A corner of England with a twist of Tolkien in Second Life

Greenhouse, December 2019 – click and image for full size

Currently in development, and with a planned “official” opening on December 28th, 2019, is a new development occupying the Blake’s Channel regions of Greenhouse (for so long the home of The Greenhouse, one of the oldest and most striking public spaces within the Blake Sea regions and their surrounds), and the neighbouring Mare Nostrum.

The development is the work of friend and artist, Drwyndwn (pronounced DROO-in-doon) Tyne, aka Drw (“Droo”), undertaken in cooperation with the Greenhouse’s creator, Aislin Keynes – who retains a house within Greenhouse – and with neighbour Transparent Banshee, who owns Foliage to the west, home of his Sky Hye Gallery (see: A Sky Hye art gallery in Second Life) and the Foliage air field.

Green house, December 2019

Greenhouse is built along the lines of an English coastal village; and while slightly idealised in places, it is certainly reflective of places that might be found around the coastline of southern England. There’s a small parish church with an accompanying vicarage, a pub very much in keeping with many a small English pub, a memorial to those the village and its surroundings have lost to the two world wars, and a pleasing mix of architectural styles to the houses and shops.

The homes in the village are available for rent, and form a part of the estates operated by Patrick Leavitt (there’s a rental office within the village). These form a mix of houses, cottages, flats and a narrowboat – with the two largest properties also offering region-sized sky platforms for use by their tenants. All of the landlocked homes come with a slip for mooring at the Greenhouse Marina on the east side of the region.

Greenhouse, December 2019

The north end of the village is marked by a large manor house that also sits alongside the Balboa Canal. I’m not sure if this will be a public building or offered for rent (work was still in progress during our visit), but the lands around the village and the marina are all largely public spaces, as are the streets, shops, church and pub in the village – although obviously the rentals are private.

Facing the village from across the marina is Sawson Park, dedicated to the memory of Chad Sawson, the previous owner of the land, who passed away in 2019. This includes a pavilion, formal garden and open meadows backed by a bubbling brook, on the far side of which is the private home of Aislin Keynes, and more meadow lands that extend into Mare Nostrum – of which more in a moment.

Greenhouse, December 2019

Drw has taken a lot of care to create an environment that is entirely natural in look and feel; the village, marina, park and open spaces are all perfectly integrated to offer a contiguous landscape facing Blake’s Channel, and which is carefully screened from the private islands to the north whilst also blending nicely with the Balboa canal and Banshee’s land to the west.

In particular, the position of the Foliage airstrip means that the village potentially offers an ideal home for those who enjoy both sailing and flying – they can make use of a slip at the marina for their boat(s) and hop across to Foliage to rez a ‘plane or helicopter for flying. In this respect, and region boundaries allowing, I wonder if an arched bridge between Greenhouse and Foliage might not be worth considering?

Greenhouse, December 2019

But what of the Tolkien reference in the title of this piece? Well, that brings us to Mare Nostrum. To reach it, take the path through the village from the landing point I’ve given, going first west towards the church, then turning north towards the manor house. You’ll come to a crossroads, the east running path of which is pointed to by a sign indicating the way to Mare Nostrum. This will take you up by path, bridge and stair up into the halls backing both Greenhouse and Mare Nostrum and the woods of En’ Duin Forest (not sure of the derivation here, other that duin is both Sindarin and Quenyan (duinë) for “river” – so (forest) of the river?). Here you’ll come across a twisted trunk of a tree forming an arch over the path, and a sign: Warning. You are about to enter someone else’s dream.

The warning might sound foreboding, but don’t take it to heart. Follow the path on and upwards, and I guarantee that the sight you’ll see will be comparable to the wonder Bilbo Baggins felt on first seeing Imladris, the home of Elrond Half-Elven.

En’ Duin Forest, December 2019

Perched on high cliffs that fall away sharply to the lands and waters below and over which water tumbles in slender curtains, is one of the most Tolkien-esque settings I’ve come across in Second Life. Like Elrond’s Last Homely House East of the Sea, it is both welcoming and yet clearly screened from both land and water to present a hidden realm. Within its buildings, works of men and elves are blended to offer a unique setting, and Tolkien’s writings are given due homage through art on the walls, while the natural gardens and greenswards between the trees give one room to breathe and feel renewed.

