A Cathedral and Silent Beauties in Second Life

The Cathedral and Sinful Retreat – Fly Kugin: Silent Beauties

In September 20221, I visited Chuck Clip’s Sinful Retreat art hub to witness The Falling Leaves, a series of watercolour paintings by Fly Kugin (FlyQueen), uploaded by the artist for presentation in Second Life (see: The Falling Leaves: Fly’s watercolours in Second Life). At the time, the tone of the notes with the exhibition and Fly’s own Profile gave the impression she was taking a possibly extended leave of absence from Second Life. I was therefore surprised – and delighted – that just before Christmas, I received an invitation to visit a further exhibition by Fly, which is once again being hosted by Chuck and Jewell, this time on the Sinful Retreat adjunct region, Angel’s Rest.

Silent Beauties features Fly’s second collection of watercolours to be displayed in-world, and it is one that continues her exploration of watercolour painting as a means of expression through the creation of pictures depicting flora and flowers. However, where The Falling Leaves focused more on the former, Silent Beauties presents twelve simply gorgeous paintings of garden and wild flowers.

Offered as individual pieces for one-time sale (no copies), with each flower simply presented on a white canvas, the fifteen pieces in this collection are genuinely captivating – as is the setting for their display, which should be seen as a work of art in its own right, as I’ll come to in a moment.

The Cathedral and Sinful Retreat – Fly Kugin: Silent Beauties

The majority of Fly’s pieces are individually hung – the exception being Rose Effect, a group of four paintings of a rose presented in a single frame. Most of the paintings are offered with a single dominant colour / tone that reflects its title and / or emotional essence, including the four paintings of the rose to be found in Rose Effect. Taken individually or together, they demonstrate that Fly has, in the 6 months since she commenced her experiments with watercolours, become an accomplished and expressive artist in the medium (a further proof of which is the fact that all of the pieces have already been sold, and the exhibition only opened on December 21st).

The space in which Silent Beauties is being exhibited is The Cathedral, a build that might be said to be a piece of Second Life artistic history. Originally designed and created in 2009 by Patch Thibaud, it was textured by by DB Bailey utilising alphas to create its distinctive crystalline look. In 2020, Djehuti-Anpu (Thoth Jansen), an immersive, multi-media artist whose work I’ve long appreciated and admired, joined with DB to add media textures to the build, magnifying its depth and richness.

The frames for Fly’s art are displayed along the columns of the cathedral’s knave, one or two per column. These columns also feature some of the media surfaces Thoth has added to the Cathedral. To witness them in all their glory, together with the rest of Thoth’s artistry, (which blends well with Fly’s paintings), enter the Cathedral and enable media playback (click the movie camera in the top right corner of the viewer, alongside the media stream button and those for camera and graphics presets). The image below offers a sample of what you will see.

The Cathedral and Sinful Retreat – Fly Kugin: Silent Beauties

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A touch of sci-fi at 22 Artspace in Second Life

22 ArtSpace: Ricco Saenz (l) and Wicca Merlin (r)

The holiday period is often a time for sitting back and enjoying a film (or six!), and networks and streaming services tend to offer us an especially good mix of genres to enjoy – including a drop or two of sci-fi. I mention this because Ricco Saenz and Randy Firebrand are currently presenting a pair of exhibition at their 22 ArtSpace Gallery in Bellisseria that mix the subjects of sci-fi and film quite naturally.

Within the main gallery space – occupying one of the Victorian style houses within Bellesseria – is a further pairing of artists in what might be seen as a continuation of the gallery’s “duet series”, with Electric Sheep featuring a series of images by Wicca Merlin and Ricco himself.

22 Artspace: Ricco Saenz

For his pieces, Ricco follows-up on the exhibition title with pieces that could be said to be inspired by Ridey Scott’s Blade Runner films (and those that are stylistically similar). They offer us a series of images set within a city, focusing on an assortment of individuals; setting and subject forming a whole in scenes which it is easily possible to imagine Philip K. Dick’s Rick Deckard – as personified by Harrison Ford – walking or running through, or Rutger Hauer’s Roy Batty from the original Blade Runner film standing and observing – or calculating his next move in his quest for continuance.

