Frogmore’s Swedish winter Crispness in Second Life

Crisp Kringle – Frogmore Christmas Region, December 2021 – click any image for full size

“It’s small but I wanted to be able to add details,” Tolla Crisp told me after inviting me to visit her winter setting, an offshoot of her Frogmore (and Mousehole) regions (although quite separate from them). I have no problem with small settings, even when a complete Homestead region is concerned, because small can often be better.

In the case of Crisp Kringle – Frogmore Christmas Region, small brings us a  little and engaging touch of Tolla’s homeland, as she notes in the About Land description:

A tiny Swedish Village of childhood memories, snow covered landscape, warm Fika Shoppes, and the light sound of Reindeer paws.
Crisp Kringle – Frogmore Christmas Region, December 2021

For those unfamiliar with fika is at the heart of Swedish coffee culture, a social institution involving the practice of taking a break with a beverage and snack that is widely accepted as central to Swedish life. Traditionally, it involves a cup of coffee enjoyed with a pastry, although the coffee can be replaced by alternate hot beverages such as tea and hot chocolate, and juices and squashes for children. In addition, the term can also be used to mean an informal meeting, generally within a business and between management and business.

Crisp Kringle – Frogmore Christmas Region, December 2021

Crisp Kringle offers plenty of opportunities for both. Along the little village street  can be found a little fika café where a hoot drink and pastry can be enjoyed indoors, while a couple of outdoor spots offer either hot chocolate or mulled wine for those needing a warming of the hands an tummy without necessarily wanting to stop and sit a while. And while the idea of a fika and a meeting might be couched in business, here it also relates to the way people can visit, meet, explore and enjoy entirely informally.

Crisp Kringle – Frogmore Christmas Region, December 2021

From the icy landing point, the street rises by a series of steps to pass between various small businesses (including one with a sense of being Santa’s workshop) before descending down to another frozen body of water. This is large enough to support some ice skating (skates available via a sign on the ice), with the ice certain think enough to support a lot of weight, despite someone having hack a hole through it  for some ice fishing, as evidence by the reindeer (large and small) stress testing it from time to time with heavy jumps.

Crisp Kringle – Frogmore Christmas Region, December 2021

Also to be found are cabins where further warmth can be found, together with opportunities for cuddles, or the for daring, an outdoor, coal-fired hot tub awaits.  While for those who fancy a quite skate away from the main pond and the town, a small pond sits over the hills.

Small, but with a lot of detail to be discovered and photographed, Crisp Kringle – Frogmore Christmas Region offers a nice winter setting with just a hint of Christmas to be found within it without a hint of the usual schmaltz to spoil it.

Crisp Kringle – Frogmore Christmas Region, December 2021

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Team Diabetes 2021 Winter Showcase in Second Life

Team Diabetes 2021 Winter showcase

The 2021 Team Diabetes of Second Life Winter Showcase event opened its door of Friday, December 3rd. As with previous years, the event includes live performers, DJs, dancing, ice skating, and the Winter Showcase for shopping and the Kultivate Winter Art show. All of which is to raise money for the American Diabetes Association (ADA), through Team Diabetes of Second Life, ADA’s official and authorised in-world fund-raising team.

As is traditional for the event, it occupies one half of the Kultivate Magazine home region, with the Showcase shops for merchants and artists boutique style galleries bracketing the  central events and activities area.

!!Firelight!!, Angel Fae Boutique, ART & FASHION, Christmas Delights, Couture Chapeau, Ever Green, evolve, ikr!, Just Imagine by Vita,
K R E E P, Kalani’s Designs, Lady Slippers & Apparel, Le Feal, LeCock, little wonderland, Manikin, Mara’s Mysteries, NomNom, Peeps, Pendragon Designs, PIXEL BOX Design, Potomac Homes, QUE RICO Design, Redangel, Shy’s Creations, Tchelo’s, Technicolor Dolls, & Xplicit Designs

Merchants are each offering at least one item among their displays with 100% of proceeds from sales going directly to Team Diabetes of Second Life.

Team Diabetes 2021 Winter showcase

The full shopping guide can be found on the Team Diabetes of Second Life website.

