100,000 zaps and a Sievert

CuriosityNASA’s Mars Science Laboratory (MSL) rover Curiosity chalked-up another milestone on October 30th, 2013, when the laser which comprises part of the Chemistry and Camera instrument (ChemCam)  system mounted at the top of the rover’s mast, was fired for the 100,000 time.

The shot was one of a series of 300 fired at a total of 10 locations on a rock called “Ithaca”, and was taken at a range of 4.04 metres (just over 13 feet) from  the target. The laser is used to vaporise tiny amounts of an object (the target area being around the size of a pin head), producing a spark of plasma (ionised gas). This spark is observed via a telescope which also forms a part of the ChemCam system, and the spectrum of light from the spark is analysed to identify chemicaal and mineral elements within it.

The rock “Ithaca” shown here, with a rougher lower texture and smoother texture on top, appears to be a piece of the local sedimentary bedrock protruding from the surrounding soil in Gale Crater. This image, taken by Curiosity’s Mast Camera (Mastcam), was captured on Sol 439 (October 30th, 2013). The rectangle indicates the area where ChemCam used its laser and remote micro-imager to inspect “Ithaca”. That inspection included the 100,000th laser shot fired by ChemCam on Mars

Each pulse from the laser delivers more than a million watts of power for about five one-billionths of a second. The technique used by ChemCam, called laser-induced breakdown spectroscopy, has been used to assess composition of targets in other extreme environments, such as inside nuclear reactors and on the sea floor. Experimental applications have included also environmental monitoring and cancer detection. MSL is the first mission to use the technique on another planet.

minerals-dec-13
A graph showing a spectrum recorded by ChemCam which averages data from multiple laser firings at the same point on the rock “Ithaca” on Sol 439, and which included to 100,000th laser shot. The spectrum is typical of Martian volcanic (basalt) material. Although Ithaca is a sedimentary rock, the particles in the sediments that became the rock originated in igneous source rocks. The elements identified from the spectrum include a standard major-element suite of silicon, magnesium, aluminium, calcium, sodium, potassium, oxygen and titanium. Chromium and manganese, though not labelled, were also present (click to enlarge)

Virtually every shot taken by the laser yields a spectrum of data which is returned to Earth. Most targets get zapped at several points with 30 laser pulses at each point. An international team of scientists and students is mining information from ChemCam to document the diversity of materials on the surface of Gale Crater and the geological processes that formed them.  The range of materials recorded so far includes dust, wind-blown soil, water-lain sediments derived from the crater rim, veins of sulphates and igneous rocks that may be ejecta from other parts of Mars.

Since reaching the 100,000 total in late October, the laser has been fired a further 2,000 times. ChemCam also includes a micro-imager camera, which has taken over 1600 images during the time the rover has been operating on Mars.

The ChemCam mast element on Curiosity
The ChemCam mast element on Curiosity

 

Four Billion Years

In a little more than a year on the Red Planet, Curiosity has determined the age of a Martian rock, found evidence the planet could have sustained microbial life, taken the first readings of radiation on the surface, and shown how natural erosion could reveal the building blocks of life. MSL team members presented these results and more from Curiosity in six papers published on December 9th, 2013 by Science Express and presented them in press briefings and talks at the Fall Meeting of the American Geophysical Union in San Francisco.

As a  part of its operations, Curiosity has carried out a number of sample drillings into rocks on Mars. The second rock, dubbed “Cumberland” from which the rover obtained cuttings for analysis is now the first rock ever to be dated while sitting on another planet. Analysis of the mineral ingredients in the cuttings obtained from “Cumberland” estimates the age of the rock to be about 3.86 to 4.56 billion years; this matches estimates as to the overall age of Gale Crater itself, obtained through other means, which suggests that the techniques being used to analyse the samples gathered by the rover are reliable.

“The age is not surprising, but what is surprising is that this method worked using measurements performed on Mars,” Kenneth Farley, from the California Institute of Technology and a co-author of one of the new papers, said. “When you’re confirming a new methodology, you don’t want the first result to be something unexpected. Our understanding of the antiquity of the Martian surface seems to be right.”

Before they could measure rocks directly on Mars, scientists estimated their ages by counting and comparing the numbers of impact craters on various areas of the planet. The crater densities are correlated with ages based on comparisons with crater densities on the moon, which were tied to absolute dates after the Apollo lunar missions returned rocks to Earth.

