An Endless: Permafrost in Second Life

Endless: Permafrost, August 2021

I finally made time to drop into Endless: Permafrost, the latest design by Sombre Nyx that occupies her Full region in Second Life – my thanks to all who have been poking me to go over the course of the last week or so.

Sombre has a talent for capturing the essence of physical world environments from fenlands to the rugged beauty of Scottish / northern hemisphere islands and more. I’ve followed her work since she opened the first iteration of Endless – La Camargue – in 2019, and have always enjoyed the sense of place she incorporates within her designs – and Endless: Permafrost is no exception to this.

Endless: Permafrost, August 2021

The setting offers a take on the sub-arctic permafrost that stretches beneath 65% of the Russian landmass and under nearly a quarter of the northern hemisphere. It is a layer of soil up to several hundred metres deep that has been frozen for two or more years (most of it having been in a frozen state for hundreds of thousands of years). Only now it is changing – and it is this change that Endless: Permafrost uses as its focus.

In short, the permafrost is thawing as a result of global warming, and it is doing so at an increasing rate year-on-year – on average, temperatures with arctic and sub-arctic areas of the world are warming two to three times faster than the rest of the planet. This is both revealing a new landscape within the permafrost regions, and having serious implications for the planet as a whole.

Endless: Permafrost, August 2021

By coincidence, I’ve recently been reading about the effects of permafrost thawing in the Chersky region in the far north-eastern tip of Russia. Around two decades ago, the main town in the region was referenced in western media as being “buried under ice and snow for eight months of the year” with temperatures averaging around -6ºC. Today, the periods of snow-bound isolation are less long-lasting and  the average winter temperature sits at -3ºC. Current estimates suggest that in the course of the next two decades this average will rise to around 0ºC – all of which is a stunning change in climate.

As a result, the once-solid permafrost around Chersky has been degrading: the few roads within the region that were once passable (in summer at least) by any type of vehicle are now the preserve of 4×4 drive vehicles, the thaw having caused the ground under them to collapse, breaking their surfaces. Similarly, buildings have been exposed to subsidence and severe structural damage and / or collapse – and not just houses and other structures that may not have deeply solid foundations.

Endless: Permafrost, August 2021

Chersky was once home to the largest building in north-east Asia, a water treatment plant that had been built upon steel piles driven into the permafrost, held in place by the frozen soil. But with the thaw had come a melting of the ice and softening of the ground, opening sinkholes and craters that robbed the piles of support, causing them to sag and / or fall over, bringing down parts of the building such that it looks to have been struck by a massive earthquake.

I’ve no idea if Sombre has in any way used Chersky and its surroundings as a basis for her Permafrost design, but I was drawn to thinking about it, because Sombre’s landscape bring elements of it to mind. For example, close the the landing point is the Arimat-Lubyn Research Station. Leaving aside the slightly Russian sounding name, its presence brought to mind the climate and permafrost research facilities also located in Chersky – facilities noted for being among the first to raise concerns over permafrost thaw back in the 1990s.

Endless: Permafrost, August 2021

Sombre’s research station sits at the western end of the setting’s upland are. This curves around the southern extent of the region, centring on high peak tall enough to rise above the tree line, its upper reaches bare of vegetation but still the home of paths that climb to its summit, where one the region’s sitting spots can be found.

To the north of these hills, the region offers a lowland setting reflective of more of the changes being wrought in northern latitudes by the thawing permafrost: the grass is potted by flooded sinkholes, while the broken remains of buildings and structures brought low by ground-level subsidence as the ice has melted. It’s an enticing setting, made all the more rich and photogenic by the presence of a sound scape and suitable wildlife – foxes, reindeer, geese, rock ptarmigan, all are awaiting discovery – while there are numerous sit-points for those who wish to make use of them.

Endless: Permafrost, August 2021

Those who check the landing point should spot the information giver. This provides a note card with Sombre’s comments on the permafrost and the risks involved in its thaw. In them she comments on the fact that the permafrost is perhaps the largest carbon sink on the planet – an estimated 1,400 gigatonnes of carbon is believed to be locked in the frozen soil. This is a worry because as the soil thaws, so organic processes within it resume. These consume the carbon and produce the greenhouse gases of carbon dioxide and methane. and the consumption of the carbon alone could produce 1.5 times more carbon dioxide than is currently present in the atmosphere.

