2021 SUG meeting week #32 summary

Neverending – Sakura Tales, April 2021 – blog post

The following notes were taken from the Tuesday, August 10th, 2021 Simulator User Group (SUG) meeting. The meeting was recorded by Pantera Północy, and the video is embedded at the end of this summary. Note this summary focuses on the key points of the discussion where there is something to report.

Server Deployments

Please refer to the server deployment thread for additional details / updates.

  • Tuesday, August 10th saw servers on the Main SLS channel updated with simulator release 562252. This release comprises:
    • BUG-220541 for llUnsit expansion.
    • A new simulator console command that will let estate managers change the default EEP settings across an entire estate. This also paves the way for implementing a new default Mainland EEP setting that will be coming in a future update.
    • A fix to llChar to reduce returns being translated as “?”. Some will still do so, but this will be addressed in the next maintenance simulator update.
  • Wednesday, August 11th should see the RC channels with simulator release 562252 with the same updated machine configuration deployed on July 21st, 2021 to approximately 15% of homestead and openspace regions. This does not include any visible behavioural changes for the simulator, but may provide better performance.

SL Viewer

On Monday, August 9th, the Simplified Cache RC viewer, version 6.4.22.561873, was issued. This is an update to the earlier Simplified Cache viewer that had to be rolled back due to unexpected issues.

On Tuesday, August 10th, the CEF viewer, version 6.4.22.561752, originally issued on July 24th, was promoted to de facto release status.

The rest of the current pipelines remain unchanged:

  • Release channel cohorts:
  • Project viewers:
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, dated November 22, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, dated July 16, 2019.

In Brief

  • Simulator work remains focused on the back-end tools upgrade.
  • Aditi – inventory synch and log-in:
    • It is now possible to have inventory on Aditi (the beta grid) synch to your main grid inventory by filing a support ticket.
    • As the Aditi log-in problem hasn’t been resolved, automatic inventory syncing is not working, and people may still encounter issues trying to log-in to Aditi.
Log ons are going to be problematic to Aditi for the foreseeable future. There’s a service that we can’t configure correctly in the staging environment due to internal limitations.

– Mazidox Linden

  • Updates to sound (including questions on allowing sound loops longer than 10 seconds and the ability to play/loop/stop sounds in linked primitives other than the primitive where the script exist – see BUG-227641) came up during the meeting. Updates remain under some work related to sounds is on a list of things to be done, other work – such as possible alternate formats, etc., – is really just general discussions at this point.

Five and one at Art Korner in Second Life

Art Korner Gallery: Alexandro Hurricane (See below for more)

Update, June 27th, 2022: Art Korner has Closed.

Recently opened at the Main Gallery spaces within Frank Atisso’s Art Korner, is a quintet of exhibitions that together make for an engaging visit, offering as they do a cross-section of styles and subject matter, and which form the focus of the first part of this review. They feature the work of Carisa Franizzi, Alexandro Hurricane, Apollo Scribe, Syn Huntress and Blayze Benoir.

Carisa Franizzi is not new to Second Life, having been involved in the platform for more than a decade. However, she is relatively new to the world of SL art, having taken the plunge just a couple of years ago. Nevertheless, she is proving herself an adept landscape photographer. Her presence at Art Korner marks my second exposure to her work, the first being in late 2020, when I had the pleasure of seeing a selection of her black-and-white images at IMAGOLand.

Art Korner Gallery: Carisa Franizzi

Here she presents 9 colour and a single monochrome image, each with its own little tale to tell. All are going to capture and hold the eye, but I admit it was the lone monochrome Falling on Hard Times that really moved me.

Across the hall from Carisa’s exhibit is that of Alexandro Hurricane, who is the only artist in this group to present his physical world art through Second Life.

So far as I am aware, this is the first time I’ve witnessed Alexandro’s work, and I have found myself completely smitten;  His eye for detail is just incredible, the focus of his painting completely unique, and his willingness to share his sense of humour with his audience so readily apparent through the likes of Photographer, with its nod-and-wink towards the idea of self-portrait, Teddy Airman, and This is Love. Alongside of these, his pieces focused on flowers and household items and nothing short of exquisite.

