Le Cirque de Nuit in Second Life

Courtesy of Idle Rogue

April is upon us, and with it comes a variety of events across Second Life, including Idle Rogue’s Le Cirque de Nuit. Opening on Friday, April 19th, this is one of the most popular of Idle Rogue’s productions, loosely based on Erin Morgenstern’s novel, The Night Circus. 

The circus arrives without warning. No announcements precede it. It is simply there, when yesterday it was not. Within the black-and-white striped canvas tents is an utterly unique experience full of breathtaking amazement. It is called Le Cirque des Rêves, and it is only open at night.

– Cover copy of The Night Circus

Directed by Blaze DeVivre with the assistance of Sho Kyong, Idle Rogue’s production is described as a steampunk circus in black and white, and uses the novel’s setting as a background. Within the show, Idle Rogue presents dance acts with steampunk, illusion and circus themes. Each is built, as is the Idle Rogue tradition, by the dancer performing it; some of the acts are carried forward from the previous year and some are new to this year’s performance to offer a unique and new presentation for audiences.

A bunch of us in Guerilla Burlesque had read the book, just based on each other’s reading recommendations, then cherryblondscribe (Executive Producer of Idle Rogue and ) and Glorianna Maertens got together and said let’s do a production that draws from the circus at the centre of the story … Acts each take on themes from the novel and putting the individual performer’s twist on it, some that are circus inspired more generally, and some that are a fantasy all their own.

– Blaze DeVivre, Le Cirque de Nuit’s director

True to the novel, the Circus acts, props and costumes are created in black and white. Dance acts are interspersed with viewings of art installations constructed in blazing colour, with both Bryn Oh and Cica Ghost among the artists supporting the show.

Also joining the production once again is Seanchai library’s Caledonia Skytower, who will present selected readings from The Night Circus.

You can read more about the 2018 and in interview with director Blaze DeVivre, as conducted and written by R. Crap Mariner in these pages.

Courtesy of Idle Rogue

Performance Dates

All times SLT.

  • Friday, April 19th and Friday, April 26th: 22:00.
  • Saturday, April 20th: 14:00.
  • Sunday, April 21st: 19:00.
  • Saturday, April 27th: 19:00.
  • Sunday, April 28th: 14:00.

Bookings

There is no admission fee for attending a performance, but seating is limited and must be booked in advance. This can be done by contacting  Saturday Melody in-world stating the date on which you would like to attend a performance. You will receive confirmation of your booking once it has been processed. Timestamps of messages received by Saturday Melody will determine the order in which bookings are processed.

2019 viewer release summaries week #13

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, March 31st

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version 6.1.0.524670, formerly the BugSplat RC viewer February 13th, promoted February 28th. No Change.
  • Release channel cohorts:
    • Bakes on Mesh RC viewer updated to version 6.1.1.525409 on March 26th.
    • Love Me Render RC viewer updated to version 6.1.1.525446 on March 26th.
    • Estate Access Management (EAM) RC viewer updated to version 6.2.0.525404 on March 25th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V5/V6-style

  • No updates.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Art as a landscape in Second Life

Grauland; Inara Pey, March 2019, on FlickrGrauland – click any image for full size

Grauland is a homestead region held by JimGarand and home (in the sky) to his M-1 Art Poses, is one of the more unusual locations I’ve visited recently.

Described simply as a “photogenic sim”, it is actually far more than this; I would describe it more as a setting that presents art as a landscape.

Grauland; Inara Pey, March 2019, on FlickrGrauland

The landing point looks out over a section of coastline mindful of the Giant’s Causeway in County Antrim on Northern Ireland’s northern coast: Cube Republic’s marvellous Basalt columns step down to the sea before stretching out over the water in a slender finger. Several more frame the landing point, which includes a teleport up to the M-1 store.

Grauland; Inara Pey, March 2019, on FlickrGrauland

Sitting above the basalt, and split into two plateau-like areas, the rest of the region offers an intriguing mix. Directly behind the landing point, and across a road apparently emerging from a tunnel beneath the taller plateau, sits a large concrete structure, the home to a striking concrete block maze forming a large, and striking statement of modern art which in some ways reflects the columnar basalt coastline.

Grauland; Inara Pey, March 2019, on FlickrGrauland

This block theme is continues on the upper plateau, reached via cement stairs built into a steel frame. These lead to a large courtyard area guarded by whitewashed walls and a large, modern hall-like building. More cement blocks sit within the courtyard, extending into a part of the building itself, which forms a gallery space.

At the time of my visit, the gallery was home to a minimal exhibition of striking photographs by Jim himself. However, the gallery is designed to be more than just a home to art; along with the courtyard, it is very much a part of the artistic sweep of the region.

