2019 viewer release summaries week #23

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, June 9th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version, formerly the Teranino RC viewer, promoted May 22nd – No Change.
  • Release channel cohorts:
    • EEP RC viewer updated to version on June 6th.
    • Umeshu Maintenance RC viewer, version, released on June 5th.
    • Rainbow RC viewer updated to version, on June 5th. Contains a Windows / Nvidia fix.
  • Project viewers:
    • Legacy Profiles viewer, version, released on June 5th. Covers the re-integration of Viewer Profiles.

LL Viewer Resources

Third-party Viewers



  • Cool VL viewer Stable branch updated to version and Experimental Branch to version on June 8th  (release notes).

Mobile / Other Clients

Additional TPV Resources

Related Links

4 thoughts on “2019 viewer release summaries week #23

  1. An EEP viewer numbered 6.4? That looks like an acknowledgement that it will NOT be the next release viewer, which would presumably be either 6.23 or 6.3. That still leaves us with Bakes on Mesh, Love Me Render, and the maintenance viewer as candidates for the next release. The maintenance viewer would presumably be numbered 6.23 if released; Love Me Render is less certain though perhaps it would as well.

    Is this a signal that BoM is about to go gold? Time will tell…


    1. Under the viewer version numbering, the increase to 6.4.0 indicates a “minor revision” which is “incremented when the version has added significant but essentially compatible new features and enhancements, or releases in which very important bugs are fixed.” As such, seeing it as a sign of the potential ordering of viewers in terms of their possible promotion perhaps isn’t wise. There is no reason, for example why an RC viewer numbered w.Y.z.(build number) could not be promoted ahead of an RC viewer numbered w.X.z.(build number), and the latter then incremented to match the revision number of the promoted viewer, once the code bases have been merged.

      However, with regards to EEP, we can surmise based on the feedback from the Lab given at the Content Creation User Group that the RC viewer is *not* currently in line for promotion to release status, simply because there are a range of rendering / shader issues that need to be dealt with, and the Lab has indicated they are slowing down the churn of updates to that viewer in order to try to address them.

      Similarly, BOM has had a couple of bug / back-end dependencies – and in fact has been due a further RC update containing at least one bug fix for more than a week. So we might surmise from the lack of any RC update appearing that BOM may also have a while longer to go prior to promotion.

      Of the rest, promotion is really down to length of time as n RC, performance in its cohort, and overall bug status.


      1. We got another sign today. There is a new BoM RC… with the version number 6.3. These things are never unambiguous, but it does suggest that BoM is now scheduled for release before EEP. That doesn’t mean it will be the NEXT release viewer; the maintenance viewer or Love Me Render could come first as 6.23.


        1. As previously noted, and regardless of minor revision number increments, of BOM updates, etc., EEP has not been in line for promotion to release status for at least the last two weeks, simply because of a) the number of shader issues to be resolved; b) the announced “slow down” in its RC release rated (made at the May 30th CCUG meeting) designed to try to ensure those issues are fixed.

          If you really want to get a feel for how viewers are progressing towards promotion, a better measure than hazarding a guess based on minor revision number increments is perhaps my (generally weekly) CCUG meeting summaries and / or my (generally fortnightly TPVD meeting summaries, as it is at these meetings that the Lab more directly discuss the status of both RC and project viewers.


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