Also to be found within the information note card are a pair of additional LMs that give access to other locations in the region: the Light House and the Endless: Islands. The first of these is a gentle, dream-like setting created by Sombre, offering a long boardwalk over water, places to sit scattered along it, the surrounding waters home to ice floes and a lone green island. The second is another fantastical setting of from the imagination of Jackson Cruyff: series of floating islands visitors can lose themselves within, and populated with their own delights.

Endless: Permafrost, August 2021

Beautifully conceived and executed, Endless: Permafrost is once again an engaged visit.

SLurl Details

The Thin Man, a Leviathan and mythical creatures

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Sunday, August 15th, 13:00: Tea-Time At the Movies: The The Man

Published in 1933 / 1934, The Thin Man was the last of Dashiell Hammett’s five major novels – although it did not mark the end of his career as a writer, as he continued to write short stories and screenplays well after the novel’s publication.

The story follows Nick and Nora Charles, he is a former private detective, she a  wealthy socialite. Thanks to Nora’s wealth, the couple tend to enjoy a life of leisure, booze and flirting. Until, that is, they are asked to look into the mysterious disappearance of the Thin Man himself – one Clyde Wynant, a former client Nick helped in the past, and who vanished on a business trip ahead of his daughter’s wedding.

The story, rich in banter, humour and twists and turns was an immediate hit, quickly becoming the basis for a 1934 film starring William Powell and  Myrna Loy as Nick and Nora, and which kept pretty close to the novel with just a few changes (in the film Nick is a former police detective, for example).

It, too, was an immediate hit – so much so, that Hammett was commissioned to write five further stories (the second of which was co-written by Anita Loos) to used as the basis for a series of  sequel films produced between 1936 and 1947, all of which saw Powell and Loy reprise their roles (incidentally, the series retained the use of “The Thin Man” – originally a reference to Clyde Wynant, as noted, because many in the film’s audience believed it to be a reference to the character of Nick Charles).

What is particularly notable about The Thin Man and its sequels, is the relationship – the flirtatious repartee and banner – that marked their relationship, and which was sharply transferred to the silver screen in the first film, becoming a hallmark of the sequels and, later the television series (1957-59) in which Peter Lawford and Phyllis Kirk took over the lead roles. In this, The Thin Man is regarded as the archetype for the popular husband / wife detective series of screen and television that followed it.

So be sure to join the Seanchai Tea-Time team as they present the last in this mini-series.

Monday, August 16th 19:00: Goliath

The third and final instalment in  Scott Westerfeld’s Leviathan series, Goliath takes us once more to the alternative past history of Earth at the time of the First World War, and a world divided between the Darwinists- those who have evolved genetics to make animals more useful to humans – and the Clankers, who have built their society on machinery technology.

Once again we join Alek and Deryn in their adventures, this time with both of them aboard the living airship Leviathan. Unexpectedly, the ship is diverted mid-flight over Russia with orders to pick up a single large create being transported overland by a fighting bear. Once aboard the whale-ship the crew set about constructing the machine as the ship continues on its way.

Passing over Siberia, the Leviathan comes across an area of great mystery: a devastated region where the trees have been flattened to form a great series of rings, the corpse of another whale-ship lying near its centre, the beleaguered survivors needing rescue even as they are protected from out-of-control and starving fighting bears by another strange machine.

Bringing them aboard the Leviathan, the crew discover the survivors have been protected by the work of one Nikola Tesla, a scientist and inventor who may have the weapon that can bring an end to the Great War.

As the adventure continues, Deryn, still disguising herself as a boy in order to be a part of Leviathan’s crew, struggles with her feelings for Alek and whether she should reveal the truth about herself to him…

Tuesday, August 17th

12:00 NOON: RUSSELL EPONYM, LIVE IN THE GLEN

Music, poetry, and stories.

19:00: Dragonfly

Willow Moonfire reads a short story from Ursula K. Le Guin’s Earthsea sagas.

Wednesday, August 18th, 19:00 Creatures of Light and Darkness

Two gods, two houses, one quest and the eternal war between life and death. To save his kingdom, Anubis, Lord of the Dead, sends forth his servant on a mission of vengeance. At the same time, from The House of Life, Osiris sends forth his son, Horus, on the same mission to destroy utterly & forever The Prince Who Was a Thousand.

