On April 24th, I blogged about the arrival of the Coral Waters airstrip off the west coast of Bellisseria, the Linden Homes continent (see Bellisseria gains a coastal airstrip in Second Life), which was also marked by the arrival of official rezzing zones both on land and around the coast of the continent.
However, with reference to the offical rez points, being aware they are around is one thing, trying to find the nearest to you can be another – a list of regions is great, if you happen to know where each region is in the overall map. Of course, if you bookmark the list (or maintain your own list of rez point URLs on a web page), you can always use your browser to find one and hop to it. However, Having them available on a HUD would make things so much easier.
Well, that’s exactly what friend and fellow aviator / sailor Yasmin (YouAintSeenMe) has done: created a map HUD of clickable rez points across Bellisseria, including those at the Coral Waters airstrip.
Displayed on the Centre HUD attach point by default (obviously, it can be repositioned), the HUD displays a map of Bellisseria with all of the current rez zones (as of April 29th, 2019) displayed as blue dots on it. Clicking on any of the dots will open the World map focused on the coordinates of the rez zone, allowing you to easily teleport to it.
Its simple but effective, I’m looking forward to having to update it with new map 🙂 . Wear as a HUD, or can be rezzed in-world for use on a signpost (or whatever).
– Yasmin, discussing her Bellisseria rez zone HUD
Available free of charge through Yasmin’s Marketplace store, I can vouch for the HUD, which is now a part of my inventory – although I have made one small change.
In order to be legible, the HUD does take up a fair amount of screen real estate – which isn’t a problem, if you’re using it as a quick on / off reference (as intended by Yasmin). But, me being awkward, decided having it always available while wandering Bellisseria would be easier.
So, as the HUD is modify, it was simple enough to add a scripted root tab prim to it, then drop in a script. When the tab is clicked, the HUD now slides “on” and “off” my screen from the right side. It’s not a vital requirement, but it makes for a quick way to pull out the map (when attached) whilst exploring Bellisseria should I need a rez point 🙂 .
The map is simple and elegant. Whether worn as a HUD or placed on your land as a signpost for people to use, it is a definite boon to those who like exploring new locations – or who may lose a vehicle whilst motoring / sailing / flying around the new continent – so a big thank you to Yasmin for producing it.