Finding rez zones in Bellisseria – Yasmin’s free HUD

Out and about in Bellisseria on my Piaggio SG33E Roadrunner scooter (reviewed here), thanks to the rez zones and Yasmin’s HUD

On April 24th, I blogged about the arrival of the Coral Waters airstrip off the west coast of Bellisseria, the Linden Homes continent (see Bellisseria gains a coastal airstrip in Second Life), which was also marked by the arrival of official rezzing zones both on land and around the coast of the continent.

Yasmin’s Bellisseria rez zone HUD

However, with reference to the offical rez points, being aware they are around is one thing, trying to find the nearest to you can be another – a list of regions is great, if you happen to know where each region is in the overall map. Of course, if you bookmark the list (or maintain your own list of rez point URLs on a web page), you can always use your browser to find one and hop to it.  However, Having them available on a HUD would make things so much easier.

Well, that’s exactly what friend and fellow aviator  / sailor Yasmin (YouAintSeenMe) has done: created a map HUD of clickable rez points across Bellisseria, including those at the Coral Waters airstrip.

Displayed on the Centre HUD attach point by default (obviously, it can be repositioned), the HUD displays a map of Bellisseria with all of the current rez zones (as of April 29th, 2019) displayed as blue dots on it. Clicking on any of the dots will open the World map focused on the coordinates of the rez zone, allowing you to easily teleport to it.

Its simple but effective, I’m looking forward to having to update it with new map 🙂 . Wear as a HUD, or can be rezzed in-world for use on a signpost (or whatever).

– Yasmin, discussing her Bellisseria rez zone HUD

Available free of charge through Yasmin’s Marketplace store, I can vouch for the HUD, which is now a part of my inventory – although I have made one small change.

In order to be legible, the HUD does take up a fair amount of screen real estate – which isn’t a problem, if you’re using it as a quick on / off reference (as intended by Yasmin). But, me being awkward, decided having it always available while wandering Bellisseria would be easier.

So, as the HUD is modify, it was simple enough to add a scripted root tab prim to it, then drop in a script. When the tab is clicked, the HUD now slides “on” and “off” my screen from the right side. It’s not a vital requirement, but it makes for a quick way to pull out the map (when attached) whilst exploring Bellisseria should I need a rez point 🙂 .

While the HUD can be easily attached / detached when needed, I opted to mod it to have it slide on / off-screen from the right when needed

The map is simple and elegant. Whether worn as a HUD or placed on your land as a signpost for people to use, it is a definite boon to those who like exploring new locations – or who may lose a vehicle whilst motoring / sailing / flying around the new continent – so a big thank you to Yasmin for producing it.

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Vallys and Moki at DiXmiX in Second Life

DiXmiX Gallery: Moki Yuitza

Recently opened at DiXmiX Gallery, curated by Dixmix Source, are two new exhibitions by Vallys Baxter and Moki Yuitza, which are contrasting in both style and content.

With La Rumeur de Paris (Rumour of Paris), Vallys presents around 15 images in series – although what the underlying theme might be is hard to judge. All avatar studies, most are presented as avatar studies on a white background, although some are conversely set against a dark backdrop, and one – in difference to the rest  – is a landscape image.

DiXmiX Gallery: Vallys Baxter

Are these simply memories of past events? Are they designed to imbue a feeling? are they representative of a memory or idea? Or are they images that simply exist in and of themselves, sans wider thematic narrative wither within themselves or as a collection? You, as the observer are left to decide this.

When viewing some of the more intimate images, I did find my thoughts drifting towards Bernardo Bertolucci’s 1972 erotic drama Last Tango In Paris. Why this should be, baffles me, if I’m honest. Perhaps it simply the fact I’m not operating at 100% at this point in time and my brain is tending to wander hither and thither. There is certainly little in the individual images to suggest a link between them and the film, so perhaps its just a subconscious linking of naked male and female bodies with the use of Paris in the exhibition’s title, spurred by the (intentional?) anonymity of the figures in those images that sent my thoughts in that direction.

DiXmiX Gallery: Vallys Baxter

None of which should be taken as any kind of critique of Vallys’ work; her artistry is clear from the outset, and she is a gifted purveyor of emotions through her avatar studies; so much so that one might say that it is the emotional reaction to these images that is more important than any wider context of theme or ideas.