Below these high houses is a natural bay, bordered on its western side by a long stone pier. Looking down on it, it is not hard to imagine one of Círdan’s great ships slipping into the bay to moor here, thus linking En’ Duin to Beleriand as well as to Imladris. A graceful bridge connects this pier with a path that runs around an old smithy, now converted for ale and wines (a vineyard lies close by) and which feels almost Hobbitish despite its size, and thence up the hills to join with that leading up to the hillside houses.

En’ Druin Forest, December 2019

Taken as a whole, Drw’s work at Greenhouse and Mare Nostrum is simply gorgeous – and available to everyone to enjoy (just please respect the privacy of those renting in the village!). There is a huge amount to be seen and aprreciated within both regions, as I hope I’ve indicated here, and the En’ Druin Forest offers plenty of scope for fantasy photography. Kudos to both Drw and Patrick for the development of the regions, and for wanting to make them as publicly accessible as possible.

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Ladmilla and Eli: art and words in Second Life

Sisi Biedermann’s Gallery and Garden: Ladmilla and Eli

Currently open at Sisi Biedermann’s Gallery and Garden, where it will remain through most of January, is an exhibition of art and words by the Second Life partnership of Ladmilla and Eli Medier, who between them also curate and manage THE EDGE Gallery.

On display are nine images by Ladmilla, each accompanied by a poem by Eli – part of a growing portfolio of joint pieces by the couple, who complement one another perfectly in brining words and images together to create a story from both.

Sisi Biedermann’s Gallery and Garden: Ladmilla and Eli

A photographer in the physical world, Ladmilla admits to initially finding it hard to adapt to taking photographs in Second Life. However, with time and practice she has developed a style of her own, one that is notable in two major ways. The first is in the post-processing of images, in which she often layers-in textures, most of which she has made herself, to give special emphasis to her work, focusing the eye on specific aspects of a piece. The second is the way in which she uses such post-processing, together with the original image, to paint a story rather than just creating a scene; to set the stage our imaginations and emotions are invited to explore.

Eli is a gifted poet who writes mainly in a form of unstressed blank verse to cast a story of its own, allowing each poem to exist independently from the image with which it is presented as well as partnering it. In this way, the poems stand as their own artistic statement, whilst also adding to the narratives to be found within the images – or indeed, having their own meaning caught in time and illuminated by the images. Thus, within the combination of words and art we are effectively given two exhibitions for the price of one, so to speak.

Sisi Biedermann’s Gallery and Garden: Ladmilla and Eli

Ladmilla and Eli are presented on the lower floor of Sisi’s gallery, sharing the December January exhibition time with a collection of Silas Merlin’s utterly superb pastel paintings of children in period costume (see: The pastel world of Silas Merlin in Second Life for more on Silas’ pastel work), which can be found in the hall facing Ladmilla’s and Eli’s exhibit. And, as always, the upper floors of the gallery offer an opportunity to share in Sisi’s own art (see: Dropping into Sisi’s gallery in Second Life for an introduction to her work, if needed).

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Lambie in Second Life

Lambie, December 2019 – click any image for full size

Update, December 29th: Lambie has closed!

Lambie is a new Homestead region design by marinestella that offers something of an escape from the deep snows of winter, with a minimalism that – at the time of our visit – was still so new it was still being worked on, so details may have changed a little between what you see on a visit and what is noted here.

The simple aesthetic of the design in some ways offers a distant echo of one of SL’s popular and missed regions: Roche, in its original form (see this article from 2012 and this one from 2015); although this echo is purely coincidental, rather than anything deliberate.

Lambie, December 2019

This echo comes from the lay of the land: the large central lake surrounded by a path running around it bordered here and there by buildings. However, It is only in this similarity of the design that the echo of Roche can be found; for the rest, Lambie is its own design.

Sitting between the path, with its smattering of snow, and the lake is a ring of denuded trees, their lack of leaves and the colour of the water pointing to this being something of cold place, if not one caught in the depths of winter. The trees are broken in four places by broad gaps that sit almost like the cardinal points of a compass to allow unhampered access to the waters of the lake.

Lambie, December 2019

The buildings around the ring of the island comprise a little farm hut, an open-sided barn and outhouse and a bus stop shelter. To the east of the island is a small, time-worn beach, little more than a ribbon, the fence-like line of concrete flood barriers separating it from the rest of the landscape (other than for a single gap), while just offshore stand the remains of overhead power cable pylons. These are mirrored on the west side of the region by more broken pylons, the positioning of each set suggesting the land once extended much further outwards than is now the case.

