I learned via Loverdag that Antinéa Torok has announced the forthcoming closure of her beautiful gardens at Caladan, which is set to occur on Wednesday, September 30th.
The Indian themed gardens, which offer visitors a place of peace and relaxation, have been designed by Antinéa to demonstrate her skills in region and parcel design under her AT D&CO brand – and they really are a beautiful place to visit, as I noted in March 2015.
If you have not previously visited the gardens, I strongly urge you to do some before September 30th, and savour the sights and sounds there. Antinéa has created something very special which has been enjoyed by so many, that the gardens will doubtless be missed once gone.
However, the closure of Caladan does not signify the end of Antinéa’s designs in Second Life. As she notes in the closure announcement, her region of Vita Nova will remain in Second Life, and open to visitors.
In contrast to Caladan, Vita Nova has a decidedly Mediterranean look and feel; presenting a place that might sit right at home nestled somewhere along the coast of Tuscany. A hazy sky casts a soft light over a (mostly) low-lying, rural landscape which slopes down to a quiet beach and water front on the east side of the island, where sits the landing point atop a wood deck.
This leads the visitor to a small marketplace courtyard, where visitors can peruse the little stalls or sit and enjoy a drink at one of several tables scattered across the courtyard, and served from the little red café. A wooden dance stage sits to one side of the walled market, overlooking an open field.
Two dirt tracks also lead away from the courtyard, one to the beach which borders it to the south. The second track offers a path up past vines rich with grapes ripening in the sun, and up to the local villa. Here visitors can again relax, or wander across the cliff tops to an old ruin, or take the wooden steps down to another beach on the west side of the island.
This is another considered design; not too heavy on landscaping, but offering an environment one can enjoy alone, or in the company of others. The approach to the coastal landscaping is such that it is possible to feel one is walking along a coastal region, rather than simply around an island, adding to the feeling of being somewhere on the Italian coast. The music stream provides a pleasing jazz backing (if somewhat interrupted by ads), and the sound scape Antinéa has created suits the environment perfectly. So, even if you do forego the audio stream, do make sure you have local sounds on.
For those wishing to take photos, there are many opportunities, and if you join the AT D&CO group, you can rez props – but do please remember to clear-up when done!
Once again, if you’ve not visited Caladan before, do make sure to make time before September 30th, and don’t forget Vita Nova will also be ready to welcome you.
On Sunday, September 27th, Stand up 2 Cancer In Second Life relaxes the climax of two weeks of music and fund-raising aright acorss the grid in support of the global efforts of Stand Up 2 Cancer (SU2C).
Organised by Still Braveheart, the event has this years been supported by over 150 artists and more than 40 venues. Since launching on September 12th. an incredible L$2,700,685 has been raised through the concerts and events just through in-world donations alone (the totals raised through the UK and USA team pages still have to be tallied). This means hitting the L$ 3 million total on the last day is entirely possible!
Things will kick-off at 10:00 at LC Live! with the conclusion of the SU2C in SL Date Auction – your chance to go on a 2-hour date with an SL performer, venue owner or personality. I’ve also heard a whisper that there will be a very special auction prize as well, so be sure to be at LC Live!
Bones Writer Performs “Stand Up” – the anthem for Stand Up 2 Cancer in Second Life 2015
The Dirty Grind over Jasmine’s Hollow will be helping to close-out SU2C in SL 2015 on Sunday, September 27th
All donations made during Stand Up 2 Cancer in Second Life will be divided equally between Stand up 2 Cancer’s work in Canada, the UK, and the USA. Those who prefer, can donate directly to Stand Up 2 Cancer in the UK and the USA by visiting the SU2C in SL UK team donation page or the SU2C in SL USA donation page.
Stand Up 2 Cancer provides an innovative approach to ending cancer, which puts funds directly where they are needed: into leading-edge cancer research and treatment, and undertaking aggressive research programmes. 100% of all donations made through SU2C goes directly into funding this work, none is lost to “administrative costs” or put aside for CEO or executive salaries, etc. So you can be sure your donations are going directly to where they can do the most good.
This is a great opportunity to support efforts to bring about an end to cancer. so if you’ve not already done so, don’t forget to hop over to one of the venues and enjoy some great entertainment and support a great cause!
Be sure to visit LC Live! before 10:00 SLT on Sunday, September 27th, 2015, and bid for a date with one of SL top live performers or venue owners!
It’s time to kick-off another week of fabulous story-telling in voice, brought to our virtual lives by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s Second Life home at Bradley University, unless otherwise indicated.
