The Summer of ’42 in Second Life

Summer of ’42
Hi Inara! I hope you’re well. I don’t know if you’ve ever seen the movie Summer of 42, but I’ve created a new region based on the story. I hope you can make it by one day.

– Justice Vought

So came the invitation from Justice Vought, owner of Oxygen (see: Getting some :oxygen: in Second Life) and also the engaging Once Upon A Time, celebrating Second Life’s most famous residents, the Greenies, and Chocolate Factory, a homage to both Willy Wonka and the Chocolate Factory, starring Gene Wilder (1971), and 2005’s Charlie and the Chocolate Factory, starring Johnny Depp.  Given this heritage, I hopped over to take a look as soon as time allowed.

For those unfamiliar with the 1971 film, it is a coming of age story written by screenwriter Herman Raucher, recalling the time when, as a teenager, he spent a summer vacation on Nantucket Island in 1942 and falls for a newly-married woman, Dorothy, whose husband has gone to England to fight in the war.

Summer of ’42

The film is noted for its haunting soundtrack by Michel Legrand and bitter-sweet story. It started as a means for Raucher to honour his childhood friend, Oscar Seltzer (“Oscy” in the film), who had been killed whilst serving as a medic during the Korean War. However, circumstance turned the story into a tale of the first adult experience of Raucher’s life.

The story uses a number of Nantucket locations – the town, the beach, the house where Dorothy shares for a short time with her husband before he departs for the war – and where Raucher most frequently sees her and has his final encounter with her (they would not have any contact for some thirty years after the – for Raucher – life-changing summer).

Summer of ’42

These aspects of the film are all engagingly interpreted by Justice within :Oxgyen: Summer of ’42, a homestead region directly adjoining :Oxygen: (you can cross between them via a wooden bridge, with the north side of :Oxygen: forming a backdrop to the landing point). Here, on the waterfront, stand the figures of two young boys – perhaps Hermie and Oscy from the film, possibly awaiting the arrival of their mutual friend Benjie.

From here, it is a short walk around to main street, with its post office, garage and movie theatre – which is showing Summer of ’42 alongside a film from the period of the film’s setting: Casablanca, and several other movies besides; some of which were actually made after 1942, such as It’s a Wonderful Life (1946), whilst others serve as neat little Easter eggs for Juctice’s work.

The street looks out over a wind-blown landscape with a smattering of trees, their backs bent against the wind that clearly passes over the setting. It’s a largely barren but photogenic view, dominated by a low hill on which a single wooden house stands, representing the house in which Dorothy lived and in and around which Hermie has his encounters with her. The house in turn looks down over a sweep of beach – perhaps the beach on which Oscy, Benjie and Hermie first saw Dorothy and her husband before the latter’s departure. The beach is again a photogenic setting.

Summer of ’42

However, it is inside the house that treasure is to be found, containing as it does touches that most directly draw on the the film’s poignant final scenes between Hermie and Dorothy.

These occur shortly after Dorothy has learned her husband has been killed in action and is dealing with her grief as Hermie arrives. These scenes are represented through the perfect use of props within the house – the record player, the table with ashtray and curling smoke, the mantelshelf photograph of a young US Army Air Corps pilot and another of his wife, sharing the space with a box brownie camera that may have been used to take one of them.

Summer of ’42

Most of all, there is the envelope, doubtless containing the telegram informing Dorothy of her husband’s death, complete with his service dog tags. Here, as can be found elsewhere on the island, are pointers to the film – a poster on the wall, and the soundtrack lying among a pile of records. A further nice touch is the book on the table with the letter, offering a reminder that as well as producing the film’s screenplay, Raucher also turned the story into a novel.

There are a few anachronisms to be found in the region – vehicles manufactured after 1942,  references to films films of the 70s, etc. However, these do not ruin the atmosphere of the setting; some of them can be put down to the availability of period props, whilst others – as noted – offer nice little Easters eggs for the things that have influenced Justice in his region builds, and the builds themselves.

Summer of ’42

And of course, the bridge to :Oxygen: means that the keen explorer can extend their visit by touring there as well. However, I’ll save that for another time.

SLurl Details

White Noise at Nitroglobus in Second Life

Nitroglobus roof Gallery: White Noise

It is a little over a year since Rose (RoseHanry) was last at Nitroglobus Roof Gallery, operated and curated by Dido Haas (see: Rose’s Feelings at Nitroglobus) However, her return for April 2021 brings with it an exhibition that might be considered something of a thematic continuation of that last exhibition.

