A Hazardous journey resumed

A year ago, I visited Hazardous, an evocative build by Wendy Xeno and Mandingo Quan on Mandigo’s Homestead region on Misali.

After an extended period of being under construction, the region has just re-opened (and my thanks to Ziki Questi for the nudge that it had through her blog) and, while I’m often given to superlatives when exploring SL, it really is stunningly spectacular.

Hazardous
Hazardous

The fact that you’re in for a treat is evident from the start. The arrival point, hovering in the sky over the region, offers show very unique “teleport” stones. I’m not going to spill the beans on what happens – suffice it to say it is a very novel means of arriving in a region!

When you arrive at ground level, you could easily be in the rural county of Anywhere – all around you is grassland and tress, a few buildings and other bits. In fact, on my arrival, I couldn’t help but think of the grasslands of East Africa. Around you are several wooden signs welcoming you and warning you of several point of importance: that unattended child avatars will be sold to the circus, for example, and that the region has sharp edges…

Hazardous
Hazardous

It is this last sign which hints at why the new rendition of Hazardous is so spectacular: when you reach ground level, you are actually standing atop the most magnificent plateau rising over 30 metres above the surrounding sea, and which is cut through from one side to the middle by a deep gorge.

At the top of the plateau the grassland offer much to see and do, and is a veritable delight for anyone with a photographic bent, whether the default windlight setting is used, or one opts to experiment. Here you can wander through the grass, explore the old buildings scattered around, sit and pass the time with friends or dance away the hours, playing records on a portable record player (remember those?).

Hazardous
Hazardous

The attention to detail is, as ever, wonderful: the edges of the plateau blend perfectly with the uplifted terrain, the fences, telegraph poles, buildings and seating are all ideally located and speak of considerable time being taken in framing the entire region such that it presents a truly natural feel while offering scores of opportunities in which photographs can be framed.

Nor is the detail constrained to the plateau. There is also much to see down in the gorge and at sea level. The former, in contrast to the grassland above, is a lush, watery setting in which sits a show home reached by a boarded walk. Overhead, but below the lip of the plateau, birds wheel in tight flocks, as if seeking a resting place among the scattered tree-top before the sun sets…

Hazardous
Hazardous

Sea level can be reached via a set of steps, which also lead to a walk and a piano and places to simply sit and look out over the sea and … think …

Words really do not do justice to the way Mandingo has developed and landscaped Hazardous – it is something which has to be explored and experienced, and I really cannot recommend it highly enough as a destination really well worth visiting. When you do, keep an eye for clickable items – one of them will take you to the hidden pond.

Highly recommended.

Hazardous
Hazardous

Related Links

(view slideshow full-screen)

Viewer release summary 2013: week 6

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Viewer Round-up Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware) and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information as the week progresses
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.  

Updates for the week ending: 10 February, 2013

  • SL Viewer updates:
      • Beta version updated to 3.4.5.270034 on February 6th –  release notes
      • CHUI development viewer reached release 3.4.6.270209 on February 9th
  • Kokua released version 3.4.425654 r6 on Feb 6th – core updates: Advanced Build Tools floater offers Imprduence layout and elements from Firestorm; Metropolis Metaverse added to OpenSim grid list – release notes
  • Cool VL updated on the 9th of February and again on the 10th to arrve at:
    • Stable version: 1.26.6.10
    • Legacy version (v2.6 renderer): 1.26.4.53
    • Experimental version: 1.26.7.10
    • Release notes
  • Lumiya released version 2.4.2 on February 4th – core update: mesh object suppor fixes –  release notes
  • Group Tools released version 2.2.16.0 on February 6th

Discontinued Viewers

  • Phoenix officially reached end-of-line for SL on December 31st – read more here
  • Zen viewer was withdrawn from the SL TPV directory and all repositories shutdown on January 27th, 2013.

Related Links