The following notes were taken from the Tuesday, August 3rd, 2021 Simulator User Group (SUG) meeting. The meeting was recorded by Pantera Północy, and the video is embedded at the end of this summary.
Server Deployments
At the time of writing there was no server deployment thread, so please refer to the Server section of the forums for updates.
There was no deployment to the SLS Main channel on Tuesday, August 3rd.
Wednesday, August 4th should see a deployment to the RC channels. This includes:
A new simulator console command that will let estate managers change the default EEP settings across an entire estate. This also paves the way for implementing a new default Mainland EEP setting that will be coming in a future update.
A fix to llChar to reduce returns being translated as “?”. Some will still do so, but this will be addressed in the next maintenance simulator update.
SL Viewer
There have been no updates to the current batch of official viewers to mark the start of the week, leaving the pipelines as follows:
Release viewer: version 6.4.21.561414, Fernet Maintenance RC dated July 14, promoted July 19 – NEW.
Grappa Maintenance RC, version 6.4.22.561850, issued July 29.
CEF91 RC viewer, version 6.4.22.561752, issued July 24.
Project viewers:
Legacy Profiles viewer, version 6.4.11.550519, dated October 26.
Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.
Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, dated November 22, 2019.
360 Snapshot project viewer, version 6.2.4.529111, dated July 16, 2019.
In Brief
There have been numerous requests / feature requests for grater access to things like region performance states, etc. (e.g. BUG-10263, BUG-37717, and BUG-229172 – all of which which have been closed. Commenting on these and feature requests in general, Mazidox Linden commented:
We have to consider things like “How can this be abused” when we get feature requests like that, which is why even though I agree it’s better to have an API call than measure in a tight loop we might not want to make surfacing that data easier.
Rider Linden hopes to take a second pass at the way scripts are scheduled, with the support of Monty Linden. He hopes to be able to make the simulator “smarter” in how it schedules what script to run in what order and how frequently. However, given current workloads, it is unlikely this work will commence before the end of the year.
The simulator tools upgrade work has been “hanging fire” recently, but is due to resume.
In what is going to be seen as a highly unpopular move, Linden Lab has announced that the use of gacha machines within Second Life must be discontinued by content creators by the end of August, 2021.
To avoid and misrepresentation of the Lab’s decision, I’m reproducing the official announcement below:
Due to a changing regulatory climate, we’ve had to make the difficult decision to sunset a very popular sales mechanism for content in Second Life. It’s widely known as “gacha”, and is defined by a chance-based outcome as a result of a payment.
We know that creators plan their content releases far in advance and will need to re-tool their products, so to mitigate the impact to those affected, we are giving a 30-day grace period, until midnight SLT on August 31. After that time, selling content via gacha machines will no longer be permitted in Second Life. Enforcement won’t start until September 1; after that date an Abuse Report for “Gaming Policy Violation” will be the preferred method of reporting this content to Linden Lab.
We will continue to allow any sales where a payment is given for a known item, which means that items that had been purchased as “gacha” will be allowed to be re-sold as long as the buyer knows in advance the item and quantity they will receive. We will, of course, still allow fatpacks, and any other currently-allowed distribution mechanisms.
We did not make this decision lightly and we understand that it will impact creators as well as event organizers and certainly the shoppers! We look forward to fun creative ways of engagement that will come instead.
While the decision is going up upset some content creators and disrupt certain sales events, the likely cause of this change is due to countries increasingly regarding the use of loot boxes (of which gacha machines are a form) as a means of gambling, and introducing regulation and legislation regarding their use. In the United States, a number of states have also introduced legislation on the use of loot boxes and similar over the last 2-3 years, and a proposed federal bill on the matter expired at the start of 2021 – which does not mean federal, as well further state-level legislation, will not be forthcoming.
Those with questions / concerns about the decision, can voice them via the official forum thread on the matter, which the Lab has indicated it will monitor and attempt to reply to questions raised.
Updated to add a missing “proposed” from the penultimate paragraph.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week ending Sunday, August 1st
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: version 6.4.21.561414, formerly the Fernet Maintenance RC, dated July 14th, promoted July 19th – No change.
Release channel cohorts:
Grappa Maintenance RC viewer, version 6.4.22.561850, issued July 29th.