Grauland; Inara Pey, March 2019, on FlickrGrauland

Overlooking the courtyard is an industrial-like tower topped by a cabin. The industrial nature of the tower reflects that of the steps leading up to the courtyard, providing a further sense of continuity in the setting. Apparently open to the public, the cabin offers a bird’s-eye view out over the region.

Nor is this all. Throughout the region are marvellous art-like installations: great concrete swirls surround oak and persimmon trees, while rusting metal shapes sit on a terrace looking out to sea, the ruins of an abandon shack on the coast below them as large spheres float over the water. Elsewhere are smaller artistic elements: a caravan of turtles, a sculpture by Silas Merlin, knots of rock also forming statements of their own, doors hovering above the water… A further concrete-walled maze sits in the lee of the courtyard’s plateau, the walls again offering an industrial feel, together with an expression of graffiti.

Grauland; Inara Pey, March 2019, on FlickrGrauland – click any image for full size

Simple yet elegant, minimalist yet rich in detail. Grauland is a fascinating and very photogenic region and a place where it is easy to spend a lot longer visiting than you might think would be the case on first arriving.

SLurl Details

Rituals, aliens, poems and a rebellious rogue

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, March 31st: 13:30 Tea-Time with Sherlock Holmes’ Greatest Hits

As voted for by Seanchai fans, followers and listeners. This week: The Adventure of the Musgrave Ritual, first published in 1893 in The Strand Magazine, and re-published in 1894 in book format as part of the collection The Memoirs of Sherlock Holmes.

From The Adventure of The Musgrave Ritual, an illustration by Sidney Paget, 1893.
From The Adventure of The Musgrave Ritual, an illustration by Sidney Paget, 1893.

“There are cases enough here, Watson,” said he, looking at me with mischievous eyes. “I think that if you knew all that I had in this box you would ask me to pull some out instead of putting others in.”

“These are the records of your early work, then?” I asked. “I have often wished that I had notes of those cases.”

“Yes, my boy, these were all done prematurely before my biographer had come to glorify me.” He lifted bundle after bundle in a tender, caressing sort of way.

“They are not all successes, Watson,” said he. “But there are some pretty little problems among them. Here’s the record of the Tarleton murders, and the case of Vamberry, the wine merchant, and the adventure of the old Russian woman, and the singular affair of the aluminium crutch, as well as a full account of Ricoletti of the club-foot, and his abominable wife. And here — ah, now, this really is something a little recherche.”

Thus Holmes introduces Watson to one of the cases his took on before the two became friends, one involving an old acquaintance from Holmes’ university days, Reginald Musgrave, a vanished butler and maid and the mysterious Musgrave Ritual. Just the Seanchai Team in the Fireside room to learn more!

Monday, April 1st 19:00: The World Of Ptavvs

Gyro Muggins returns to Larry Niven’s Known Universe to read the first novel Niven ever set within it  – given it was actually he first full-length novel. Within it, he lays many of the seeds, human and alien that would come to define that universe, its characteristics, traits and races.

A reflective statue is found at the bottom of one of Earth’s oceans, having lain there for 1.5 billion years. Humanity’s experiments with time manipulation lead to the conclusion the “statue” is actually an alien caught within a “time slowing” field.

Larry Greenberg, a telepath with highly developed and honed abilities is asked to participate in an attempt to make contact with the alien. This involves Greenberg and the “statue” being places within a single time slowing field, the effect of which is to nullify the one shrouding the alien.

The the new field in operation, Greenberg finds himself in the company of Kzanol, a member of a race called the Thrint. Powerfully telepathic, the Thrint once rules the galaxy pure through their mental powers and the ability to bend the minds of others to their own will. However, in the time that Kzanol has been trapped the result of a malfunction aboard his ship which forced him to abandon it and fall to Earth protected by the stasis field of his space suit, the Thrint were facing a revolt by all the races they had enslaved.

As a result of this, the Thrint had determined to wipe out every race in the galaxy using a thought amplifier. Now, his own mind mixed with that of Kzanol, Greenberg sets out with the alien with the aim of using the weapon to enslave every mind in the solar system…

Tuesday, April 2nd 19:00: The Fairy Tree

An original story written and read by Caledonia Skytower.

Wednesday, April 3rd 19:00: It’s Poetry Month!

Join Aoife Lorefield, Corwyn Allen, Kayden Oconnell, Ktahdn Vesuvino, Caledonia Skytower and possibly more in a celebration of National Poetry Month as they read some of their favourite poems and verses. Have a favourite of your own? Bring it along and one of the team will read it!

Thursday, April 4th

19:00: Rogue One: A Star Wars Story Part 2

With Shandon Loring. (Also in Kitely grid.kitely.com:8002:SEANCHAI).

