Purple, Imani and Juris at DiXmiX in Second Life

DiXmiX Gallery – Purple Leonis ONeill

DixMix Gallery, curated by Dixmix Source, has another triple exhibition, this one featuring the work of Purple Leonis ONeill (Nel4481), Juris Bergmanis (JurisJo) and Imani Nayar. All three are very different in terms of their tone and style, making exhibition an interesting visit.

Purple’s work is located in the Grey hall of the gallery, just inside the main entrance. she presents thirteen images spilt between the gallery’s two levels. – two in a very large format, and all in rich, vibrant colours. Entitled Fantasme, there is a strong avian / fantasy theme running through the series, offering a unique set of avatar studies which are – in a word – entrancing.

DiXmiX Gallery – Imani Nayar

Within the Black hall, Imani Nayar also presents thirteen black and white images under the collective title Exposed. All are avatar studies, and as the title of the exhibit might suggest, some of them should be considered NSFW.

Above the Black hall is the White gallery space, where  Juris Bergmanis is displaying eleven quite stunning landscape images captured from around Second Life; and when I say stunning, I mean just that. They all share a common theme of sky and colour, suggesting they are intended to celebrate autumn.

DiXmiX Gallery – Juris Bergmanis

It’s a shame that, again, no biographical information is provided on the artists for those unfamiliar with them, as I’ve mentioned before. However, it is fair to say that such is the diversity of the three styles on display here, the lack of background information doesn’t detract from appreciating the pieces which are offered within each of the three exhibits.

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Khodovarikha’s lonely beauty in Second Life

Khodovarikha; Inara Pey, October 2017, on Flickr Khodovarikha – click any image for full size

Serene Footman, the man behind Furillen, (see here, here and here for more) and La Digue du Braek (see here) opened a further region in August 2017. Once again it is an atmospheric setting based on a location in the physical world.

Khodovarikha, a Homestead region, is modelled after the spit of land going by the same name which projects eastwards into the Pechora Sea off the coast of north-west Russia. As you might expect from this description, it is a lonely and desolate place – and such places hold an appeal with Serene. In 2015, the area was the focus of a Russian Television documentary, Arctic Limbo, and this appears to have served as Serene’s inspiration in designing the region.

Khodovarikha; Inara Pey, October 2017, on Flickr Khodovarikha

Serene’s vision of Khodovarikha captures the desolate isolation of the area perfectly – and provides a magnificent  reproduction of its most notable landmark: the great wooden lighthouse. This ceased operation in 1996, but played an important role in guiding the convoys bringing supplies and munitions to Russia during World War Two. Within Serene’s setting, the lighthouse is both operational and truly dominates the landscape, but otherwise closely resembles the original right down to a hole in the tower’s base.

The region itself is split into two, with a slender finger running west-to-east to the north, a narrow channel of water separating it from the larger land mass to the south, where the lighthouse resides. The landing point is towards the western end of the northern finger of land, and the easiest route around the island is clockwise, following the rough wooden board walk pointing east from the landing point. This leads visitors over sand and past ageing buildings to where a large wooden warehouse-like structure topped by the dome of a Doppler radar system faces the lighthouse across the neck of water, an old wooden bridge linking the two.

Khodovarikha; Inara Pey, October 2017, on Flickr Khodovarikha

The loneliness of the island is encapsulate in the spread of the building and their generally dilapidated state. The detritus of human living – oil barrels scattered across the sand, sanding in untidy groups or part-buried, sacks of rubbish left to freeze outdoors, and the spoils of collapsed walls and bonfires – all add to the sense of isolation. This is not a place where appearance and neatness matter.

There is also a wealth of detail to be found here that further adds to the remoteness of the setting, particularly inside several of the buildings, where care has been taken to reflect the lonely lifestyle of Khodovarikha’s one full-time inhabitant, Slava, and the work involved in keeping things running – if that’s the right term. The air of untidiness around some of these work spaces perhaps offers a subtle suggestion of  Slava’s one-time assistant, Ustin, moving listlessly around the scattered buildings, carrying out assigned tasks during his year-long stay, missing his family and home.

Khodovarikha; Inara Pey, October 2017, on Flickr Khodovarikha

There is a gentle beauty always present in Serene’s builds, and this is certainly the case here. The overcast sky fading to a distant horizon haze, softens the setting and adds to the mystery. Looking out towards that distant horizon, it’s not too difficult to imagine the research vessel  Mikhail Somov looming out of the mists on its annual visit to deliver supplies to Slava. Or, for the more imaginative mind, to see the faint, distant shadows of the wartime convoys slipping past in the distance, ghostly shadows within the grey-blue haze.