Meanwhile, down in The Womb, the basement exhibition space of the gallery, Moki Yuitza presents The Net, which is perhaps best described as a living piece of art: a gridwork of lines and shapes, some of which are zooming to and fro, a single 3D sculpture at its heart.

DiXmiX Gallery: Moki Yuitza

Complicated, carrying (perhaps) echoes of The Matrix or maybe Tron, Moki’s piece really should be seen rather than described, so I’ll leave it to you to drop in and see it for yourself.

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Rofina Bronet at The Eye

The Eye: Rofina Bronet

Currently open at The Eye art gallery, curated by Mona (MonaByte), is a stunning exhibition of avatar photography by Rofina Bronet. And it is a quite extraordinary collection of images.

Featuring what might be termed “traditional” style studies focusing on the head and face, these are pieces presented in the most marvellous of digital colour and backdrops: celestial skies, iridescent clouds, futuristic grids, and – in places – soft-focused “natural” backgrounds.

The Eye: Rofina Bronet

In addition, rather than presenting individual portraits of avatars, in places Rofina offers multiple images of the same person. These, together with the selected backdrops and digital elements against which they are posed adds considerable depth in capturing the personality of each study.

Also found within the gallery are media TV screens offering slide displays of the images on offer (click to page through the images), thought with other that may not be offered in large format on the walls. Larger, wall-mounted media screens feature You Tube recordings of some of the individuals featured within the exhibition, and offering further depth to the still images Peeter presents.

The Eye: Rofina Bronet

All of this makes for a remarkable and deeply engaging exhibition of art and photography, which words alone really do not do justice a visit to The Eye to see them first-hand is strongly recommended.

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Whimberly’s summer fields in Second Life

Whimberly; Inara Pey, April 2019, on FlickrWhimberly – click any image for full size

Surprisingly, it’s been fifteen months since we last visited Whimberly, the homestead region design by Staubi Reilig (Engelsstaub). I say “surprisingly” given the region has always hosted eye-catching designs by Staubi, and has thus has tended to be a place for frequent revisits – as a result of which, it already has three prior appearances in this blog. But given we received a tap from Shawn Shakespeare that region’s look has changed in recognition of spring and the approach of summer, so a further visit seemed more than appropriate.

For those whose thoughts are turning to summer vacations, time in the Sun and away from the hustle of city life and the bustle of crowds, this iteration of Whimberly could be just the way to visualise such a getaway holiday. With a lean toward a Mediterranean feel, the region offers a genteel rural look and feel, dominated by a field of gold that arcs around the southern and western sides of the region, bordered on three sides by rocky slopes that fall away to the seas, whilst washing up against an abrupt rise in land on the fourth, in the lee of which sits a large Tuscan villa.

Whimberly; Inara Pey, April 2019, on FlickrWhimberly

The landing point sits over to the east of the island, on a broad headland topped at a small formal garden. From here a track winds away westwards, dropping down to where a deck sits out over a shallow cove, before rising past an flat-topped upthrust of rock presents a table upon which weeping willows shade a picnic spot, reached via a spiral path. Beyond this, the tack continues onwards to reach that field of gold – and then ending unexpectedly.

North of the landing point, a bridge has been strung across the narrow finger of water that has splits this part of the region into two headlands. With a north facing beach, the land across the bridge offers much to be explored, be it following the grassy path marked by rope lines and the bent figures of trees that appear to have struggled to grow in strong winds, or taking the path eastwards along the rocks above the ribbon of beach.

Whimberly; Inara Pey, April 2019, on FlickrWhimberly

Take the former, and the grassy path will eventually lead you to where a second bridge spans the channel between the bulk of the region and a small island, home to a squat lighthouse below which chairs and an bench offer a most excellent view back across the north side of the landscape. This route also has a path down to the edge of the waters flowing outward from the channel betwixt the two headlands. Here an egret patiently watches the slow passage of water and flowers grow in profusion.

The channel originates at an oval pool of fresh water lying almost at the heart of the region, beneath the high curtain of rock that separates it from the field of gold to the west. A slender ribbon of water drops from this natural curtain, constantly replenishing the pool, the rugged southern banks of which are marked by places to sit and look out over the waters. There are most easily reached via the wooden steps that descend from the back of the villa, passing under a natural arch in the curtain wall of rock in the process.