The artists participating in the art show are: Anders Franizzi, DreamMakerXDreamBreaker Resident, ettalaineteichmano Resident, Eucalyptus Carroll, Hadiya Draper, ilyra chardin, IsarValdetaro Resident, Isis Desmoulins, Jamee Sandalwood, johannes1977 Resident, Judilynn India, lena kopiak, Moora McMillan, MTH63 Resident, Myra Wildmist, paineful, Sheba Blitz, Teresa Firelight, Veruca Tammas, & wintergeist.

All artists are also offering at least one item of art for sale with 100% of proceeds going to Team Diabetes of Second Life.

In addition to the shopping and art, the event features a special hunt with prizes to be claimed. The 2021 Reindeer Hunt is an open hunt with tiny reindeer scattered throughout the 2019 Winter Showcase, in stores and in art displays. Find each reindeer and pay L$10 to receive a prize. 100% proceeds of the hunt goes to Team Diabetes of Second Life.

There is also daily entertainment through the event, with the remain days comprising (all times SLT):

  • Friday, December 2rd, 2021:
    • 16:00-17:00: live performer Hogman.
    • 17:00-18:00: live performer Phi Mayo.
  • Saturday, December 4th, 2021:
    • 11:00-12:00 noon: live performer Grace Louden.
    • 12 noon-13:00: live performer Ziggy Sixpence.
  • Sunday, December 5, 2021:
    • 12:00-14:000: Ice skating party with DJ John.
  • Monday, December 6, 2021:
    • 16:00-17:00: live performer Sassy Nitely
  • Tuesday, December 7, 2021:
    • 16:00-17:00:  TBD.
  • Wednesday, December 8, 2021:
    • 16:00-17:00: live performer Marqs DeSade.
    • 17:00-18:00: live performer Dude.
  • Thursday, December 9, 2021:
    • 16:00-17:00: live performer Samm Qendra.
    • 17:00-18:00:
    • live performer Agatha Nowles
  • Friday, December 10, 2021:
    • 16:00-17:00: live performer Khiron.
    • 23:59: Showcase ends.
Team Diabetes 2021 Winter showcase

See the Team Diabetes 2021 Winter Showcase pages for more information on the event.

About the American Diabetes Association

 Established in 1940, the American Diabetes Association is working to both prevent and cure diabetes in all it forms, and to help improve the lives of all those affected by diabetes. It does this by providing objective and credible information and resources about diabetes to communities, and funding research into ways and means of both managing and curing the illness. In addition, the Association gives voice to those denied their rights as a consequence of being affected by diabetes.

About Team Diabetes of Second life

Team Diabetes of Second Life is an official and authorised fund-raiser for the American Diabetes Association in Second Life. Established with the aim of raising funds in support of diabetes treatment and to raise awareness of the disease in SL, Team Diabetes of Second Life was founded by Jessi2009 Warrhol and John (Johannes1977 Resident).

Additional Links

Lab announces 2021 Seasonal events

Winter Wonderland

On Friday, December 3rd, Linden Lab announced the core Lab-supported / provided winter / Christmas seasonal events for 2021 in Second Life.

Winter Wonderland and Annual Snowball Fight

As usual, headlining the season is the re-opening of the Winter Wonderland regions. These bring with them the familiar Village of Lights, snowboarding, snowmobiling, ice-skating, snowy walks and more. Plus, as always the snowball fight arena, open for casual and group games – and, of course, the annual Lindens (and Moles vs. residents snowball fights.

The latter will take place over two sessions on Friday, December 17th, the first at 10:00-11:00 SLT and 14:00-15:00 SLT.

To participate in snowball fights, be sure to read and accept the experience.

Seasonal Gifts

This year, gifts are available through two options:

  • The Winter Swaginator Hunt: running through until the end of December 2021, the Swagniator Hunt is offering four limited edition Linden Bears. Open to everyone, but grab the HUD and follow the clues in local chat.
  • The 2021 Winter Premium gift: available via the Premium Gift kiosks, Premium members can obtain a bicycle gift that could well come in handy for exploring summer venues in 2022 and beyond.

