More dabbling in dio and some thoughts

dio-logoUpdate, February 19th, 2014: dio was discontinued by Linden Lab on February 19th, 2014. Links to the dio website, etc., have therefore been removed from this article.

Last week, Linden Lab launched dio, and I provided something of an initial look and feel for using the product.

Since then, as time allows (and there hasn’t been a lot of it), I’ve been dabbling some more and building various bits. The first of these is an attempt to build an interactive tour. Unsurprisingly, the subject matter is Fallingwater, Frank Lloyd Wright’s seminal build, and particularly my efforts to emulate this remarkable house in the virtual world of Kitely.

The start of the tour: An introductory page isn't a requirement for a dio place, however, I've included one to give people some background on things.
The start of the tour: An introductory page isn’t a requirement for a dio place, however, I’ve included one to give people some background on things.

The tour is intended to let people understand something of the build – what it is, where it resides, etc., before allowing them to set off to explore it on their own, moving through the various dio “rooms” (which I’ve roughly aligned to rooms and parts of the Fallingwater build) where they can see images and find out more about both the real and virtual Fallingwater as interpreted by myself.

To add a little fun, I’ve added one (so far) inventory item, which must be collected in order for the house to be fully explored (I may add more at some point), and also added some other interaction  using the “Appear / Disappear” actions.

Adding a little interactivity
Adding a little interactivity

There is a degree of logic to be followed with the tour – the introduction and the “media suite” can only be accessed at the start. This is to encourage people to do a complete circuit of the place (in whatever direction they choose), but I’m also aware it might be a tad irritating to some. So I’ll be curious as to feedback – if any …

The tour can be found on the dio Community page, or for those signed-up to dio, you can jump to it from here.

The "Explore" object is a means by which I've hidden objects until such time as Explore is opened - a useful means of controlling information flow in complex rooms
The “Explore” object is a means by which I’ve hidden objects until such time as Explore is opened – a useful means of controlling information flow in complex rooms

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