In her previous exhibition at the gallery Rose dealt with images intended to convey an emotional narrative – and with White Noise, her new exhibition at Nitroglobus, that narrative is very much continued, albeit it very much more sharply defined. Thus – and assuming she will allow me to express it in this way – where Feelings might be said to be the introduction to that narrative, White Noise, presented in a style that is entirely its own, offers something of a “second chapter” with its own nuance and focus.

Nitroglobus roof Gallery: White Noise

The central theme of this collection is that of dealing with life’s worries and problems – or more correctly, how we can become so obsessed with the issues of the week / day / hour / moment, we can’t actually see our way past them; we become blind to the world around us and thus, potentially to any means of resolving whatever those problems might be.

In reflection of this, the pieces Rose offers in White Noise comprise a set of avatar studies, each of them rendered as a drawing. Each one conveys a distinct mood or reaction or emotion that can be all to readily identified by anyone who has felt overwhelmed by an issue that could otherwise be handled by stepped back from it, collecting thoughts and then facing it, or who has become so focused on a worry / fear that they have forgotten there are those around them who are ready and willing to help, if only they could see this is so.

Nitroglobus roof Gallery: White Noise

The emotional content of these pieces lies not only from the poses and rendering used for each image, but also from the overall framing. There is no backdrop to any of the images, just a white void. Against this light, the avatar is in some of the images strongly defined, bringing to the fore the very physical reactions we can have when problems overwhelm us – such as anxiety (White Noise 02), vulnerability (White Noise 05), or fear (White Noise 09). In others, the avatar appears partially lost against the all-pervading whiteness, thus evoking the sense of being overwhelmed or lost.

But why “white noise” as a title? In many circumstances (certain work or learning environments, dealing with illnesses such as tinnitus or simply trying to block the noise of passenger, and so on) white noise is known to be highly beneficial. Yet the very fact that it does have the power to overcome other frequencies can be damaging / harmful: the absence of noise can leave us focused solely on the absence of noise, leaving us feeling cut off from the world and alone. Thus the title perfectly reflects the theme of this exhibition, with the uses of the brilliant white backdrop within each image further underscoring this idea and the overall theme for the exhibit.

Nitroglobus roof Gallery: White Noise

Officially opening at 12:00 noon on Monday, April 12th, White Noise is available for preview now, and will run through until early May.

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SL18B registrations reminder: volunteers, exhibitors and performers

via Linden Lab

June is fast approaching, and with it, the 18th anniversary of Second Life being open to the public – an event market by the Second Life Birthday celebrations.

The Birthday will this year run from Thursday, June 17th through until Thursday, July 1st. As I’ve previously reported, exhibitor applications opened on Friday, March 19th.

More recently, applications for volunteers to fill the roles of greeters, hosts, or stage crew for the entertainment were opened, and on Friday, April  9th, applications for those wishing to perform at the event also opened.

Are you a DJ who can spin up a great party set? You might be one of the grid’s amazing Dance companies, or perhaps you’re a Particle Performer! Whatever your medium, we would love to hear from you. 
Fill out the official performer application form by May 28th and tell us a little about how you roll, and one of our Event Staff Leaders will contact you soon.

– from the official Second Life blog post call for performers.

The theme for this year’s celebrations is simply given as “Hidden Worlds”, with the Lab noting:

Your exhibit does not need to stay in theme. If you are inspired by the thought of the hidden worlds around you, show us! Or, share your Second Life passions with us. Your interests. Your communities. Your worlds! Every year we celebrate because of you, the amazing and creative Residents, who have chosen to call Second Life home. What has drawn you into this world and what keeps you here? This year at the eighteenth annual Second Life Birthday, show us what fuels your Second Life and inspires you. Let’s go exploring!

Those wishing to participate as performers, volunteers or exhibitors can find the relevant application forms and requirements / policies / guidelines at the end of the following links:

Note that all of these applications will close on Friday, May 28th, 2021.

Downtown in Cravone City in Second Life

Cravone City, April 2021

Paradox Ivory has been responsible for some engaging region designs in Second Life (see my pieces D 0 X: an Island Fantasy in Second Life, Emerging from a Tokyo Street Subway Entrance and A return to Tokyo Street and a visit to Umi); little wonder then, that she was selected by Bhad Craven to bring into being his vision for Cravone City, his Full region that finds inspiration in the great cities of the US East and West coasts.