Sunday, September 27th
13:30: Tea time at Baker Street
The Valley of Fear, The Strand Magazine, 1915. Illustration by Frank Wiles
“I am inclined to think—” said I.
“I should do so,” Sherlock Holmes remarked impatiently.
I believe that I am one of the most long-suffering of mortals; but I’ll admit that I was annoyed at the sardonic interruption. “Really, Holmes,” said I severely, “you are a little trying at times.”
He was too much absorbed with his own thoughts to give any immediate answer to my remonstrance. He leaned upon his hand, with his untasted breakfast before him, and he stared at the slip of paper which he had just drawn from its envelope. Then he took the envelope itself, held it up to the light, and very carefully studied both the exterior and the flap.
“It is Porlock’s writing,” said he thoughtfully. “I can hardly doubt that it is Porlock’s writing, though I have seen it only twice before. The Greek e with the peculiar top flourish is distinctive. But if it is Porlock, then it must be something of the very first importance.”
He was speaking to himself rather than to me; but my vexation disappeared in the interest which the words awakened.
“Who then is Porlock?” I asked.
“Porlock, Watson, is a nom-de-plume, a mere identification mark; but behind it lies a shifty and evasive personality. In a former letter he frankly informed me that the name was not his own, and defied me ever to trace him among the teeming millions of this great city. Porlock is important, not for himself, but for the great man with whom he is in touch. Picture to yourself the pilot fish with the shark, the jackal with the lion—anything that is insignificant in companionship with what is formidable: not only formidable, Watson, but sinister—in the highest degree sinister. That is where he comes within my purview. You have heard me speak of Professor Moriarty?”
So opens The Valley of Fear, which first appeared in serial form within the pages of The Strand Magazine between 1914 and 1915, before being republished as a full length novel. Set prior to the events of Holmes’ apparent death in The Final Problem, the story serves to explore more sinister activities undertaken as the behest of that criminal mastermind, Professor Moriarty.
Join Caledonia Skytower and Kayden Oconnell as they continue with the second in a 6-part reading of what became the fourth and final Sherlock Holmes novel.
18:00: Selections from Pinocchio
An illustration from 1883 and the original Le avventure di Pinocchio, drawn by Enrico Mazzanti and coloured by Daniel Donna
Caledonia Skytower settles down at Magicland’s Golden Horseshoe to read selected adventures from the famous story of Pinocchio, the wooden puppet who comes to life through the granting of a wish, and who then has various adventures and misadventures along his path of life.
It’s a story we’re all familiar with in one way or another, and probably largely as a result of the 1940 Walt Disney adaptation of the tale, which is rated today as both one of the finest Disney features made, and one of the greatest animated films of all time.
But, how many of us are familiar with the original Adventures of Pinocchio, published in 1883 by author Carlo Collodi? For those all too familiar with Disney’s rendering of the little puppet who wants to be a boy, there is much in the book that is familiar – but also much that is very different.
So – what will Caledonia bring? Pinocchio’s adventures as seen through the eyes of Disney, or as put to paper by Collodi – or perhaps a mix of both? Or will she cast her net wider?
Be at the Golden Horseshoe to find out!
Monday September 28th, 19:00: A Night in the Lonesome October
It is the start of the Haunted Month, and the Seanchai staff are marking the arrival and passage of October with readings of Roger Zelazy’s A Night in the Lonesome October. The latter is the last of Zelazy’s published works, and 31 of its 32 chapters (the first being an introductory chapter) each take place on a night in October.
The book is satirical in nature, and is written in the first person – the narrator being Snuff the dog, the companion of none other than Jack the Ripper. The central theme of the book is that once every few decades, when the moon is full on the night of Halloween, the fabric of reality thins, and doors may be opened between this world and the realm of the Great Old Ones. At this time, men and women with occult knowledge gather at a certain location to engage in The Game – an attempt by some to open the doors, and others to hold them closed. Should the Openers ever win the game, the Great Old Ones will come to Earth, remake it in their own images and enslave or slaughter the human race in the process.
Through the month of October, the Players in the game – all archetypal characters from Victorian Era Gothic fiction – form alliances, make deals, oppose one another, and even kill off opposing Players, until the night of October 31st, when the ritual takes place and the fate of the world is decided. Each Player has his or her familiar, an animal companion with near-human intelligence which helps them complete the numerous preparations required to be ready for the ritual on the final night. The majority of the story describes the interactions and discussions of these animals, as described from Snuff’s viewpoint.