11th Annual SL Christmas Expo in Support of the American Cancer Society

I’ll have more on this is an upcoming post, so to quote from the official blog post, this year’s event includes::

  • Vote (by donation to a special ACS Christmas Expo Kiosk) for your favourite decorated Linden Home at the annual Lights of Hope Home Decorating Contest.
  • Pose with Santa Patch and his elves! A very special opportunity to pose for a picture with our VP of Product Operations, Patch Linden, and his team of Molelves – on Friday, December 10th from 12: noon to 15:00 SLT, in the main SL Christmas Expo region!
  • >New theme of Linden Homes will be revealed on Monday, December 6th! Watch this space – to be published on Monday!
  • A new Limited Edition Christmas Item -> Patch on a shelf, available here.

Shop and Hop

The familiar Shop and Hop event will be opening on Wednesday, December 8th, 2021 – watch the official blog for further details.

 

2021 CCUG meeting week #48 summary: Graphics work

Nelipot, September 2021 – blog post

The following notes were taken from my audio recording and chat log of the Content Creation User Group (CCUG) meeting held on Thursday, December 2nd 2021 at 13:00 SLT. These meetings are chaired by Vir Linden, and agenda notes, meeting SLurl, etc, are are available on the Content Creation User Group wiki page.

Unfortunately, my audio recording turned into so much noise around half-way through the meeting, so what follows is a truncated set of notes based purely on text.

Available Viewers

This list reflects those viewers available via Linden Lab.

  • Release viewer: version version 6.5.0.565607, formerly the Maintenance RC and dated November 10, promoted November 15 – this viewer now contains a fix for the media issues caused by the Apple Notarisation viewer.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • The Tracy Integration RC viewer version 6.4.23.563771 (dated Friday, November 5) issued Tuesday, November 9.
    • 360 Snapshot RC viewer, version 6.5.0.564863, issued October 21.
    • Simplified Cache RC viewer, version 6.4.23.562623, dated September 17, issued September 20.
  • Project viewers:
    • Performance Improvements project viewer updated to version 6.4.24.565672 (dated November 17) November 22.
    • Performance Floater project viewer, version 6.4.23.562625, issued September 2.
    • Mesh Optimizer project viewer, version 6.4.23.562614, issued September 1.
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26, 2020.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.

General Viewer Notes

  • The aim is still to combine the 360 Snapshot RC viewer and the Simplified Cache RC viewers into a single RC in preparation for promotion.

Graphics Work

  • This work has comprised a number of elements, both in moving processes that should logically have their own threads, and in moving processing that can cause the main thread to stall while it is handling them (e.g. processes that talk to the graphics API, the texture upload to OpenGL, etc.) to other background threads, together with overhaul avatar rendering.
  • The main focus of work is now bug fixing, with the hope to get an RC viewer out before the holiday period.

Blend Shapes

Over time, LL has received multiple requests for blend shape / morph target / shape key support to be added to the avatar system  (see BUG-22993 as an example). Were such a capability be added, it will require a new asset type associated with the avatar or a part of the original mesh definition.

  • However, for the meeting, Vir asked creators to assume the option to be available and asked for thoughts on how they would be used, e.g:
    • Should that have name-based parameters with LSL support for accessing them?
    • How else might they be controlled if they did not correspond to existing sliders?
  • The Lab’s thinking is that there are two categories of blend shapes to be considered:
    • Blend shapes that are intended to implement functionality that is equivalent to the built-in slider blends of the system avatar (and so can be integrated into the existing slider number system).
    • Blend Shapes that are intended to be independent of the existing slider system.
  • It was noted that any slider-based system for blend shapes could be limited, as it won’t necessarily work with clothing without an overhaul of the avatar rigging system, as clothing has no inherent understanding of the base body form.
    • While there are potential work-arounds to the above point, they would require adding further levels of technical complexity to SL, which perhaps isn’t the best way to go – and would be a much large project to implement.
  • The assumption is also that blend shapes would have a fixed 0.0 – 1.0 input range, which raised the question of how would it be triggered?
    • Via editing?
    • Using LSL?
    • Referenced in an animation (to allow more dynamic use – such as facial emoting)?
  • (As it was at this point audio went sideways, I believe the general feeling was the all three options for triggering; but without audio to confirm Vir’s feedback, I’m unsure).