21:00: Seanchai Late Night

Late night Sci-Fi-Fantasy from some wonderful on-line ‘zines and podcasts, in a relaxed late night atmosphere with Finn Zeddmore.

 

Moon’s Likelihood of Nearness in Second Life

DiXmiX Gallery: Moon Edenbaum

Moon Edenbaum has a talent for taking avatar studies that provide a richness of possible narrative. I first encountered his work in a joint exhibition of art featuring Moon and Hillany Scofield back in 2017 (see Dathúil: Me_You – Moon Edenbaum), and have appreciated his work since then. So it was with a sense of anticipation that I jumped over to DiXmiX Gallery, curated by Dixmix Source, to view a new exhibition of Moon’s work entitled The Likelihood of n e a r e s s.

With its official opening held on Friday, March 29th, 2019, this is a series of some 17 images of Moon’s friends. However, rather than being a set of what might be called “traditional” avatar studies, these are quite marvellous studies taken from some unique perspectives, presented in fitting monochrome finishes.

DiXmiX Gallery: Moon Edenbaum

Each image offers a particular context on the individuals portrayed. They are by turns captures of intimacy, of candidness, of coyness and, throughout all of them, nearness. The suggestion is that the avatars are not so much facing the camera, but are spending time with a friend.

This gives all of them that narrative depth I do enjoy with Moon’s work. Each picture has a story to tell, both about the subject and about their relationship with the camera / the person behind the camera. Take Pai, for example; by avoiding any of her facial features, we are presented with an image of someone who could be shy, or at least self-conscious with the idea of a  camera pointing at her. But this is picture that also reveals she trusts the camera enough for it not to reveal her vulnerability in this regard, while the camera in turn understands her discomfort and respect it by turning its eye away from the potential to embarrass her.

DiXmiX Gallery: Moon Edenbaum

Coyness is perhaps best exemplified through Yul and Mic. Side-by-side, both offer playful views of their subjects that does much to suggest their nature and their relationship with the camera / photographer. Perhaps my favourite among this collection, however, is perhaps Cyn.

Once again a glorious close-up, there is a layered richness to this picture that is attention-holding. It is at once intimate, revealing and allows the imagination to take flight. From the collar around the subject’s through, through to her pose to  the selected angle of the shot itself, the picture offers a story of a woman both aware of – but not bothered by – the presence of the camera, as her attention is held elsewhere, through to a tale of her desires and preferences in relationships. It also raises intriguing questions that give the imagination flight on such matters of her desires and with whom and how they might be met, through to thoughts of exactly who holds her attention, and whether it is in fact the photographer.

DiXmiX Gallery: Moon Edenbaum

It is also, for me, the piece that reflects the title of this most fascinating exhibition, which I have no hesitation in recommending, each picture offering so much to those who view them.

SLurl Details

2019 SL User Groups 13/3: TPV Developer Meeting

Sol Farm; Inara Pey, February 2019, on FlickrSol Farmblog post

The following notes are taken from the TPV Developer meeting held on Friday, March 29, 2019. A video of the meeting is embedded below, my thanks as always to North for recording and providing it. Time stamps are provided to the major topics of discussion, which will open the video in a new tab for ease of reference.

SL Viewer

There have been no updates to any viewers since my Simulator User Group summary. The viewer pipelines there remain as follows:

  • Current Release version 6.1.0.524670, formerly the BugSplat RC viewer February 13, promoted February 28 No Change.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
  • Project viewers:
  • Linux Spur viewer, version 5.0.9.329906, dated November 17, 2017 and promoted to release status 29 November – offered pending a Linux version of the Alex Ivy viewer code.
  • Obsolete platform viewer, version 3.7.28.300847, May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.

[2:22-6:55]

  • The hope is the EEP RC viewer will be eligible for promotion to de facto release status “pretty soon”.  However, as per my CCUG summary, both the EEP viewer and the new-to-RC-status Bakes on Mesh viewer  are awaiting some fixes.
  • The Estate Access Management viewer is good-to-go, but is awaiting some simulator update with a new capability, which is likely to be another couple of weeks, before it can be promoted.
  • All of this means that the next viewer liable to be promoted will be Love Me Render viewer.

EEP Limitations

[7:24-25:00] There are also a couple of user-identified issues with EEP that are being considered:

The first is that EEP doesn’t play well with RLV and RLVa capabilities that use Windlight settings. LL have offered to help see what LSL abilities within EEP might be used to overcome the issues.

The second is potentially more disruptive: the ability to locally change an environment for the purposes of photography is somewhat limited.

Currently, with Windlight, it is possible for a photographer to tweak the local environment in their own viewer (e.g. move the Sun to provide better lighting / shadows, alter the cloud and haze density / colour, etc.).

