Firestorm Tool Tip Tuesday: People panel and mini-map

firestorm-logoJessica is back with a further Firestorm Tool Tip Tuesday video, this one focusing on the People panel – notably the Nearby tab and mini-map functionality within Firestorm.

The Nearby Tab of the People panel is a quick and easy means of keeping an eye on what is going on around you, and the Firestorm team have, in response to requests for users, added a lot of additional functionality and options to it – so much so that getting to grips with it can be a trifle bewildering.

Jessica offers walk-through of a number of option and settings for the People Panel, including the display options, and how to configure it so that it displays the information you want. As the video indicates, all of what is referred to within the People panel is equally applicable to the Radar panel as well.

The Nearby tab in the People panel (shown here with the mini-map displayed as well), offers a wealth of options to users
The Nearby tab in the People panel (shown here with the mini-map displayed as well), offers a wealth of options to users

An overview of some of the mini-map options follows, noting how these can be linked to options within the People panel.

As the video demonstrates, there is a lot to cover with both panels, so much so that i places the video feels a little rushed (breathe, Jess, breathe! 😉 ), however, this doesn’t detract from the amount of information provided, and if you haven’t plumbed the depths of the People panel / radar, this video offers a great introduction. You can also find more information on the options available through both the Nearby tab on the People panel and the Radar panel by visiting the Firestorm wiki’s Radar page.

SL project news week 7/1: miscellaneous; grid status page

Square Pegs in Round Holes, Kashmir Dreams; Inara Pey, February 2015, on Flickr“The Lost Town” – Square Pegs in Round Holes (Flickr) – blog post

News is a little light coming out of the Lab on projects right now, although there was a blog post on things made on Monday, February 9th, which I also blogged about. However, new for the start of the week is still a little on the light side.

Server Deployments

There are no scheduled server deployments for the week.

SL Viewer

It had been anticipated that week #6 would see the Tools update project viewer (version and the Avatar Hover Height project viewer (version both superseded by a release candidate. However, neither update occurred.

It is possible these updates will occur during week #7; however, for the time being, all of the LL viewers remain as they were at the end of week #6, and as recorded in my Current Viewer Releases page, namely:

  • Release version: (January 13th)
  • Release candidate versions:
    • Maintenance RC, version – this has a number of issues associated with it, which may prevent its promotion to the de facto release viewer (January 27th)
    • Experience Keys / Tools RC, version (January 14th) – this has been awaiting final server-side updates to the Experience capabilities
  • Project viewers:
    • Tool Update, version (January 28th)
    • Mesh importer, version (February 3rd) – a number of bug reports have already been filed for this viewer – see the JIRA filter list for details.
    • Avatar Hover Height, version (January 21st)
    • Viewer-managed Marketplace, version (November 19th, 2014)
    • Oculus Rift project viewer, version (October 13th, 2014).

Grid Status Page Relocated

As some have noticed, on Monday, February 9th, the Lab relocated the SL grid status page to a blog address, with a redirect from the “old” URL of

However, the result has caused some confusion, notably as a result of breakage across sites and links referring to the “old” URL. Even some of the updates on the dashboard users see having been generating 404 errors as a result of the move.

Commenting on the change during the Simulator User Group meeting on Tuesday, February 10th, Simon Linden – who was out of the office when the change was made – said, “I don’t know what’s going to happen with the status page … but we know the shift caused issues … we heard a lot about it breaking things that relied on it.  I’m not sure what the solution will be.”

So… watch that space…

Urban scenes in Purple Crayons

Purple Crayons, Private Property; Inara Pey, February 2015, on Flickr“The Lost Town” – Purple Crayons (Flickr) – click any image for full size

Update, February 26th: I’ve received a note saying that Purple Crayons and Square Pegs in Round Holes will be closing on March 5th, 2015.

My recent visit to The Lost Town, Jordy B. Zipdash’s build on Rawh’s homestead region of Square Pegs in Round Holes, reminded me that I had yet to blog about another of Rwah’s builds, that of Purple Crayons, which I visited a little while ago, but had yet to write about; so I decided to correct that oversight.

Rwah charmingly describes Purple Crayons as a place where “colouring outside the lines is the norm,” and “nothing makes much sense, where there is little reason or rhyme as to why, it just happened.” The result is a build with mixes urban, rural and coastal builds into an interesting and photogenic whole, and which offers the curious much to explore.

Purple Crayons, Private Property; Inara Pey, February 2015, on Flickr“The Lost Town” – Purple Crayons (Flickr) – click any image for full size

Visitors arrive at the mouth of a tunnel, from which stretches a paved road lined on either side by somewhat run-down shops; clearly a place which has seen better days. Several of the premises lining the street are façades, but equally, several are not, and can be entered. It’s worthwhile taking a little time to discover which these are, as some contain small art gallery spaces, including a studio by Thorn Arisen, who offers evocative portraits of SL avatars and life through his Flickr stream.

One of the things that makes Purple Crayons so natural in appearance is the “stepped” nature of the urban build; above and behind the main street is a raised section of the town, reached via steps. It is something that helps give the place more of that feeling there there is no rhyme or reason to the design of this little urbanised corner of the world – it just happened.

Beyond the buildings sits a small area of woodland which separates the urban grunge from a pristine beach to the north, complete with a prim little pier which appears to be far better maintained than the buildings in town. The beach itself seems to grow a little shabbier the further it travels to the east and west and approaches the edges of the town. To the east, for example, sits another wooden jetty, this time with was appears to be a slightly beaten-up bar promising Girls! Girls! Girls! To the west, shade from the sun is provided by the hulk of an old bus.

Purple Crayons, Private Property; Inara Pey, February 2015, on Flickr“The Lost Town” – Purple Crayons (Flickr) – click any image for full size

Yet there seems to be more here than meets the eye; the questions is, is it intentional, or purely happenstance, as the region’s description might suggest? The aforementioned bar, for example, is anything but, and if you look around carefully enough, a story seems to suggest itself, perhaps involving lost love and regret. The walk through the woodland to the pristine beach to the north also nudges the subconscious into perhaps making connections and drawing conclusions: past times of happy picnics, carefree vacations, all separated from the present just as the beach is separated from the town by the trees.

Or perhaps it really is just a design of contrasts, without intent, existing simply to be enjoyed. Only you can decide.

With rezzing open, and auto-return set to 30 minutes (but, as always, do please clean-up behind you anyway), Rwah invites people to make use of Purple Crayons for the photography, if they wish, and provides a few simple rules she asks people to observe during their visit.  Do abide by them and enjoy your explorations.

Purple Crayons, Private Property; Inara Pey, February 2015, on Flickr“The Lost Town” – Purple Crayons (Flickr) – click any image for full size

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