Utilising the land impact bonus available to Full private islands, Cravone City is place for SL business, being the home to brands like Bad Unicorn and Bhad’s own Scotch, and is open to both casual urban role-play and photography.

Cravone City, April 2021

The  setting has the feel of being one of those downtown locations that can often be found a major cities: a place surrounded by the tall fingers of modern office blocks and apartments, but which retains the buildings and streets of an earlier age, a time when cities were beginning to grow vertically as space became an increasingly valuable commodity.

Cravone City, April 2021

Thus, this is a place of buildings five to eight storeys tall, with shops setting under town houses faced by wrought-iron fire escapes and sash windows that look out onto the world whether open or closed. It’s a place that commuters pass through on trains that carry them to the glistening towers of the “new” city at the start of the working day, then back out to their suburban homes in the evening, perhaps barely aware it even exists.

Which is not to say that the world is simply passing by this place without interest. The major roads are now wider than perhaps they once were, speaking to their update to detail with hight volumes of traffic, and there is a certain gentification going on: some of the building have façades that are younger than the rest of them, whilst here and there modern stores have moved in, and boutique cafés are making their presence felt.

Cravone City, April, 2021

All of this gives a certain richness to the setting. As with a real city the old rubs shoulders with the new, and while it is possible to tour what is here by keeping to the broad, sunlit main streets that dive the setting into city blocks, so to is is possible to wander off the beaten track and discover the older, narrower streets; places where renewal perhaps hasn’t reached, or where some might go to find more adult forms of entertainment.

So it is that Cravone City has about it a sense of life, here and there aided by the presence of static NPCs. But just where it might be in the world is entirely up to the imagination. There are clear touches of New York, Los Angeles and San Francisco to be found here, but away from the major roads with their American lean, this could easily be somewhere else entirely – thus offering a lot of opportunities for that free-form role-play.

Cravone City, April 2021

Opportunities for the latter and – perhaps more particularly for photography – can be found throughout, while the touches of detail – the graffiti, the manner in which life spills out of of some of the townhouses and onto their fire escapes, the corners turned into gardens, and so on add a further layering to the sense of lives being lived here.

I don’t know if any kind of urban role-play takes place in the region – I suspect interest was generated following it being highlighted in the Destination Guide in March – but there is no denying Cravone City’s photogenic charms, making it an interesting visit for the SL traveller.

Cravone City, April 2021

SLurl Details

Charlie’s reflections at Eulennest in Second Life

Eulennest Art Gallery: Charlie Namiboo

I first became acquainted with Charlie Namiboo as a result of her involvement in the (long since retired) Frisland region, which I had the pleasure of documenting in these pages on a number of occasions in 2015 / 2016.

Back then we did joke that we had something in common: she referred to herself a the Typo Queen, and I had a habit of wearing a tag that read Kween of Tpyoland. However, and to my shame, it was only later that I became familiar with her work as an extremely talented photographer. So, it’s with a great deal of pleasure that I’m able to write about her latest exhibition of work, which opened at the start of April at Kitten Mills’ Eulennest Art Gallery.

Well, so you asked me about my reasons why I started taking pictures. I guess, it was the same reason as many people have for their Flickr accounts. They simply take snaps of their second life to capture moments and make memories. When I explored places with my partner or had a special moment with him, I took snapshots.

– Charlie Namiboo on her work

Eulennest Art Gallery: Charlie Namiboo

The exhibition is offered without title, but I’ve taken the liberty of referring to it as “reflections” here, because it is the most marvellous selection of images that bring together elements of introspection and commentary on life.

Predominantly presented in black-and-white, these are pieces that are genuinely rich in narrative; more that a picture or image, they are the encapsulation of a thought, a feeling, or an emotion. Each one is perfectly framed and set to words.

I went through different phases; after pure (and very simple) fashion pictures, I fell for taking landscape themed pictures as regions and places became more and more attractive due to better landscape items. I worked with different windlight settings and also created my own when I found out that I was able to change the entire mood of a picture just by changing the windlight. And inspired by some of the greatest story tellers on Flickr, I started trying to tell my own short stories in a single picture.

– Charlie Namiboo

Viewing the pieces offered, it is clear that Charlies does more than just “try” to tell stories in her photographs – she does so quite magnificently. Each of the pieces included in this exhibition beats with a heart as it reveals a depth of soul. These are stories we can all relate to, touching on our own feelings and thought because they embody the things we have so often experienced. Also within them there is at least one challenge (so line on up, and take your place and show your face …), which has a particular depth of meaning in this day and age.