The Russian Nauka module closes on the Zvezda module (hidden by the solar array at the bottom of the picture) in preparation for an automated docking. A Russian Progress resupply vehicle can be seen to the right of the image. Credit: NASA TV
In my last Space Sunday update, I wrote about the comings and goings at the International Space Station (ISS), including the launch of the long-overdue Russian Nauka Multipurpose Laboratory Module (MLM), which at the time of that article was on its way to rendezvous and docking with the station having been lifted into orbit by a Proton M launcher on July 21st.
Designed to provide further dedicated space for Russian activates on the ISS, the 20-tonne module combines additional living space with working space, cargo storage, a dedicated external robotic arm that is capable of “walking” around the module using its two manipulator / mounts, courtesy of the European Space Agency), and an attitude control system to supplement those already on the station. It is the largest component Russia has provided for the ISS, and its launch – whilst 14 years overdue – is part of an effort by Russia to boost its space programme.
However, not long after the module reached orbit there were reports it was encountering some issues with a number of systems – including the thrusters. Neither Roscosmos nor NASA commented on these reports, and they apparently did not delay the planned rendezvous and docking at the station.
This took place at 13:29 UTC on Thursday, July 29th, when Nauka made an initial “soft dock” with the station following a fully automated approach to the ISS, monitored by cosmonaut Oleg Novitsky aboard the station, who sat at a control station that would enable him to take over manual control of the module should it become necessary. Nauka docked at a port on the Zvezda module that had been vacated earlier in the week by the 20-year-old Pirs docking / mini- science module. This had been towed away from the station by a departing Progress automated resupply vehicle, with both Pirs and the Progress vehicle burning up on re-entering the Earth’s denser atmosphere. The soft dock was followed by a confirmed “hard” dock, and things then appeared to be set.
The Nauka module. Credit: NASA
However, at 16:34 UTC, the module’s thrusters started firing of their own accord. No warning was given, and the firings were enough to cause the station to lose attitude control eight minutes later, rolling as much as 45º out of orientation. The cause of the problem was not initially known; however in subsequent updates, Roscomos blamed the issue on a software glitch and / or human error.
There was such euphoria after docking, people relaxed to some extent. Perhaps one of the operators didn’t take into account that the control system of the block [Nauka] will continue to adjust itself in space. And it determined a moment three hours after docking and turned on the engines.
– Roscosmos chief Dmitry Rogozin, speaking on Russian radio
Rogozin also suggested the problem didn’t last that long, stating it was “quickly countered by the propulsion system” on the Zvezda module. However, NASA reports that overall, the station remained out of orientation for some 47 minutes before returning to its proper attitude.
That was a pretty exciting hour!
– NASA’s human spaceflight chief Kathy Lueders
During this time there were two drops in communications between the station and the ground, and the period of control loss was enough for NASA mission managers to advise the US / international crew on the station to ready the Crew Dragon capsule Endeavour for possible departure as a precautionary measure, the order remaining in place until it had been confirmed Russian ground controllers had inhibited Nauka’s thrusters to prevent any recurrence. However, whilst the order was given US ISS program manager Joel Montalbano emphasised there was never any significant danger for personnel on the station, and the ISS did not appear to suffer any damage.
Nauka approaches the ISS in a photograph taken by Oleg Novitsky. Credit: Roscosmos
With the ISS back under control, the crew and mission controllers Earthside commenced a period of careful check-out of the station and all of its systems, with the Russian crew members working to open the airlock doors to Nauka and check the module’s interior. While this work has continued through the weekend, both Russia and the US have been keen to emphasise that things aboard the ISS are pretty much business as usual once more.
There was, however, one casualty following the situation: the planned launch of the CST-100 Starliner, due to make its second attempt of its uncrewed Orbital Flight Test to the station ahead of being certified for crew operations. Starliner’s launch had been set for Friday, July 30th, the day after the Nauka docking. However, the decision was taken to delay the launch, and the vehicle and its Atlas V launcher were rolled back from the pad on July 30th.
An unusual view of the Atlas V and CST-100 Starliner being rolled back to the Vertical Integration Facility at Cape Canaveral’s Launch Complex 41. Credit: NASA/Joel Kowsky
Scheduling conflicts with other launches from Cape Canaveral mean that Starliner’s launch will now not take place until Tuesday, August 3rd at the earliest – and that is subject to how the weather behaves.