Art Korner Gallery: Apollo Scribe

Apollo Scribe really need no introduction; his avatar studies are some of the most enticing examples of single-frame narrative to be found within Second Life. What is particular engaging about his work is that he is one of a small handful of SL photography exponents who largely eschew PhotoShop and GIMP, preferring to produce their masterpieces purely through the viewer (possibly with some pre-processing thanks to the likes of Reshade).

At Art Korner, Apollo presents a collection of four studies of the female avatar face, each offering a pose and view that demonstrates just how powerfully emotions can be transmitted through the avatar’s face.

Art Korner: Syn Huntress

Located out in the two buildings that flank the main gallery building are exhibitions by two artists who are again relatively new to the SL art scene, although they are not necessarily new to SL as whole. Their exhibitions offer a sense of balance as they face each other across the lawns, one being entirely avatar-centric and in colour, and the other being largely landscape focused and presented in black-and-white.

The artists are Syn Huntress (avatar studies) and Blayze Benoir(landscape with some avatar pieces). Both offer works that capture the attention with their style and presentation. Syn’s work mostly clearly offers tales in which her avatar is the protagonist or central character, while Blayze presents pieces that perfectly encapsulate the term landscape as art.

Art Korner has been my first exposure to the work of both of these artists, and I look forward to witnessing more in the future.

Art Korner Gallery: Blayze Benoir

There is a further exhibition currently underway at Art Korner that I want to draw attention to here. Immersion sits within a skybox overhead the main gallery spaces, and is a tour de force in monochrome photography, with the majority of the images presented in black and white or sepia, while those offered in colour do so in a beautifully light touch.

Produced and presented by BethBridget – an artist whose work I do not recall seeing in Second Life prior to this exhibition (which is not to say she hasn’t exhibited elsewhere) – Immersion is presented as a walk-through in which visitors can literally immerse themselves in Beth’s work thanks to the perfectly minimalist environment comprising a number of rooms arranged around the landing point such that one started and end with it. When visiting, please ensure you utilise the Shared Environment.

Art Korner Gallery: BethBridget
Still images these may be, but captured through the medium of Second Life, each and every picture found within the rooms of the exhibition space has a story to tell. What’s more, the use of certain motifs – birds, clouds, skyline, silhouette – serve to offer interconnecting threads that pass through the individual images, offering opportunities to see them as a large tapestry and  tale, a factor further assisted by the presence of props within the various rooms.

In this way, Immersion presents not only some of the most captivating images of Second Life’s many landscapes and settings I’ve had the pleasure to see, it also presents us with a story, a graphic novel, if you will, where the characters are moods and emotions, and the story is the interplay of light and dark, and the relationship bird, sky and setting that is beautiful in its subliminal power.

Art Korner Gallery: BethBridget

Six very different artists brought together through two exhibitions both of which will remain open though until late August 2021 and which should not be missed.

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Deju is rated Moderate

RFL Renaissance Festival and Sci-Fi Expo dates and details

via the SL Renaissance Festival 2021

The dates and initial details of the Relay for Life 2021 Renaissance Festival and Sci-Fi Expo, both of which take place in Second Life, have each been made available over the course of the last month, as have initial registration details, etc.

Both the Renaissance Festival are focused on raising funds as a part of the Making Strides Against Breast Cancer campaign, and the dates for both events are as follows:

  • Renaissance Festival: Friday September 24th through to Sunday, October 3rd, 2021, inclusive.
  • Sci-Fi Expo: Friday, October 8th through to Sunday, October 17th, inclusive.

Renaissance Festival

The Renaissance Festival offers something for everyone interested in the medieval / renaissance period. It will take place across multiple regions – or kingdoms, if the 2020 format is retained – presenting a wide range of activities, including: shopping, role-play, auctions, tournaments and entertainment.

