The magic of B sori in Second Life

B sori, May 2022 – click any image for full size

B sori is the name given to a Homestead region by holders Len (Len Mercury) and Twin Clover (poemnletters) that offers a glorious, almost mystical setting well deserving of its About Land description:

Peaceful ⋮ Dreamy ⋮ Romantic ⋮ Lonely ⋮ Nostalgic ⋮ Lost ⋮ Homey … leave your precious memories with your heart

The core of the region sits as a deep crescent of a sand-and-grass reef rising from calm waters and sits under a sky that forms a surrounding dome speckled with the points of distant stars and across which clouds seem to creep spirit-like. Sunlight streams down from above and the waters around the land glow as if washed by a low-lying mist that adds the first sense of mystery to the setting.

B sori, May 2022

The landing point sits at the broadest curve of the island’s sweep, where a cluster of wooden building sit, some with closed walls, others open-sided , the majority of them sitting up on stilts or on old shipping containers in what appears to be a retreat above the sand that has grown organically over time, rather than being intentionally planned. Shaded in part by tall willows and shrubs growing on the roof areas, it is fronted by a broad deck and old terrace while to one side and under the shade of the trees grows a wild garden with potting shed and birdhouses.

Sweeping away from this home-built structure, the arms of the island curve outwards to point towards the north-east, cupping a shallow bay within their protective embrace. Each arm has its own attractions: to the west lay the most enticing wash of blue and flowers, grasses and shrubs in which more colours – yellow, lavender, white, teal – emerge as one walks towards it, a single tree spreading its boughs over the flowers.

B sori, May 2022

An old greenhouse can be found alongside this tree, apparently caught in an instant in time: outside of it blue and white butterflies hang in the air, their stilled wings caught in mid-beat as this rise like a glistening streamer out over the waters of the bay. Within the greenhouse, a little group of butterflies flutter and circle untouched by whatever has frozen their brethren outside. Beyond this, the path continues to the end of the island where another greenhouse offers a further retreat, nestled in the arms of a raised steel walkway.

Travel in the other direction, and a short walk will bring visitors to a shaded deck sitting over the water and a semi-collapsed boardwalk that leads to a small sandbank with more places where people can sit, relax and reflect.

Out on the water, the mist-like glow is actually floating fields of glowing white spider lilies sitting as a garden sitting above the ripples of waves. Spreading out towards the edge of the region, these lilies are home to more places to visit: an iron gazebo, glass piano within; a bed beneath a metal pavilion frame and, furthest from the main island a floating garden of more “traditional” flowers, trees and grass, the home to a little bus shelter. Those worried about getting feet wet when trying to reach or walk through these garden spaces need not fret: the way over the water is quite dry, providing you follow the path.

B sori, May 2022

Those who need the comfort of a cuddle but have no-one to give them one need only look to the sky over these water gardens to where a globe floats, vines and grass growing within and through it. Sitting inside it and at home on the grass is a large teddy bear who is more than happy to give and receive a hug!

Throughout this deceptively simple-wounding region design is a wealth of detail I’ve not touched on here, but can be appreciated by all who visit. Such detail includes the décor around the landing point and within the buildings, where it mixes with the furnishings to give the structures a rich sense of life and of being used. Further out, there are many more touches and places to sit, whilst the paths out over the spider lily fields are watched over by exotic dandelion-type plants.

B sori, May 2022

A delight to visit and photograph – and use as a backdrop for avatar photography – B sori is a genuine jewel of a region design and a visit is thoroughly recommended.

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Lab extends MFA to the official viewer for Second Life

via Linden Lab

In September 2021, Linden Lab introduced Multi-Factor Authentication (MFA) as an opt-in service to provide additional account security to users who wish to use it.

The implementation was promised to be the first pass at MFA within Second Life and its services, and the capability would be extended and enhanced over time.

On May 4th, 2022, and as part of extending the current MFA implementation, the Lab announced that MFA is now officially a part of the Second Life Viewer (SLV), with the promotion of the MFA RC viewer to de facto release (and download) status.

This means:

  • Anyone who has opted-in to MFA will be required to provide an authentication token the first time they log-in to Second Life using this viewer.
  • The token is requested after the user name and password have been entered, and should be generated using the preferred authentication app before being entered into the field shown below.
The MFA token prompt, displayed after entering your user name and password into the viewer
  • Once a valid token has been entered, clicking Continue will complete the log-in process.