Currently, the launch is set for 17:20 UTC on the 3rd, but there is around a 40% chance things could get derailed by thunderstorms. However, once fuelled and ready, the Atlas V is capable of an “instantaneous” launch should a break occur in the weather, and launch managers are hoping the worst of the weather will hold off until after the launch window. Should a scrub be called for the 5rd, a further window will open on Wednesday, August 4th.
I have long been an admirer of the work of Giovanna Cerise, a 3D artist with a remarkable talent for creating both individual pieces and entire installations that are evocative, rich in narrative and which are often founded upon or intertwine (or both) themes, narratives and ideas from the physical world to present them through the lens of her imagination.
Absent for a time from Second Life, Giovanna made her return in 2020, and since then has been working on a number of projects – both new and retrospective. Two of these projects opened on July 31st, 2021, and this being the case I make no apologies for this being the first of two articles covering her work that will be appearing in these pages over the next two days.
Sybil, presented at Museum Island, offers Giovanna’s interpretation of the Cumaean Sibyl (“prophetess”), who was said to reside near Cumae, the first Greek colony to be founded on the Italian mainland (and now found within the city of Naples). Her legend became a focus of early Roman history thanks to the writings of Virgil (via his Aeneid VI), Ovid (in his Metamorphoses) and others.
Museum Island: Giovanna Cerise – Sybil
In particular, Virgil’s tales of the Sybil (together with an anonymous author) refer to her living within an unusual cave, a trapezoidal passage over 130 metres in length cut into a hill, ending in a chamber. Here, according to Virgil, she would prophesise by “singing the fates”, then write the results on oak leaves, which she would leave at the entrance to the cave. It is this cave – or passage – which forms the core of Giovanna’s Sybil, its entrance forming the landing point, where can be found a brief introduction.
Red figures line the tunnel, mostly likely those seeking insight into their lives and future through the words of the Sybil, whilst at its centre, she awaits in her chamber, ready to offer you her cryptic advice – but be warned: the Sybil of Cumae was famous for her prophesies often having two meanings, depending on how one chose to read them…
Museum Island: Giovanna Cerise – Sybil
Across the aisle from the crypt, is a statue of the Sybil, a somewhat ghostly form – reflective, perhaps on Ovid’s tale of her fate following her trickery with Apollo (and his with her). In return for allowing him to take her virginity, she asked him to grant her as long a life as the number of sand grains she could hold in one hand – only to then deny him once the wish was granted. Apollo, on the other hand, whilst granting her extraordinary longevity, did not also give her matching youth and health – because she did not ask for either. Thus, over time she aged, withered and faded, becoming a shadow, a voice in the darkness.
Along the hall containing the shadow sculpture of the Sybil are further pieces that both directly reference the Cumaean Sibyl – Enigma, referencing the duality of her words – and indirectly – Consumption, perhaps referencing the fact that we are all eventually consumed by the passage of time, just as the Sybil was in Ovid’s tale, and Illusion, which appears to reference the illusion of time’s own permanence. Then there is Lovers, perhaps representing the preciousness of life itself, and in taking what we are offered rather than losing it or wanting something more.
Museum Island: Giovanna Cerise – Sybil
Fascinating, rich in meaning and visual, Sybil is another engaging trip into legends and tales by an artist who is superb in her ability to interpret and present.
It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.
Sunday, August 1st, 13:00: Tea-Time At the Movies: The Maltese Falcon
Corwyn Allen, Gloriana Maertens, Caledonia Skytower, Kayden Oconnell, Da5id Abbot, & Elrik Merlin turn to the writings of Dashiell Hammett. Or rather, John Huston’s take of Dashiell Hammett’s classic The Maltese Falcon.
Written in 1941, a decade after the book was published, the screenplay marked Houston’s directorial debut, and drew a stellar cast: Humphrey Bogart, Mary Astor, Peter Loire and Gladys George, rounded out by Sidney Greenstreet making a most memorable of screen debuts.
What may be less well-known about the film, however, is that it was not the first to be based on Hammett’s novel. That honour goes to Roy Del Ruth’s 1931 version, which arguably keeps closer to the novel’s characters and plot, and which actually formed the basis for Houston’s own screenplay. It is also, by way of an aside, immortalised by Jon Anderson and Vangelis in their brilliant song, The Friends of Mr. Cairo (even if the song does reference Mickey Spillane over Hammett), a celebration of the golden age of US mid-20th century cinema with a focus on the tale of the Maltese Falcon.