The Cumberland sample analysis was a fundamental and unprecedented measurement which had been considered unlikely even as recently as the rover’s arrival on Mars in August 2012. To obtain it, Farley and his colleagues adapted a 60-year-old radiometric method for dating Earth rocks that measures the decay of an isotope of potassium as it slowly changes into argon, an inert gas. Argon escapes when a rock is melted. This dating method measures the amount of argon that accumulates when the rock hardens again.

The researchers also assessed how long Cumberland has been within about an arm’s reach of the Martian surface, where cosmic rays striking the atoms of the rock produce build-ups of gasses Curiosity can measure. The analysis of different gases present in the rock yielded exposure ages in the range of 60 million to 100 million years. This suggests shielding layers above the rock were stripped away relatively recently. Combined with clues of wind erosion Curiosity has observed, the exposure-age discovery points to a pattern of windblown sand eroding relatively thick layers of rock, which form a retreating vertical face, or scarp.

“The exposure rate is surprisingly fast,” Farley said. “The place where you’ll find the rocks with the youngest exposure age will be right next to the downwind scarps.”

Continue reading “100,000 zaps and a Sievert”

Kitely announces pricing changes

Kitely-logoKitely, the on-demand virtual world platform, is revising its pricing structure.

The changes, which come into effect from January 1st, will see both the Metered (also referred to as “Time-based”) payment options and the Fixed-price payment options revised with the aim of presenting a more streamlined set of options which more closely suit the needs of Kitely users.

Changes to Metered (time-based) Payment Options

The first part of these changes, as announced in a blog post and an e-mail sent to users, will see the Metered payment options substantially revised. Currently, these payment options comprise four plans:

  • Free: 1 full Metered Region plus 2 hours in-world time a month
  • Bronze plan: $5.00 a month, 2 full Metered Regions and 30 hours in-world time a month
  • Silver plan: $20.00 a month, 10 full Metered Regions and 120 hours in-world a month
  • Gold plan: $35.00 a month, 20 full Metered Regions and unlimited time in-world.

The monthly in-world time offered under the Free, Bronze and Silver plans can be used as time spent by the user on their own Metered Region(s), and/or as time they spend visiting other Metered Regions. Additional time for these plans, if needed during a month, can be paid for at the rate of 1 Kitely Credit (KC) per minute. Under all of the plans, additional Metered Regions in excess of the stated allowance can be obtained at a rate of 10 KCs per day per Metered Region.

As of January 1st, 2014, these plans will be replaced by two new account types:

  • A Regular account, which will include 1 free Metered Region, with additional options still to be announced by Kitely
  • A Premium account, which will cost $19.95 a month, include up to 5 free Metered Regions and the ability to visit any Metered Regions (your own or anyone else’s) for free (neither you nor the region’s manager pay for your visit).

For anyone who is either on, or who signs-up to, the Silver or Gold time-based plans before the end of the year (whether they are an existing user or new to Kitely), there is good news: their plan will be grandfathered-in under the Premium account, with additional benefits. This means that:

  • Those with the Silver plan will continue to pay $20.00 a month and will gain unlimited access to any Metered Regions as well as retaining their allowance of up to 10 Metered Regions (so they will pay $0.05 more a month than those signing-up for Premium accounts after January 1st, 2014, but have up to twice the number of Metered Regions)
  • Those with the Gold plan will continue to pay $35 a month and will retain their unlimited access to any Metered Regions, and the total number of Metered Regions they can have at no additional charge will be increased from 20 to 30.

This incentive is being provided to encourage people who are considering Kitely as a future option to make the move now and take advantage of this limited-time offer before it expires.

Those on the Bronze plan (which has been discontinued as an option with immediate effect) who do not upgrade to either a Silver or Gold plan before January 1st 2014, will be automatically downgraded to the new Regular account. Any second Metered Region they have developed under their Bronze plan will then be charged for at the standard rate of 10 KCs a day (the equivalent to paying as little as $1.00 a month for it, if buying KCs in bulk).

Those opting to stay with the Regular account after January 1st 2014 (whether they were on the Free or Bronze plan) will still be able to purchase additional Metered Regions at the rate of 10 KCs a day. They will also be able to upgrade to a Premium account if they wish, but they will not enjoy any of the grandfathered benefits on offer until the end of December 2013.

There is one other change with the new Metered payment options, and that is in relation to OAR (OpenSim Archive) file operations. OAR allows users to back-up their regions to their hard drive for use elsewhere, while fully respecting the permissions system (thus preventing users from exporting objects when they don’t have the required permissions as set by the objects’ creators). Currently, each OAR operation cost 10 KCs for Metered Regions. From January 1st 2014, this will be increasing to 150 KCs per operation for Metered Regions.