Important Notes

  • Once a token has been entered into the viewer, it will remain valid for 30 days – so you do not have to provide a token every time you log-in to the viewer.
    • However, after 30 days, the token will expire, and the viewer will once again prompt you for a new token when logging-in.
  • Some authenticators generate their token as 2 groups of 3 digits (e.g. XXX  YYY). Where this is the case, you can enter the code with or without the space.
  • Third Party Viewers (TPVs): MFA does not currently extend to TPVs, so if you are a TPV user and have opted-in to MFA, this functionality will only apply to you after your preferred viewer has updated to the MFA viewer code base.
    • Linden Lab is allowing all TPVs a “grace” period to adopt the MFA code.
  • Again, if you have not opted to enable MFA on your Second Life account, logging-in to Second Life, regardless of the viewer you use, will not change.
  • You can also disable MFA on your account and viewer log-ins by opting-out (Account → Multi-Factor Authentication, entering a code from your app and clicking on the Remove MFA button).

Additional Information

The return of Bryn Oh’s Lobby Cam to Second Life

Bryn Oh: Lobby Cam, May 2022

Sunday, May 1st, 2022 saw the opening of a new iteration of Bryn Oh’s Lobby Cam, a brand new iteration of an installation first unveiled in 2015 (see: Bryn Oh’s Lobby Cam).

As with the majority of Bryn’s work, Lobby Cam is set within a narrative universe she has created, and so sits with her two other installation currently available for public viewing: an updated version of Hand (which I reviewed in 2020), and the more recent The Brittle Epoch (reviewed here). Made possible by a grant from the Canada Council for the Arts, Lobby Cam is an entirely new build – new mesh models, soundscape, scripting  – and a new narrative for visitors to follow.

My artwork in Second Life is one long narrative which began in 2009. Each new work I create is a chapter in this story, and in the case of Lobby Cam it is 110 years before the events of the Brittle Epoch and Hand which are being exhibited within the Immersiva and Bryn Oh regions.

– Bryn Oh

Bryn Oh: Lobby Cam, May 2022

As is common with Bryn’s work in Second Life, a visit to the installation commences at a set landing point. Here, for those who have visited Bryn’s work previously, a HUD can be obtained with a simple click, and will attach towards the top right of the viewer window. Those new to Bryn’s work or who have opted to previously tell the viewer to “Forget” they are a part of it, will need to join Bryn’s local Experience in order to access and use the HUD as intended.

Click the top right icon when the HUD – which is a diary – is “open” and it will minimise to free up screen space. Click the icon to expand it again.

An eccentric man discovers an impossible channel on his TV. This begins a story where you determine the ending.

– Bryn Oh on Lobby Cam

Bryn Oh: Lobby Cam, May 2022

Pass beyond the walls of the landing point, and those who remember the original Lobby Cam will doubtless recognise the sea of wheat within its fenced fields and the distant, hulking form of grain elevator 888. Originally built in Keatley, Saskatchewan in the late 1920s, the elevator formed  a part of the Saskatchewan Wheat Pool, although it has since been relocated and serves now as a museum. However, just as the real elevator served as a local focal point in its day, so too does Bryn’s version of it in Second Life, beckoning people to hurry towards it.

However, giving it to such a temptation will result in visitors missing some key elements in Lobby Cam. As Bryn notes, this is an unfolding story, key elements of which are formed by missing pages from the diary HUD. These are scattered on the ground in various places (such as the path leading away from the landing point and the road pointing towards the grain elevator. Clicking on one when found will “add” it to the diary (the HUD icon will turn to colour). Opening the diary (if closed) and paging through the pages by clicking on them will reveal the entries as they are “added”.

Bryn Oh: Lobby Cam, May 2022

As well as the grain elevator, there are other new elements within the installation – such as the low barn sitting in the middle of one of the wheat fields. These should all be visited, wherever they lay (so sit well out in the landscape) and touched – as Bryn notes, people should pretty much click on everything, inside the grain elevator and outside of it – as some will be interactive and offer up secrets (such as links to Bryn’s videos) or objects.

Key among the latter are an envelope, pen, ink, and paper. Collect them alongside the pages of the diary, and you can further involve yourself in Bryn’s universe by interacting with another of her characters, Fern, as she explains:

[With them you can] write a letter from the main character [of Lobby Cam] to Fern. If you click the red mailbox on the train platform you can send this message to me directly by e-mail. I will respond to all letters sent and this will end the story. Depending on what you write. I will write as Fern would reply to your message.

– Bryn Oh on Lobby Cam

Note that Bryn’s replies really are individually written in response to your own words, not pre-prepared responses. Also, please keep in mind the last time she did this, she received several hundred e-mails, so it understandably took her a little time to respond to all of them!

Finished to resemble a painting – the use of the elevator, if I recall correctly from 2015, having been inspired by a painting Bryn either saw or created (my apologies to her for forgetting which, or possibly mis-remembering), Lobby Cam is deceptive in all it has to offer, and as such, is definitely more than work seeing. For those who need additional context, both Hand and The Brittle Epoch are also open to viewing, SLurls below.