But neither of these superhuman warriors is prepared for the strange & harrowing world of mortal life. The Thing That Cries in the Night may well destroy not only their worlds, but all humankind.

With Corwyn Allen.

Thursday, August 19th, 19:00 Selections from The Book of Dragons

With Finn Zeddmorre.

Friday, August 20th, 14:30: Terry Pratchett’s Unseen Academicals

Football in Ankh-Morpork is not as we might know it. Rather than being comprised of rules and played within a recognisable ground, it is far more akin to the somewhat violent mob football of medieval Europe.

Not that this is a concern for the elderly, mostly indolent and (some might be tempted to think) somewhat inept old wizards making up the faculty staff at the city’s school of wizardry, the Unseen University. Until, that is, their very handsome annual endowment becomes subject to their playing the game themselves.

Thus, Archchancellor Mustrum Ridcully sets out a two-pronged strategy: to ensure the city’s version of football is restructured with proper (and favourable?) rules, and to put team preparations at the university in the hands of the talented candle dribbler, Mr. Nutt and his assistant, Trevor Likely, the son of the city’s most famous (if deceased – did I mention the game can be violent?) player, who are in turn supported by Glenda Sugarbean, who runs the university’s night kitchen and her assistant Juliet Stollop.

Except Mr. Nutt soon discovers he has problems of his own to deal with, and Trevor has promised his Mum he’ll never get involved in the game.  Meanwhile, Glenda has the daily responsibility of baking the Discworld’s best pies, and Juliet is about to find herself whisked towards the heights of fame as a fashion model, thus potentially leaving the team a little short on practical advice…

Join Caledonia Skytower as she presents the 37th novel in the Discworld series, and possibly one of its greatest satirical undertakings encompassing football, academia, traditions, the fashion industry, politics, love, fandom, and which mixes in more serious themes of identity, crab mentality and self-worth.

Mareea’s Summer Vibes in Second Life

Mareea’s Summer Vibes at Eulennest Art Gallery
Summer Vibes is the title of an exhibition of art by Mareea Farrasco that is open through until the start of October 2021 at the Eulennest Gallery, and which I dropped into over the weekend.

Mareea is both the owner / curator of IMAGO Land and the IMAGO Land Gallery, and she is also an accomplished art in Second Life, producing both landscape images and avatar studies with a deft hand and eye for detail. As the name might suggest, Summer Vibes is a selection of Mareea’s art focused on summer scenes.

Mareea’s Summer Vibes at Eulennest Art Gallery

Created in Second Life, the 14 images presented at Eulennest present summertime scenes, many with a coastal theme, and all of which have a strong focus on nature and flowers. Most of the pieces are finished as watercolours, their tone light and airy, reflective of the scenes they present, with some also finished in colour choices that give them a captivating, dream-like quality  – take Lavender Sky and Oblivion… as examples of the latter.

One of the things I love about Mareea’s is the manner in which she brings the sky to life. Whilst summer days can have clear blue skies, and remain bright under white rivers of clouds, so too can the summer sky carry with it the omens of weather to come. These are aspects that Mareea perfectly captures  – again, take On the Beach, Enjoying the Moment and Beach Grass; each offers a summer scene, time on the beach, the opportunity to relax on a wooden pier – but the sky of each has a brooding presence, the hint or promise that as the day draws to a close, so might the weather be on the change.

Mareea’s Summer Vibes at Eulennest Art Gallery

It is this breath of life, of familiarity in her scenes that makes Mareea’s art instantly attractive, and this is added to by the décor Mareea has added to the gallery space, the flowers inviting us further into summertime as this blend with her images to present a sense of presence as you explore the art.

An engaging and delightful exhibition, well worth visiting.

Mareea’s Summer Vibes at Eulennest Art Gallery

SLURL DETAILS

The vulnerability of a Tough Man in Second Life

Nitroglobus Roof Gallery: Tough Man – August 2021

The terms tough guy and tough man are generally defined as a person who is  strong or resilient; a durable, often pugnacious and of undoubted resolution and resilience, able to deal with hard or difficult situations or a hard life. Both tend to bring to mind the hard-boned loner – cowboy, warrior,  etc., perhaps battling the odds.  Someone of a disposition to be reckoned with.

