
Dangarnon, The Spires of Andolys, Hope’s Horizon – for anyone who loves Relay for Life of Second Life, these are the names of places which brought to life the three ems, each of them being mythical, mystical and magical. They are also places designed by sisters Jaimy Hancroft and Eowyn Swords, who together form Death Row Designs (DRD), featured in The Drax Files World Makers #42, released on Friday, December 16th.
For those who don’t attend Fantasy Faire, Jaimy, Eowyn and DRD are perhaps better know through their participation in gacha (or gatcha if you prefer) events, such as The Arcade. Through these, their items have also gained popularity in public and role-play regions. Their broken Ferris wheel, for example, can frequently be found as one travels across the grid looking for places to explore.

Gacha events are loved by some and a total mystery to others. Entire events are devoted to them – The Arcade, mentioned above, being perhaps the most popular / prominent. However, for those unfamiliar with the The Drax Files World Makers #42 provides a solid introduction during its first half. But this isn’t the heart of the DRD story; that belongs firmly to the second half of the segment, in which Jaimy shares the origins of her creativity with us, which is deeply rooted in the memory of her father, Mario, and his creative influence over her.
“He could fix anything,” Jaimy says of him. “He did woodwork, he built [musical] instruments, he painted landscapes. And he also recreated famous paintings, but in miniature just with only one hair of a brush and a magnifying glass. He was the first one of us, I think, to be in Second Life.”

Jaimy’s own artistic talent revealed itself from an early age through art, but under her mother’s encouragement, directed her talent into cuisine, attending culinary school. As she notes, as a means of artistic expression, it is somewhat akin to other creative endeavours, taking as it does,raw ingredients to create something unique.
But it is Mario’s influence that has had the greatest impact on Jaimy’s and Eowyn’s work in Second Life, and is honoured in many ways through the goods they produce. It is also the reason they have been so deeply involved in Fantasy Faire and RFL of SL – perhaps most memorably in 2014, when Jaimy built Hope’s Horizon, inspired by Tolkien’s great city of Minas Tirith, for that year’s Fantasy Faire.
“He was a major Lord of the Rings fan,” Jaimy noted at the time, “and this was my chance to do something great to make him proud.” Anyone who visited Hope’s Horizon will acknowledge that it was inspirational in its scope, and a fabulous tribute to her father.

It would perhaps have been nice to catch more of a glimpse of the path Jaimy took to move from cuisine to Second Life and digital creativity, but this is really a very minor niggle. What we have here is a poignant story, told honestly and from the heart, without any overlay of pathos, told honestly and openly.
Presented in this way, the segment stands as a further tribute to Mario, as well as giving us a glimpse into Jaimy’s own warm nature and the creativity she shares with her sister. As such, it really doesn’t need a lengthy written exposition; it speaks clearly and eloquently for itself and is a fitting piece for the time of year, and with which to see out 2016.