The overall setting is both suggestive of cold air and passing gusts of light snow, and also of warm times and sunlit opportunities for photography. It’s the kind of place that encourages people to cuddle up to share one another’s warmth – or perhaps share a warming drink of hot chocolate or similar.

Lambie, December 2019

There’s also a feeling of age to the setting: the building look careworn, the grass and trees have a sense of being long used to the changing seasons, while the lake offers its own detritus to match the broken outlying pylons: a Ferris wheel car long separated from its wheel, an old pier with a broken section that lies canted and partially sunk a few meters away.

Lambie does suffer from some issues in its design: the track around the island doesn’t feel like a natural part of the landscape and has physics disabled, causing visitors to sink into it for example. However, finished with a subtle sound scape and with a smattering of sea birds wheeling in the sky, this is a region that is easy on the viewer as well as on the eye. For those in the mood, a pedal boat rezzer is available on the west side of the island for trips around it.

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  • Lambie (Miranda, rated Moderate)

Sorcha and Ninna at Monocle Man in Second Life

Monocle Man: Sorcha Tyles

Now open in the sky gallery at Monocle Man (take the teleport disk to the gallery if delivered to the ground) is a joint exhibition by Sorcha Tyles and Ninna Dazy, with each artist split between the lower and upper floors of the gallery, allowing visitors to enjoy a natural mix of their art.

Sorcha is both a Second Life photographer and a gallery owner – she runs the Artful Expressions Gallery – and so she might be more familiar to some in hosting exhibitions by other photographers, particularly those who may just be starting to exhibit their work or have been overlooked by “established” galleries.

Monocle Man: Ninna Dazy

Ninna joined Second Life some 13 years ago, enjoying the platform for its creativity. As a result, she discovered photography and started taking picture of herself and friends before moving on to capturing the places she visited – although maintaining a focus on her avatar.

For this exhibition, Sorcha and Ninna present what is very much a linked exhibition – they are both close friends – with images provided by each of them that complement one another’s selected portfolio. Both demonstrate extensive skill with the SL camera capabilities and with post-processing techniques to produce images that are rich in detail, tone and with a strong ribbon of narrative running throughout all of them. In particular, soft focus, depth of field, angle and colour.

Monocle Man: Sorcha Tyles

These are photos that are at once – by virtue of being on display – public statements of Ninna’s and Sorcha’s time in Second Life, and also personal in tone and content. Through them, we’re given insight into their Second Lives.

Each has what might be a defining element in her photos that also sets the two apart, making their respective exhibits individual as well as linked. With Sorcha, this is perhaps her use of camera angle, with notable and effective use of both overhead and low angle shots that add both depth and a certain about of intimacy: through her use of a particular angle, we’re being invited to share in her thoughts and actions. With Ninna is is the use of soft focus and depth of field. Both encourage us to focus on the avatar(s) present in a shot, but also suggest a broader story through what is intentionally only partially revealed beyond the avatar.

Monocle Man: Ninna Dazy

Having opened on the 15th December 2019, this joint exhibition will remain in place until around January 3rd or 4th, 2020. Recommended.

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The Rusty Nail in Second Life

The Rusty Nail, December 2019 – click any image for full size

The Rusty Nail is a new Homestead region designed by BadboyHi offering a mix of photogenic setting open to the public and four rental opportunities for those seeking a Second Life home. We were pointed to it by Shawn Shakespeare, and were also welcomed by BayboyHi (aka Busta), who has been keeping himself busy with a number of designs of late.

For The Rusty Nail, he presents a rugged, hilly island that has a sense of being somewhere in the tropics, although the fauna clearly indicates it is very temperate in climate. The coastal areas to the south-west and along the western side of the region offer shale and muddy flats deeply cut by inlets that are crossed by low wooden bridges and board walks and are home to a smattering of trees and bushes.

The Rusty Nail, December 2019

The landing point is tucked into the south-western corner of these lowlands, where a shack sits on a raised platform over a mud flat, the shale before it presenting space for music and dancing. A path runs eastwards from here, spanning one of the inlets via two of the aforementioned board walks and bridges, a careworn path on the far side of the bridge running up a shallow channel that appears to have at one time been cut into the rocks there by water action. The path ends at the gate of one of the rental properties – so please avoid trespassing further if the house appears to have been rented.