Registrations for the event are now available for (follow the links to learn more):

  • Merchants – a range of packages ranging in price from L$2,500 through to L$12,500 (the top-level options are now sold out), with assorted options. All fees are a 100% donation to the American Cancer Society.
  • Role-play packages – designed for  Medieval / Renaissance / Norse & Similar Genre Roleplay Regions & Guilds & Alliances & Group
    who wish to have a presences at the SL Renaissance Festival. Packages are prices at LS $2,500 each.

In addition, special sign-up opportunities are now open for:

  • Visiting Royals – Special Royals of the Day opportunities for breast cancer survivors and caregivers, with reserved seating at tournaments, special guests as other events and activities.
  • Tales of Heroes – the opportunity for breast cancer survivors and caregivers or physical world supporters of Making Strides Against Breast Cancer to share their stories, with a special booth at the event with which to tell their story.
via the SL Sci Fi Expo 2021

Sci-Fi Expo

With the theme of Journey to New Eden, the 2021 Sci-Fi Expo promises to carry visitors to the frontier world of New Eden where they will find the biggest sci fi designers and shops, live performances, roleplaying events, and more to enjoy.

Merchant registrations are now open, with fees ranging from L$1,500 through to L$12,500, depending on the package, with 100% of the registration fee going to the American Cancer Society.

Further Links

2021 viewer release summaries week #31

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week ending Sunday, August 8th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: version 6.4.21.561414, formerly the Fernet Maintenance RC, dated July 14th, promoted July 19th – No change.
  • Release channel cohorts:
    • No updates.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Have a Lollipop with Cica in Second Life

Cica Ghost – Lollipop, August 2021

Cica Ghost has opened her August installation, and its is one that really doesn’t need a lot of words to describe, other than perhaps those she uses herself:

Happiness is enjoying the little things in your life.

Entitled Lollipop, the installation is pretty much a light-hearted frolic through Cica’s imagination and sense of fun. Many of her trademark elements are here, offering a veritable melting pot of creations we’ve come to know and enjoy, as well as introducing some new characters.

Cica Ghost – Lollipop, August 2021

Among the former are her tall, thin houses that point towards the sky like a collection of slender fingers, the majority of them forming a little town built on platforms over cool blue water; then there are her flowers, this time of a giant size, mostly growing free although here and there they set within pots, whilst also scattered around are her dinosaurs, frogs, ingenious flying machines and multiple sit points with animations and / or dances.

The newer characters take the form of happy mice, and a chap who combines two of Cica’s past creations – cats and fish – and who looks like he would appreciate company, should someone opt to occupy the high chair alongside him. Several sea worms are also to be found, apparently fascinated by Cica’s buildings.

While one of the latter might appear to look upon the occupant of a chair within the house it is curled around as a potential snack the goofy looks of its friends belie any ill intent. However, if you are unconvinced as to the motives of said worm, then perhaps you might want to grab a lollipop from the big machine close to the landing point before trying the seat. That way, if the worm does look hungry, you can always offer him the lollipop!

Cica Ghost – Lollipop, August 2021

Caught under a summer’s sky, the colours of the ground bright and jolly as well, Lollipop is a place for fun, where you can sit, dance, climb, ride and enjoy yourself, free from message and worry. So go on, why not take a lick? And if you like the mice, you can purchase them through Cica’s little shop in a corner of the region 🙂 .

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Losing myself in Hera’s Shangri-La in Second Life

Shangri-La, August 2021 – click any image for full size
In Second Life did Hera (Zee9)
A tropical paradise decree.
Where a hidden Gorgon statue sits
In a cavern that torches dimly lit
   And a ship awaits upon the sea.

– with apologies to the estate of Samuel Taylor Coleridge!

Hera (Zee9) is a region creator whose imagination is in many ways unparalleled in Second Life; over the years she has consistently produced immersive environments built around themes that have richly and deservedly captured the hearts and minds of all who have visited them.

Perhaps best known for her ever-evolving Drune builds, many of which I’ve covered in these pages, she had also been the creator of places such as the medieval-like Golgothica and the captivating Venesha. Now, after what she describes as a “hectic and unpleasant four months”, she has opened another build for people to enjoy – and it is another marvel.

