A peaceful Zephyr in Second Life

Zephyr, May 2021 – click any image for full size

Talia (Natalia Corvale) has an eye for creating region designs that are wonderfully attractive, rich in natural detail, and evocative of places that one might find tucked away whilst on global travels. Her designs are places I always enjoyed visiting and writing about (as evidenced by the articles in this blog), as they are always so beautifully bucolic in presentation, places guaranteed to put the eye and heart at rest.

For Zephyr, her latest setting in her homestead region of Porter Island, Talia presents a a place I confess to immediately falling in love with for its fusion of ideas.

Zephyr, May 2021

Surrounded by off-region hills coated by fir trees that suggest a northern latitude, Zephyr sits as a trio of islands, two of which are linked by a causeway. Together, they individually contain suggestions of China, Japan, and Africa that are most marvellously brought together, whilst collectively their appearance also brings to mind parts of the coastline of IndoChina to mind.

The landing point sits atop a flat-topped mesa that rises vertically from one of the region’s two larger islands. This sits to the north-east and curls away eastwards around the region’s outer limits.

Zephyr, May 2021

Watched over by a seated Buddha and sleepy pandas, its steep flanks fall away to grasslands that wash around it, and which could easily look right at home on the African plains – especially given the Africa tusker of a bull elephant standing upon them. Even the presence of a great monkeypod tree raising its head alongside the plateau doesn’t break with the African vibe that echoes here, as from a distance, it might equally be a great Umbrella Thorn.

But the fact it is a monkeypod tree reminds visitors that the core influence for the region is Asian in nature, as does the curving arm of this island as it turns to the east, its razor back line home to a Japanese styled structure. However, quite how you reach both it and the grasslands below the landing point is a little open to interpretation, preference.

Zephyr, May 2021

This is because while there is a zipline connecting the landing point to one of the highlands of  the central island, the only path from there leads either up to a bridge sling across the gap between the two plateaus or down to where the causeway connects middle and northern islands. Save jumping down from the ziplines end-point or wading through water at the foot of the downslope path, there is no clear route to get to the lowland that sit under the flanks of the two plateaus (well, you can fly of course, but that’s cheating! 🙂 ).

like those of the landing point island, the lowlands of the middle isle are dominated by a monkeypod tree. however, there is also a small bridge that spans the waters back to the north island, allowing visitors the opportunity to return to it and then make their way eastwards around its raised back.

Zephyr, May 2021

However, for those who prefer, the taller of the two rocky tables on the middle island is home to a wooden platform where comfortable seating a a good vantage point out over the islands are to be found, while the caused offers a dry route to the other northern island isle, and which sweeps around the west side of the region.

This is the largest of the three islands by area, and has much to offer that again gives hints of Africa (the elephant and the suggestion of broad savanna, the thatched hut by the water suggestive of a hide from which to observe wildlife). But then, with the sakura, the bamboo, the very Japanese styling of the little cabin across the grass from the hideaway, the sampans and monkeypods, visions of Asia also abound here.

Zephyr, May 2021

To the north, this part of the land rises to a ridgeline that is home to waterfalls that drop into the waters between the islands and another hideaway that offers a comfortable retreat as it overlooks the causeway visitors must cross from the middle isle.

Of course, the African lean to Zephyr can be excused by the fact there are precious few Asian elephants in SL – and the two featured in the region certainly look as if they are semi-domesticated and awaiting mahouts, despite clearly being African in origin – but I love the way they add that sense of fusion to the region. Elsewhere, the wildlife does lean more towards Asia with cranes, tigers, panda, parrots, etc., all of which enrich the setting, together with the lanterns that in places drift overhead, even as orca swim in the waters.

Zephyr, May 2021

And even with all this, I’ve barely scratched the surface of all the delights Talia has brought to this most idyllic of settings. So,rather than sit here reading, get your boots on and go see for yourselves! And be sure to take your cameras!

SLurl Details

  • Zephyr (Porter Island, rated Moderate)

Melu’s Kinds of Minimal in Second Life

Desideratum Gallery: Kinds of Minimal, Meulsina Parkin

May 16th 2021 saw Desideratum Gallery, operated by Péru (PERU Venom) and Algezares Magic, open its doors to its latest exhibition, featuring the work of one of my favourite artists (and a friend!) Melusina Parkin.

Melusina’s work is unique in its blending of detail, space and minimalism brought together in elegant, crafted pieces that offer a richness of narrative and emotion; pieces that offer insight into life through their framing and focus.

Desideratum Gallery: Kinds of Minimal, Meulsina Parkin

This is perfectly reflected in the perfectly-named Kinds of Minimal at Desideratum. Comprising 25 of Melu’s images, the exhibition presents visitors with a marvellously diverse collection of ideas and themes, all framed by Melu’s skill in using both open space and confined areas and / or angles to capture the attention.

These are pictures that sit as the covers of books, hinting at stories within their depths, together with comments on life and the living – although it is entirely up to us, the observers, to allow our imaginations to unwrap whatever each piece might have to say to us.