Khodovarikha is a magnificent build, reflecting its physical world namesake almost perfectly. It is hauntingly beautiful rendering of desolation and loneliness, richly echoing the RT documentary. It is a perfect destination for those who – like Slava – wish to escape the world (at least for a while). And for those who do, there are plenty of opportunities not just for exploration, but for sitting and pondering or talking, indoors and out – some of which are quite imaginatively placed for the keen-eyed.

Khodovarikha; Inara Pey, October 2017, on Flickr Khodovarikha

This is a place most definitely deserving of a visit, and you can find out more on the background of the build and on Khodovarikha in general by reading Serene’s own blog post on his inspiration in designing the region, which delves into things like the meaning behind the big building with its striped radar dome and the inclusion of a half-finished Rawin Dome on the south side of the island, all of which adds further depth and context to the build.

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Elemental drawings in Second Life

Elemental – San (Santoshima)

“The exhibit is in celebratory recognition of the 9-year anniversary of Play as Being (PaB) in SL, and as such, is part of a year-long series of solo exhibits by PaB Guardians.” So reads – in part – the introduction to Elemental,  a set of photo drawings by San (Santoshima) on display at the Art of Being gallery through until the end of October, and to which I recently received a personal invitation to visit from the artist.

A total of 10 image boards are presented within the gallery space – six on the circular outer wall, four on the square central walls. Each panel contains multiple images, which can be viewed in turn by clicking on the panel (for the four images ranged on the sides of the central walls, click the left or right edges).

Elemental – San (Santoshima)

Thematically, the panels are similar in the images they present; the six outer panels focus on images of birds in flight and a figure with an umbrella. The colour wash in all of them suggest a breezy, perhaps rainy environment the birds and figure and flying / walking (drifting?) through each; thus we get – in part – the title for the exhibit: Elemental. The time of day which appears to suggest different times of day as well, perhaps adding to the title.

The inner four all share the same set of images showing a garden sitting with plants, rocks and trees, again taken at different times of the day. The natural setting for each image, combined with the watercolour-like tones, again suggests the images are Elemental in approach. As you click on the panels to page through the images, it is possible to By clicking on them to page through the images each holds, it is possible to form a story for each.

Elemental – San (Santoshima)

It’s important to note this is not just a visual exhibition. San has included a special sound scape to accompany the images, so it’s important to have local sounds enabled when visiting in order to enjoy the exhibition to the fullest. “[The] live sound recordings were made in a southern Gulf Island, British Columbia,” San explains. “Outside my cabin door; a raven pair conversing, raven parents with three fledglings, various small birds, and Pacific tree frogs.”

Also, as noted in the introduction to the exhibition, Elemental forms part of a celebration of Play as Being, an in-world group which describes itself as, “exploring reality by using our own life as a laboratory. A thought experiment to see what is left if we put down what we have, to see who we are.” More information on the group, together with a schedule of their events, can be found on their wiki page.

Elemental – San (Santoshima)

Elemental is a fascinating exhibition – and a peaceful one; a visit prior to closure is recommended.

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A return to Sol Existence in Second Life

Sol Existence; Inara Pey, October 2017, on FlickrSol Existence – click any image for full size

It’s been over four years since my last visit to Sol Existence, the Full region held by Sunshine Amelia Gilmore; as such, I thought it high time Caitlyn and I returned to spend a little time exploring. (Sunshine Zhangsun). At the time of my 2013 visit, Sunshine was collaborating with Jac Mornington; the current build appears to be largely Sunshine’s own design.

“Somewhat reminiscent of another time,” Sunshine says of the design, “Created with love and happiness. A small seaside island offering solace to the wanderer.” And so it is – albeit, perhaps, a seaside island approaching its off-season given the cast of the sky.

Sol Existence; Inara Pey, October 2017, on FlickrSol Existence

A visit starts on the east side of the island, above the curving “c”  of a sandy bay, reached via broad wooden steps which descend gently sloping rocks in a series of platformed tiers.  The beach is dominated by a large warehouse with a low wooden key, and a trawler appears to be rounding the headline en route to coming alongside. However, a look inside the warehouse reveals it is not a place of work, but actually a place of recreation, housing a bar on the upper floor.  It might be the first indication that some of the buildings here are not as they might first appear.

Atop the cliffs, a little row of shops point the way eastwards, sitting within a ring of cart tracks which set them aside from a chapel and the second lighthouse, both of which sit to the north of them. The lighthouse again is not all it appears, being a centre for Relay for Life, reflecting Sunshine’s long-standing involvement with, and support of, RFL.

Sol Existence; Inara Pey, October 2017, on FlickrSol Existence

Another chapel lies to the east of the houses, appearing to guard the south and west sides of the island. This is the home of Epilogue, described as a “special place for creation and imagination,” where  Charlotte Gilmore hosts reading clubs and craft creating sessions. Beyond this chapel is a pond and farm, the latter with geese, chickens and goats within the walls of its garden, the ruins of an old fortification close by. As with the east side f the island, cart tracks circle this part of the island, including the large pond fronting the farm-house, and a couple of old vehicles, a four-wheeled truck and a Tuk Tuk style mobile library.