Kitely CEO Ilan Tochner (via Google+)
Kitely CEO Ilan Tochner (via Google+)

Even without the grandfathering of existing Silver and Gold account plan holders, the new Premium account still offers significant value for money, as Ilan Tochner, Kitely’s CEO and co-founder, pointed-out as we discussed the changes.

“This means that a group of builders, each on a Premium account, can get a LOT of land in Metered Regions and not have to think about time while visiting those regions,” he said, “and they can have all their Premium account friends with them in-world for as long as they want without thinking about time even though they are using Metered Regions.”

Continue reading “Kitely announces pricing changes”

Of volts and launches and looking for answers in the air

CuriosityIt’s been an eventful week for Mars-related activities. After suffering a software reset on November 7th, as reported on in my last MSL update, the rover Curiosity experienced a second problem on November 17th.

This was caused by an unexpected voltage change being detected in the vehicle, described as a “soft” short, meaning that electricity is unexpectedly passing through something that is partially conductive, and in difference to a “hard” short, such as one electrical wire contacting another.

The short was first noted as a voltage difference between the chassis and the 32-volt power bus that distributes electricity to systems throughout the rover. Data indicating the change were received on Sunday November 17th, Curiosity’s 456th Martian day. Prior to the short occurring, the voltage level had been a consistent 11 volts; however, the data received indicated it has dropped to 4 volts.

While there was no immediate danger, as the rover’s electrical system is designed with the flexibility to work properly across a range of voltages – a design feature called “floating bus” – the decision was taken to suspend science operations while matters were investigated.

The Liberty 1909 penny mounted on Curiosity’s flank and used to calibrate the Mars Hand Lens Imager (MAHLI) mounted on the robot arm, as imaged on Sol 411 (October 2nd, 2013) at MAHLI’s highest resolution, some 14 micrometres per pixel. Note the dust and clumps of dust adhering to the coin despite it being vertically mounted on the rover

This was actually the second soft short Curiosity has experienced.  The first occurred on the very day it arrived on Mars – August 5th/6th 2012 – when the bus-to-chassis voltage dropped from about 16 volts to about 11 volts. This was thought to be related to explosive-release devices used for deployments shortly before and after the landing, but did it not and has not interfered with the rover’s operational capacity or capabilities.

Although the voltage change did not pose any immediate threat, and the vehicle did not enter a safe mode status, nor was it related to the earlier software reset, such soft shorts can reduce the robustness of the rover’s electrical systems for tolerating other shorts in the future. Further, they can indicate a possible problem in whichever component is the site of the short. Hence the decision to suspend science operations and take time to check some of the possible root causes for the voltage change.

Subsequent analysis revealed that the voltage drop occurred intermittently three times in the hours before it became persistent. Some six days were spent in root cause analysis using data returned by the rover, which saw a number of potential causes suggested by mission engineers eliminated. This resulted in the most likely cause being identified as an internal short in Curiosity’s power source, the Multi-Mission Radioisotope Thermoelectric Generator (MMRTG or RTG for short).

Due to resiliency in the RTG design, this type of short does not affect operation of the power source or the rover. In fact, similar generators on other spacecraft, including NASA’s Cassini at Saturn, have experienced shorts with no loss of capability, and testing of an Earth-based RTG over many years found no loss of capability despite the presence of these types of internal shorts.

As a result of these findings, the rover was commanded to re-start science activities on November 23rd, and data returned from Curiosity’s onboard monitoring systems indicated that voltage levels had successfully returned to levels prior to that of the November 17th incident, a sign which is again indicative of an internal short within the RTG systems.

The resumption of science activities was marked by the rover delivering a further sample of rock cutting gathered some 6 months ago from an outcrop dubbed “Cumberland” in the “Yellowknife Bay” area of Gale Crater. A number of samples from the outcrop have already been analysed by the Sample Analysis at Mars (SAM) suite of instruments, which has the flexibility to be able to carry out such analyses a number of different ways, allowing significantly more data to be gathered on samples of the same rock gathered and stored by the rover.

Continue reading “Of volts and launches and looking for answers in the air”

Resets, safe modes, and the journey so far

CuriosityIt’s been fairly quiet as the Mars Science Laboratory (MSL) rover Curiosity continues driving towards the point at which it is hoped the rover can traverse between a line of low-lying sand dunes and start exploring the lower slopes of Aeolis Mons, which NASA has dubbed “Mount Sharp”.