Desideratum Gallery: Kinds of Minimal, Meulsina Parkin

Take, for example, Minimal 8. Set within a room it offers a simple view of a hat and cloak, perhaps on a stand, with the hint of shadow beyond, perhaps cast by an open door, suggesting they have just been hung in place. but who might their owner be? And what is this room? A warm lounge to which they have returned after a walk outside? A place of work?  How might it be furnished? The questions are myriad, as are the stories they suggest – including whether or not the cloak and hat are indeed hanging on a stand, or whether there might yet be a figure still wearing them – and if so, who might it be?

Just along the wall is Minimal 6, a piece richly evocative for calling forth a variety of stories – and even songs (anyone for Springsteen’s 57 Channels And Nothing On?) and / or thoughts of everything from the desert mid-west of America, Roswell, trailer parks, and even nuclear testing.

Desideratum Gallery: Kinds of Minimal, Meulsina Parkin

Then upstairs is Minimal 20. Who might live on the top of the steps within the doorway  it features? And who is the figure on the top of post? A repairman who has scaled the footholds that climb it, or a local mischief-maker who has scaled the ladder we can also see in shadow form? Or is it a person at all, or just a trick of the light falling against a pole-topped transformer box or somesuch to cast a human-like shadow?

And that’s the secret to this exhibition: not only are the images exquisitely frame in their minimalist presentation, both in terms of image and in story, offering just enough for the imagination to take flight.

Desideratum Gallery: Kinds of Minimal, Meulsina Parkin

SLurl Details

2021 SUG meeting week #21 summary

The Divide, March 2021 – blog post

The following notes were taken from the Tuesday, May 25th, 2021 Simulator User Group (SUG) meeting. These notes relate to the core points of discussion; other topics may have ben raised without specific feedback from LL as actionable items, so  please refer to the video at the end of this report for the full meeting and all points covered.

Server Deployments

At the time of writing, there had (again) been no server deployment thread available for review. However:

  • Tuesday, May 25th saw simulator release 599669 deployed to all servers on the Main SLS channel, containing the llOpenFloater() function intended for use with Linden-owned Experiences – see my week #18 SUG summary for more.
  • Wednesday, May 26th should see the RC channels updated with a simulator release containing internal configuration changes.

SL Viewer

There have been no viewer updates to mark the start of the week. So the pipelines remain as:

  • Release viewer: Eau de Vie Maintenance viewer, version 6.4.18.558266, dated April 23rd, promoted April 29th.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • Love Me Render (LMR) 5 viewer, version 6.4.19.559046, dated May 19th.
    • Maintenance 2 RC viewer – Fernet, version 6.4.19.559726, dated May 19th.
    • Project UI viewer updated to version 6.4.19.559612, May 14th.
  • Project viewers:
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26th.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9th, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, dated November 22nd, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, dated July 16th, 2019.

In  Brief

  • During the CCUG meeting on May 20th, the subject of BUG-202864 ‘Change Mesh Uploader to preserve Scene File object names when a full linkset is uploaded’.
    • As noted in my summary of that meeting, the viewer had been updated to make this possible, but simulator-side changes are also required.
    • Apparently, the work had slipped through the simulator team’s net, but is now back on their radar, and will be included in an upcoming simulator maintenance update.
  • The region crossing issue when the avatar is unseated from a vehicle, but cannot move, leaving the camera only able to rotate around it, is likely to be an issue of controls failing to release – essentially, the simulator still thinks the avatar is still seated, while the viewer does not.
    • A current solution for this is to try to sit on something in the same region that also takes camera / movement controls (if possible), then standing again.
    • While it has been suggested a viewer-side “release controls” button in the viewer could fix this, it runs the risk of breaking other controls (such as experiences). The ideal solution therefore, is for a simulator-side “fix” to be implemented – although this may take a while.
  • People are continuing to see assorted teleport issues (e.g. failures within Experiences, and single failures requiring a re-log in order to re-enable teleports anywhere). LL  are aware of these issues.
  • BUG-225742 ‘Server side physics shape reverts to “Convex Hull” for un-analysed meshes with “Prim Physics” connected to linksets with subcomponents animated with llTargetOmega / PRIM_OMEGA parameters upon server restart’, has been a long-standing issue. LL has been looking at the problem, but it is proving difficult to ascertain the root cause.

Video

The following video of the meeting is courtesy of Pantera Północy.

A little Swedish summer in Second Life

Noweeta, May 2021 – click and image for full size

Back in December in 2020, I dropped into Kaja Ashland’s Snoweeta, a charming winter build engaging in its simplicity as it offered a glimpse of Skåne, the southern most county (or län) of Sweden (see A Little Swedish Inspiration in Second Life).

I recently made a recent return to the region at the suggestion of Shawn Shakespeare, who informed me the region has now lost the snow present at the time of my first visit to offer a taste of summer. With the passing of the snow, the “S” has gone from the setting’s name, allowing it to once again become Noweeta.

Noweeta, May 2021

The arrival of summer has brought with it gentle changes to the setting that further enhance it and offer a further reason for a visit, whilst keeping many of the features present back in December 2020, their presence giving the region a depth of place.

