Experiencing The Gathering in Second Life

The Gathering
The Gathering

Bryn Oh’s new installation The Gathering, will be formally opening at Immersiva on Tuesday, December 1st. However, she has invited a number of people – myself included –  to experience it a little early. And “experience” is precisely the right word to use here; not only is The Gathering typically immersive and engaging installation by Bryn, it also makes used of Second Life Experiences.

The landing point provides some notes on how to set your viewer, using Firestorm as an example. For those using other viewers, and who can manage it, the optimal set-up for the viewer is to have Advanced lighting Model active, and Shadows set to Sun/Moon + Projectors. It is at the landing point as well that you’ll be asked to join Byrn Oh’s Experience. It’s important that you do if you wish to enjoy The Gathering to the fullest.

Doing so grants the installation certain automatic rights to act on your avatar – notably to animate you and teleport you; these rights will be automatically revoked when you leave Immersiva (and will automatically re-apply themselves whenever you run, unless you remove the Bryn Oh Experience from your list of allowed experiences).

"Mrs. Almere felt he had quite the nerve, when he struck up a conversation with her H'ors D'ourve - The Gathering
“Mrs. Almere felt that he had quite the nerve, when he struck up a conversation with her hors d’ouvre – The Gathering

The central element of the installation is the gathering of the title – a private party, somewhat gate crashed by a strange individual with some odd habits. This is told as a series of stanzas from a poem, accompanied by a hand drawn image of the scene each stanza describes, as shown above.

To get to this, however, you have a pass through a landscape offering both distractions in the form of several static and interactive builds, and danger, in the form of huge balls or spheres, which periodically roll down from higher slopes, and which will throw you back to the landing point if they collide with you. These can be avoided in a number of ways – running out of the way, climbing the steeper slopes away from them or otherwise using the landscape to your advantage, or touch one of the small static sphere scattered around the installation.

The Gathering
The Gathering

The latter will animate your avatar, whilst also allowing you to walk. more to the point, they’ll allow you to climb any nearby walls or other elements of the installation, letting you climb nearby walls and escape the dreaded rolling (bowling?) balls. You’ll be able to keep climbing for as long as you “wear” one of the animation spheres, and can walk on the ground using one, but things can take a bit of getting used to. When you stand, you’ll be returned to your normal walk mode.

The builds within the installation include character motifs and other elements which may resonate with those familiar with Bryn’s work, such as the house that constructs itself as you move through it, a concept Bryn used to huge effect in Keep the Streets Empty for Me, a part of Ux Hax and Romy Nayar’s July exhibition Distrito Disinto at MetaLES, which you can read about here.

"He walked to the punch and proceeded to pour, half in his hat and half on the floor"
“He walked to the punch and proceeded to pour, half in his hat and half on the floor” – The Gathering

The Gathering requires careful navigation and a sense of fun – as Bryn notes in her invitation, it can be something better enjoyed when watching other interact with object or as they try to escape the giant balls.

However, it loses not of its engagement when visiting on your own: just be sure to accept the Experience invitation and then run / walk, look, poke, prod and climb! Do, as well, keep an eye out for the projectors play room, and if you’d like some of the sketches from The Gathering, as well as other Bryn goodies, try the Gacha machine at the landing point.

SLurl Details

Glass and Light in Second Life

Glass and Light Breakwave
Glass and Light Breakwave

I’m a long-standing admirer of Frankx Lefarve’s art in Second Life; he’s a master of immersive art, using light, colour and particles with intricate designs with the appearance of glass to create extraordinary environments which captivate the eye and gently play with the mind. His latest work, Glass and Light Breakwave, which is open through until at least the end of November 2015, stands as a further demonstration of his art and skill.

I first became aware of Frankx’s work almost two years ago, at the start of 2014, when I entered his realm of glass and light for the first time. since then, we’ve become friends and I’ve been fortunate enough to witness his work at several installations, such as Insidious and Quilia. However, it is with that first  installation I visited back in January 2014 that Glass and Light Breakwave shares the closest relationship; so much so, that is it possible to see echoes of the former in the current piece, as see just how much further Frankx’s expression and creativity have evolved.

Glass and Light Breakwave
Glass and Light Breakwave

To try to describe a piece like this is impossible; as an immersive environment it really has to be experienced first. Those who do remember his earlier glass and light works and Frankx’s alien landscapes will likely recognise certain motifs within this installation, which seems to bring together a number of ideas and melds them into a unified whole, mesh, prims, particles, colour and light blending to create a fully three-dimensional installation best experienced by flying in Mouselook mode or, if you have a Space Navigator or suitable controller, via flycam.

