Server Deployments – Week #42
As always, please refer to the server deployment thread for updates or changes.
- On Tuesday, October 18th, the Main (SLS) channel was updated with the server maintenance package previously deployed to the 3 RC channels, comprising the new Experience Key scripted sitting:
- On Wednesday, October 19th, the three RC channels should all be updated with the same new server maintenance package, comprising internal simulator changes and a fix for (non-public) BUG-37758 “OBJECT_REZZER_KEY returns creator key of root key with all in-world copied objects instead of the agent who copied it.”
SL Viewer Updates
The Maintenance RC viewer updated to version 188.8.131.520461 on October 11th, shortly after my SL projects update for week #41. Since then, there have been no further viewer updates, leaving the list of available official viewers as:
- Current Release version: 184.108.40.2060331 (dated October 4), promoted October 10 – formerly the VLC media plug-in for Windows RC
- Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
- Obsolete platform viewer version 220.127.116.110847, dated May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.
There has been discourse over feature requests via the JIRA, with some concern that requests are being closed without “proper” consideration, and that once closed, there is no further recourse for discussion outside of the weekly in-world meetings. The Lab gives assurances that all requests are considered and weighed by developers, QA team members and product people on a weekly basis. Things aren’t simply closed on receipt.
While they do not guarantee success, Simon Linden provided some pointers on filing feature requests which might help them gain attention:
- Make sure it’s one idea per JIRA. multiple ideas (even if related) can cause confusion
- The idea needs to be clear and specific and somewhat reasonable
- Most important: explain why the idea is of benefit to Second Life as a whole – make a case that will stand out against the 10 or 20 other ideas that might be vying for the Lab’s attention at the time of submission.