SL project updates week 9/2: TPV meeting, SL roadmap notes

Less Than Three, Special One; Inara Pey, February 2015, on Flickr Less Than Three, Special One (Flickr) – blog post

The following notes are primarily taken from the TPV Developer meeting held on Friday, February 27th,  a video of which is included at the end of the article (my thanks as always to North for recording it and providing it for embedding), and any time stamps contained within the following text refer to it.

Server Deployments Week 9 Re-cap

As always, please refer to the server deployment thread for the latest news and updates.

  • There was no deployment to the Main (SLS) channel on Tuesday, February 24th
  • On Wednesday, February 25th, all three RC channels received the same server maintenance package, which comprises:
    • A server-side fix for BUG-8297, “Unable to teleport anywhere using SLGO”
    • Improvement to server logging.

SL Viewer

Viewer-Managed Marketplace Project Viewer

[0:35] As noted at the last TPV Developer meeting, the VMM functionality still has some issues that are being worked on. some of these appear to be on the back-end of things, rather than within the viewer itself. As such, it is unlikely that there will be further updates to the viewer in the near future while these are being addressed.

Experience Tools Viewer

[0:50] The Lab is also continuing to work on the back-end of things for Experience Tools / Keys. This work is apparently focused on overall robustness of the service prior to fully deploying it to the grid. As no viewer-side changes are anticipated as a result of this work, the viewer itself should be ready for promotion to the de facto release viewer once the Lab is ready to go with things.

Avatar Hover Height Project Viewer

[4:21]  Vir Linden is continuing to work on a couple of the bugs uncovered during testing. One of these is related to leg position issues, which can see an avatar’s leg “buckle” if the position is adjusted downwards such that the feet sink into the ground, becoming more and more pronounced the lower the avatar is set. Currently, there is no ETA on providing a fix for this.

Mesh Importer Viewer

[5:47 – via chat]  It is anticipated that the Mesh Importer project viewer (currently version ) will receive an update in week #10.

Tools Update Viewer

[6:56] A line has been drawn under the current set of changes to the viewer-side build tools, so the aim is now to get the viewer in the release channel.

However, there are further changes already being queued behind the current set of updates, many of them contributed by open-source developers, which the Lab believe will further improve the viewer build process. As such, it is likely that there will be further updates to the viewer in relation to the build tools, most likely in the form of a “build clean-up” viewer, which will likely include all of the agreed updates which didn’t make it into the current version of the build tools viewer code.

The hope is that, moving forward, all viewers – LL’s own and TPVs  – can, as far as possible, be built using the same tool set the only difference being whether or not a TPV sets a build switch to use proprietary libraries (e.g. Havok) or not.

Group Chat

[2:10] The Lab continues to roll-out updates as a result of this work, and updates focused on the issue of group chat servers themselves stalling, and they are confident that progress is being made. This is supported by anecdotal evidence from moderators of large groups with active chat, who are indicating the instances of visible server slow-down / stalling have been decreasing over the past week or so. Commenting on this during the TPVD meeting, Oz Linden said, “we haven’t declared victory in this yet, but it’s looking a lot more stable.”

In the meantime, some groups are reporting performance issues whereby for short periods – measured in terms of 2-3 minutes, where group chat messages won’t go through at all, and no time-out message is being displayed by the viewer, while other messages are being delayed, but then getting through, but without the massive roll of delayed messages. These may be related to previous changes made to improve the overall performance of group chat, and news of the problems is being taken back to the Lab for investigation.

Attachment Reliability

[4:39] As I most recently reported in week 8, there are on-going issues related to attachments. Vir Linden has also been investigating these, and there is a project viewer in development which includes fixes for those issues the Lab has been able to consistently reproduce. Unfortunately, the infamous BUG-6925 is not among these, but Vir hopes that the updates he’s been making will address it to some degree.

There is currently no ETA for the project viewer, but the Lab hopes that when it does appear, they’ll get some clear and constructive feedback on what it does and does not seem to address.

Continue reading “SL project updates week 9/2: TPV meeting, SL roadmap notes”

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Singularity provides update to address AMD Catalyst driver issues

singularityUpdate, March 21st: AMD have release a new set of Catalyst™ drivers, version 15.3 beta, which include a potential fix for the rigged mesh issues – see my notes here.

As I’ve previously reported in this blog, recent AMD Catalyst™ driver updates have resulted in numerous issues for SL users running AMD graphics cards and attempting to use the latest driver updates. These started with the 14.9.1 drivers, but which became particularly pronounced with the  14.9.2 drivers failing to render rigged mesh unless hardware skinning is disabled (see: BUG-7653), problems which increased with AMD switched yo automatic updates with the release of their 14.12 drivers.

In December 2014, Yoho Waco offered a workaround for the problems affecting more recent drivers (e.g. 14.12) using the 14.9 DLL files to overcome some of the issues presented by those drivers, and which should work for most viewers. With Yoho permission, I offered his workaround as an article in its own right, and DMC Jurassic reported the same approach could be used with 1.4.4 driver DLL files to resolve issues caused by both the more recent driver updates and those cause by the 14.9.2 driver update.

Recent AMD Catalyst™ drivers (1.4.9.2 onwards) have been problematic for Sl users, presenting a series of mesh rendering problems as a result of changing openGL support within the drivers (image courtesy of Maestro Linden, click for full-size)
Recent AMD Catalyst™ drivers (1.4.9.2 onwards) have been problematic for Sl users, presenting a series of mesh rendering problems as a result of changing openGL support within the drivers (image courtesy of Maestro Linden, click for full-size)

Now the Singularity team have stepped up, offering their users who use AMD graphics cards and who have particularly been affected by the rigged mesh issues found when using the more recent Catalyst™ drivers.

Version 1.8.6.6157 of the viewer, released on February 27th, 2015, is labelled as a “supplemental” update to the viewer because, as the release notes state, it only provides a fix for this particular set of problems, and offers no additional updates to the viewer as a whole.

Therefore, if you are not affected by the Catalyst™ driver problems, there is no need for you to update. However, if you have been affected by the problems, then this update could well be for you.

Related Links

With thanks to Maya Rosenstar for the pointer.