Tuesday September 29th,19:00 The Life and Times of The Thunderbolt Kid
Kayden Oconnell reads from Bill Bryson’s memoirs of his childhood, growing up in Iowa in the 1950s. However, given this is Bill Bryson, these are no ordinary memoirs.
Born into an era when “automobiles and televisions and appliances (not to mention nuclear weapons) grew larger and more numerous with each passing year, and DDT, cigarettes, and the fallout from atmospheric testing were considered harmless or even good for you”, the young Bryson held a daydream typical of so many American youngsters of the time: to be a superhero.
For Bryson, this meant spending time wearing a football jersey emblazoned with a lightning bolt together with a towel for a cape whilst spending time righting imaginary wrongs, overcoming evil-doers, travelling faster than a speeding bullet and leaping tall buildings in a single bound and being known as The Thunderbolt Kid.
And it is through the eyes of this childhood alter ego that Bryson allows us to witness his home and family life as he grew up in 1950s Des Moines.
Wednesday September 30th 19:00: Serafina and the Black Cloak
Caledonia Skytower commences a reading of Robert Beatty’s spooky mystery thriller.
Serafina lives a life of total secrecy. While her father may be the maintenance man for the great house of the Biltmore Estate, the wealthy owners of the estate have no idea that he lives in the basement of the house – and much less that his daughter lives there with him.
Not that this is a problem for Serafina; she is quite at home exploring the great house and its grounds whilst avoiding being seen. There’s certainly no need for her to venture into the great forest beyond the estate, and with which, he father has said, lie many dangers.
But when the children on the estate start vanishing, Serafina is forced to join forces with the young nephew of the Biltmore’s owners, and discover the identity of the one they believe to be behind the disappearances of the other children: the Man in the Black Cloak. But in order to do so, Serafina must enter the forest her father has warned her against; and within that forest lies a deeper secret Serafina must confront: that of her own identity.
Thursday, October 1st
19:00: Patrick’s Path
Caledonia Skytower reads a story from her upcoming volume A Trio of Irish Tales II.
21:00: Seanchai Late Night
With Finn Zeddmore.
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Please check with the Seanchai Library SL’s blog for updates and for additions or changes to the week’s schedule. The featured charity for August / September is Water for People, “When one person or one family has clean, accessible water, their lives are changed. But when entire regions and countries have water, the world is changed.”
The following notes are primarily taken from the TPV Developer (TPVD) meeting held on Friday, September 25th, 2015. A video of the meeting is included at the end of this report, with any time stamps in the following text referring to it. My thanks as always to North for the recording and providing it for embedding.
On Wednesday, September 23rd, the three RC channels were all updated with the server maintenance package initially deployed to BlueSteel in week #37, comprising internal fixes to improve inventory performance.
Following the RC deployment, there were some reports of issues which seemed to be related to capabilities failures with the simulators concerned, although (at least in one case) no sign of actual caps failures could be seen. It’s not clear how widespread this issue may have been, and those regions that were affected appeared to have the issue resolved with one (or more) restarts.
Server Maintenance in Week #38
The end of week #38 saw several periods of unscheduled simulator maintenance (see here for example), leading to rumours that the deployments for that week were being rolled back. In fact, as reported by Oz at the Simulator UG meeting on Tuesday, September 22nd, the issue was related to the accidental use expired server certificates coupled with some asset server issues, but no actual roll-back of simulator version took place.
SL Viewer
[0:28] There have been no updates to the current RC and project viewers during week #39. There has been a cautious optimism in the Lab that the Mesh Importer RC viewer, version 3.8.4.305119 might be promoted to the de facto release viewer in week #40 (commencing Monday, September 28th), although this may be subject to further possible delay as a result of BUG-10326.
[01:10] The project viewers currently available – Project Azumarill (HTTP updates), the Quick Graphics (Avatar Complexity / graphics presets) and Notifications viewer – are all currently with the Lab’s QA team and competing for RC releases. It is hoped that some or all should move to RC status in the next week or two. However, there is currently some doubt as to whether the issues reported in BUG-10330 affecting the Quick Graphics viewer have actually been fully fixed. A maintenance viewer is also likely to be appearing shortly, either as a project viewer or RC.
[02:35] It is anticipated that the HTTP and Quick Graphics viewers will initially have small RC test cohorts, and their deployment will be “cautious”.