Within EPP, this ability is limited to only those settings a user has a right to alter, make such minor adjusts potentially impossible to achieve. This is related to the EEP permissions system that has been set to allow EEP assets to be sold by creators.

The only options are either a): completely replace the location environment with one attached to their avatar; or b) trying to build a personal “copy” of the location environment just to adjust the Sun position, etc., or c) trying to employ LSL to make the necessary changes, with b) and c) clearly being hard for most people to achieve.

Whirly Fizzle has raised a feature request (BUG-225921) to bring the matter to LL’s attention, and it is being examined. However, whether or not an alternative means to make such localised (/ personal) tweaks to an environment will make the initial EEP release or be held over to “EEP 2.0” has not been decided.

One suggestion put forward at the meeting allowing such minor tweaks might be to allow make changes without exposing the associated underlying values for the settings (thus avoiding people being able to copy  / rip EEP assets that they would otherwise have to buy), and to have the Save options disabled when doing so. Rider Linden indicated this is one of the approaches he was considering looking at.

Reminder: the EEP simulator code is now grid-wide. This means certain render feature – such as the stars – appear to be “broken” on non-EEP viewers (e.g. black “stars” can appear in daytime skies as square blotches, and at night white stars appear decidedly square. This is because the sky (including the stars) is rendered differently with EEP, but an attempt is made to convert things like stars back to a windlight setting for rendering by non-EEP viewers, which doesn’t entirely work.

This issue will obviously be fixed when the EEP viewer code is available in all viewers.

Simulator Update

[6:56-7:20] Simulator releases have been fairly quiet of late, with some weeks seeing no roles on either the SLS (Main) channel or one or more of the RCs. However, there are a number of simulator projects in flight which mean things are liable to be busy with simulator releasing over the coming weeks.

Teleport Issues

Teleport Disconnects

[25:37-34:01]

  • It’s been widely noted that there has been a sharp up-tick in teleport failures & viewer disconnections (with physical region crossings also causing similar issues).
  • This problem appeared to start with a server deployment, but the root cause(s) is / are proving hard to identify.
  • It took the Lab a while to realise there was a problem, as the tool they use to monitor the success / failure rate of teleports was not showing any significant issues, and Lindens in-world assumed that when they encountered the problem, it was an issue with their own connection.
  • Investigations are now in progress, but identifying a root cause is difficult, as it is proving hard to get a consistent set of circumstances by which the disconnects can be reproduced.
    • If anyone can determine a means to repro the issue, or determine the conditions under which the problem is more / less likely to happen, they are asked to put it in a Jira for the Lab.
  • Some changes have been made to the simulator code in the hope that they might either a) help alleviate the problem, or b) at least provide more data when teleport disconnects do occur, and some of these changes are likely to be deployed in week #14.

Attachment Loss on Teleport

[34:09-36:59]

  • This is another issue that has been of increasing notice for a while now (e.g. inventory being actually detached; attachments being ghosted in your local view whilst others still see them attached; experience-controlled temporary attachments becoming ghosted, etc.).
  • The Lab does not have a solution for the problem as yet. However, via testing, they have found a number of issues that contribute to worn inventory being detached as a result of the teleport (/ region crossing).
  • Fixes for these issues are being developed, and more news on these should be available once the Lab has some definitive testing results.
  • The hope is that the Lab will able to resolve most of the issues  – or at least make things behave more correctly – just through changes on the server-side, rather than the fixes being heavily biased towards the viewer.
    • Any viewer-side changes that might be required will be highlighted at future TPVD meetings do that other viewers can take and merge them as required.

Other Items

Adult Rated In-Viewer Web Searches

[40:45-43:15]

Despite certain pundits claiming otherwise, the Adult rating is not all about “extreme sex and violence” (there are numerous residential, art, photographic, and role-play regions for example, that err on the side of caution and opt for an adult rating). However, a problem that does exist is that the web search in the viewer currently opens on the Events tab, and with the Adult search parameter enabled, this can result in sexually explicit adverts being displayed, which some who might otherwise be using Adult to rating simply to find the type of location noted above to be uncomfortable.

  • Unchecking the Adult search option isn’t a solution, as disables Adult searching in other categories thus preventing the art galleries, etc., mentioned above being listed in results.
  • One way to lessen this impact might be to make the Destinations tab the default tab on opening the web search panel. While this still has Adult destinations in the banner ads, these are more mixed with ads for destinations with other ratings, and potentially less noticeable.
  • Another suggestion offered is to possibly sub-categorise Adult search results between sexual / non-sexual (although this could be hard to achieve in avoiding issues of gaming).
  • The suggestion made for this issue to also be raised at the next Web User Group meeting.