Update February 6th: Vivienne Daguerre has an excellent article on using these programmes to create / edit content suitable for use in SL (and OpenSim, no doubt!).
Slightly off-topic for me – but those of you working in 3D or getting into it might like to know – assuming you don’t already – that Daz are giving away FREE versions of the following:
Daz Studio 4.0 Pro
Bryce 7.0 Pro
Together with a range of plug-ins and additional items. The three packages are offered full and unimpeded in terms of functionality, but on a limited-time offer basis. Versions for both the PC and Mac are on offer. Serial numbers are supplied via e-mail post-download / available via your account page. All told the three applications represent a saving of over $800 on the US retail prices.
To find out more, visit the Daz website. You’ll need to register for an account (no need to supply credit card details), and downloads are held on your Profile page for the specified offer period.
Blogging-wise, I’ve been a little quiet over the last week. I haven’t gone away or given up, I’m just primarily focused on an in-world project where SL is concerned and not out there exploring my landmarks or trawling through forums, blogs, and the likes for news and info. However, things will pick up again!
The project itself is a return to an old theme of mine – Fallingwate. My first attempt at a build modelled after Frank Lloyd Wright’s famous house captured the look if not the spirit (so to speak and if I say so myself). Over the years it has been variously patched and re-patch with things like sculpts and mega prims, etc…but has for too longer looked rather shabby.
So I’m rebuilding it almost from the ground up. I’ll be blogging more on the project (if anyone is interested!) in the future… For now, however, a quick peek as the main house nears completion.
The “grass” area at the back is purely a reference-board I used to denote for mark “ground level” around the area of the driveway and carport trellis. The rocks around the house and at the back also have yet to be properly textured and are more “placeholders” for marking how the land forms around the west tower and terrace of the house and are used at the rear of the property for the car port trellis and the bridge to the guest house.
I’ll take some better pictures once the house is nearer completion and I’ve got shadows, etc al, enabled!