In Brief

  • Andrew (Mojo Linden) Kertesz, the Lab’s new Vice President of Engineering, dropped into the meeting, having already become a semi-regular attendee at the Simulator User Group and the TPV Developer meetings.
    • He noted he is hoping to drop in to further meetings, possibly on a monthly basis, and build up a picture as to the hopes / wants / needs of content creators and gather information that can perhaps be folded back into the Lab’s own plans.
    • He also indicated that thoughts at the Lab are now turning towards features, capabilities and experiences and a road map of ideas is being developed; but nothing currently ready for any form of disclosure.
  • In asking those present for feedback on what content creators might like to see, the answers supplied included:
    • An improved / off-the-shelf scripting system.
    • The ability to build UI-based HUDs. This has been a common request, and potential use-case explains were requested during the meeting, to help LL better understand how / where they might be used (e.g. “this is how this HUD + LLSL is being done today – how could/should it be done with language X + widgets”).
  • Requests were again made for LL to devote time to updating documentation, particularly those elements of the wiki that are being kept active  – such as the pages referencing content creation. These are wildly out-of-date / misleading, and frustration was voiced over the fact that Beq Janus of the Firestorm team spent a considerable amount of time annotating issues and providing LL with a list of updates to all content creation documentation, none of which has been actioned.
  • The subject of mesh LODs (and / or lack thereof) and the potential for auto LOD generation (and what to do with existing content where the LODs have been wither played down or are non-existent).
    • While there are possible ways to allow for auto LODding existing content, they may require opting-in by content creators (and some may not be able to do so anyway), or may not not always work; others would require some kind of updating of the back-end mesh asset ID – something that is not current possible.
  • On the positive, the Lab seem open to accepting well-defined / written proposals for potential improvements that can both simplify and / or provide performance improvements with both in-world content and avatars.

Note: there will be one more CCUG meeting for 2021 – Thursday, December 17th.

Kraven Klees: a digital master In Second Life

Janus Gallery III: Kraven Klees

Towards the start of the year I wrote about the simply brilliant art of Kraven Klees, at the time being exhibited at Chuck Clip’s Janus Gallery I, Sinful Retreat (see: The digital mastery of Kraven Klees in Second Life). It therefore seems only right that as the year draws to a close, I return to Sinful Retreat and the Janus Gallery III, where Kraven is again the guest artist – and once again, presents a simply magnificent select of his work.

While it is a term more usually applied to the world of film and the idea of cinematic collaboration, it’s hard to look at Kraven’s digital art and not see him as a auteur. By taking photographs and combining them with both fractal generating software and assorted art genres – impressionism, abstractionism, surrealism, Kraven works subjectively to bring together multiple ideas and techniques to create pieces that are stunningly layered and narratively rich.

Janus Gallery III: Kraven Klees

Within Twisted Imagery, we are treated to all of this and more. Whether a piece utilises an iconic image as its basis – such as with Shhh, featuring Pete Humphreys’ finger-on-lips David Bowie – or offers a landscape that offers us a glimpse of autumnal warmth not only through the use of colour, but also through the manner in which the use of fractals creates a sense of flow within its lines (Autumn Road), all of the the pieces on display are an utter delight to behold. Wrapped within all them is not only a use of fractal generation, but also touches of abstraction, impressionism, realism and surrealism.

In terms of narrative, these are pieces are as equally as engaging. In some, the narrative is as layered as the piece; in others it forms a symbiosis with the art. Take Welcome My Son on the upper level of the gallery, for example, together with Peyote alongside of it. In the first, we have a richly layered narrative: there’s the natural protectiveness and comfort in the way the father is holding his baby son, the suggestion that the babe is either new or recently born; there’s then the sense of wonder and confusion in the baby’s eyes while his overall expression of calm suggests he is being comforted by that parental warmth, and finally the colours and swirls give the depth of emotion and feeling – pride from the father, and trust and peace from the child.

Janus Gallery III: Kraven Klees

Beside it, Peyote sits as a piece and title that both inform one another, working in a symbiosis that carries us into the world of native American Indians. Both evoke the manner in which the spineless cactus, rich in psychoactive alkaloids, has played a central medicinal roles in American Indian culture, and also its use without non-medicinal “vision quests”. Meanwhile, those seeking a rich presentation of surrealism need look no further than the exotic Clockhead, whilst on the lower level, 101st Airborne presents a richly evocative piece that draws on paintings that commemorate the US military, thus taking us in yet another direction.