What I will say about Glass and Light Breakwave is that it is an installation that should not be missed, as I hope the short video below demonstrates.

Tarot scenes and unfolding stories in Second Life

Escenas or Scenes
Escenas / Scenes: Decisiones / Decisions

Currently on display at MetaLES through until the 28th of November, is the second part of a four-part series by Ux Hax and Romy Nayar entitled Escenas / Scenes. Each of the four installations offers a specific scene, potentially all from the same story, but not necessarily presented in chronological order.

I confess to having missed the first scene – entitled EL Tiempo / The Time, which ran from November 1st through 14th, although Ziki’s Questi’s coverage was enough to pique my curiosity. Subtitled  I do not look, do not find you, that we would have mattered while ago…, the piece was at once suggestive of a story in and of itself, albeit on a gigantic scale, possibly influenced by  the classic Major Arcana of the occult Tarot in the form of The Hermit, who appeared within the tableau, together with a clock which appeared to be representing death and standing as a backdrop for the struggles of an old woman who seemed to be losing her fight to escape a sandy mire.

Escenas or Scenes
Escenas / Scenes: Decisiones / Decisions

Now, the second scene, Decisiones / Decisions, brings the tarot and occult influences more to the fore. Subtitled The crow pointed  the way, but the fortune get me away, the installation is once again on a gigantic scale, and features within it several more of the Major Arcana: Justice, The Chariot, The Hanged Man and The Devil.

Together these form what seems to be the outline of a narrative as Justice, her scales sitting on the Chariot, attempts to reach The Hanged Man, surrounded by the wheel of fortune, repeated several times over. Nearby, The Devil rises from the depths, a hand outstretched, possibly intent on stopping her.

All are additionally watched over by a crow, itself a symbol of witchcraft, mysticism and the occult, being variously seen as harbingers and communicators, and various associated with death, mystery, and magic (and The Magician is another of the Major Arcana), as well as being regarded as embodiment of The Trickster. Which capacity this crow fulfils is impossible to tell. Perhaps, as the subtitle suggests, it is telling / pointing the way. Or perhaps it is The Trickster, warning us that all is not quite as it seems.

Escenas or Scenes
Escenas / Scenes: Decisiones / Decisions

I offer absolutely no attempt at interpretation of the scene – I leave that to you when you visit, or for the remaining scenes to unfold and bring their own narratives. What I will say, however, is that when I refer to these installations being on gigantic scale, I mean just that. The figures within them are huge, as the image of me standing alongside the chariot / cart bearing the scales of justice (above) will hopefully show.

SLurl Details

Art in the Park: progress to date

The new pavilion at Holly Kai Park
The new pavilion at Holly Kai Park

In the latter half of October, I blogged about taking on a new role in Second Life as curator of the Holly Kai art park. Since then things have been progressing slowly, as I’ve been contacting artists I’d like to see participate in the park’s re-lunch exhibition, and have been working out how best to change things around at the park without undoing all the hard work already put into it.

That said, things have now reached a point where I’m comfortable in revealing progress to date, and to say that all things being equal, the first exhibition will be launching in early December. I’ll be contacting the artists who participating with details on arranges a little later this week, so they’ll have plenty of time to prepare.

For those used to mooring at the park, you’ll find things have changed a lot; there are new slips on both the east and west sides of the park to accommodate more boats coming alongside. Auto-return is set to 60 minutes to allow people time to explore the park, and re-rezzing of boats is allowed.

The moorings on both the east and west sides of the park have been revised to offer more room for boats
The moorings on both the east and west sides of the park have been revised to offer more room for boats

In addition, some tweaks have been made to the beach area behind the west side slips to give a little more room for those simply wishing to spend time on the beach; there’s still more work to be done with this, but it’s not an immediate priority.

Within the park itself, new wooden decks have been installed to offer artists more formal spaces for displaying their work. Most of these are up on the hill in the centre of the park. The park walls connecting the east and west sides have new lighting which should provide soft illumination during the SL night. There’s also a new stone pavilion where visitors are welcome to rest for a while.

The biggest change, however, is on the west side of the park. As well as altering the moorings here, and at Caitlyn’s excellent suggestion, I’ve added a small venue, the Caitinara bar. Over time, this will hopefully become a place for regular music and dancing for smaller groups.