Whimberly; Inara Pey, April 2019, on FlickrWhimberly

The villa sits as a comfortable home, its two wings built around a walled courtyard with swimming pool, suggesting it is a holiday home, not a working property, despite the field washing against its boundary. Each wing is clearly defined in terms of use: one forms the living area, with bathroom above, the other sits at the kitchen and dining area with the bedroom above, with both upper floors reached by external stairs. It’s the kind of place one could lose oneself at during a vacation, and while it has not real garden of its own, a set of wooden steps sitting just outside the walls on the north side drop down to where a terrace of cut stone sits out over the waters, lit by large lanterns to help with appreciating the sculptures there, and with more seating close by.

Nor is the villa the only living accommodation on the island, however. Further along the northern coast and overlooking the beach, sits a cost wooden summer-house. mounted on a silt-legged wooden platform, this offers a view back towards the lighthouse and along the sands of the beach. It is also comfortably furnished in the manner of a holiday retreat, although it contains Staubi’s office. This appears to be more as a means of advertising her photography and design work, rather than being an actual place of business, as the house is otherwise open to public visits, as is the villa.

Whimberly; Inara Pey, April 2019, on FlickrWhimberly

With chairs and benches and swings scattered throughout, as well as things like the little picnic spot and courtyard and deck seating, this iteration of Whimberly offers plenty of reasons to not only explore, but to sit and stay a while. The openness of the southern and western aspects of the land making it ideal for horse riding, and  – although this should go without saying – there are photo opportunities a-plenty to be had.

Finished with an ideal windlight (that also works well under EEP), and with a rich, natural sound scape, this is a version of Whimberly that – like its predecessors – should not be missed. Should you enjoy your visit, please consider making a donation towards the region’s continued public presence in Second Life, via the donation box at the landing area.

Whimberly; Inara Pey, April 2019, on FlickrWhimberly

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HoPe: a world without humankind

HoPe; Inara Pey, April 2019, on FlickrHoPe – click any image for full size

Update: HoPe has closed, and the region hosting it has a new region holder and is being repurposed. SLurls to the build have therefore been removed from this article.

We first visited HoPe on the suggestion of Shawn Shakespeare at the start of April 2019. This is yet another region designed by the team of Fred Hamilton (frecoi), Alexa Maravilla (Spunknbrains) and Lotus Mastroianni, who have previously produced settings like Little Havana (with Sofie Janic – see: A trip to Havana, with a little Voodoo In My Blood), so the names alone were sufficient to further pique my curiosity on hearing about the region.

At the time of our first visit, HoPe had just opened, and was subject to some heavy traffic, so I opted to hold off blogging, as the region can take its toll on the viewer, and having a lot of avatars bouncing around at the same time certainly doesn’t help! Things are quieter now, so while the region can still present a performance hit for the viewer, I thought this week might be a good time to head back and take another tour.

HoPe; Inara Pey, April 2019, on FlickrHoPe

During out initial visit, the About Land floater had a short description about nature reclaiming a city that has befallen a disaster. On my return mid-month, that had changed to a more succinct description: The World wouldn’t die without the Humankind. A bleak outlook perhaps, but one that accurately describes the setting.

The is a setting in which it is clear some form of widespread catastrophe came to pass; the shattered remains of an elevated roadway almost rings the empty remnants of a city in which the roads lie crumpled and ruined, and the buildings are little more than empty shells, some of them leaning against their neighbours  as if seeking support as they stumble over the ripped and broken asphalt beneath them.

HoPe; Inara Pey, April 2019, on FlickrHoPe

In one corner, a subway tunnel had been thrown up, a broken maw spanned by the ruin of a subway car. From this, and the wrecks of cars in the streets and on the roadways – including those of fire trucks -, together with the broken fuselage of an aeroplane, indicate whatever happened, came suddenly and without warning, bringing chaos in its wake.