At the time of my first trip to the region, I wondered if Kaja has based the setting on an actual location within Skåne, given it apparently sits between the small Baltic townships of Ystad and Simrishamn, musing that it might be one of the roads Henning Mankell’s dour-faced Inspector Kurt Wallander might actually drive along when investigating a local crime, his eyes momentarily drawn to the large farmhouse set back from the main road.

Noweeta, May 2021

With my return, I could not shake that feeling Wallander may turn up – particularly given the marked patrol car still stilling on the road. However, it now appears that the farmhouse may have been brought up and turned into the country retreat for a wealthy family, the surrounding fields turned over to one of the locals.

I say this because the land closest to the house has been overhauled, a new swimming pool giving the suggestion this is no longer a working house. Alongside it sits a large corral for riding horses, whilst a private 7-hole miniature golf course completes the main grounds for the house. The models on this little golf course are quite exquisite, making it an eye-catching feature.

Noweeta, May 2021

With the retreat of the snow comes the revelation that one of the fields sitting alongside the driveway to the house is actually home to a small to a small grass airstrip. A Model 75 Stearman sits at one end that at first glance appears to be a crop duster;  however, its colours suggest it is more of a show ‘plane than a workhorse.

The fields themselves are now rich in growth – other than the little airstrip -, the one on which it sits also having sprouted a windmill, complete with slowly turning sails.

Noweeta, May 2021

Elsewhere, the little hill with its campsite remains, while the small body of water beyond sits free from its icy covering to present another corner where people might retreat and spend time fishing or simply enjoying the company of one another in a moored rowing boat.  And while the wild pigs may have scooted with the changing of the season, they’ve been joined by sheep, offering another sense of continuity with the preceding design.

With the arrival of summer, Noweeta has bloomed with colour and continues to offer an attractive visit for Second Life tourists and visitors alike.

Noweeta, May 2021

SLurl Details

The art of Thus Yootz at Kondor Art Centre

Kondor Main Gallery: Thus Yootz, May / June 2021

This article could appear to be a little biased, as it covers yet another exhibition at the Kondor Art Centre, operated and curated by Hermes Kondor. The centre is a place that I’ve been popping into a lot of late – but that’s because Hermes is hosting some really eye-catching exhibitions by artists from across Second Life; as such, it’s a natural destination for me.

Take the Kondor Main Gallery for example, for the next several weeks this is home to an untitled exhibition of 2D art by Thus Yootz.

Kondor Main Gallery: Thus Yootz, May / June 2021

For those unfamiliar with Thus, she is an artist based in Greece who has been active in Second Life for over 12 years as a creator, region designer, SL wedding planner, photographer and artist. With a MA in art, her physical world art encompassing drawing, painting, etching, sculpture, photography, and has been publicly exhibited.

In this exhibition, Thus presents a selection of her work that demonstrates the breadth of her artistic range. Within the pieces offered are some that have been composed  using images captured in Second Life (such as Magic at Home & Garden Expo, Mischievous Centaurs, Some Days You Feel You Could Fly, and Soft, Unspoken Love Words), some that apparently inspired by places in the physical world (such as Summer landscape at Oniro Beach), and those that pay homage to styles of art (e.g. Crazy Diamonds with its nod to surrealism and René Magritte, and the etching-like Open Heavens), and more.

Kondor Main Gallery: Thus Yootz, May / June 2021
Equally these are all pieces that carry a depth of narrative and richness of emotion that cannot fail to touch those who see them. This richness comes through a variety of elements – the image itself, its title, the use of colour – which all perfectly and gorgeously combine to hold our attention and release our imaginations.

Just take Crepuscular Creature of Plume and Don’t Fear, for example. In the former we have a marvellous flight of fantasy that wraps so much into it: what is the twilight creature, and where is the world behind it? Are we looking upon an alien being of the interstellar void that has happened upon a distant world or barren rock whilst seeking a home?

Kondor Main Gallery: Thus Yootz, May / June 2021

Or is it simply a trick of the camera and light that has rendered an Earthly insect as an exotic creature, a deceptive use of foreshortening turning our otherwise familiar Moon into a distant place about re witness the arrival of a gigantic alien… Meanwhile, in Don’t Fear might be found so many stories revolving around Death, the river Styx and its famous ferryman (or in this case ferrywoman?) and heroes, heroines and quests.

And then there is The Dragon, which stands as a literal suggestion of the Chinese idiom Hua Long Dian Jing – painting the Dragon’s eye – with the idiom itself expressing the perfection bound in each of the pieces in this collection.

Kondor Main Gallery: Thus Yootz, May / June 2021

SLurl Details

2021 viewer release summaries week #20

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week ending Sunday, May 23rd

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: Eau de Vie Maintenance viewer, version 6.4.18.558266, dated April 23, promoted April 29 – no change.
  • Release channel cohorts:
    • Love Me Render (LMR) 5 viewer updated to version 6.4.19.559046 on May 19th.
    • Maintenance 2 RC viewer – Fernet, updated to version 6.4.19.559726 on May 19th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

  • Restrained Love Viewer updated to version on 2.9.31 May 19th – release notes

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links