With thanks to the Canada Council for the Arts for their continued support of Bryn’s work.

Related Links

2022 SUG meetings week #18 summary

Bamboo, March 2022 – blog post

The following summary notes were taken from the Tuesday, May 3rd, 2022 Simulator User Group (SUG) meeting. It forms a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

Please refer to the server deployment forum thread for the latest information.

  • Tuesday, May 3rd saw the SLS Main channel updated to server release 571166, which includes:
    • A new LSL function llGetVisualParams(). Returns a list of avatar appearance details for a given agent.
    • New options for llGetParcelDetails(): PARCEL_DETAILS_LANDING_POINT, PARCEL_DETAILS_LANDING_LOOKAT, PARCEL_DETAILS_TP_ROUTING, PARCEL_DETAILS_FLAGS, PARCEL_DETAILS_SCRIPT_DANGER.
    • New options for llGetObjectDetails(): OBJECT_MATERIAL, OBJECT_MASS, OBJECT_TEXT, OBJECT_REZ_TIME, OBJECT_LINK_NUMBER, OBJECT_SCALE, OBJECT_TEXT_COLOR, OBJECT_TEXT_ALPHA.
    • New options for llGetEnv(): “agent_limit_max”, “agent_reserved”, “agent_unreserved”.
  • Wednesday, May 4th should see all RC channels updated with a new new infrastructure server that sees an update to code housekeeping within the simulator, but should not result in any user-facing changes.

Available Official Viewers

The current official viewers are as follows:

  • Release viewer: version version 6.5.4.570575 – formerly the Lao-Lao Maintenance RC viewer, promoted Monday, April 18 – No change.
  • Release channel cohorts:
    • Makgeolli Maintenance RC viewer (Maintenance M) viewer, version 6.5.5.570983, April 26.
    • MFA RC viewer, version 6.5.5.571282, April 26.
    • Performance Improvements RC viewer version 6.6.0.570163, dated April 4, issued April 14(?).
  • Project viewers:
    • Performance Floater project viewer, version 6.5.4.569531, March 18.
    • Mesh Optimizer project viewer, version 6.5.2.566858, dated January 5, issued after January 10.
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26, 2020.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.

In Brief

  • The fixes for off-line Group and Friend invites were due to go to an RC update this week, but have been delayed pending further testing.
  • BUG-231582 – “Newly rezzed objects are invisible after relog under certain circumstances”: a fix is in development and should be appearing in an upcoming simulator update.
  • BUG-232107 – “Bring back fun Sim Channel Names” – the simulator RC channel names (e.g. LeTigre, Magnum and Bluesteel for the main three, plus the likes of Cake, Ferrari, etc), were all obfuscated some time back.
    • The reason for this was that people would frequently assume the simulator channel on which their region was running to be the cause of any issues being experienced, and insist their region be moved to another channel – even if that channel was using the exact same simulator release.
    • However, the obfuscation has caused an equal amount of confusion for some and added the need to constantly cross-reference simulator version numbers when troubleshooting, ergo this request has been made to revert the obfuscation, something that the server engineering team indicated they might be willing to entertain at the week #17 meeting.
  • There was an extensive discussion on making EEP more robust for estate owners by allowing better control of the environment through script objects (which essentially send out region settings every 2 minutes and request viewers switch to them). Some of this work may be addressed by Rider Linden in the near future, and details supplied when this happens.

The week with Seanchai Library – May 2nd-6th

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Monday, May 2nd, 19:00: When They Saw

Having graduated from the juvenile education system, Ana Mia decides to join her sister as a part of Fort Hope’s Midnight Guard. Fort Hope is a stronghold, protecting its inhabitants from Earth’s alien invaders; and the Midnight Guard forms the eyes, ears and guardians of the stronghold’s Wall.

Without the Guard and without the Wall of the stronghold, the aliens would be free to harvest humanity, using their ships and the Coyotes who form their eyes and ears in opposition to the Midnight Guard.

But now things have changed. Now Ana is something more, as she notes herself:

I never expected to be abducted. But here I am, standing onboard Their ship, facing Them down for the first time in my life, seeing the true face of the Earth’s invaders from another world.
My task is simple: to act as Earth’s emissary and negotiate peace. But it is far more complicated than it seems. I know nothing of politics, and even little of persuasion, but I have no choice. I must do this to keep my friends, and my world, safe. I cannot afford to fail humanity.

Join Gyro Muggins as he reads the second volume of Kody Boye’s When They… saga.

Tuesday, May 3rd

12:00 Noon: Russell Eponym

With music, and poetry in Ceiluradh Glen.

19:00: Shady Hollow

Shady Hollow: a village where woodland creatures all appear to live together in harmony – at least until a curmudgeonly toad turns up dead.

