we do need to be more aware of both the broader potential and impact of scientific discovery and development. As such, we perhaps move to free ourselves from both the imperatives of financial gain arising from research and  – equally – the religious ignorance which often prevails against the potential for life-saving / life-enhancing research and development, and look upon things in a broader light – particularly where our endeavours can have such a wide-ranging impact on both our evolution and on the world around us.

Danger in Evolution is a powerful, evocative piece, however one looks at it, both directly and indirectly. The imagery is both intense and also subtle, challenging us to consider matters of evolution, development, research and science from all parts. Walking through Nessuno’s part of the installation in particular, I could not help but hear Oppenheimer’s quote when looking back on the detonation of the very first A-bomb during the Trinity tests in New Mexico, when he referred to a passage from the Bhagavad Gita,  “Now, I am become Death, the destroyer of worlds.”

This is also a piece that again demonstrates the sheer power of environments such as Second Life for staging immersive works of art which can so challenge our perceptions and thinking – and as such, it is not one to be missed.

Danger in Evolution
Danger in Evolution

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