All of this is true enough, as far as it goes. But the “tough” part of these terms isn’t just about being a hard man, a fighter, or similar, or in having to show any particular prowess off. The genuine “tough man” is a person of confidence, understanding, and strength of conviction and ethics such that he is willing to do the right thing; he is a person that doesn’t see the need to hide behind façades of toughness or be afraid to should emotions or vulnerability. 

It is these latter points that make Hilaire Beaumont’s new exhibition Tough Man, which opened on August 11th at Nitroglobus Roof Gallery, curated by Dido Haas, an outstanding selection of single-frame stories.

Nitroglobus Roof Gallery: Tough Man

Hilaire is well-know for his avatar studies, although he does not tend to exhibit that often in-world – something that makes Tough Man even more appealing. He also does not regard himself as an artist – a point I would dispute, because his works contain all the richness to be found in any true work of art, not just from a technical perspective: framing, lighting, colour, etc., but because of the sheer depth of story each and every image carries with it, together with the richness of life, vitality and emotion each conveys.

This is doubtless in part because of his background in role-play in Second Life. Creating and inhabiting a character is very much an artform it itself; bringing that character to life such that they can be believed and interacted with requires a strength of imagination and willingness to emote and remain in character.  Coming from that background gives Hilaire, I would suggest, a deeper connection with his characters, and this is evidenced in the twelve images presented in this selection.

Nitroglobus Roof Gallery: Tough Man

In this 12 images (the exhibition poster is actually by David Silence, albeit based on an image by Hiliare), all of them new for this exhibition, gets inside his characters in a manner that sets his work above others; whereas an avatar study is generally posed  and framed to convey an emotion such that the image is essentially a moment out of time, the avatar a puppet in the telling of the story, Hiliare’s work genuinely conveys the story of the character within each of these images. Thus, rather than being a moment out of time, these are very much moments in time, capturing a specific point in the life of the character.

And while they well be framed in “tough man” situations, they go further than the typical archetype; each one offers a depth of emotion that is the true hallmark of the tough man – that willingness to stand firm for what is right, to show vulnerability, to stand against odds for something worth believing in; to be someone who finds not loneliness in being alone, but the comfort of his own company.

Nitroglobus Roof Gallery: Tough Man

As pieces of art or as stories or missives on the nature of the tough man, these are pieces that have a lot to say, and as an exhibition, Tough Man should not be missed.

SLURL DETAILS

Walking the path to Buchhaim in Second Life

The Path to Buchhaim, August 2021 – click any image for full size

Back in May 2020, Num Bing-Howlett (Num Bing) and her partner Clifton Howlett) invited me to visit The Empire of Dreaming Books, an environment to honour the Zamonia series of books by German comic creator and author, Walter Moers (see: An empire of books in Second Life). The setting quickly – and rightly – became very popular among Second Life travellers, who now once again have the opportunity to travel to Zamonia, as Num and Clifton present The Path to Buchhaim.

The couple were kind enough to extend a personal invitation for me to visit this latest installation of their vision of Moer’s mystical land over the weekend, which I was delighted to accept – although offering a write-up has taken a while for me to get to. 

The Path to Buchhaim, August 2021

With Empire of Dreaming Books, Num and Clifton set a scene fairly focused on the city of Buchhaim, with its myriad bookshops, printers, and publishers. Now, in The Path to Buchhaim, the focus switches the focus a little away from the city to expand on the landscape of the Dull Plateau that was to be found in part the previous design, and which here offers some of the many trails that cross the plateau to converge of Buchhaim whilst also offer some of the steppe-like feel of the Dull landscape (a name that while taken from the Zamonia books, is a contradiction in terms here, given the richness to be found as one wanders the undulating landscape, whether keeping to the trails or walking through the long grass and seas of flowers).

The Path to Buchhaim, August 2021

A portion of the city is still to be found tucked into a corner of the region. It offers what appears to the end-knot of the winding alley of Schwarzmanngaße, and shop number 333, the home of Phistomefel Smeik and his bookimistic laboratory. Here – should you decide to accept it – an Experience awaits with the opportunity to be teleported to three further destinations.