Shangri-La, August 2021

Shangri-La, modelled in part on an earlier Drune Raider design, was originally going to be a private place Hera could retreat to and spend time; however, she has generously opted to open it to the public as a place to be enjoyed and explored.

I actually first got to hear about it as she and I shared a brief conversation – as we have on occasion recently, the result of bumping into one another a couple of times quite by chance – just ahead of the weekend, and she kindly offered to provide me with a tour. Sadly, circumstances dictated that I was unable to take the offer then, so Hera dropped the LM to me, and as soon as my schedule allowed, I jumped over to pay a visit.

Quite how you might describe Shangri-La is a matter of personal choice. There is a marvellous fusion of Asian elements that reaches from India through to Thailand, Cambodia and Malaysia. At the same time, the very name of the setting – Shangri-La offers echoes of Shangdu, Kublai Khan’s “upper capital”, as well as echoing Hilton’s mystical place within the Kunlun Mountains, whilst climbing the steps and walking around the temple-like structures in places brings with it a faint sense of Mayan history out of South America.

It was the Shangri-La / Shangdu “connection” that brought to my mind Coleridge’s Kubla Khan – hence the opening lines to this piece, based as they are on his work – a poem about a fantastical palace, formed within the imagination; a place of dance, music, pleasure. But where Coleridge’s palace was the product of an opium-addled mind, Hera’s the result of her richness of creativity and imagination – although like Coleridge’s poem, there is a hidden edge to the setting, but where he writes of demon lovers and cries for war, the “shadow” here is much more classical, folding a touch of Grecian mythology into the build, as hinted at in my re-working of the poem’s lines.

Shangri-La, August 2021

From the moment of arrival, it is clear this is place welcoming to those wishing to escape: blankets and cushions are spread cardinal-like around the landing point, with more to be found on the various terraces, along with curtain-draped pergolas, whilst the tree tops and the surrounding beach offer yet more places to sit and relax.

For the explorers, there are halls large and small awaiting discovery – including the lower cavern / hall and its waiting statue, whilst the upper reaches of the main structure bring forth thoughts of  Angkor Wat, thanks to the great carved faces mounted on the stone walls. These also highlight another unique aspect of Hera’s region builds: rather than relying purely on commercial kits and building obtain through the Marketplace or in-world, Hera is truly the architect of her settings, designing and creating many of the meshes she uses.

Shangri-La, August 2021

To the south, the temple stretches out over the sea to grasp a rocky outcrop. The back of this stone arm sits a simply gorgeous bar, its roof open to the sky, its narrow length split into three cosy areas whilst a canopied balcony at its far end offers a further retreat.

Whilst in places completely modern in design (the bar and the central lighting), it nevertheless sits perfectly within the “ancient” walls, a place crying out to become a gathering point for like minds and imaginations, masterfully completed by the Vallejo-like paintings Hera has created for the walls, paintings that for me again added a twist of South America to the setting, given their apparent inspiration.

Shangri-La, August 2021

A ship – one of Lia Woodget’s marvellous Blackpsot builds – anchored off the northern coast adds a different sense of era to the setting, its presence suggesting the island has just been the subject of discovery by 18th century explorers from the west. Thus, between bar and ship, Shangri-La encompasses  a sense of existing outside the normal passage of time, much like its namesake.

When visiting, I do strongly recommend using the shared EEP settings for the region (admittedly, I’ve post-processed the images here to give a slightly different look to the setting, as I wanted to offer a sense of age to them that might be in keeping with that of the region, and without falling back on purely monochrome / sepia finishes).

Also, do make sure to have Advanced Lighting Model (Preferences Graphics make sure the ALM setting is enabled) as well as local sounds enabled. And as a final side notes, please be aware that while the building set upon its own in the south-west corner of the region might appear to a continuance of the main structures, it is actually a private residence and not part of the public spaces.

Captivating, photogenic and laden with tales awaiting telling, Shangri-La is exactly what its name and About Land description state: a tropical paradise and retreat.

Shangri-La, August 2021

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