However, Thursday November 7th saw an unexpected hiccup in proceedings as Curiosity unexpectedly performed a “warm reset” (software reboot).  This occurred around four and a half hours after the new flight software uploaded to the rover (see my last mission report) had been temporarily loaded into memory as a part of the uploading and commissioning of the software, and while the rover was also transmitting data to the Mars Reconnaissance Orbiter (MRO) for later transmission to Earth.

A warm reset is executed when the flight software identifies a problem with one of the operations it is executing which may adversely affect the rover’s operations, and is a standard fault protection mode on all automated craft operated by NASA. It resets the software to its initial state, preventing further issues occurring. While there have previously been problems with Curiosity’s on-board computers, this was actually the first time since the rover’s arrival on Mars 16 months ago that a fault-related software warm reset had been executed.

Curiosity, seen here in an artist's impression working on Mars, suffered its first software reset on November 7th
Curiosity, seen here in an artist’s impression working on Mars, suffered its first software reset on November 7th

Following the reset, the rover resumed communications, but the mission team initiated a root cause analysis for the reset using the ground testbed unit (essentially, Curiosity’s Earthside “twin”). This revealed an error in a catalogue file for the existing onboard software was triggered when the catalogue file was executed by the newly uploaded flight software, causing the reset.  As a result of this analysis, the flight software team were able to determine the steps required to recover the rover to its operating state prior to the reboot. These were successfully uploaded to Curiosity, and on Sunday November 10th, the rover set confirmation to mission controllers that it has successfully transitioned back to a nominal surface operations mode.

“We returned to normal engineering operations,” software and systems engineer Rajeev Joshi from the Curiosity team at JPL reported following the transition. “We are well into planning the next several days of surface operations and expect to resume our drive to Mount Sharp this week.”

Following the successful reinstatement of normal operations for the rover, the mission science team resumed planning for the next stage of Curiosity’s surface activities, which were due to restart on Thursday November 14th.

Continue reading “Resets, safe modes, and the journey so far”

A Martian invasion

CuriosityNo, this isn’t a return to coverage of Wars of the Worlds in  SL. November marks the start of the next round of missions to Mars, with two new orbiters about to depart Earth as a part of our efforts to better understand the Red Planet and its atmosphere. Meanwhile, and despite a lack of headline news, NASA’s Mars Science Laboratory (MSL) continues its own explorations of the Red Planet, as does its little cousin Opportunity, half a world away.

Driving Forward

During the last week of October, the MSL rover Curiosity chalked up another achievement making its first pair of back-to-back autonomous drives using its on-board capabilities rather than relying on assistance from Earth.

I’ve covered the benefits of Curiosity’s ability to “self navigate” and how it works in previous MSL reports. However, up until now the system has only been used after the rover has initially traversed a course carefully plotted by the drive team on Earth using images taken by the rover and from overhead passes of the Mars Reconnaissance Orbiter (MRO).

This was the case with the rover’s drive on Sunday 27th October, when it completed an autonomous drive after a plotted drive. However, on Monday 28th October Curiosity immediately resumed its autonomous drive without any input from Earth, heading for the next waypoint along the route which will eventually bring it into the lower slopes of “Mount Sharp”.

Next stop “Cooperstown”, the raised outcrop in the centre of this image from Curiosity’s Navcams, captured at the end of the rover’s back-to-back autonomous drives on October 28th, 2013 (Sol 437).

This waypoint, dubbed “Cooperstown”, is a rocky outcrop which had been identified as a candidate for examination by the rover in MRO images of the route to “Mount Sharp”. It is anticipated that Curiosity will spend no more than a day examining the outcrop, which is liable to be done predominantly using the instruments mounted on the turret at the end of the rover’s robot arm.

“What interests us about this site is an intriguing outcrop of layered material visible in the orbital images,” said Kevin Lewis of Princeton University and a participating scientist for the mission responsible for planning the “Cooperstown” activities. “We want to see how the local layered outcrop at ‘Cooperstown’ may help us relate the geology of ‘Yellowknife Bay’ to the geology of ‘Mount Sharp’.”

A high-resolution raw image of part of the “Cooperstown” outcrop captured using Curiosity’s Mastcam on Sol 440 (November 1st, 2013)

“Yellowknife Bay” is an area of Gale Crater which, alongside that of “Glenelg”, the rover spent some 6-months examining various rock formations and gathering samples for analysis.

