Ekphrasis: the rhetorical nature of art in Second Life

Artsville: Angelika Corral – Ekphrasis

Now open within Gallery 1 within Artsville, the arts hub operated by Vally Lavender (Valium Lavender) and managed / curated by Frank Atisso is Ekphrasis, a selection of highly visual pieces of art by Angelika Corral, a Second Life photographer of note, and former co-operator of Daphne Arts in SL.

Comprising 10 individual pieces which – I believe – started as Second Life avatar studies, but which have been have been subject to considered post-processing to present a set of unique images created by the artist with the express intent of evoking a response from all who see them. But not, however, a purely emotional (or even visceral response); rather, the intent is evoke responses along more ekphrastic lines.

In its simplest form, ekphrasis is the use of one medium of art (traditionally the written word, be it prose, poetry or lyric) attempts to define and/or describe the essence and for of another, and in doing so, illuminates the art to a wider audience through its description. Some of the pieces I write in this blog on art exhibitions, of example, might be said to be examples of ekphrasis, in that they attempt to present an interpretive commentary on the art to which they relate. A motion picture based on a novel might also be seen as a latter-day form of ekphrasis, bringing the essence and form of the novel to an audience, allowing them to absorb and interpret it more freely than through the written word itself.

Artsville: Angelika Corral – Ekphrasis

In this, such interpretive broadening can be said to be rhetorical; they seek to persuade the audience towards a given reaction or response. Within her exhibition, Angelika embraces this concept, presenting ten images she encourages us to consider and interpret. to develop our own narratives and stories as we examine them; to allow thoughts and reactions to explore the spirit, if you will, of each piece. The fact that the narratives I see may differ from those you see, matters not.

And therein lies, perhaps, the broader genius of this exhibition; “traditional” ekphrasis is generally considered to be a rhetorical device – the words use by the poet or storyteller illuminating the art to which it relates. While this is certainly true here, it might be said that the images Angelika presents are themselves rhetorical devices; when we observe art, we do so entirely subjectively, our views coloured by our own sensibilities – hence my mention of an emotional / visceral response to any piece of art above.

So here, Angelika offers pieces that through their structure and form, themselves take on the role of narrator; they subliminally encourage us – through our own preconceptions / moods – to drive our personal narrative in a direction that is purely in-the-moment; a narrative that will more than likely shift and change the next time we view each one – be that an hour or a day or a month hence.

Artsville: Angelika Corral – Ekphrasis

Engaging, complex and a visual personification of a concept dating back to ancient Greece, Ekphrasis presents a thought-provoking exhibit of art.

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2022 SUG meetings week #32 summary

Bella’s Nocturne, June 2022 – blog post

The following notes were taken from the Tuesday, August 9th, 2022 Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

No deployment plan notes were available on the forums at this time of writing this update.

  • On Tuesday, August 9th, the simhosts on the Main SLS channel were restarted without any deployment, leaving them running simulator version 573176, comprising infrastructure updates.
  • On Wednesday, August,10th, all RC channels will updated to simulator version 573931, adding Premium Plus support to llGetObjectDetails() in LSL.

The long-promised new llReplaceEnvironment and llSetEnvironment should now go out in week #33, as Maestro had found a couple last minute bugs, which required the addition of an ability to override them at altitude and so prevented their inclusion in this week’s RC deployment.

Available Official Viewers

No changes to the current crop of official viewers at the start of the week, leaving them as:

  • Release viewer: version 6.6.2.573358 – formerly the Maintenance 2 RC viewer, dated August 1, promoted August 4 – New.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
    • Maintenance (N)omayo RC viewer, version 6.6.3.573882, August 5.
    • Profiles RC viewer, version 6.6.2.573372, issued July 21.
    • Izarra Maintenance RC, version 6.6.2.573282, July 20.
  • Project viewers:
    • Love Me Render (LMR) 6 graphics improvements project viewer 6.6.2.573263, July 21.
    • Performance Floater project viewer, version 6.5.4.571296, May 10.
    • Mesh Optimizer project viewer, version 6.5.2.566858, dated January 5, issued after January 10.
    • Copy / Paste project viewer, version 6.3.5.533365, dated December 9, 2019.

In Brief

  • More general discussion on parcel ban lines, security orbs and road / water / air vehicle travel (mostly, but not exclusively related to Mainland. This included BUG-231802 “Prevent vehicles from entering parcels their riders cannot access”), which is now being queued-up to be worked on at the Lab. While this will not help with aggressive orbs, it will help with issues of vehicle entering parcels set with restricted access and the passengers being ejected.
  • Scripted simulator communications:
    • Several people have reported llInstantMessage() is failing at times. This is proving hard to reliably reproduce, but the Lab is nevertheless investigating.
    • llRegionSayTo is also reportedly failing at times, but again, more investigation on this is required before definitive conclusions can be drawn.
    • These led to a wider discussion on simulator communications – please refer to the video for details.
  • Pivot points / object hierarchies. Following the discussion on these at the last Content Creation User Group (CCUG) meeting (see here), a Feature Request Jira has been raised (BUG-232445) and a bare-bones forum thread opened. Commenting on the linking of the two ideas, Rider Linden noted:
The whole discussion about object hierarchies is/was a bit tangential. Strictly speaking the two are not related. (It is a nice to have, but would be a huge multi-month effort to pull off).
  • For other general discussion and comments, please refer to the video below.