[07:25] The HTTP code changes are liable to be a non-trivial merge for TPVs, particularly those which might be using code paths differently to how that official viewer uses them. As such, the Lab has produced a video explaining the HTTP changes, and the recommendation is for TPVs to watch the video and get a feel for both the changes and their context, prior to attempting any merges.
[03:05] There may be an update to the Oculus Rift project viewer (currently version 3.7.18.295296, dating back to October 2014) coming soon.
CEF Viewer
[03:18] The anticipated Chromium Embedded Framework (CEF) project viewer, featuring updates for media purposes, should also be appearing shortly. This had initially been tipped for a week #38 release, but is currently still awaiting QA clearance. Once available, it is liable to remain as a project viewer for an extended period to allow those with media products, etc., to both test it and update their items with HTML 5 support, as the viewer will not provide QuickTime support and will have Flash support disabled by default.
Inventory Updates
[10;00] and As I recently reported, the Lab will soon be issuing viewer-side updates to improve inventory handling. This work involves two lots of updates that will be made to the viewer. The first will remove all of the old UDP inventory messaging paths which have already been replaced by more robust mechanisms, which will then be followed by simulator-side removal of all support for these messaging paths. this work will then be followed by a two-part operation to refactor much of the inventory handling code in the viewer.
This work shares a lot of common ground with the HTTP project, as such, the first set of viewer changes are unlikely to appear until the HTTP updates within Project Azumarill have reached a viewer release candidate status. However, as this work progresses, it is liable to also require considerable care with code merges within TPVs.
Older Viewers and Code Changes
[11:10] The upcoming viewer-side HTTP changes are unlikely to have an impact on older versions of viewers currently in use. However, the inventory changes will, and are liable to “break” inventory operations on those versions of viewers that do not have the updated code. This will be particularly true with the removal of all UDP support for inventory in both the viewer and on the simulator side (which is liable to occur in early 2016).
[14:07] While there may be concern at the idea of older viewers being “broken” by the inventory changes, the Lab is keen to emphasise the work is being undertaken with the aim to improve the Second life experience, and make inventory operations more reliable than they perhaps have been.
January 8th, 2016: Update: as per the comment below from Yan, SLurls for the observatory’s facilities have changed, and the article hand images have been updated to reflect this.
In May 2015, I wrote about the The Abyss Observatory, a collaborative project formulated by the Japan Agency for Marine-Earth Science and Technology (JAMSTEC) and involving the support of a number of organisations including the National Oceanographic and Atmospheric Administration (NOAA) and the Open University in the UK.
At the time I wrote that piece, it appeared that a good part of the Observatory’s operations in Second Life would be going off-line in June. fortunately, rather than this being the case, the team behind the Observatory have been busy relocating the exhibits and also taking the opportunity to renew many of them, and they’re now once more moving forward in their work of fostering a greater understanding of the world around us.
“Since the closing of Second Earth 3 in June 2015, we have been working on five new areas,” Abyss co-founder Yan Lauria informed me during a recent visit to the Observatory’s new hub at Farwell. “We now have installations at Farwell, Jabara Land Atlantis, STEM Island and Lily, although some parts are still under construction.”
The re-working of the Abyss facilities has also led to increased collaboration with other science and eduction groups and organisations in Second Life, and also to expand a presence in OpenSim as well.Supporting the venture from the physical world are the National Institute of Education, Singapore and The Science Circle.
Yan, who is also a lecturer at The Science Circle in Second Life, as well as working at JAMSTEC, went on,”We continue to develop Earth, Ocean and Life science exhibits and cross-disciplinary collaboration in SL and JOGrid with TUIS, JAMSTEC, NIE, UIW, The Science Circle and other organisations,”
Most of the exhibits from the earlier iterations of the Abyss Observatory have now been placed in new locations across the five regions, and a new cross-navigation teleport system has been implemented to ease movement between the different locations and exhibits. These are largely centred on the Observatory’s land at Farwell, which is perhaps the best place to start any planned tour or visit.
It is at Farwell that those new to The Abyss Observatory can gain a general introduction to it and the purposes behind it, visit several of the main exhibition locations, including the Sunken City Excavation by Kichimaru Haystack, the Cetological Museum by Dugong Janu, Jacques Cousteau’s Calypso and the NOAA Okeanos Explorer (and you can read about the latter’s studies in the physical world as well). And that’s just the start of things.
The travel system on Farwell’s shore will take you down to one of two further undersea exhibit areas, the Dophin Promenade, where you can see the unique Tektite Habitat, which in 1969 / 70 was the centre of research into reef ecosystems and human physiology studies related to both saturation diving and possible long-duration space missions. Simply wait for the travel sphere to arrive when you stand at the entrance to the system, then step inside and let it carry you down to the promenade, where you can walk through the glass tunnel to the travel system at the far end.