Wicca Merlin, meanwhile, offers images very much focusing on the individual. Some of them would not look out of place in Dick’s / Scott’s Los Angeles, others of whom could equally be found in the likes of the Alien franchise – or the imagination of H.R. Giger. Others offer a touch of fantasy, whilst all are expressive and make rich use of colour and tone, with more than enough within them for us to form our own stories around them without undue prompting.

22 ArtSpace: Wicca Merlin

Reached via teleport, the second level of the gallery – and, I believe, new with the current installations – is a skybox that is home to an exhibition of images be Huckleberry Hax.

Waarheid: Truth Hunter offers a series of 14 images focused on the character Waarheid, first seen in Hax’s 2020 sci-fi machinima STÖMOL (which I reviewed here), played by Caitlin Tobias and who is due to lend her name to Hax’s follow-up to STÖMOL, due for release in 2022.

These are images that, outside of the context of Hax’s films might be hard to grasp. Drenched in a bloody red, dark in other tones, their focus / meaning isn’t that easy to comprehend sans the introductory notes Hax provides, and the descriptive elements added to each picture. These provide insight to the character, helping to round-out her background from before STÖMOL and lay a foundation for the character in readiness for the next film.

22 ArtSpace: Huckleberry Hax

Both Electric Sheep and Waarheid are small exhibitions, easily seen as a pairing, joined as they are by their sci-fi themes. As such, they make for an easy, enjoyable visit for the holiday season, although both will be open to visit through until March 19th, 2022.

Note: updated following the comment, below, from Huckleberry Hax on his Waarheid exhibition. 

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Melu’s Shining Street in Second Life

Art Korner: Melusina Parkin – Shining Streets

Update, June 27th, 2022: Art Korner has Closed.

Melusina Parkin is a Second Life photographer whose work never fails to impress and attract. Her images are among some of the most unique to be found in SL; beautiful blendings of focus, colour, tone, subject, angle and minimalist presentation that present us with highly personal yet resonant photographs that bring her subjects to life in a way that never fails to attract.

Generally building her exhibitions around an idea or theme, Melu uses her camera not only to present that theme, but to explore it, observe it, and even question it – or cause us to question what we are witnessing, thanks to her ability to offer not just a a moment in time, but an actual phrase within a wider narrative, inviting our imaginations to define what that wider narrative might be.

Which does not mean Melu’s art cannot be enjoyed simply in and of itself; all of her images are so perfectly composed and composited, that they stand as individual pieces that can be appreciated purely for the artistry they contain, without the need to plumb deeper ideas or thematic elements.

Art Korner: Melusina Parkin – Shining Streets

With Shining Lights, now available at Frank Atisso’s Art Korner, Melu explores the world of the signs and lights that illuminate our city nights, as presented within in Second Life. In doing so – as she notes herself – she follows in the footsteps of Walker Evans and other;, photographers who frequently used signage, billboards and the like as a means of adding depth to their photographic documentation of American life (Evans perhaps pioneered the technique whilst employed by the  Farm Security Administration, documenting the impact of the Great Depression  in the 1930s, and often returned to the subject of signage and billboards through his career, particularly during his 22 years with Time Inc..

Within this collection, Melu again offers her unique approach to her work – that use of angle, focus, depth of field, etc., that allows her to present the Shining Lights of Second Life in a manner that – thanks to her use of darkness / night to offer contrast to the bright glow of lights whilst avoiding wider structural detail – is again very minimalist in tone and feel, even when the colours are rich and bright.

Even for those of us very familiar the the neon glow that flows through our cities, Melu offers us completely new ways of looking at the night signs of a city, inviting us to view them not so much as informational / promotional elements designed to invite or entice, but rather as expressions of art in their use of colour and – particularly with neon lights – flow. Within this is also the hint of narrative – what are the lives being lead behind the glowing windows of high apartment blocks or who might be working within the illuminated of high office buildings.

Art Korner: Melusina Parkin – Shining Streets

Some of the images – consciously or not –  touch on memes and tropes that too often get trotted out about SL – take Shining Streets 2, Shining Streets 3, and Shining Streets 8, for example. Others might be more emotive in the way they encourage memories of visits – real or virtual; or they simply give us pause to reflect on the art of the neon lighting itself, as noted above; an intricate form of lighting with its own form and flow.

There is something else within these images as well. We often talk about the beating heart of a city – the pulsing of life through the veins of its streets as we all come and go about our daily lives, travelling on foot, by car, by public transport, eating, talking, working, laughing, shouting through the hours of daylight. But at night, that pulse of life is changed; we still flow through the streets, we still meet and talk and dine and allow ourselves to be entertained, but only because we have the lifeblood of lights, be they neon, fluorescent, LEDs, OLEDS, incandescent, and so on – that holds back the night and like our ancient, primal times of pre-history, give us the sense of comfort and protection we still very much need.

Within Shining Streets, Melu beautifully reminds us of this: under the bright glow, the high fingers of illuminated windows and the invitations, the lights of our shining streets – always seen, if their artistry is rarely noticed – give us companionship and holds off the darkness that might otherwise leave those same streets not only darker, but also more threatening in their layered shadows.

Art Korner: Melusina Parkin – Shining Streets

All told, Shining Streets is another captivating exhibition from one of Second Life’s most expressive photo-artists, and one more than visiting.

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The avatar artistry of Gianmario Masala in Second Life

Art Street Gallery: Gianmario Masala – The Eternal Leave

I recently received an invitation from Vally Ericson (Valium Lavender), owner of the ValiumSL regions in Second Life, to visit a new exhibition of images now on display at the Art Street Gallery, located in the air above the Valium regions. Entitled The Eternal Leave, the exhibition is devoted to the striking avatar studies of Gianmario Masala, an artist whose work I cannot remember previously encountering – which, having spent time viewing The Eternal Leave, I cannot help but regret.

Multi-talented, Gianmario received a Master of arts in Architecture after studying in Milan, and is also recognised as a musician and a motion picture set designer. In particular, he is an accomplished photographer, his work having been displayed in several collective exhibitions in Milan, Turin and Naples. In addition he has also mounted solo exhibitions, including Il parco agricolo sud Milano (“The agricultural park south of Milan”), displayed in Milan, Vigevano and  Naples; and Harmonia, exhibited in Finland.

Art Street Gallery: Gianmario Masala – The Eternal Leave

Having entered Second Life in 2007, he was quickly drawn to the potential of photography within our virtual world, and started exhibiting his work in 2008. In 2010, his series Women Portraits was displayed on the metro stations of Milan as a part of a collaboration involving the Italian community of Arte Libera/2Lei in Second Life and the Brera Academy of Milan.

In both the physical world and within Second Life Gianmario’s art covers both landscape images and portraiture / avatar studies. His work involves considerable experimentation with a range of techniques from long duration exposures through to the skilled application of post-processing techniques and tools.

I try to create artistic images through post-production, giving them the aspect of a painted artwork. Through the variety of texture layering as a background, together with use of colour and focus, I try to give give the sensation of paintings of past centuries. In highlighting elements by fractured textures, I invite a sense of uneasiness, putting “beauty” up for discussion in order to reach a more deep sense of “truth”.

– Gianmario Masala on his art.

Art Street Gallery: Gianmario Masala – The Eternal Leave

For The Eternal Leave, Gianmario offers a selection of his avatar studies that bring together all of this in the most engaging of exhibitions spread throughout the various levels of the gallery. Mixing colour images with those in monochrome tones and / or black and white, these images are extraordinary in their richness of presentation and depth of narrative.

As a photographer, Gianmario notes he is influenced by some of the greatest painters down through the ages through to some of the most noted cinematographers and directors of the 20th and 21st centuries. This is also much in evidence through the images offered within this exhibition. The narratives, drawn as they are from classical art and from the central inspiration of music by English electronic band Massive Attack, are presented through the mix of subject, pose, colour, tone, camera angle and post-processing, whilst also opening the door on that discussion as the the nature of beauty and it truth.