The rentals should be mentioned here as they have clearly been selected with care to match the environment. All four sit on decently-sized parcels and are all unique to one another in style. They are separated such that it’s possible for any occupants to feel as if they are the only ones living on the island. Three of the houses are perched just above the south, east and north coastlines of the island, presenting seaward views, with two having direct private access to the water.  The third sits up and back from the water, with a short finger of public waterfront between it and the sea –  although given the lay of the coast to the west of it, it is unlikely explorers wandering to it will be a problem.

The Rusty Nail, December 2019

The fourth house sits more inland compared to the others, occupying the shoulder of an east side island that affords it good views over the open sea to the south and east, and which is particularly notable for being located above the island’s river valley. The latter is home to a café bar sitting on a deck overlooking the clear waters of a quite broad stream that bubbles up from a pair of springs nestled at the foot of the hills closing off the inland side of the cove, before flowing out to meet the sea.

Presenting a slightly oriental look, the café is open to visitors and residents of the island and offers a convivial meeting point. A ladder that dips into the waters from the side of the deck suggests swimming in the stream is allowed – a low-slung bridge at the stream’s mouth ensures it is not open to water vehicles – although the water looks a little too cold for casual dipping. Board walks on either side of the cove provide access to two of the rental properties, so again, do be aware of the risk of trespass if exploring beyond the café and its deck.

The Rusty Nail, December 2019

Those venturing to the north-east corner of the island will find another public space. This is home to a copper brazier in which a warm fire is blazing, a semi-circle of trunks converted into seating and a hot chocolate bar enclosing it in the arms of a cosy semi-circle. A deck steps out over another mud flat close by, the height of its legs suggesting the mud beneath it may well be flooded by incoming tides.

For photographers, The Rusty Nail offers a lot to occupy the eye and camera, while those seeking a home may find the size of the properties here (which all appear to be pre-furnished) attractive – rental information and LI allowances can be obtained from the rental boards located in each parcel.

The Rusty Nail, December 2019

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All4Art in Second Life

All4Art: Black Rose

All4Art is a relatively new project set up by Carelyna Resident, intended to encourage the exhibition of art beyond galleries in-world and to make it more accessible to SL residents; a goal the group’s description describes thus:

The vision of this group is to make art inclusive and not limit them to the galleries in SL. This is a group of artists who are driven by the need to express themselves and create art for art’s sake. The artists will show their artworks in public places other than galleries in successive itinerant exhibitions.

– from the All4Art group description

All4Art: PatrickofIreland

In keeping with this ideal, the group’s latest exhibition opened on December 18th, 2019 in The Whale, a region described as “an urban town set in the English 1970s”, and apparently available for free-form roll-play and photography whilst embracing new age, hippy and biker group elements.

The art is featured across the region, both indoors and out, and so sits as a natural extension of the region’s environment. As a landing point is set, sign posts have been set up to help those interested in the art to find their way around- and thus offer something of a semi-guided tour of the region. The artists participating in the exhibition comprise: CliveDinngham, Katverde, Vivena, Black Rose, Mareena Farrasco, PatrickofIreland, Haveit Neox, Black Rose and Thus Yootz.

All4Art: Haveit Neox

The art itself is predominant 2D in nature, and richly varied in content. Katverde and her SL partner CliveDinngham between them present an intriguing set of SL landscapes, some of which offer interesting finishes: looking as though they have been painted on brick or scratched glass or corrugated surfaces. Black Rose, occupying a garden square not far from Katverde and CliveDinngham’s displays, shares more of her physical world paintings, while PatrickofIreland takes up residence in what might be an old industrial yard, his monochrome pieces imaginatively presented as large video advertising boards.

The industrial theme continues with Mareena Farrasco’s urban setting work, mounted on the side of a large warehouse, while across the alley and within a large factory building, Haveit Neox presents Neighbourhoods, a series of 3D models of city and townscapes. Rounding-out the exhibition, Vivena offers a selection of stunning landscape and Thus Yootz a series focused on sea and river craft that is wonderfully evocative.

All4Art: Thus Yootz

With much of the art available for sale, All4Art offers an excellent opportunity for collectors and appreciators of art alike to purchase and / or enjoy the art on display whilst exploring The Whale’s urban setting.

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