The film is the story of a P.I. (Bogart as the hard-boiled Sam Spade), a femme fatale Ruth Wonderly/Brigid O’Shaughnessy (Astor) and two unscrupulous “business men”, Joel Cairo and Kasper Gutman in a tale of double-cross, intrigue, murder and the hunt for “black figure of a bird”, the fabled Maltese Falcon, described thus in the film’s opening:
In 1539 the Knight Templars [sic] of Malta, paid tribute to Charles V of Spain, by sending him a Golden Falcon encrusted from beak to claw with rarest jewels – but pirates seized the galley carrying this priceless token and the fate of the Maltese Falcon remains a mystery to this day.
To find out more, join the tea-time team!
Monday, August 2nd 19:00: Goliath
The third and final instalment in Scott Westerfeld’s Leviathan series, Goliath takes us once more to the alternative past history of Earth at the time of the First World War. It’s a world divided between the Darwinists- those who have evolved genetics to make animals more useful to humans and the Clankers, who have built their society on machinery technology.
Once again we join Alek and Deryn in their adventures, this time with both of them aboard the living airship Leviathan. Unexpectedly, the ship is diverted mid-flight over Russia with orders to pick up a single large create being transported overland by a fighting bear. Once aboard the whale-ship the crew set about constructing the machine as the ship continues on its way.
Passing over Siberia, the Leviathan comes across an area of great mystery: a devastated region where the trees have been flattened to form a great series of rings, the corpse of another whale-ship lying near its centre, the beleaguered survivors needing rescue even as they are protected from out-of-control and starving fighting bears by a strange machine.
Bringing them aboard the Leviathan, the crew discover the survivors have been protected by the work of one Nikola Tesla, a scientist and inventor who may have the weapon that can bring an end to the Great War.
As the adventure continues, Deryn, still disguising herself as a boy in order to be a part of Leviathan’s crew, struggles with her feelings for Alek and whether she should reveal the truth about herself to him…
Willow Moonfire reads a short story from Ursula K. Le Guin’s Earthsea sagas.
Wednesday, August 4th, 19:00 Creatures of Light and Darkness
Two gods, two houses, one quest and the eternal war between life and death. To save his kingdom, Anubis, Lord of the Dead, sends forth his servant on a mission of vengeance. At the same time, from The House of Life, Osiris sends forth his son, Horus, on the same mission to destroy utterly & forever The Prince Who Was a Thousand.
But neither of these superhuman warriors is prepared for the strange & harrowing world of mortal life. The Thing That Cries in the Night may well destroy not only their worlds, but all humankind.
With Caledonia Skytower.
Thursday, August 5th, 19:00 Galaxy Quest PART 1
Join Shandon Loring for a trip aboard the NSEA Protector, together with her crew (or cast, if you prefer!).
Friday, August 6th, 14:30: Terry Pratchett’s Unseen Academicals
Football in Ankh-Morpork is not as we might know it. Rather than being comprised of rules and played within a recognisable ground, it is far more akin to the somewhat violent mob football of medieval Europe.
Not that this is a concern for the elderly, mostly indolent and (some might be tempted to think) somewhat inept old wizards making up the faculty staff at the city’s school of wizardry, the Unseen University. Until, that is, their very handsome annual endowment becomes subject to their playing the game themselves.
Thus, Archchancellor Mustrum Ridcully sets out a two-pronged strategy: to ensure the city’s version of football is restructured with proper (and favourable?) rules, and to put team preparations at the university in the hands of the talented candle dribbler, Mr. Nutt and his assistant, Trevor Likely, the son of the city’s most famous (if deceased – did I mention the game can be violent?) player, who are in turn supported by Glenda Sugarbean, who runs the university’s night kitchen and her assistant Juliet Stollop.
Except Mr. Nutt soon discovers he has problems of his own to deal with, and Trevor has promised his Mum he’ll never get involved in the game. Meanwhile, Glenda has the daily responsibility of baking the Discworld’s best pies, and Juliet is about to find herself whisked towards the heights of fame as a fashion model, thus potentially leaving the team a little short on practical advice…
Join Caledonia Skytower as she presents the 37th novel in the Discworld series, and possibly one of its greatest satirical undertakings encompassing football, academia, traditions, the fashion industry, politics, love, fandom, and which mixes in more serious themes of identity, crab mentality and self-worth.