Some of the new deck spaces where artists can more readily display their work, complete with easels for showing their photo / giving their bio
Some of the new deck spaces where artists can more readily display their work, complete with easels for showing their photo / giving their biography and notes on their work

In talking things through, Nber and I have also decided to add a further arts venue to Holly Kai, which will probably be up and running ready for the 2016. Borrowing a leaf from Windlight Magazine’s book, the new Holly Kai Art Garden will be available free of charge for periods of 25 days to any artist who wishes to use it, with both indoor and outdoor display spaces. In addition, those apply to use it will also be able to book either the Pavilion or the Piano Bar for any associated opening / closing events they might wish to hold.

To help manage everything, there will be a new website launching at the time of the first exhibition in the park, and this will include application forms for those wishing to join in the group exhibitions in the park, or who wish to apply to use the new Art Garden.

Caitinara, the bar at Holly Kai
Caitinara, the bar at Holly Kai Park

I’ll have a further update as the work progresses through the rest of November!

SLurl Details

Windlight Gallery winter exhibition in Second Life

The Windlight Gallery
Windlight Gallery

The Windlight Gallery winter show for November – December 2015 will be opening its doors on Sunday, November 15th, 2015. Taking place in the gallery’s new building, the show features the work of 13 artists and photographers from across Second Life.

The core of the exhibition is focused on the Windlight Artist Fellows for November and December: Bamboo Barnes, Honey Bender, Van Caerndow, Kaijah Chrome, Dawnbeam Dreamscape, Valium Lavender, Wicca Merlin, Benivinudo Moskalev, Twotone Rhiano and Dean Yao. They are joined by Windlight staff and contributors Ilyra Chardin, Inara Pey and Saoirseheart Resident.

Windlight Gallery November-December 2015 show
Windlight Gallery November-December 2015 show

The new gallery building offers alcoved display spaces arranged on either side of a glass-roofed atrium offering plenty of room for visitors to wander and enjoy the art, while the pieces on display for the show cover a broad range of subject matter. Landscape photography and art, avatar portraiture, fantasy and surrealist art and a touch of abstract work are all offered, making this exhibition an ideal visit for those with an interest in still art in Second Life.

The exhibition will officially open at 16:00 SLT on Sunday, November 15th, with a special live performance by Don Devore. This will take place across the road from the gallery at the Ristorante Ivanna, the self-service restaurant and music venue, and run through until 17:00 SLT. Thereafter, the opening event focus will switch to the gallery.  A formal dress code is to be observed.

Ristortante Ivanna will host a live performance by Don during the November-December show opening
Ristortante Ivanna will host a live performance by Don Devore during the November-December show opening

The Windlight Artist Fellowship Programme

As a part of the magazine’s desire to help promote and support artists and photographers, Windlight Magazine and the Windlight Gallery operates the  Windlight Artist Fellowship Programme. This allows artists to apply for free exhibition space at the Windlight gallery for a period of 30 days. Applications are open to artists from across Second Life, and the criteria for acceptance can be found in the Artist Fellowship Programme application form.

Related SLurls and Links

Enjoy nostalgic radio days in Second Life

Radio Days at The Far Away (image: Ziki Questi)
Radio Days at The Far Away (image: Ziki Questi)

On Saturday, November 21st friend and fellow blogger Ziki Questi and her partner Kinn will be hosting Radio Days at The Far Away, and are cordially inviting people to pop along.

For those unfamiliar with it, The Far Away is the last remaining build in Second Life by the legendary AM Radio. In their time, his builds were regarded as some of the most striking in Second Life, and rightly so. Constructed in 2007, it is smaller than many of the other installations AM Radio built whilst in-world, occupying as it does just a quarter of a region, but it is beautifully TARDIS-like in execution, the surround bordering the build perfectly scaled to give a depth surpassing the parcel’s size.

The Far Away
The Far Away

With AM Radio increasingly less active in Second Life, It might have been that The Far Away would have passed into history had Ziki not stepped in during 2013 to take over caring for the installation for as long as AM Radio is happy to see it remain in Second Life. Since that time, she has kept the region open to visitors, even allowing those who wish to set their home there so as to have a place to log-in to.

Radio Days is a special celebration of The Far Away, and marks the beginning of what Ziki and Kinn hope might be a regular series of events at the installation. Music will be provided by Gabrielle Riel (of Radio Riel), and will be in keeping with the informal 1930s theme – people are invited to come dressed in 30’s period clothing if they wish.

The Far Away
The Far Away

Commenting on the event, Ziki states, “Since taking on care of The Far Away in 2013, I’ve been gratified by the many people who have contributed toward its support (especially Gardakan Mortlock and Boojum (libtc65)). Donations are very welcome at Radio Days on the 21st but not required. We hope you’ll visit, enjoy the space, open your ears to the music, and see new and old friends.”

Those attending might even get to meet AM Radio himself, who is hoping to drop in, although he is travelling in the physical world.