Just offshore from the island on the east side of Farwell is a further underwater exhibit, reached via elevator. Here you can wander glass observation tunnels on two levels, the lower of which take you into the world of deep diving exploration, and the likes of craft such as the bathyscaphe Triseste, which in 1960, descended the Challenger Deep within the Mariana Trench, to reach a record maximum depth of some 10,911 metres (35,797 ft).
The Only One Earth interactive exhibit deserves a visit in its own right
For those who prefer, the navigation system – which comprises a series of clickable image boards which supply SLurls to their destinations in chat – will take you up into the sky to the aforementioned Cetological Museum, the Underwater World and Submarine Design Project, and the visually stunning and informative Only One Earth interactive exhibit – which in itself is worth a visit, quite apart from the rest of the Observatory’s offerings. The navigation boards also provide access to the Abyss exhibits at Shamash, Jabara Land Atlantis, STEM Island and Lily, all of which are worth the time to visit and explore.
Help build a school in Kenya through the MadPea charity auction: “Education is the most powerful weapon we can use to change the world” – Nelson Mandela
The 2015 MadPea Celebrity Auction kicks-off at 08:00 SLT on Friday, September 25th, and runs through until around 20:00 SLT on Sunday, September 27th.
Over 60 people have signed up for the auction, including Alexa Linden, Simon Linden and Xiola Linden. Everyone putting themselves forward is offering something special for anyone winning the bid on them, be it time spent with them or a special award or activity or other unique opportunity.
The aim of the event is to raise money to help further the work of Live and Learn Kenya (LLK) in building a school in Nakuru, Kenya, where young children will be able to receive an education.
Organised by Brique Zeiner, LLK is perhaps more familiarly known in Second Life by its Feed A Smile programme, which is also run in-world by Brique under her SL name of Brique Topaz.
A purpose-built entertainments area has been built for the MadPea event, with auction boards placed around the dance floor and stage
Feed A Smile provides nutritious warm lunches for over 400 children every day, paid for entirely from donations. Over one-third of this money comes directly through donations made to Feed a Smile from within second Life.
LLK’s broader programme includes finding sponsors to finance the education of children in Kenya, helping to provide them with everything they need: uniforms, shoes, text books, school supplies, etc. The organisation also provide medical and dental care for children, including check-ups and vaccinations. 100% of the donations received by LLK are transferred directly to Kenya to care for children, provide education, medicine, food, shelter and foster care. Nothing is lost to salaries, fees or administrative costs at LLK.
The events area includes a replica of the Nakuru school under construction, which will gradually complete itself over the course of the weekend as donations are received
The school construction project is one of the most ambitious programmes LLK has undertaken. Each room at the school costs some US $19,000 to build and equip. However, the first elements opened in January 2015, and work is continuing – and will go further with the help of Second Life residents. With some L$ 1.1 million raised for LLK in the 2014 MadPea Charity Auction, the hope is that this year will raise even more.
The live auction will take place between 08:00 and 16:00 SLT on Sunday, September 27th, but the auction boards will be open to bidders from 08:00 on Friday, September 25th, and will remain so throughout all the entertainment leading up to the live auction activities.
At the time of writing, the entertainment schedule stood as follows. All times are SLT, and as always, there might be last-minute changes and updates – so keep abreast of the latest via the MadPea blog:
Time
Friday
Saturday
Sunday
08:00
DJ Kess & auction boards open
DJ Panda
DJ Crusier – LIVE auctions start
10:00
Max Sabretooth live
DJ Deepert SL Radio Live
LIVE auctions
11:00
Leannan Wolfgang live
DJ Deepert SL Radio Live
LIVE auctions
12:00
DJ Esme SL Live Radio
Max Kleene live
LIVE auctions
13:00
DJ Esme SL Live Radio
Paradise Lost movie screening
LIVE auctions
14:00
DJ Kess
Josie Anderton live
LIVE auctions
15:00
Sandia live
Max Kleene live
LIVE auctions
16:00
DJ Ned SL Live Radio
DJ Arc
DJ Mex Thorn SL Radio Live
18:00
Angela McKeenan live
DJ Panda
Anek Fuchs live
19:00
Zara Fiasco live
Miah Shamen live
Twostep live
The Second Life residents offering themselves, their time, etc for auction include: