SL Marketplace: store managers introduced

On Thursday, May 2nd, 2019, Linden Lab deployed the latest updates to the SL Marketplace, chief among which is the introduction of the store manager.

A store manager is another user a merchant with a Marketplace store can designate to manage some operations of their MP store. This is a capability that merchants have long requested, both through the forums and the Web User Group meetings, and the response to the deployment has already been positive.

Key points with store managers:

  • Merchants can nominate up to five store managers.
  • By default store managers can:
    • Edit store details.
    • Edit product details.
    • List an unlisted item.
    • View store and product details.
  • In addition, merchants can optionally allow store managers to:
    • Unlist an item.
    • Redeliver items (including changing automatic redelivery status).
    • Add/remove revenue distributions.
    • Add/remove listing enhancements.
    • Change prices.
    • However,these additional permissions can only be added once for a store manager: if they are to be changed at all, the store manager must be removed, and then re-added with the changed permissions.
  • If a store manager does not have any of the additional permissions, those fields appear as inactive in the edit and bulk edit pages. Similarly, the associated controls do not appear for store managers that do not have permission to unlist items, add/remove revenue distributions, or add/remove listing enhancements.
  • Store managers can access the store using their own log-in credentials – not the merchant’s.
  • All store manager action (creation, settings permissions, removal) are set through the merchant’s My Marketplace > Merchant home options.
  • Instructions for adding / removing Store Managers can be found in the official Second Life Marketplace store managers Knowledge Base article.
Store Managers are added via the My Marketplace > Marketplace Home page (1), then clicking Edit Store Information (2) and scrolling to the bottom of the Store Information Page to click Add Manager (3). Add the name of the Store manager and setting the additional permissions for term via the pop-up (4), then clicking the ADD button when all is set (5). Remember that if permissions are to be changed, the Manager must be removed and re-added with the required permissions

In addition, and to provide merchants with oversight of the actions taken on their store:

  • All actions taken by (a) store manager(s) are logged and can be reviewed by the merchant (My Marketplace >  Merchant Home > View audit logs in the left menu.
  • E-mail alerts can also be set to be sent whenever a store manager performs an action on the merchant’s store.
  • Additionally, no store manager will be able to:
    • Archive products.
    • Add/remove other managers.

Again, full details on managing Store Managers can be found in the Knowledge Base article, and any specific issues with the system should be reported via the Jira.

Lumiya client: availability (updated May 3rd)

Update, May 3rd: it appears Lumiya may have been caught by recent changes to changing Google Play policies and Google’s updated developer terms (which apparently require the agreement of all app developers).

The changes to the Google Play policies actually caused some companies  – such as HTC – to temporarily remove their apps from Google Play until they could issue updates in compliance with the new policies, with HTC commenting:

In order to comply with the latest Google Play policy, we have temporarily removed a number of HTC applications from the Google Play Store. Applications will be republished over the coming weeks as we deploy new updates.

Sources have suggested that, subject to compliance with the the new policies, smaller developers have either removed their apps or may have had their apps suspended by Google Play pending their formal agreement to the new policies.

I’ve not heard back from Alina on the subject, but Lumiya Support Manager, Kaleaon, indicated that the above may well be reason for Lumiya’s (hopefully temporary) disappearance from Google Play, saying:

I know Alina’s been busy, so she may not yet have had the time to provide her approval.

I’ll provide further updates should I obtain more news.

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I was going to hold-off blogging on this until I’d heard back from Alina Lyvette, but as there is already some discussion on the matter, as well as some blog posts, I thought I’d add some notes.

Lumiya is currently unavailable from the Google Play website.

However, and at the time of writing (these may change over time):

  • The viewer is still available via SlideMe, which is listed on the Lumiya website as the “official” alternative means of obtaining the client – see http://slideme.org/application/lumiya.
  • Similarly, the Lumiya plug-ins, the cloud storage option and the voice option are still available via Google Play.
  • At the time of writing, the client still works on suitable Android devices, and log-ins work just fine.

It is not at all clear why Lumiya has vanished from Google Play at this point in time. It might be a problem at Google Play’s end, or it might be something else.

I have been attempting to contact Alina (the client’s creator) on the matter (her time in-world appears limited nowadays, so hoping e-mail works), and have also pinged the support folk as well.

I’ll update this piece when / if I get any feedback from Alina and / or Kaleaon about the matter.

Additional Links

Aptoide link removed as a result of questions concerning lack of payment option.

Finding rez zones in Bellisseria – Yasmin’s free HUD

Out and about in Bellisseria on my Piaggio SG33E Roadrunner scooter (reviewed here), thanks to the rez zones and Yasmin’s HUD

On April 24th, I blogged about the arrival of the Coral Waters airstrip off the west coast of Bellisseria, the Linden Homes continent (see Bellisseria gains a coastal airstrip in Second Life), which was also marked by the arrival of official rezzing zones both on land and around the coast of the continent.

Yasmin’s Bellisseria rez zone HUD

However, with reference to the offical rez points, being aware they are around is one thing, trying to find the nearest to you can be another – a list of regions is great, if you happen to know where each region is in the overall map. Of course, if you bookmark the list (or maintain your own list of rez point URLs on a web page), you can always use your browser to find one and hop to it.  However, Having them available on a HUD would make things so much easier.

Well, that’s exactly what friend and fellow aviator  / sailor Yasmin (YouAintSeenMe) has done: created a map HUD of clickable rez points across Bellisseria, including those at the Coral Waters airstrip.

Displayed on the Centre HUD attach point by default (obviously, it can be repositioned), the HUD displays a map of Bellisseria with all of the current rez zones (as of April 29th, 2019) displayed as blue dots on it. Clicking on any of the dots will open the World map focused on the coordinates of the rez zone, allowing you to easily teleport to it.

Its simple but effective, I’m looking forward to having to update it with new map 🙂 . Wear as a HUD, or can be rezzed in-world for use on a signpost (or whatever).

– Yasmin, discussing her Bellisseria rez zone HUD

Available free of charge through Yasmin’s Marketplace store, I can vouch for the HUD, which is now a part of my inventory – although I have made one small change.

In order to be legible, the HUD does take up a fair amount of screen real estate – which isn’t a problem, if you’re using it as a quick on / off reference (as intended by Yasmin). But, me being awkward, decided having it always available while wandering Bellisseria would be easier.

So, as the HUD is modify, it was simple enough to add a scripted root tab prim to it, then drop in a script. When the tab is clicked, the HUD now slides “on” and “off” my screen from the right side. It’s not a vital requirement, but it makes for a quick way to pull out the map (when attached) whilst exploring Bellisseria should I need a rez point 🙂 .

While the HUD can be easily attached / detached when needed, I opted to mod it to have it slide on / off-screen from the right when needed

The map is simple and elegant. Whether worn as a HUD or placed on your land as a signpost for people to use, it is a definite boon to those who like exploring new locations – or who may lose a vehicle whilst motoring / sailing / flying around the new continent – so a big thank you to Yasmin for producing it.

Marketplace Link