The planned duration of the “Cooperstown” stop is in marked contrast to the rover’s last waypoint stop, and coupled with the testing of back-to-back autonomous drives, is aimed at accelerating Curiosity’s progress towards the desired destination of “Mount Sharp”. So far, the rover has traversed around one-third of the 8.6 kilometres (5.3 miles) separating the “Yellowknife Bay” area, which it left in July 2013, from the entry point to the lower slopes of “Mount Sharp”.

The ability for the rover to safely store data necessary for it to resume self-navigation in its onboard memory is also vital for future planning for Curiosity’s progress over the upcoming holidays, when it is hoped that multi-day operations for the rover can be planned and uploaded, allowing the rover to continue in a range of activities, including driving, rather than necessarily spending the entire holiday periods parked-up and performing static science.

The next key activity for the rover is the uploading of the third new version of the on-board software. Such uploads are periodically needed in order to both prepare the rover for upcoming aspects of the mission and to improve its capabilities. This next update will see improvements in the information the rover is able to store overnight for the purposes of autonomous driving, updates to the software controlling the robot arm which should further increase the ability to use the arm when the rover is parked on a slope – something which is likely to be needed once Curiosity starts exploring “Mount Sharp”.

Continue reading “A Martian invasion”

castAR, the “Oculus competitor”, gains $500,000 in three days on Kickstarter

Back in May 2013, and courtesy of The Verge,  I was able to report on the development of castAR, an Augmented Reality headset, a prototype of which made an appearance at the May 2013 Maker Faire in New York.

The project, initially started by Jeri Ellsworth and colleague Rick Johnson while both were employed by Valve, came about by accident. However, development work in-house at Valve came to an end in February 2013 when both Ellsworth and Johnson were let go by the company. But in a generous move, Gabe Newell, co-founder and Managing Director of Valve, gave them his blessings to take the idea and the associated IP with them.

The castAR glasses (image coutesy of Technical Illusions)
The castAR glasses

As I reported back in May, convinced the idea had legs, Ellsworth and Johnson founded their own company, Technical Illusions, and have been hard at work developing things further.

The castAR system differs from the likes of Oculus Rift in that in its primary function is augmented reality, rather than immersive virtual reality. It projects images onto a retroreflective projector screen. A camera also built-in to the glasses  tracks the exact position of your head so that the software can adjust the 3D perspective in real-time. The result is a holographic-like projection of images and objects from the computer as 3D objects which you can move around and examine.

At the time of the May 2013 Maker Faire, the team had managed to put together a very rough-and-ready prototype of the system, and have since been working to further refine the technology and the idea. In September, they were back in New York for another Maker Faire, where they were awarded blue and red ribbons with a win of Editors and Educators Choice. Buoyed by this, the team set-out to move ahead with their planned Kickstarter project in order to secure funding which would allow the work to continue and would hopefully see the system further refined, including the creation of a software development kit which might in turn help with adoption of the system.

The Kickstarter launched on October 14th, 2103 together with a video expanding on the idea and their plans. They’d hoped to raise $400,000 in a one-month period to November 14th, 2013.

As of October 18th, over $500,000 had been pledged by more than 2,000 people.

The castAR wand (image coutesy of Technical Illusions)
The castAR wand

Interaction with the virtual projections can be achieved through both the use of traditional games controllers and joysticks, or via a dedicated “magic wand”. The latter allows for a wide range of interactions, with Sean Hollister of The Verge using it to play a virtual game of Jenga. Other elements, such as an RFID grid and “bases” which can be attached to physical objects allows such objects to be used within the virtual projection, with movement of such objects interactively plotted, etc.

As with Oculus Rift, uses for the system are potentially huge. Not only could castAR be used for computer games and virtual worlds, it might equally be used for playing board games (with players sitting anywhere in the world), or for it to be used in diverse fields as research, data visualisation work, 3D design, virtual worlds and so on.

For those wishing to experience more of an immersive, Occulus-like virtual reality experience, such as when using castAR in a virtual environment like Second Life, Technical Illusions are developing what they call the “AR & VR Clip on”. This allows users to dispense with the retroreflective surfaces and experience images projected onto a pair of screens, the result matching that of the Oculus Rift.

The AR & VR Clip-on is designed to allow castAR to function in amn Uvuls Rift-like manner
The AR & VR Clip-on is designed to allow castAR to function in an Oculus Rift-like manner (images:Technical Illusions and Netlinked Daily)

Continue reading “castAR, the “Oculus competitor”, gains $500,000 in three days on Kickstarter”