Vera Vixen is a fox with a nose for a good story;  that’s why she’s a reporter. So when the rumours of the passing of the bad-tempered member of the bufonidae family might not actually be down to natural causes, she makes up her mind to sniff out the truth, despite being somewhat new to the village and still regarded as an outsider.

But as Vera digs into matters, the more convoluted things become. Soon it becomes clear that there is more than one mystery that needs to be solved – and more than one life is in danger. Someone within the village appears to be prepared to go to any lengths to stop secrets from being revealed, and Vera finds she’ll nee all her cunning and quickness to get to the truth – and possibly avoid becoming a victim herself!

Join Faerie Maven Pralou to discover more as she read’s the first volume in Juneau Black’s Shady Hollow series.

Wednesday, May 4th: Dark

No readings.

Thursday, May 5th 19:00: Beggar’s Day: The Beggar Prince

The Kingdom of Galaway has a law – The Test of Kings –  that every heir to the throne must work a year and a day as a commoner in order to prove they are worthy of being ruler. Not a great law when you are as lazy and indulgent as Prince Larry.

He find that on his day, he must become servant to a former slave, Brishee, as she is conscripted to find the lost artefact, The Shield of Many Uses. However, the evil Percy has other ideas. Via murder and conspiracy, he intends to usurp the throne of King Willy.

Will Larry survive in his role as servant to Brishee? Will she succeed in her quest – and Larry, by extension, succeed in The Test of Kings, or will he be the first to fail, and Percy thus succeed?

The King, meanwhile, has problems of his own: why does Cruith the Crone keep stealing his chickens? Why is she always the first in line to bend his ear on Beggar’s Day?

Caledonia Skytower reads M.J. McGalliard’s first volume in the Beggar’s Day series.

Spring 2022 at Le Monde Perdu in Second Life

Luane’s World, May 2022 – click any image for full size

There are a number of places to which I enjoy making repeat visits as each year unfolds. One of these is Luane’s World, and within it, Le Monde Perdu (The Lost World), the public Full region by LuaneMeo and Gorba McMahon, which at the time of my May 2022 visit, was dressed for spring.

I’ve visited the region a number of times over the years, and have always enjoyed my time there. For Spring 2022, the design offers a setting that mixes an outer swirl of land with beaches on two of its seaward sides, which encompasses a central island sitting within waters that can reach more open waters through two narrow channels.

Luane’s World, May 2022

On my arrival, I couldn’t help but be reminded of the Summer 2021 design for the region, thanks to the open nature of the landscaping, the presence of the beaches and the northern view out over water to the private residences that form part of the overall estate. There’s a sense of continuity between the two, despite this being very different in look and content – something I always enjoy when visiting an evolving region, as it gives its designs a sense of history.

The landing point includes horse and bicycle rezzers for those who fancy a ride, and teleport signs to reach the estate’s rental office, Luane’s store and the region’s second public space, Luane’s Magical World, located high overhead. I’ll also point out here that as well as the bicycles and horses, there is a little motor boat on the region’s inner waters that can be used to putter around the channels and out into the northern waters.

Luane’s World, May 2022

There are two bridges relatively close to the landing point. To the east, a small humpbacked bridge spans one of the two channels leading out from the the heart of the region, providing access to a meadow where horses graze. To the south, the second bridge reaches over the water to the central island with its more formal garden and gazebo retreat (and a further bridge that reaches the far side of the outer curl of land.

As well as this gazebo, there are several other structures scattered across the region. These take the form of a little café offering a view across the the island as it sits with its back to the landing point, a little shrine sitting in the shade of giant oaks, an old fort sitting up on a hill, another gazebo just down below it and ruins close by, the remains of an old church (the TLG Chapel Ruins that are a personal favourite) that occupies another hill across the region from the fort, and a pavilion where more refreshments might be had.

Luane’s World, May 2022

The paths around and through the region are grassy for the most part, natural flower-lined avenues ideal for walking or horse riding (although there are some using stepping stones or marked by trimmed logs. Given this is Luane’s World, there are multiple places to sit and pass the time. These can be found everywhere: on the beaches, in and on the roof of the fort, along the routes of the grassy paths, on and over the waters – and even in the air, courtesy of the region’s hot air balloon.

And, obviously, there are multiple opportunities for photography, whilst touches of art in the form of statues can also be found as you explore.

Luane’s World, May 2022

Luane’s World has always been a place in which wandering and losing oneself comes easy thanks to its rich, natural beauty and matching soundscapes. With this Spring 2022 rendition, this is all very much still true; whilst up in the sky, Luane’s Magical World retains its sense of winter fantasy for those who already miss snow-heavy scenes (and which I’ll likely visit later in 2022!).

So why not hop over and see for yourself?

Luane’s World, May 2022

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