Art Street Gallery: Gianmario Masala – The Eternal Leave

With the holiday period upon us, we’ll all possibly have more time for our SL explorations and travels, and when it come to art exhibitions, I can think of none better to visit for its breadth of presentation of avatar studies and portraiture than The Eternal Leave.

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Ego: travels with an artist in Second Life

Art Korner Gallery II: Mihailsk – Ego

Update, June 27th, 2022: Art Korner has Closed.

Yes, this exhibition is me. Me, the explorer in SL, who travels from light to dark, from colour to monochrome, depending on the mood and moment.
Each of my works expresses a moment with a different mood. Sometimes visible and sometimes hidden. But do not try to look for hidden meanings and symbolism behind the images, because there is none.is none. All my images represent an aspect of me/show a part of who I am.

– Mihailsk in Ego, his latest exhibition

I first encountered the photography of Mihailsk in July 2021, at his very first public exhibition. Despite being active in SL for several years, he had only relatively recently entered the world of SL photography and artistic creation, and his first exhibition came as a result of encouragement on the part of Dido Haas, who hosted that exhibition – and indeed, Mihailsk’s second exhibition – at her Nitroglobus Roof Gallery(see: Mihailsk’s Baptism of Fire in Second Life and Mihailsk’s Red Sky at Nitroglobus in Second Life).

From the start, I was captivated by his approach to Second Life photography; whilst avatar-centric, his work is not precisely focused on his avatar as a subject for / of study in the manner of many SL photographers; rather he utilises his avatar as part of a larger canvas, one that brings together both avatar and location (as in region, rather than constructed studio setting) to offer an expression of a moment, a mood; something reflective of his own mood at the time the image was created. And I’m not alone in finding his work captivating.

Art Korner Gallery II: Mihailsk – Ego

Further appreciation of his work can currently be gained at Art Korner Gallery II, curated by Frank Atisso., where Mihailsk presented his largest exhibition to date. Comprising more than 30 pieces specifically produced for it, Ego is a remarkable journey through the art and mind of the artist. And by “journey”, I am not just talking metaphorically; the pieces again represent the artist’s explorations of many popular places in Second Life, and have also been arranged in a manner that takes us on a journey through them, as we pass through seven rooms within the gallery space, each one offering at least 5 images.

The images in each room carry a theme, defined by the use of a selected colour. The colours used include green (nature, and our relationship with the natural world), yellow (the Sun, life, warm (of feel, touch, etc.)), blue: tranquillity and coolness (of thought and emotions) and monochrome (purity/ clarity of thought and emotion – as in seeing everything in black and white). Each room also includes a quote or passage by a writer or poet, the majority of whom hail from Mihailsk’s native Greece, although in the first room is a piece by George Gordon Byron, better known as Lord Byron, that might be taken as an exhortation of how to live life, and which can also be seen as a code by which Mihailsk approaches his art.

Art Korner Gallery II: Mihailsk – Ego

The use of the quotes within each each is particularly interesting, because while Mihailsk states that his images are not intended to carry “hidden” meaning or symbolism, the words nevertheless encourage us to a certain outlook  that cannot help but add a further layer of possible meaning or interpretation to the pieces in each room. At the same time, thy offer us insight into the artist’s thoughts and moods whilst capturing and processing each piece.

Expressive, vital, and beautiful in the manner in which they frame avatar (either Mihailsk or Dido) together with setting / background with little more than a pose (remember, these are not images that us purpose-built sets, but have been captured during Mihailsk’s travels through Second Life), Ego (the word in this instance being used in its purest sense: to mean “I”, or “me”) is a compelling exhibition, and will be available for people’s appreciation through the Christmas period. When visiting, done make sure you have your viewer set to Use Shared Environment (World → Environment) and have Advanced Lighting Model enabled (Preferences → Graphics).