All of the above really just scratches the surface of Kraven’s art, both as a whole and within Twisted Imagery as an exhibition of selected pieces. I say this because all of his work has a depth – in content, colour, narrative, and style – that is genuinely unique. As such, this is (again) an exhibition that should not be missed by anyone with a passion or interest in art.

Janus Gallery III: Kraven Klees

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A Calas Christmas Wish for 2021 in Second Life

Calas Galadhon 2021: A Christmas Wish – click any image for full size

December 2021 has arrived, and with it comes the public opening of the Calas Galadhon winter / Christmas regions, put together by Tymus Tenk and Truck Meredith, ably assisted by the Calas team.

There are many things that make the end of the year special: the holidays, celebrations, snow and more – all of which are to be found in Second Life. However, what is unique to SL, and looked forward to every year, are the Calas Christmas regions. A highlight of the season every year, for 2021, the Calas Christmas setting once again returns to a 2-region layout, and as always both are beautifully decorated for  visitors, with lots to see and do, be it wandering, riding, skating, cuddling, photography, or just getting into the end-of-year spirit.

Calas Galadhon 2021: A Christmas Wish

The theme for this year is A Christmas Wish, and after the last couple of years in the physical world, we’re probably all already wishing for a brighter and more open 2022. In this, the Calas regions get us off to a good start; from the landing point, it’s a short walk to the Arctic Express – a familiar motif for the regions over the years – and thence along the train tracks to where a white stag stands waiting in the train tunnel. However, before anyone can reach the stag, they are teleported to the regions proper.

From here, signposts point the way to the main pavilion, the path itself fairly direct as it winds through snow-laden trees and around the edge of the frozen lake. But while it may be direct, it is not the only route to locations awaiting discovery with in regions, so wandering and exploring is strongly recommended.

Calas Galadhon 2021: A Christmas Wish

The Pavilion overlooks the traditional skating lake, and provides within it opportunities for dancing and getting into the Christmas spirit by a roaring fire. Close by is the balloon tour gazebo, whilst a little further away is a pavilion set out for fine dining. Meanwhile, across the ice, a smaller pavilion awaits dancers who would like a smaller, more intimate dance area.

The balloon ride offer a skyborne tour of the regions, and it is joined at the ground level by the traditional sleigh rides through the region – these can be found close to the arrival point at the start of the pavilion trail. Also awaiting discovery within the region are a number of romantic spots, indoors and out, such as the cabins among the trees. These can be found via exploration or by grabbing a note card from the giver just inside the entrance to the main pavilion and which contains local LMs.

Calas Galadhon 2021: A Christmas Wish

Prior to the public opening, Ty confessed to me he tends to drive himself to have the Calas team “outdo” the previous year’s build, which is getting harder and harder to achieve. My response to this is that, really, I don’t think it is necessary; all of the Calas Christmas designs have been richly engaging down the years, and sometimes a sense of less is more is better than trying to pile things on.

For 2021, A Christmas Wish offers an also perfect balance between offering a richness of Christmas cheer and a relaxed openness of winter settings and walks – some with touches of Ty’s and Truck’s usual humour. There are also numerous poses awaiting discovery that further enhance the opportunities for photography that also make it well worth while taking a wander, rather than just heading for the pavilion and the skating. Finally, there is a also a nice use of off-region elements to the setting that allow for a dense of depth without throwing up huge amounts of off-region landscape to distract the eyes.

Calas Galadhon 2021: A Christmas Wish

Entertainment will, as always, be presented at the Pavilion, with additional entertainment also available via the main Calas regions; for dates and times, refer to the Calas Galadhon blog in the coming days.

The Calas Christmas regions are always a popular destination, and avatars can place the heaviest load on the viewer, consider keeping your avatar dressed accordingly, use Bakes on Mesh, and avoid outfits that utilise multiple high-res unique textures. Also, to assist the simulators, do lighten your script load..

Calas Galadhon 2021: A Christmas Wish

Also, keep in mind that because the regions are popular, you may want to make adjustment to your viewer to help with processing: reduce the maximum number of fully-rendered avatars, perhaps turn off shadow rendering, if used (other than for photography), drop your draw distance, etc.

But above all, enjoy your visit!

Calas Galadhon 2021: A Christmas Wish

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