Oddly, the one part of the city that appears to have suffered the least from the cataclysm is a building site off to the south, atop a low hill. Here stands the skeletal frame of what might have eventually been a set of pristine apartments offering a grand view out over the city below; or perhaps it was destined to be a shiny new office building or some new factory premises. Earth movers sit outside, as do free-standing banks of spotlights – still oddly working; and while the sky crane towers might be broken, and the safety fence stands rusted and leaning, with nature encroaching into the building itself, the site stands oddly pristine, like the bleached bones of a whale on a beach.

HoPe; Inara Pey, April 2019, on FlickrHoPe

Throughout the setting are all the signs this was once a place of bustling human habitation. Faded store fronts line streets city, and graffiti sits on walls. Given the chaos that has ensued, some of the latter might actually now appear prescient: from one wall, the likeness of the late Heath Ledger’s Joker stares down at a street, a spray can of his laughing gas in one hand, while just around the corner, Harley Quinn, from her days in the Suicide Squad, swings her bat, both of them bringers of pandemonium.

While the initial catastrophe made have visited itself on the city without warning, nature has long since announced its determination to lay permanent claim to the neighbourhood. Open spaces now lie flooded, for example; might there have been a tsunami as well? Or has global warming subsequently led to a rising in sea level? You decide. Along the fractured streets, trees now add to the chaos, trunks further breaking the asphalt, roots eating into the foundations of building, adding to the canted appearance of some.

HoPe; Inara Pey, April 2019, on FlickrHoPe

It is with the trees that we have perhaps the clearest indication of whatever happened here happened a long time ago: some have matured to such an extent that, should people ever return here, without a significant lumber operation, the elevated roadway can never be repaired. For now, however, the buildings and town houses are home only to bushes, shrubs and brambles, the raised sections of subway now little more than trellises for plant growth, the air heavy with the sounds of birds, the once proud rising form of the new building now an apartment house for (possibly now feral) cats.

All of this is evidence that, when all is said and done, nature has the power to survive, no matter what humans might do. But also, on some deeper level, perhaps, just perhaps, there is a message that humanity also has the power to survive: just catch the sound of a radio in the air, caught within the cacophony of bird song, or the child’s rubber duck sitting on a streetside bench.

HoPe; Inara Pey, April 2019, on FlickrHoPe

Heavy going on the view it might be, but HoPe offers an ideal backdrop for photographers looking for something to frame their avatar studies, or who are looking for a more unusual landscape to capture.

The Spirit Blooms Timidly in Second Life

Ribong Gallery: The Spirit Blooms Timidly

Currently open at Ribong Gallery, curated by San (Santoshima), is a new exhibition entitled The Spirit Blooms Timidly by Artistik Oluja.

An interestingly curious exhibit, combining 2D and 3D art, The Spirit Blooms Timidly requires time to absorb, and also includes media elements as well; so make sure you have media enabled within the viewer, and be sure to toggle the media panels (and some of the artwork itself) whilst visiting.

Ribong Gallery: The Spirit Blooms Timidly

This exhibition merges several personally inspiring concepts, beginning with a passage by George Santayana: “The world is not respectable; it is mortal, tormented, confused, deluded forever; but it is shot through with beauty, with love, with glints of courage and laughter; and in these, the spirit blooms timidly, and struggles to the light amid the thorns.

– Artistik Oluja, describing The Spirit Blooms Timidly

In short, life is transient, changing, imperfect; nothing lasts forever nor does it ever really remain the same; through imperfections, through growth, ageing, decay, everything is in a state of flux.  Thus the art within the exhibition is intended to reflect this.

Ribong Gallery: The Spirit Blooms Timidly

From the landing point, visitors are asked to jump down into the gallery space, wherein they will find the exhibition proper, a place of “light-hearted optical illusions, hypnotic mandalas, and vibrant dandelions”. Among the pieces on offer are Cylent pieces, which are described as:

A technique that Art developed in-world. It is a hand-made process that merges virtual photography with Lenticular Motion printing [hence the merging of Cy(ber) and lent(icular) to form “Cylent”], and she describes them as being “like those fun little animated cards I got in cereal boxes as a kid 🙂 .

Ribong Gallery: The Spirit Blooms Timidly

When all is said and done, this is a difficult exhibition to quantify, simply because it is layered in several ways, all of which can have a different appeal, from the visual through to the underpinning ideas of change and impermanence. As such, a viewing is suggested.

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