A second beach sits in the north-west corner of the island offers another place to relax and enjoy the Sun when it is present over the island. At the top of the slopes above this, and nestled close to the lighthouse, is a hot air balloon and a playable game of chess, available to those so minded for a game. Nor is this the only opportunity for recreation – another little game sits inside Epilogue, while seagulls scattered around the island will be happy to offer dances to those touching them. There are also a number of places where visitors can sit and relax.

Sol Existence; Inara Pey, October 2017, on FlickrSol Existence

Sol Existence is still and picturesque as it has always been, and photography is encouraged across the island, with Sunshine requesting those who do take pictures consider submitting them to the region’s Flickr group. Those who would like to rez props for their photographs can join the region’s Group by clicking on the seagull perched above village sign at the landing point.

All-in-all another pleasing visit whether exploring on your own or with a friend, with plenty of opportunities for photography and plenty of places to sit and relax. For me, the was a welcome return to a region which caught my eye, and which I’ve been away from for a little too long.

Sol Existence; Inara Pey, October 2017, on FlickrSol Existence

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Myra’s Transitions in Second Life

Club LA and Gallery: Transitions

“My art primarily explores the freedom on-line communities, specifically Second Life, provide, allowing you to set aside your cultural roles and explore other roles.” Myra Wildmist in introducing her new exhibition Transitions, which opened at the Club LA and Gallery, curated by Fuyuko ‘冬子’ Amano (Wintergeist), on Sunday, October 22nd 2017.

She continues, “Real life cultural roles are necessary for a functioning society, but they are often extremely confining, almost forcing people into pigeon holes of expected behaviour. Second Life gives us all the opportunity to slip out of our pigeon holes and be almost anything we can imagine.”

Club LA and Gallery: Transitions

What follows is a selection of a dozen images offering some remarkable views of Second Life, each with a touch of the personal as then all include Myra herself in their frames – although it would be unfair to call all of them avatar studies; their compositions being such that the avatar forms a part of the overall scene rather than the focus of the image. Even those which do focus on the avatar do so in ways very different to more “traditional” avatar studies, allowing each one to tell its own story.

There are three pieces in the exhibit which might be considered NSFW, but all twelve are richly expressive, and demonstrate a broad range of approaches to photography which mark Myra as a true exponent of her art.

Club LA and Gallery: Transitions

Transistion shares the gallery space with Twain Orfan’s An Exhibition, which I reviewed in September, and a select of four images from John Brianna’s physical world photography.

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Floating in Second Life

Floating

Floating is an accident, pure and simple. It was never intended to be a collaboration between Bryn Oh and Cica Ghost – but that is what it is. Which is not to say that it is anything unfortunate – far from it; it’s an installation that mixes fun with something of a slight social message.

As Bryn explains, the installation was originally intended to be her design, but built to display the 2D art of another person. But for some reason (shyness?), having secured a grant to use the region, the other artist did not follow through on their commitment and no 2D art was supplied – leaving Bryn holding the lease on a region and in need of an idea. Enter Cica Ghost. She and Bryn put their heads together and in a week, Floating had emerged, with the assistance of Desdemona Enfield and Serenity Mercier.

Floating

The core of the build is a city hugging a shoreline; at one end are high-rise apartments overlooking a marina with motor cruisers and boats. The people in the apartments are clearly wealthy or well-off; through the windows of one we can see a family sitting down for a sumptuous meal, a butler in attendance, in another, a family sits in coloured warmth. With the marina and the high-rise buildings, the evidence of wealth, it is hard not to be put in mind of somewhere like Monaco.

At the other end of the curving shoreline it is a different story. Here there are no glittering high-rises, only older buildings, grubbier in appearance, which in turn give way to humble, racked living pods. The beach here is also far from the pristine marina, with piles of detritus, while the absence of colour underlines the lack of affluence. Thus, a comment on the divide between those who have, and those who have less (and who serve?), is made.

Floating

However, this isn’t just a build with a message on society’s disparities; there is also a sense of fun yo be found. At the arrival point, visitors can take an umbrella and float around the build, while free-floating balloons also offer a means to float through the air. But be warned – care needs to be taken as there are blocks that periodically fall from the sky.

Also to be found at the landing point is a zap gun. This can be purchased for L$0, and allows people to hunt and shoot one another. Just make sure you join the experience in the region if you intend to place – otherwise, should you be shot by someone else, you’ll be teleported home, rather than just back to the landing point.

Floating

Floating is a curious, electric mix of art, message and fun (if visiting with others and the guns are being used). Instructions on obtaining the zap gun and on getting around can be found at the landing point.

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Floating (LEA 13, rated: Moderate)