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Eskol: music, art and sound (& a photo contest) in Second Life

Eskol: Morlita Quan

Morlita Quan is a multi-faceted artist I’ve long admired, having written about her art and installations within Second Life on numerous occasions within this blog. So when I received a request from her recently – of which more further down in this article – I decided to take an opportunity to hop over to Eskol, her mixed-media art and events region, and spend a little time there.

The first thing to note about Eskol is that it is far from your “normal” events-style region in Second Life. Nor, in bringing together music, art and sound, is it any kind of conventional “club”; rather, it is the embodiment of Morlita’s multi-faceted talents as an artist, designer and musician. Within the region are various locations, linked via a teleport HUD (look for the little robot HUD givers, click and accept, and then add the HUD), each of which is presented as a means of exploring those various facets.

As a musician, Morlita started playing the guitar at the age of eight, and by her mid-teens had discovered the magic of mixing decks and consoles, tools that allowed her to start experimenting with music as form of artistic expression, first as a DJ, then as a recording artists working independently and the via the Naïf record label. Within Second Life, Mori’s music has led her into numerous collaborations in the realms of music and film, working with the likes of Bsukmet Stormcrow in the former and providing compositional elements for machinima by the likes of Glaz Decuir, NicoleX Moonwall, Cherry Manga and Theda Tammas.

Eskol: Morlita Quan

Give this, the music spaces found within Eskol aren’t intended to be considered “clubs” or dance venues per se; traffic and avatar counts are not a driving metric. Rather, the Eskol Main Stage area and Sound Scape locations are offered as places where different, minority / lesser-known styles of music can be presented and appreciated, although the aesthetics of both locations are very music in keeping with Mori’s approach to digital art and design.

As an artist, Mori has collaborated with other Second Life artists and with various universities and galleries both in her native Spain and around the world. Like her music, her art is very much experimental / abstract , carrying within it a natural fluidity that gives it its own form of life. This is achieved by Mori mixing classical painting with post graphic design processing, while always retaining a core inspirations drawn from Nature, and most often utilising geometry as a further expressive value.

This can most clearly be see within the gallery level at Eskol, where two wings of art displays might be found. the larger, single-level wing presents a broad range of Mori’s 2D art, whilst the smaller, 2-level gallery present her more recent works.

Eskol: Morlita Quan

It is art – or photography – that formed the core of Morlita’s request I mentioned at the top of this article, and which prompted my visit.

Eskol is an evolving environment, offering facilities for fun and presentation, as duly noted in part in this piece. One of the current elements to be form within the region is that of the Eskol Photo Contest, of which Morlita graciously aske me to serve on the judging panel – a request I was delighted to accept.

Eskol: Main Stage

Eskol 2021/2022 Photo Contest

General notes:

  • Prize: L$5,000 single prize to the winner, as judged by the contest jury.
  • Closing date for entries: January 1st, 2022.
  • Maximum number of submissions per entrant: 2.
  • Method of entry: e-mail submission.

How to Enter:

  • Visit the Eskol Photo Contest area.
  • Use any of the 6 supplied photo booths to take up to two photographs featuring your avatar(s)
    • You may invite additional models.
    • If you are submitting 2 images, you may use a different booth for each.
  • You may post-process / crop / cut your image(s) as required.
  • When you are satisfied, e-mail your entries to eskolsecondlife@gmail.com, together with your avatar name.
    • Note that only images submitted to this address with be accepted; submissions to the Eskol Facebook group, or in-world to Morlita Quan or via any other medium will be rejected.
Eskol: one of the contest photo booths

Exhibition and Prize:

  • After the closing date for submissions, all entries will be exhibited at ESKOL for a period of  one month.
  • During this time, the entries will be subject to judging by the jury of Morlita Quan,  Lanjran Choche and Inara Pey.
    • Judging will be on the basis of aesthetics and originality.
    • The jury will select one image at the prize winner, and the artist will be awarded the L$5,000 prize.
  • The winner will be officially announced during January via the Eskol in-world group, and the Eskol Facebook group (I will also review the exhibition of entries during January, and include details of the winner).

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