They are also, perhaps, personal reflections – if not on the things Charlie herself has experienced, then certainly on the depth of connection she has with her photography; a connection not only revealed by the images on display, but by the little vignettes of props she has included in the exhibition.

Eulennest Art Gallery: Charlie Namiboo

All told, a superb selection of pictures which I recommend to all patrons of Second Life arts.

SLurl Details

April 2021 SL Web User Group summary

The Web User Group meeting venue, Denby

The following notes are taken from my recording of the Web User Group (WUG) meeting, held on Wednesday, April 7th, 2021. These meetings are generally held on the first Wednesday of the month, with dates and venue details available via the SL public calendar.

When reading these notes, please keep in mind:

  • This is not intended as a chronological transcript of the meeting. Items are drawn together by topic, although they may have been discussed at different points in the meeting.
  • Similarly, and if included, any audio extracts appearing in these summaries are presented by topic heading, rather than any chronological order in which they may have been raised during the meeting (e.g. if “topic X” is mentioned early in a meeting and then again half-way through a meeting, any audio comments related to that topic that might be included in these reports will be concatenated into a single audio extract).

Web Properties Updates

  • General post-Uplift internal work is continuing, particularly the fine-tuning of various web services.
  • The secondlife.com home pages have received a “spring refresh” with new images. etc..
  • A general clean-up of web pages is in progress. This includes things like:
    • Enabling unicode support in the DMCA complaint form (important for those with accented letters in their names).
    • Web profile fixes: removing a bug that prevented interests from being deleted on web profiles;  correcting an issue that caused an error to appear at the top of the About section of a web profile; (finally) removing the link to “Open Groups in the sidebar” that hasn’t existed in the viewer for almost a decade…
  • A  number of the Lab’s own tools for managing / maintaining the Marketplace were also worked on, but no details supplied.
  • Resident search has been updated to ensure all those who should be showing in searches are showing in searches.
  • Additional work on Search in general is still on-going.
  • The problem people are having in being suddenly logged-out of Marketplace for no accountable reason (such as going from browsing to the check-out page or when editing a listing) is still being looked into.

Marketplace – The “Catwa Incident”

At the end of March, Catwa ran a Marketplace-only promotion for a fully feature Bento Head priced at L$1. The resultant demand overloaded the Marketplace system. The outage lasted several hours, causing considerable upset, some of which was exacerbated by the poor quality error message that was given to those trying to reach the MP, and which included commentary on the state of the infrastructure in being unable to scale with the load placed on it.

  • In terms of the error message, this has apparently been updated to give more meaningful information should a repeat situation occur in the future.
  • As a result of that situation, the Lab has now implemented changes that should allow the MP to better leverage the AWS environment and correctly scale to meet similar massive increases in demand, should they occur in the future.
  • The was the first time the MP had faced such a massive demand, one which far exceeded anything previously seen the the MP’s history.

Mobile Client

  • iOS Version:
    • The app didn’t make it back to Apple for further evaluation before the end of March, but is now “very close” to being ready to go.
    • The Lab will be running an internal test with the updated app during the upcoming week or so.
    • Assuming no issues are found as a result of this testing, the app will be passed to Apple once more for their evaluation.
  • Android: nothing to report.

In Brief

  • Linden Homes: the Chalet theme (see: Lab announces Linden Homes Chalet Theme released) is now regarded as “mostly released”. The total volume of available Linden Homes means that the Lab is no longing “selling out” of new homes immediately on a release or batch release.
  • Last Names: at the start of April, the Lab introduced a couple of “limited time” last names to the Premium Name Changes capability. The two names, UwU and OwO, were introduced specifically for the furry community, among whom they have apparently proven popular.
    • According to a tweet from Soft Linden on April 8th, the two names will be removed from the active list “shortly”. So, if you want either one – now’s the time to grab it.
Twitter comment from Soft Linden on the two “limited time” last names for Premium members.
    • At the WUG meeting, Keira Linden indicated that the Lab is considering doing more such “limited edition” last name options from time-to-time and that may be geared towards particular events or holidays, or towards a particular community. The next example of these “limited offers” is liable to come around the time of the Second Life Birthday celebration in June 2021.

Next Meeting

  • Wednesday, May 5th, 14:00 SLT.