I had hoped one of these destinations might be the the catacombs, as presented in the previous Zamonia build. However, two of the listed options will carry visitors to Hidden Bottle, another region design by Num and Clifton, and which I wrote about in May 2021, while the third goes to The Digital Apperture, a skybound gallery Clifton and Num present. At the time of my visit, the latter featured an  exhibition by the couple entitled A Day at Elvion (a destination also on my list for a return visit, as I understand it has expanded to  Full region).  

The Path to Buchhaim, August 2021

Whilst not a part of the theme of The Path to Buchhaim, both of these destinations are very much worth dropping into, with Hidden Bottle offering a further bewitching visit for those who have not previously seen it, with the portals there obviously offering a gateway to reach this setting, those coming through them – and returning from the gallery – being delivered to the cobbles in front of the good professor’s shop. 

Of course, I may have missed an entrance to the catacombs if they are still present – in which case, silly me – but even without them, this is still a setting where the central character is that of the book. Across the region books offer places to sit or stand as walls or stepping stones or rise rise in piles – they even form a kind of landslide as they fall away down a slope and into the waters of the island’s coast. 

The Path to Buchhaim, August 2021

Also to be found throughout the setting are numerous places to sit, both for individuals and for couples or groups of friends. Most of these are outdoors, although a couple of the bookshops in the little corner of Buchhaim offer quiet retreats as well. And needless to say, the entire setting is beautifully photogenic, the region’s environment settings making for an ideal backdrop for images.

All of which makes for a richly engaging visit, and rather than prattle on here, I’m going to urge those of you who have not done so already, to jump across an immerse yourself in this introduction to Zamonia and explore the Paths to Buchhaim.

The Path to Buchhaim, August 2021

SLurl Details

2021 SUG meeting week #32 summary

Neverending – Sakura Tales, April 2021 – blog post

The following notes were taken from the Tuesday, August 10th, 2021 Simulator User Group (SUG) meeting. The meeting was recorded by Pantera Północy, and the video is embedded at the end of this summary. Note this summary focuses on the key points of the discussion where there is something to report.

Server Deployments

Please refer to the server deployment thread for additional details / updates.

  • Tuesday, August 10th saw servers on the Main SLS channel updated with simulator release 562252. This release comprises:
    • BUG-220541 for llUnsit expansion.
    • A new simulator console command that will let estate managers change the default EEP settings across an entire estate. This also paves the way for implementing a new default Mainland EEP setting that will be coming in a future update.
    • A fix to llChar to reduce returns being translated as “?”. Some will still do so, but this will be addressed in the next maintenance simulator update.
  • Wednesday, August 11th should see the RC channels with simulator release 562252 with the same updated machine configuration deployed on July 21st, 2021 to approximately 15% of homestead and openspace regions. This does not include any visible behavioural changes for the simulator, but may provide better performance.

SL Viewer

On Monday, August 9th, the Simplified Cache RC viewer, version 6.4.22.561873, was issued. This is an update to the earlier Simplified Cache viewer that had to be rolled back due to unexpected issues.

On Tuesday, August 10th, the CEF viewer, version 6.4.22.561752, originally issued on July 24th, was promoted to de facto release status.

The rest of the current pipelines remain unchanged:

  • Release channel cohorts:
  • Project viewers:
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, dated November 22, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, dated July 16, 2019.

In Brief

  • Simulator work remains focused on the back-end tools upgrade.
  • Aditi – inventory synch and log-in:
    • It is now possible to have inventory on Aditi (the beta grid) synch to your main grid inventory by filing a support ticket.
    • As the Aditi log-in problem hasn’t been resolved, automatic inventory syncing is not working, and people may still encounter issues trying to log-in to Aditi.
Log ons are going to be problematic to Aditi for the foreseeable future. There’s a service that we can’t configure correctly in the staging environment due to internal limitations.

– Mazidox Linden

  • Updates to sound (including questions on allowing sound loops longer than 10 seconds and the ability to play/loop/stop sounds in linked primitives other than the primitive where the script exist – see BUG-227641) came up during the meeting. Updates remain under some work related to sounds is on a list of things to be done, other work – such as possible alternate formats, etc., – is really just general discussions at this point.